From DSC:
As readers of this blog know, I’m highly suspect about the future use of drones — especially from many large companies who might each develop their own army of drones and fill the skies with their sites and sounds. But below, you will see a very creative, cool use of drones (which is akin to many of the aerial pics/angles we see these days).

Long-Exposure Drone Photography — from theawesomer.com by Reuben Wu

Incredible long exposure drone photography -- by Reuben Wu

Another example of an incredible long exposure drone photography picture -- by Reuben Wu

 

Many students complain that online-based learning doesn’t engage them. Well, check this idea out! [Christian]


From DSC…by the way, another title for this blog could have been:

WIN-WIN situations all around! The Theatre Departments out there could collaborate with other depts/disciplines to develop highly engaging, digitally-based learning experiences! 


The future of drama and the theatre — as well as opera, symphonies, and more — will likely include a significant virtual/digital component to them. While it’s too early to say that theatre needs to completely reinvent itself and move “the stage” completely online, below is an idea that creates a variety of WIN-WIN situations for actors, actresses, stage designers, digital audio/video editors, fine artists, graphic designers, programmers, writers, journalists, web designers, and many others as well — including the relevant faculty members!

A new world of creative, engaging, active learning could open up if those involved with the Theatre Department could work collaboratively with students/faculty members from other disciplines. And in the end, the learning experiences and content developed would be highly engaging — and perhaps even profitable for the institutions themselves!

A WIN-WIN situation all around! The Theatre Department could collaborate with other depts/disciplines to develop highly engaging learning experiences!

[DC: I only slightly edited the above image from the Theatre Department at WMU]

 

Though the integration of acting with online-based learning materials is not a new idea, this post encourages a far more significant interdisciplinary collaboration between the Theatre Department and other departments/disciplines.

Consider a “Dealing with Bias in Journalism” type of topic, per a class in the Digital Media and Journalism Major.

  • Students from the Theatre Department work collaboratively with the students from the most appropriate class(es?) from the Communications Department to write the script, as per the faculty members’ 30,000-foot instructions (not 1000-foot level/detailed instructions)
  • Writing the script would entail skills involved with research, collaboration, persuasion, creativity, communication, writing, and more
  • The Theatre students would ultimately act out the script — backed up by those learning about sound design, stage design, lighting design, costume design, etc.
  • Example scene: A woman is sitting around the kitchen table, eating breakfast and reading a posting — aloud — from a website that includes some serious bias in it that offends the reader. She threatens to cancel her subscription, contact the editor, and more. She calls out to her partner why she’s so mad about the article. 
  • Perhaps there could be two or more before/after scenes, given some changes in the way the article was written.
  • Once the scenes were shot, the digital video editors, programmers, web designers, and more could take that material and work with the faculty members to integrate those materials into an engaging, interactive, branching type of learning experience. 
  • From there, the finished product would be deployed by the relevant faculty members.

Scenes from WMU's Theatre Department

[DC: Above images from the Theatre Department at WMU]

 

Colleges and universities could share content with each other and/or charge others for their products/content/learning experiences. In the future, I could easily see a marketplace for buying and selling such engaging content. This could create a needed new source of revenue — especially given that those large auditoriums and theaters are likely not bringing in as much revenue as they typically do. 

Colleges and universities could also try to reach out to local acting groups to get them involved and continue to create feeders into the world of work.

Other tags/categories could include:

  • MOOCs
  • Learning from the Living[Class]Room
  • Multimedia / digital literacy — tools from Adobe, Apple, and others.
  • Passions, participation, engagement, attention.
  • XR: Creating immersive, Virtual Reality (VR)-based experiences
  • Learning Experience Design
  • Interaction Design
  • Interface Design
  • …and more

Also see:

What improv taught me about failure: As a teacher and academic — from scholarlyteacher.com by Katharine Hubbard

what improv taught me about failure -as a teacher and academic

In improv, the only way to “fail” is to overthink and not have fun, which reframed what failure was on a grand scale and made me start looking at academia through the same lens. What I learned about failure through improv comes back to those same two core concepts: have fun and stop overthinking.

Students are more engaged when the professor is having fun with the materials (Keller, Hoy, Goetz, & Frenzel, 2016), and teaching is more enjoyable when we are having fun ourselves.

 

Apple announces 5G-capable iPhone 12 Pro with LiDAR-enhanced AR — from uploadvr.com by Ian Hamilton

Excerpt:

The new feature on the iPhone 12 Pro promises much improved AR features, like what’s pitched as helping improve photo quality as well as instantaneous placement of virtual content into your environment. It also may make 3D scanning of objects or places in the real world a more common practice.

 

Just released today! Jane Hart’s Top 200 Tools for Learning

Jane Hart's Top 200 Tools for Learning -- released on 9-1-20

Top 200 Tools for Learning — from toptools4learning.com by Jane Hart

Excerpt:

The Top Tools for Learning 2020 was compiled by Jane Hart from the results of the 14th Annual Learning Tools Survey, and released on 1 September 2020. For general information about the survey and this website, visit the About page. For observations and infographics of this year’s list, see Analysis 2020.

 

 

Oceans from the sky — from fubiz.net by Javi Lorbada

Oceans from the sky

 

June 29, 2007: Apple Releases the iPhone, Transforming Much of the Modern World — from by Kevin Levick

Excerpts:

Over the past 10 years, Apple’s iPhone evolved from a mobile device capable of running basic apps to a powerful computer with professional-grade cameras.

Today’s app economy is bigger than Hollywood, and WhatsApp, Snapchat, Uber, Tinder, and more are essential parts of modern culture, collectively used by hundreds of millions of people every day.

Now, everything from the way we work, communicate, shop, travel, manage our finances, and experience entertainment can be done through a smartphone.

 

Everything you need to know about animation-based learning — from elearningindustry.com by Huong Giang Bui
When people talk about education, they often stress the formal side of learning like delivering knowledge, getting high scores on exams, etc. But animation-based education is here to up the game, with animation you can get fun, practical, and informative learning all at the same time!

Excerpt:

What Is Animation-Based Learning?
While it sounds like it, animation-based learning is not all about visual materials. Rather, resources such as videos, infographics, and GIFs are used in tandem with existing resources when employing this method. This can be applied to many different fields, from scientific visualizations to corporate training schemes; from motion-graphic narratives used in primary courses to university-level demonstrations.

 

PhotoVoice -- using photography to tell one's story

Photo voice dot org

 

Why photography?

A photograph is the quickest and easiest way for somebody to document the realities of their circumstances. Most people are familiar with photography to some degree, and it can be picked up relatively quickly by all abilities and ages.

Photography also crosses cultural and linguistic barriers, with its power lying in its dual role as both a form of creative expression and a way to document facts.

It provides an accessible way to describe realities, communicate perspectives, and raise awareness of social and global issues to different audiences.

Its relatively low cost and ease of dissemination encourages sharing, facilitating dialogue and discussion, even for those who have never picked up a camera before.

 

Addendum on 6/25/20

 

Stunning minimalist series with warm colors — from fubiz.net by Al Mefer

Stunning minimalist series with warm colors -- by Al Mefer

 

 
 

This magical interface will let you copy and paste the real world into your computer — from fastcompany.com by Mark Wilson
Wowza.

Excerpt:

But a new smartphone and desktop app coming from Cyril Diagne, an artist-in-residence at Google, greatly simplifies the process. Called AR Copy Paste, it can literally take a photo of a plant, mug, person, newspaper—whatever—on your phone, then, through a magical bit of UX, drop that object right onto your canvas in Photoshop on your main computer.

“It’s not so hard to open the scope of its potential applications. First of all, it’s not limited to objects, and it works equally well with printed materials like books, old photo albums, and brochures,” says Diagne. “Likewise, the principle is not limited to Photoshop but can be applied to any image, document, or video-editing software.”

 

 

https://arcopypaste.app/

 

Best Vlogging Camera in 2020 — from adventurerinyou.com

Excerpt (emphasis DSC):

Making videos for YouTube has become a profession. Video blogging today is not just a hobby. This is a way of earning, which has saved many from having to go to work. The so-called vlogs (short for “video blog“) have become extremely popular. But the most difficult question for beginners: what camera to use to shoot your first video? I have prepared a list of the best cameras for YouTube, given their cost, quality and popularity.

 

The Canon EOS M50 Popular Budget Vlogger Camera

 

Video blogging can be an interesting way to tell stories, gain recognition, or even make a living. If you want to make a video blog of your dreams or just want to shoot funny videos to entertain your friends, you can always find the right camera. And remember, if you find it difficult to make a decision, a rental service can be a good way to decide. Try working with different cameras before you invest in one. So you will be sure that you will get exactly what you need.

 
 

FTI 2020 Trend Report for Entertainment, Media, & Technology [FTI]

 

FTI 2020 Trend Report for Entertainment, Media, & Technology — from futuretodayinstitute.com

Our 3rd annual industry report on emerging entertainment, media and technology trends is now available.

  • 157 trends
  • 28 optimistic, pragmatic and catastrophic scenarios
  • 10 non-technical primers and glossaries
  • Overview of what events to anticipate in 2020
  • Actionable insights to use within your organization

KEY TAKEAWAYS

  • Synthetic media offers new opportunities and challenges.
  • Authenticating content is becoming more difficult.
  • Regulation is coming.
  • We’ve entered the post-fixed screen era.
  • Voice Search Optimization (VSO) is the new Search Engine Optimization (SEO).
  • Digital subscription models aren’t working.
  • Advancements in AI will mean greater efficiencies.

 

 

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