Learning ecosystems across the globe are going through massive changes! [Christian]

Learning ecosystems are going through massive changes!


From DSC:

Due to the impacts of the Coronavirus, learning ecosystems across the globe are going through massive changes!

Each of us has our own learning ecosystem, and the organizations that we work for have their own learning ecosystems as well. Numerous teachers, professors, and trainers around the world are now teaching online. Their toolboxes are expanding with the addition of several new tools and some new knowledge. I believe that will be one of the silver linings from the very tough situations/times that we find ourselves in.

Expanding our teaching toolboxes


At the WMU-Cooley Law School, our learning ecosystem is also fluid and continues to morph.
This blog posting speaks to those changes.

https://info.cooley.edu/blog/learning-ecosystem-simply-defined-sources-for-learning

 

Learning from the Living [Class] Room: Due to the impacts from the Coronavirus, this is happening today across many countries. But this vision is just beginning to develop. We haven’t seen anything yet.

 

Future Today Institute's 2020 tech trends report

Key takeaways of this report:

  • Welcome to the Synthetic Decade.
  • You’ll soon have augmented hearing and sight.
  • A.I.-as-a-Service and Data-as-a-Service will reshape business.
  • China has created a new world order.
  • Home and office automation is nearing the mainstream.
  • Everyone alive today is being scored.
  • We’ve traded FOMO for abject fear.
  • It’s the end of forgetting.
  • Our new trust economy is being formed.

 

Over 75 Purdue University students will attend their commencement ceremonies in VR — from vrscout.com by Kyle Melnick
Viewers will “march down” the procession line alongside their peers via a mobile 360-degree camera.

Excerpt:

[Last] Thursday over 400 students at Purdue University Global participated in their final commencement ceremonies. Of those graduating, over 75 will have done so remotely over the internet, and therefore will not be there in-person to walk the stage.

This year, a new pilot program led by Purdue Global’s director of learning and leadership community, Patti Pelletier, is offering remote students the chance to “attend” their ceremonies in VR.

 
 

XRHealth launches first virtual reality telehealth clinic — from wearable-technologies.com by Sam Draper

Excerpt:

XRHealth (formerly VRHealth), a leading provider of extended reality and therapeutic applications, announced the first virtual reality (VR) telehealth clinic that will provide VR therapy to patients. VR telehealth clinicians providing care are currently certified in Massachusetts, Connecticut, Florida, Michigan, Washington D.C., Delaware, California, New York, and North Carolina and will be expanding their presence in additional states in the coming months. The XRHealth telehealth services are covered by Medicare and most major insurance providers.

 

6 Ed Tech Trends to Watch in 2020 — from campustechnology.com by Rhea Kelly with:

  • Bridget Burns, Executive Director, University Innovation Alliance
  • James Frazee, Chief Academic Technology Officer and Associate VP, Instructional Technology Services, San Diego State University
  • Ernie Perez
    Director, Educational Technology, Digital Learning & Innovation, Boston University

This year’s top issues in education technology reflect the bigger picture of a student’s pathway from individual courses all the way to graduation and career.

Topics include:

1) Workforce Readiness
2) Artificial Intelligence and Chatbots
3) Extended Reality (XR)
4) Video and Accessibility
5) Predictive Analytics and Advising
6) Industry Partnerships

 

Explore Revit models in VR with Unity Reflect — from by Nick Davis
Unity Reflect makes it easy to bring Building Information Modeling (BIM) data into virtual reality (VR). Learn how you can use the Unity Reflect VR Viewer to conduct immersive design reviews with Autodesk Revit models.

Excerpt (emphasis DSC):

The value of VR in the architecture, engineering, and construction (AEC) industry is well documented. It provides an unrivaled medium for gathering rich feedback, catching design flaws, and reducing the need for physical mockups. Studies have shown construction professionals are twice as likely to spot design errors when reviewing designs in VR versus PCs.

Today, 60% of AR and VR content is powered by Unity. Unity’s AEC customers use VR for a wide range of use cases, from conducting immersive walkthroughs that help their clients catch errors pre-construction and save hundreds of thousands of dollars on individual projects, to creating immersive training programs that lead to safer job sites.

 

CES 2020: Finding reality in a deluge of utopia — from web-strategist.com by Jeremiah Owyang

Excerpts:

One of my strategies is to look past the products that were announced, and instead find the new technologies that will shed light on which products will emerge such as sensors and data types.

The trick to approaching CES: Look for what creates the data, then analyze how it will be used, therein lies the power/leverage/business model of the future.

Sharp’s augmented windows give us an interesting glimpse of what retail could look like if every window was a transparent screen…

Rivian, the new electric truck company, which is funded by both Ford and Amazon was featured at the Amazon booth, with a large crowd, each wheel has an independent motor and it’s Alexa integrated – watch out Cybertruck.

Caution: “Data leakage” (where your data ends up in places you didn’t expect) is frightening, and people will start to care. The amount of devices present, that offer data collection to unknown companies in unknown countries is truly astounding. Both from a personal, business, and national security perspective, consumers and businesses alike really don’t know the ramifications of all of this data sharing.

Also see:

 

DC: Precursor to a next gen learning platform…? Another piece is falling into place.

 

 

Learning from the living class room

 

XR for Teaching and Learning — from educause

Key Findings

  • XR technologies are being used to achieve learning goals across domains.
  • Effective pedagogical uses of XR technologies fall into one of three large categories: (1) Supporting skills-based and competency-based teaching and learning, such as nursing education, where students gain practice by repeating tasks. (2) Expanding the range of activities with which a learner can gain hands-on experience—for example, by enabling the user to interact with electrons and electromagnetic fields. In this way, XR enables some subjects traditionally taught as abstract knowledge, using flat media such as illustrations or videos, to be taught as skills-based. (3) Experimenting by providing new functionality and enabling new forms of interaction. For example, by using simulations of materials or tools not easily available in the physical world, learners can explore the bounds of what is possible in both their discipline and with the XR technology itself.
  • Integration of XR into curricula faces two major challenges: time and skills.
  • The adoption of XR in teaching has two major requirements: the technology must fit into instructors’ existing practices, and the cost cannot be significantly higher than that of the alternatives already in use.
  • The effectiveness of XR technologies for achieving learning goals is influenced by several factors: fidelity, ease of use, novelty, time-on-task, and the spirit of experimentation.

XR for Teaching and Learning

 

Five companies using virtual reality to improve the lives of senior citizens — from immersivelearning.news

Excerpt:

Virtual reality is emerging as a useful tool to bring about positive change for many, including the elderly. From reducing loneliness to transporting the infirm to far-flung places, without the need to travel, VR is enhancing the lives of senior citizens across the globe.

To mark National Senior Citizen’s Day, I’ve taken a look at some of the companies using the immersive power of virtual reality to make a difference.

 

Think you could learn Mandarin? This Kansas kindergarten classroom is Chinese-only — from by Robert Smith

Excerpts:

In a Wolf Springs Elementary School classroom with “Chinese Only Zone” signs taped to the walls, kindergarteners are learning their core subjects in the primary language of a global economic superpower located across the world.

This language-immersion class of kindergarteners is part of a new Blue Valley School District initiative to graduate high school seniors fluent in a second language, an asset school officials believe will give students a leg up as they pursue academics and careers and prepare students to participate in a global workforce.

Chinese Mandarin, a group of dialects spoken by more than 800 million people, is a tonal language in which the meaning of words can be reflected by voice pitch. Though its grammar is similar to English, words or phrases are represented by Chinese characters.

Besides the usual educational stresses, parents who put their children in the program would need to be committed to the program. Because these kindergarteners are expected to remain together in a Mandarin-speaking classroom all the way through high school, new immersion students can only enter the program in kindergarten.

While other elementary-aged students spend roughly 60 minutes studying Spanish per week, this group of kindergartens spends half of their school time each day with Pan learning math, science and social studies in Mandarin. The groups studies reading and literacy with teacher Haley Watkins in English.

 

“In under a minute we filled all of the slots. That afternoon we had hundreds of people on the waiting list.”

 

From DSC:
Wow! This is quite the K-12 cohort/immersion! Add to that type of setup tools like Cisco Webex, Blackboard Collaborate, Adobe Connect, etc. — and not to mention what happens with virtual reality in the next decade — and this type of cohort/immersion will likely be highly effective over time.

So what will the future classrooms of the world look like? My guess is that with 5G and virtual reality on the way, there will be a lot more “connections” being made in the future…with many nations/classrooms being involved.

iStock-1154674846-purchased-11-21-19
[From my purchase of iStock #1154674846.]

 

Six Examples of Augmented Reality in Performance Support — from learningsolutionsmag.com by Jeff Batt

Excerpt:

What do you think of when you hear the words “performance support”? We may all have our interpretation, but for me, performance support gives the learner instruction on how to perform actions while on the job and in the moment they need it. That has AR written all over it.

AR in performance support puts learning content in the context of what the learner is seeing. It enhances the real world, and it guides the learner through steps they need to take in the real world and even allows them to explore content they cannot easily access otherwise.

That has enormous potential for the learning and development space and gets me super excited about using AR. In this article, I’ll explore some possible scenarios for using AR in your performance support materials.

 

How technology is helping those on the autism spectrum master the job interview — from miamiherald.com by Nancy Dahlberg, with thanks to Beth DeWilde out on LinkedIn for this resource

Excerpt:

That need is real: Nationally, some 80% of adults with autism are unemployed and most are never able to live independently. Through its programs, Dan Marino’s success rate has been impressive: Over the past four years, about 72% of its Marino Campus students have found employment.

 

 

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