Smart Machines & Human Expertise: Challenges for Higher Education — from er.educause.edu by Diana Oblinger

Excerpts:

What does this mean for higher education? One answer is that AI, robotics, and analytics become disciplines in themselves. They are emerging as majors, minors, areas of emphasis, certificate programs, and courses in many colleges and universities. But smart machines will catalyze even bigger changes in higher education. Consider the implications in three areas: data; the new division of labor; and ethics.

 

Colleges and universities are challenged to move beyond the use of technology to deliver education. Higher education leaders must consider how AI, big data, analytics, robotics, and wide-scale collaboration might change the substance of education.

 

Higher education leaders should ask questions such as the following:

  • What place does data have in our courses?
  • Do students have the appropriate mix of mathematics, statistics, and coding to understand how data is manipulated and how algorithms work?
  • Should students be required to become “data literate” (i.e., able to effectively use and critically evaluate data and its sources)?

Higher education leaders should ask questions such as the following:

  • How might problem-solving and discovery change with AI?
  • How do we optimize the division of labor and best allocate tasks between humans and machines?
  • What role do collaborative platforms and collective intelligence have in how we develop and deploy expertise?


Higher education leaders should ask questions such as the following:

  • Even though something is possible, does that mean it is morally responsible?
  • How do we achieve a balance between technological possibilities and policies that enable—or stifle—their use?
  • An algorithm may represent a “trade secret,” but it might also reinforce dangerous assumptions or result in unconscious bias. What kind of transparency should we strive for in the use of algorithms?

 

 

 

Vanguard Projects: Expanding Teaching and Learning Horizons
Authors — from er.educause.edu by Malcolm Brown
Members of the higher education community provided a long list of projects that exemplify the six developments in educational technology from this year’s Horizon Report. A few of the projects are highlighted to convey a sense of the range and direction of current innovations in teaching and learning in higher education.

Excerpt:

This list summarizes the distribution across the six developments (as laid out in the preview):

  • Mixed reality: 31.4%
  • Makerspaces: 28.6%
  • Adaptive learning technology: 16.2%
  • Analytics technologies: 15.2%
  • Artificial intelligence: 4.8%
  • Robotics: 3.8%

 

 

 

 

 

Below are some excerpted slides from her presentation…

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Also see:

  • 20 important takeaways for learning world from Mary Meeker’s brilliant tech trends – from donaldclarkplanb.blogspot.com by Donald Clark
    Excerpt:
    Mary Meeker’s slide deck has a reputation of being the Delphic Oracle of tech. But, at 294 slides it’s a lot to take in. Don’t worry, I’ve been through them all. It has tons on economic stuff that is of marginal interest to education and training but there’s plenty to to get our teeth into. We’re not immune to tech trends, indeed we tend to follow in lock-step, just a bit later than everyone else. Among the data are lots of fascinating insights that point the way forward in terms of what we’re likely to be doing over the next decade. So here’s a really quick, top-end summary for folk in the learning game.

 

“Educational content usage online is ramping fast” with over 1 billion daily educational videos watched. There is evidence that use of the Internet for informal and formal learning is taking off.

 

 

 

 

 

 

10 Big Takeaways From Mary Meeker’s Widely-Read Internet Report — from fortune.com by  Leena Rao

 

 

 

 

Educause Releases 2018 Horizon Report Preview — from campustechnology.com by Rhea Kelly

Excerpt:

After acquiring the rights to the New Media Consortium’s Horizon project earlier this year, Educause has now published a preview of the 2018 Higher Education Edition of the Horizon Report — research that was in progress at the time of NMC’s sudden dissolution. The report covers the key technology trends, challenges and developments expected to impact higher ed in the short-, mid- and long-term future.

 

Also see:

 

 

 
 

The Implications of Gartner’s Top 10 Tech Trends of 2018 for Education — from gettingsmart.com by Jim Goodell, Liz Glowa and Brandt Redd

Excerpt:

In October, Gartner released a report with predictions about the top tech trends for business in 2018. Gartner uses the term the intelligent digital mesh to describe “the entwining of people, devices, content and services” that will create the “foundation for the next generation of digital business models and ecosystems.” These trends are classified within three categories.

  • Intelligent: How AI is seeping into virtually every technology and with a defined, well-scoped focus can allow more dynamic, flexible and potentially autonomous systems.
  • Digital: Blending the virtual and real worlds to create an immersive digitally enhanced and connected environment.
  • Mesh: The connections between an expanding set of people, business, devices, content and services to deliver digital outcomes.

What are the implications of these trends for education?
Education often falls behind the business world in realizing the potential of new technologies. There are however a few bright spots where the timing might be right for the tech trends in the business world to have a positive impact in education sooner rather than later.

The top 10 trends according to Gartner are analyzed below for their implications for education…

1) Artificial Intelligence Foundation
2) Intelligent Apps and Analytics
3) Intelligent Things

 

 

 

Top 10 IT Issues, 2018: The Remaking of Higher Education – from er.educause.edu by Susan Grajek and the 2017–2018 Educause IT Issues Panel

2018 Top 10 IT Issues

  1. Information Security: Developing a risk-based security strategy that keeps pace with security threats and challenges
  2. Student Success: Managing the system implementations and integrations that support multiple student success initiatives
  3. Institution-wide IT Strategy: Repositioning or reinforcing the role of IT leadership as an integral strategic partner of institutional leadership in achieving institutional missions
  4. Data-enabled Institutional Culture: Using BI and analytics to inform the broad conversation and answer big questions
  5. Student-centered Institution: Understanding and advancing technology’s role in defining the student experience on campus (from applicants to alumni)
  6. Higher Education Affordability: Balancing and rightsizing IT priorities and budget to support IT-enabled institutional efficiencies and innovations in the context of institutional funding realities
  7. IT Staffing and Organizational Models: Ensuring adequate staffing capacity and staff retention in the face of retirements, new sourcing models, growing external competition, rising salaries, and the demands of technology initiatives on both IT and non-IT staff
  8. (tie) Data Management and Governance: Implementing effective institutional data governance practices
  9. (tie) Digital Integrations: Ensuring system interoperability, scalability, and extensibility, as well as data integrity, standards, and governance, across multiple applications and platforms
  10. Change Leadership: Helping institutional constituents (including the IT staff) adapt to the increasing pace of technology change

 

 

Also see:

2018 Top 10 IT Issues — from educause.edu

Excerpt:

The Remaking of Higher Education
Higher education’s biggest concerns are converging with technology’s greatest capabilities. Evidence is mounting that digital technology is a major differentiator and a key to productivity and success within higher education. The 2018 Top 10 Issues reveal the broader strategic impact of technology on the entire institution.

IT organizations will be focusing on four areas this year:

  • Institutional adaptiveness
  • IT adaptiveness
  • Improved student outcomes
  • Improved decision-making

IT organizations won’t focus on these areas alone. Leaders from across campus are invested collaborators with IT. When information technology brings strategic value, the solutions and the technologies that power them are less important than the people, processes, and culture—which make all the difference in the 2018 Top 10 IT Issues.

 

 

Also see:

Strategic IT and the 2018 Top 10 IT Issues — from er.educause.edu by John O’Brien
While those of us in campus IT organizations have long considered the topic of technology as a strategic asset, this year—the 20th anniversary of EDUCAUSE—may well mark a far broader realization of information technology as a strategic asset for higher education.

Excerpt:

Still, the landscape and strategic placement of technology has changed. IT advances are constant, not occasional, and technology on campus is ubiquitous and enterprise-critical. Meanwhile, presidents, provosts, and boards — under considerable pressure to improve student success — appreciate that technology offers some of the brightest hopes for moving this hard-to-move needle. For this reason, among others, student success became the foundational focus of the 2017 Top 10 IT Issues. And the 2016 Top 10 IT Issues stressed the degree to which information technology is an institutional differentiator when it comes to not only student success but also affordability, teaching, and research excellence.

It’s one thing, of course, to ask ourselves about the strategic nature of information technology and quite another to find evidence that those outside the IT organization are experiencing this strategic sea change. Yet in recent months we’ve seen exactly that. One example is the American College President Study 2017, from the American Council on Education (ACE). Written by and for college and university presidents, the report advises presidents to attend fully to technology, especially “using analytics functions to make better decisions and leveraging technology to scale out quality, cost-effective best practices.”

 

 

From DSC:
I appreciate the following statement — and have often reflected upon its truth:

While those of us in campus IT organizations have long considered the topic of technology as a strategic asset, this year—the 20th anniversary of EDUCAUSE—may well mark a far broader realization of information technology as a strategic asset for higher education.

 

On a separate note…while obtaining and reviewing data / analytics certainly helps, often that isn’t enough.

Steve Jobs didn’t acquire data or do focus groups before introducing the Macintosh, nor before introducing the iPod, nor before introducing the iPad, nor before introducing the iPhone. But these devices literally changed the world.

Solid vision and innovation are what really count — they bring about the real game-changers.

 

 

 
 

TV is (finally) an app: The goods, the bads and the uglies for learning — from thejournal.com by Cathie Norris, Elliot Soloway

Excerpts:

Television. TV. There’s an app for that. Finally! TV — that is, live shows such as the news, specials, documentaries (and reality shows, if you must) — is now just like Candy Crunch and Facebook. TV apps (e.g., DirecTV Now) are available on all devices — smartphones, tablets, laptops, Chromebooks. Accessing streams upon streams of videos is, literally, now just a tap away.

Plain and simple: readily accessible video can be a really valuable resource for learners and learning.

Not everything that needs to be learned is on video. Instruction will need to balance the use of video with the use of printed materials. That balance, of course, needs to take in cost and accessibility.

Now for the 800 pound gorilla in the room: Of course, that TV app could be a huge distraction in the classroom. The TV app has just piled yet another classroom management challenge onto a teacher’s back.

That said, it is early days for TV as an app. For example, HD (High Definition) TV demands high bandwidth — and we can experience stuttering/skipping at times. But, when 5G comes around in 2020, just two years from now, POOF, that stuttering/skipping will disappear. “5G will be as much as 1,000 times faster than 4G.”  Yes, POOF!

 

From DSC:
Learning via apps is here to stay. “TV” as apps is here to stay. But what’s being described here is but one piece of the learning ecosystem that will be built over the next 5-15 years and will likely be revolutionary in its global impact on how people learn and grow. There will be opportunities for social-based learning, project-based learning, and more — with digital video being a component of the ecosystem, but is and will be insufficient to completely move someone through all of the levels of Bloom’s Taxonomy.

I will continue to track this developing learning ecosystem, but voice-driven personal assistants are already here. Algorithm-based recommendations are already here. Real-time language translation is already here.  The convergence of the telephone/computer/television continues to move forward.  AI-based bots will only get better in the future. Tapping into streams of up-to-date content will continue to move forward. Blockchain will likely bring us into the age of cloud-based learner profiles. And on and on it goes.

We’ll still need teachers, professors, and trainers. But this vision WILL occur. It IS where things are heading. It’s only a matter of time.

 

The Living [Class] Room -- by Daniel Christian -- July 2012 -- a second device used in conjunction with a Smart/Connected TV

 

 

 

 

 

DC: The next generation learning platform will likely offer us such virtual reality-enabled learning experiences such as this “flight simulator for teachers.”

Virtual reality simulates classroom environment for aspiring teachers — from phys.org by Charles Anzalone, University at Buffalo

Excerpt (emphasis DSC):

Two University at Buffalo education researchers have teamed up to create an interactive classroom environment in which state-of-the-art virtual reality simulates difficult student behavior, a training method its designers compare to a “flight simulator for teachers.”

The new program, already earning endorsements from teachers and administrators in an inner-city Buffalo school, ties into State University of New York Chancellor Nancy L. Zimpher’s call for innovative teaching experiences and “immersive” clinical experiences and teacher preparation.

The training simulator Lamb compared to a teacher flight simulator uses an emerging computer technology known as virtual reality. Becoming more popular and accessible commercially, virtual reality immerses the subject in what Lamb calls “three-dimensional environments in such a way where that environment is continuous around them.” An important characteristic of the best virtual reality environments is a convincing and powerful representation of the imaginary setting.

 

Also related/see:

 

  • TeachLive.org
    TLE TeachLivE™ is a mixed-reality classroom with simulated students that provides teachers the opportunity to develop their pedagogical practice in a safe environment that doesn’t place real students at risk.  This lab is currently the only one in the country using a mixed reality environment to prepare or retrain pre-service and in-service teachers. The use of TLE TeachLivE™ Lab has also been instrumental in developing transition skills for students with significant disabilities, providing immediate feedback through bug-in-ear technology to pre-service teachers, developing discrete trial skills in pre-service and in-service teachers, and preparing teachers in the use of STEM-related instructional strategies.

 

 

 

 

 

This start-up uses virtual reality to get your kids excited about learning chemistry — from Lora Kolodny and Erin Black

  • MEL Science raised $2.2 million in venture funding to bring virtual reality chemistry lessons to schools in the U.S.
  • Eighty-two percent of science teachers surveyed in the U.S. believe virtual reality content can help their students master their subjects.

 

This start-up uses virtual reality to get your kids excited about learning chemistry from CNBC.

 

 


From DSC:
It will be interesting to see all the “places” we will be able to go and interact within — all from the comfort of our living rooms! Next generation simulators should be something else for teaching/learning & training-related purposes!!!

The next gen learning platform will likely offer such virtual reality-enabled learning experiences, along with voice recognition/translation services and a slew of other technologies — such as AI, blockchain*, chatbots, data mining/analytics, web-based learner profiles, an online-based marketplace supported by the work of learning-based free agents, and others — running in the background. All of these elements will work to offer us personalized, up-to-date learning experiences — helping each of us stay relevant in the marketplace as well as simply enabling us to enjoy learning about new things.

But the potentially disruptive piece of all of this is that this next generation learning platform could create an Amazon.com of what we now refer to as “higher education.”  It could just as easily serve as a platform for offering learning experiences for learners in K-12 as well as the corporate learning & development space.

 

I’m tracking these developments at:
http://danielschristian.com/thelivingclassroom/

 

 

The Living [Class] Room -- by Daniel Christian -- July 2012 -- a second device used in conjunction with a Smart/Connected TV

 


*  Also see:


Blockchain, Bitcoin and the Tokenization of Learning — from edsurge.com by Sydney Johnson

Excerpt:

In 2014, Kings College in New York became the first university in the U.S. to accept Bitcoin for tuition payments, a move that seemed more of a PR stunt than the start of some new movement. Much has changed since then, including the value of Bitcoin itself, which skyrocketed to more than $19,000 earlier this month, catapulting cryptocurrencies into the mainstream.

A handful of other universities (and even preschools) now accept Bitcoin for tuition, but that’s hardly the extent of how blockchains and tokens are weaving their way into education: Educators and edtech entrepreneurs are now testing out everything from issuing degrees on the blockchain to paying people in cryptocurrency for their teaching.

 

 

 

 

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