This VR Bus Takes You On A Tour Of Ancient Rome — from vrscout.com by Bobbie Carlton
The future of video entertainment: Immersive, gamified, and diverse — from mckinsey.com
“There’ll be a blurring of the lines between things we watch and things we play”
From DSC:
For those of you college students who are trying to determine what you enjoy doing, I wanted to pass some items along that may be helpful if you are interested in game development, film, and/or TV-related production.
Some friends recommended knowing how to use the following tools, but I realize one could dive very deep with these tools:
Excerpt from Unity.com
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Additional tip:
- Stay within what your budget can provide. Making a film about five students on campus is doable. Making a Star Wars-type movie isn’t — unless you are making a spoof or presenting a knowingly-bad movie.
I just wanted to pass these items along.
Also relevant/see:
- Video streaming in the era of framerate wars — from provideocoalition.com by Allan Tépper
Addendums on 7/3/22:
- Dissecting MetaHuman – A Realistic Avatar Framework — from xrtoday.com
Epic Games democratises avatar creation with integrated Unreal Engine tools
Apple Starts Connecting the Dots for Its Next Big Thing — from nytimes.com by Tripp Mickle and Brian X. Chen
The company has enlisted Hollywood directors like Jon Favreau to help its effort to create products that blend the physical and virtual worlds.
Excerpt:
Nearly 15 years after the iPhone set off the smartphone revolution, Apple is assembling the pieces for what it hopes will become its next business-altering device: a headset that blends the digital world with the real one.
The company has enlisted Hollywood directors such as Jon Favreau to develop video content for a headset that it is expected to ship next year, according to three people familiar with that work. Mr. Favreau, an executive producer of “Prehistoric Planet” on Apple TV+, is working to bring that show’s dinosaurs to life on the headset, which looks like a pair of ski goggles and aims to offer virtual- and augmented-reality experiences, these people said.
Speaking of the future, here’s another item regarding what’s coming down the pike:
- AT&T Is Working on 20-Gigabit Fiber to Homes, Could Launch Next Year — from cnet.com by Eli Blumenthal
What Is the Metaverse? A Beginner’s Guide to Tech’s Latest Obsession — from singularityhub.com by Aaron Frank; with thanks to Jack Aldrich for this resource
The metaverse is the internet, but it’s also a spatial (and often 3D), game-engine-driven collection of virtual environments.
Excerpts:
A couple months ago, friends and business contacts started asking me for a crash course on my professional research studying virtual environments. Their interest reflects an explosion—which you’ve probably noticed—of noise and hype surrounding something called the “metaverse.”
This article is an introduction for a complete or almost beginner. There’s plenty of mainstream coverage on the topic, but it often conflates concepts: virtual reality is not the metaverse (though it’s related), and crypto/Web3 by itself is not the metaverse (though also related). Confusing, I know. Whether you’re a businessperson or bystander, this is my best effort to lay everything out.
…
So if the metaverse is just the internet—what about the internet is about to change? To answer that question, I’ve broken this article into four parts:
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- Spatial Computing (What is that?)
- Game Engines (What are those?)
- Virtual Environments (Is that the metaverse? …sort of)
- Virtual Economies (Please don’t tell me I have to learn about NFTs…you might)
Also see:
- DOUG THOMPSON: A BEGINNER’S GUIDE TO THE METAVERSE—AND WHY IT MATTERS TO ENTERPRISE — from spatialreality.io
Google Maps to add “immersive view” — from futuretimeline.net
Google Maps, the world’s most-downloaded travel app, will soon become more immersive and intuitive thanks to a major upgrade.
Excerpts:
A new “immersive view” will generate far more detailed graphics than are available currently. This will provide sweeping views of cities in full 3D, complete with simulated cars, real-time weather, realistic day/night cycles, shadow effects, water reflections, and even animations like birds flying through the sky.
…
The company also announced an update for Live View. First launched in 2019, this provides augmented reality (AR) walking routes in the form of arrows, directions, and distance markers.
These improvements are possible thanks to advances in computer vision and AI that allow billions of aerial, street view, and other images to combine and create a rich, seamless, digital model of the world.
Addendums on 5/23/22:
Google Wants To Deliver World-Scale AR Using Google Maps — from vrscout.com by Bobby Carlton
Somewhat relevant/see:
Earth // Around The World From The Air 4K from Kien Lam on Vimeo.
This app is training doctors while using #AugmentedReality
Credit: @futurism #VR #AR #VirtualReality #HealthTech #techforgood pic.twitter.com/1zXrpromq9
— Pascal Bornet (@pascal_bornet) May 11, 2022