AWE 2013: Six trends in Augmented Reality — from arblog.inglobetechnologies.com
TV apps: A dive into fragmentation — from appmarket.tv by
Excerpt:
Suppose you wanted to build an app for TV, where would you start? Admittedly, there is an enormous number of variables to consider for an app developer on where they might start the journey, even before that journey starts. These include areas like skill sets, funding, previous development, and relationships. This article is the first in a series that aims to shed some light on the current state of TV app development, as well as the exciting ecosystem that is forming around the connected TV. If you’ve identified an opportunity where developing a TV app makes sense, read on!
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At this point, suppose you want to cover the market and develop for all devices and middleware platforms. That’s at least 72 middleware/OS, 122 devices, and 3 screen resolutions, which equates to managing over 26,352 experiences. A little overwhelming, right? Luckily, the picture isn’t quite this grim and in practice, no developer has gone to these lengths (we hope!). The next article in this series will go into how some of this fragmentation is being dealt with and some best practices that we’ve discovered along the way.
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Microsoft unveils Xbox One: the ultimate all-in-one home entertainment system — from microsoft.com
Excerpt:
REDMOND, Wash. — May 21, 2013 — A new vision for the future comes to life today as Microsoft Corp. unveils Xbox One , the all-in-one gaming and entertainment system created for today and the next generation. At Microsoft headquarters in Redmond, Wash., the company showcased how Xbox One puts you at the center of all your games, TV, movies, music, sports and Skype.
“Xbox One is designed to deliver a whole new generation of blockbuster games, television and entertainment in a powerful, all-in-one device,” said Don Mattrick, president, Interactive Entertainment Business at Microsoft. “Our unique, modern architecture brings simplicity to the living room and, for the first time ever, the ability to instantly switch across your games and entertainment.”
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With Xbox One, games push the boundaries of realism, and TV obeys your commands. Say “Xbox On” to launch your personalized Xbox One Home screen, discover what is popular on TV or see friends’ latest gaming achievements all using the most natural interface — your voice. The more you interact with Xbox One, the more it gets to know you and learns what you like.
From DSC:
Here’s the item I find particularly interesting (emphasis DSC):
#LeapInto Google I/O — from leapmotion.com; with thanks going out to Mr. Cal Keen at Calvin College for this resource
Excerpt:
Over the past year, we’ve had a great time working with awesome people at Google on a variety of uses for the Leap Motion technology. On April 22, the Google Earth team announced support for Leap Motion (video here), which is now available to anyone (right now, our early access developers) that has a Leap Motion Controller plus the desktop version of Google Earth.
We’re excited to see the #LeapInto Google Earth experiences from our developer community, and now Google has asked us to share the fun with attendees during Google I/O May 15-17 at the Moscone Center in San Francisco.
Holograms, ‘Minority Report’ gestures and other ways your meetings will change by 2018 — from techcrunch.com by Jeff Cavins
Welcome to tomorrow: Five amazing tech products to watch — from gokicker.com by Michael Mott
Here’s how it’ll feel to wear Google Glass –from mashable.com by Pete Pachal
New Google Glass UI video shows off search, camera, and voice translation features — from theverge.com by Amar Toor
Google Glass in the classroom — from Andrew Barras at educationstormfront.wordpress.com
Excerpt:
Did you notice it didn’t have anything about being in a classroom? What would it look like if it did? Tie together facial recognition, speech to text transcription, and IBM’s Watson (or Google’s version of it, Google Now) and what do you get?
Google Glass augmented reality project now open to regular people — from readwrite.com by Dan Rowinski
Also see:
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Excerpts from photo gallery:
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With thanks to Steve Knode who mentioned this on his recent newsletter; see steveknode.com.