Designing Interactive Narrative -- Stephen Erin Dinehart -- September 2011

 

Example slides:

 

 

 

 

 

Pacing in Transmedia Storytelling — from Transmedia Storyteller blog by Robert Pratten

 

Figure 1 Four dimensions of pacing in transmedia storytelling


Four dimensions of pacing in transmedia storytelling

 

 

Figure 2 Experience pacing vs story development

Experience pacing vs Story pacing

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A new model of storytelling: Transmedia — from edutopia.org by Laura Fleming

 

From Daniel Christian: Fasten your seatbelts! An accelerated ride through some ed-tech landscapes.


From DSC:
Immediately below is a presentation that I did for the Title II Conference at Calvin College back on August 11, 2011
It is aimed at K-12 audiences.


 

Daniel S. Christian presentation -- Fasten your seatbelts! An accelerated ride through some ed-tech landscapes (for a K-12 audience)

 


From DSC:
Immediately below is a presentation that I did today for the Calvin College Fall 2011 Conference.
It is aimed at higher education audiences.


 

 Daniel S. Christian presentation -- Fasten your seatbelts! An accelerated ride through some ed-tech landscapes (for a higher ed audience)

 


Note from DSC:

There is a great deal of overlap here, as many of the same technologies are (or will be) hitting the K-12 and higher ed spaces at the same time. However, there are some differences in the two presentations and what I stressed depended upon my audience.

Pending time, I may put some audio to accompany these presentations so that folks can hear a bit more about what I was trying to relay within these two presentations.


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Steve Jobs has resigned as Apple CEO "effective immediately"

 

From DSC:
I want to post a thank you note to Mr. Steven P. Jobs, whom you most likely have heard has resigned as Apple’s CEO. Some articles are listed below, but I want to say thank you to Steve and to the employees of Apple who worked at Apple while he was CEO:

  • Thank you for working hard to enhance the world and to make positive impacts to our world!
  • Thank you for painstakingly pursuing perfection, usability, and excellence!
  • Thank you for getting back up on the horse again when you came out of a meeting with Steve, Tim and others and you just got reamed for an idea or implementation that wasn’t quite there yet.
  • Thanks go out to all of the families who were missing a dad or mom for long periods of time as they were still at work cranking out the next version of ____ or ____.
  • Thanks for modeling what a vocation looks like — i.e. pursuing your God-given gifts/calling/passions; and from my economics training for modeling that everyone wins when you do what you do best!

Thanks again all!

 

 

Blurb mobile -- stories are everywhere

Also see:

Storytelling: Digital technology allows us to tell tales in innovative new ways — from guardian.co.uk by Aleks Krotoski
As the tools available to publishers grow more sophisticated, it’s up to us to experiment and see what sticks

Intel predicts Smart TV is the device of the future — from nyxiotechnologies.com’s blog
Chipmaker Intel believes that the Smart TV is the electronic device of the future, in the living room anyway.

Excerpt:

The Smart TV is already upon us, in its various forms from various manufacturers. It has arrived with 3D capabilities, web browsing and social networking and applications. Currently Samsung and LG seem to be two of the big players pushing the Smart TV to consumers.

Also see:

 

Traditional embraces Transmedia – to great effect in kid’s storytelling — from appmarket.tv by Adriana Hamacher

Excerpt:

The current buzz around Transmedia is justified to its capital T, to listen to some of the original and fascinating ways theatre, film and even toys are being developed. The award winning Unlimited Theatre Co. and Makieworld were two of the best which showcased at the Children’s Media Conference in Sheffield, UK, last week.

From MakieLab:

MakieLab is a new games-and-toys company, founded this year and based in London. We’re making a new kind of toy: customisable, 3D-printed, locally made, and internet-enabled.

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X Media Lab Presents: The 2011 Jeff Gomez Transmedia Masterclass Series (Australia)

Part I: The Power of Transmedia Storytelling

  • The history, the value proposition, how Jeff came to embrace it, and the latest industry news as its potential begins to begins to be realised in the entertainment industry.

Part II: Immersion & Incubation

  • The role of the Grand Narrative
  • Criteria for a successful transmedia franchise
  • The elements of storyworld incubation
  • Criteria for an evergreen franchise

Part III: Development

  • Fiction vs. Non-Fiction / Open vs. Closed systems
  • Brand archetypes and aspirational drivers
  • Intellectual Property Bibles and Mythologies
  • Building platform-neutral Storyworlds that are extensible over multiple touchpoints
  • Establishing Authorship and Pitch Materials
  • Failed properties

Part IV: Production

  • Building partnerships, fans and coalitions
  • Role of the driving platform
  • Defining and incentivizing canon
  • Constructing bridges between marketing, digital and creative
  • Remaining the visionary (consumer products & licensing)

Part V: The Future of Transmedia Narrative

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