Colleges see equity success with adaptive learning systems — from edtechmagazine.com by Shailaja Neelakantan
Powered by advanced algorithms, adaptive learning technologies boost completion rates and give students confidence.

“I used to teach one class of 100 students, but now I teach 100 classes of one student each,” said Doug Williams, the adaptive learning coordinator at Arizona State University, in the white paper, describing the effect of using such a technology-driven system to improve learning outcomes.

 

From DSC:
I post this item because I believe that this is the type of thing that will be a piece of our future learning ecosystems. Learning agents. Systems that accommodate each individual’s learning preferences. Real-time formative assessments…that impact what you see and experience next.  Intelligent systems. Intelligent tutoring.

People demonstrate mastery at different times — let that be part of our futures — versus this one-size fits all, hop-on-board-or-you-miss-the-train…a train that stops for no one.

 

 

Think you could learn Mandarin? This Kansas kindergarten classroom is Chinese-only — from by Robert Smith

Excerpts:

In a Wolf Springs Elementary School classroom with “Chinese Only Zone” signs taped to the walls, kindergarteners are learning their core subjects in the primary language of a global economic superpower located across the world.

This language-immersion class of kindergarteners is part of a new Blue Valley School District initiative to graduate high school seniors fluent in a second language, an asset school officials believe will give students a leg up as they pursue academics and careers and prepare students to participate in a global workforce.

Chinese Mandarin, a group of dialects spoken by more than 800 million people, is a tonal language in which the meaning of words can be reflected by voice pitch. Though its grammar is similar to English, words or phrases are represented by Chinese characters.

Besides the usual educational stresses, parents who put their children in the program would need to be committed to the program. Because these kindergarteners are expected to remain together in a Mandarin-speaking classroom all the way through high school, new immersion students can only enter the program in kindergarten.

While other elementary-aged students spend roughly 60 minutes studying Spanish per week, this group of kindergartens spends half of their school time each day with Pan learning math, science and social studies in Mandarin. The groups studies reading and literacy with teacher Haley Watkins in English.

 

“In under a minute we filled all of the slots. That afternoon we had hundreds of people on the waiting list.”

 

From DSC:
Wow! This is quite the K-12 cohort/immersion! Add to that type of setup tools like Cisco Webex, Blackboard Collaborate, Adobe Connect, etc. — and not to mention what happens with virtual reality in the next decade — and this type of cohort/immersion will likely be highly effective over time.

So what will the future classrooms of the world look like? My guess is that with 5G and virtual reality on the way, there will be a lot more “connections” being made in the future…with many nations/classrooms being involved.

iStock-1154674846-purchased-11-21-19
[From my purchase of iStock #1154674846.]

 

Amazon’s new Fire TV Blaster works with Echo to control your TV, soundbar, cable box and more — from techcrunch.com by Sarah Perez

Excerpt:

Amazon already offers Alexa voice control to TV owners through its Fire TV devices, by way of a voice remote or by pairing an Echo device with a Fire TV, for hands-free voice commands. Now, it’s introducing a new device, the Fire TV Blaster, which extends that same hands-free voice control to your TV itself and other TV devices — like your soundbar, cable box, or A/V Receiver.

That means you’ll be able to say things like “Alexa, turn off the TV,” or “Alexa, switch to HDMI 1 on TV.” You can also control the volume and the playback.

And if you have other TV devices, you can control them hands-free as well, by saying things like “Alexa, turn up the soundbar volume,” or “Alexa tune to ESPN on cable.”

 

From DSC:
How might such Natural Language Processing (NLP) / voice recognition technologies impact future learning experiences and learning spaces? Will we enjoy more hands-free navigation around some cloud-based learning-related content? Will faculty members be able to use their voice to do the things that a Crestron Media Controller does today?

Parenthetically…when will we be able to speak to our routers (to shut off the kids’ internet connections/devices for example) and/or speak to our thermostats (to set the temperature(s) quickly for the remainder of the day)?

 

 

This former Apple designer is taking on Amazon’s Twitch with $146 million and Fox’s backing — from fastcompany.com by Jeff Beer
Caffeine founder and CEO Ben Keighran talks about why live streaming is much more than gaming—it’s the future of TV.

Excerpt (emphasis DSC):

Live-streaming startup Caffeine, started by former Apple designer Ben Keighran, is emerging out of a two-year beta today and aims to overtake Amazon’s Twitch and Microsoft’s Mixer as the world’s leading live broadcasting platform. The official release version features a completely new design for its website and iOS and Android apps that combines editorial, algorithmic, and social connections to make it easier to discover live broadcasting from gamers, entertainers, and athletes, as well as create your own interactive broadcasts featuring live television content.

Twitch is the undisputed king of live-streamed gaming, but Keighran is betting that Caffeine’s more diverse focus to go beyond gaming—into entertainment and sports—will make it a more attractive place for both viewers and creators.

Keighran says another technological difference between Caffeine and Twitch is in its ease of use and quickness. “In just a couple of clicks, you can stream Red Bull 24/7 and be the commentator, you can stream Fortnite in one click, you can create an entertainment stream and talk about the new sneaker you just got, and you can do that all in one place,” he says. “And it’s all in real-time—there’s no delay in the video, whereas on Twitch, there’s up to a 60-second delay.”

 

From DSC:
Hmmm… social interaction. New platforms for streaming live content. Ability to comment and ask questions (i.e., audience interactions). Interactive chats.

Can we add learning-related experiences to the audiences and applications here?

 

 

A somewhat related item:

 

Turn Your Home Into A Mixed Reality Record Store With Spotify On Magic Leap — from vrscout.com by Kyle Melnick

“We see a time in the not too distant future when spatial computing will extend into the wider world of podcasts, audiobooks and storytelling,” continues Magic Leap in their post. “And this is just the beginning. The launch of Spotify marks an evolution in the way you can see, hear and experience the bands and artists that you love. It’s an exciting time for music. For musicians. For developers. And for music-lovers the world over.”

 

In Search of a Conversational Bot: Voice Computing Evolves — from learningsolutionsmag.com by Pamela Hogle

Excerpts:

Voice computing is rapidly changing the way people interact with technology, which will have dramatic impact on how learners expect to interact with eLearning technology.

Using conversational AI in an eLearning context, where learners are focused on a single topic or narrow range of content, could become feasible before developers achieve the goal of an AI that excels at general conversation.

 

Fully online courses are #1 requirement for many working learners — from campustechnology.com by Rhea Kelly

Excerpt:

A recent report found that four out of five working learners do some of their learning online, and more than half (53 percent) are enrolled in courses that are entirely online. In fact, 42 percent of respondents said that “offering fully online classes and coursework” was their most important factor when choosing a school for continued education.

 
 

XR for Teaching and Learning — from library.educause.edu

Excerpt:

The HP/EDUCAUSE Campus of the Future project is now in its second year of investigation into the benefits of XR for teaching, learning, and research at the institution. Our most recent report focuses on the types of learning goals that are effectively supported by XR technology.

See what institutions participating in the XR project discovered about achieving learning goals, effective pedagogical uses, curricula integration challenges, XR adoption requirements, and factors influencing effectiveness.

 

Also see:

 

The importance of presence offline & online in higher education — from forbes.com by Martin Krislov

Excerpt:

But how can we maintain [human interaction] in the era of online instruction?

That question, it turns out, is a pressing one for distance-education professionals. And the answer, they say, is what the digital world calls “presence.”

Presence means, essentially, being there. It’s something that happens naturally in physical classrooms. But in online education, instructors have to work to create it. Poorly constructed online courses can feel cold and impersonal; online faculty can feel distant. But in a well-designed course, where faculty work to be present, students can thrive. Studies have shown that creating strong presence and engagement in an online class—mimicking that personal connection Gabelli and I so value—improves academic outcomes and student experience.

 

 

Announcing AI Business School for Education for leaders, BDMs and students — from educationblog.microsoft.com by Anthony Salcito

Excerpt:

Microsoft’s AI Business School now offers a learning path for education. Designed for education leaders, decision-makers and even students, the Microsoft AI Business School for Education helps learners understand how AI can enhance the learning environment for all students—from innovations in the way we teach and assess, to supporting accessibility and inclusion for all students, to institutional effectiveness and efficiency with the use of AI tools. The course is designed to empower learners to gain specific, practical knowledge to define and implement an AI strategy. Industry experts share insights on how to foster an AI-ready culture and teach them how to use AI responsibly and with confidence. The learning path is available on Microsoft Learn, a free platform to support learners of all ages and experience levels via interactive, online, self-paced learning.

 

Delivering learning across a lifetime: Higher education’s new paradigm — from evolllution.com with thanks to Mr. Amrit Ahluwalia for his work on this

Excerpt:

Higher education is no longer a single engagement in an individual’s life, or a stop-off point between high school and a career.
Today, and into the future, higher education’s role is ongoing as the demands of the future labor market will require individuals to continuously up-skill and re-skill to remain relevant. As such, while the traditional two- or four-year postsecondary model will continue to play an important role, colleges and universities must expand their repertoire to consciously deliver learning across individuals’ lifetimes.

Read on to learn how the 100 Year Life is changing the fundamental learning needs of individuals across the labor market, and to understand how postsecondary institutions can evolve to fulfil their missions within this new paradigm.

 

From DSC:
This important perspective/trend reminds me of the graphic below…

 

Also see:

 

60 years of higher ed --really?

 

The employee of the future, he added, “typically will have a new job every five years, probably for 60 to 80 years, and probably every one of those will require skills you did not learn in college.”

 

DC: In the future…will there be a “JustWatch” or a “Suppose” for learning-related content?

DC: In the future...will there be a JustWatch or a Suppose for learning-related content?

 

 

From DSC:
Regular readers of this blog will know that for years, I’ve made it one of my goals to try and raise awareness of the need for institutions of higher education to lower their tuitions! For example, Yohan Na and I designed the graphic below way back in 2009.

 

Daniel S. Christian: My concerns with just maintaining the status quo

 

Through those years, I cringed when I kept hearing various Boards say, “We only increased our tuition by ___ % — the lowest percentage increase in our state.” The direction was completely wrong! It needed to go down, not up. If you work in higher ed, I encourage you to find a way for that to happen at your own institution.

So I’m very pleased to report that the WMU-Thomas M. Cooley Law School — where I work — was able to reduce tuition by 21%!!! 

Don’t get me wrong, some tough decisions were made to pave the way for that to occur. But this will be the case no matter which institution of higher education that you look at. An institution will have to make some tough choices to reduce their tuition. But it HAS to occur. We can’t keep this upward trajectory going.

If we don’t change this trajectory, we will continue to put enormous gorillas (of debt) on our graduates’ backs! Such debt will take our graduates decades to pay off. 

We need to be aware of these invisible gorillas of debt. That is, our students move on…and we don’t see them. But their gorillas remain.

 



Addendum on 10/18/19:

Victoria Vuletich, the assistant dean at the Grand Rapids, Michigan campus of Western Michigan University Cooley Law School, was interviewed by the State Bar of Michigan’s Legal Talk Network to discuss what the law school experience is like for the current generation of students. 



 

 

Top eLearning Gamification Companies 2019 — from elearningindustry.com by Christopher Pappas

Excerpt:

The Top Performing eLearning Gamification Companies 2019
As community leaders, here at eLearning Industry, we have evaluated hundreds of eLearning content development companies in the past. As we are constantly on the lookout for new advancements and trends in the eLearning field that are relevant to the industry, we decided to take a very close look at outstanding providers of gamification. We have focused on prestige, influence, application of gamification tools, activity in the eLearning field, gamification innovations, and many more subcategories.

For the list of the Top eLearning Gamification Companies 2019, we chose and ranked the best gamification companies based on the following 7 criteria:

  • Gamification eLearning quality
  • Customer reviews
  • eLearning expertise
  • Niche specialization on gamification
  • Gamification industry innovation
  • Company’s social responsibility
  • Gamification features and capabilities
 

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