What Will Online Learning Look Like in 10 Years? Zoom Has Some Ideas — from edsurge.com by Stephen Noonoo

Excerpt:

This week at Zoom’s annual conference, Zoomtopia, a trio of education-focused Zoom employees (er, Zoomers?) speculated wildly about what hybrid Zoom learning might look like 10 years from now, given the warp speed advances in artificial intelligence and machine learning expected. Below are highlights of their grandiose, if sometimes vague, vision for the future of learning on Zoom.

Zoom very much sees itself as one day innovating on personalized learning in a substantial way, although beyond breakout rooms and instant translation services, they have few concrete ideas in mind. Mostly, the company says it will be working to add more choices to how teachers can present materials and how students can display mastery to teachers in realtime. They’re bullish on Kahoot-like gamification features and new ways of assessing students, too.

Also see:

An Eighth Grader Was Tired of Being Late to Zoom School. So He Made an App for That. — from edsurge.com by Nadia Tamez-Robledo

“I could not find anything else that exists like this to automatically join meetings at the right times,” says Seth, a high school freshman based in Walnut Creek, Calif. “Reminders are just really easy to ignore. I’ll get a notification maybe five minutes before my meeting, and it’ll just sit there and not do anything. [LinkJoin] interrupts whatever you’re doing and says, ‘Join this meeting. In fact it’s already opening, so better get on it.’”

 

 

Google Earth

Google Earth Lesson Plan — from techlearning.com by Stephanie Smith Budhai

Excerpt:

The 3D interactive online exploration platform Google Earth provides a pathway to endless learning adventures around the globe. For an overview of Google Earth and a breakdown of its unique features, check out How to Use Google Earth for Teaching.

 

 

 

Top 300 Tools for Learning 2021 [Hart]

Top 300 Tools for Learning 2021 — from toptools4learning.com by Jane Hart

Excerpt:

2021 was the YEAR OF DISRUPTION! There were a substantial number of new tools nominated this year so the main list has now been extended to 300 tools to accommodate them, and each of the 3 sub-lists has been increased to 150 tools. Although the top of this year’s list is relatively stable, there is quite bit of movement of tools on the rest of the list, and the effect of the new tools has been to push other established tools down – if not off the list altogether. Further analysis of the list appears in the right-hand column of the table below.

This table shows the overall rankings as well as the rankings on the 3 sub-lists: Top 150 Tools for Personal Learning (PL150), the Top 150 Tools for Workplace Learning (WL150) and the Top 150 Tools for Education (ED150). NEW tools are shaded YELLOW, tools coming BACK on the list are shaded GREEN. The most popular context in which each tool is used is also highlighted in BLUE.  Click on a tool name to find out more about it.

 


Top 300 Tools for Learning 2021 -- from Jane Hart


 

 

Tools for Building Branching Scenarios — from christytuckerlearning.com by Christy Tucker
When would you use Twine, Storyline, Rise, or other tools for building branching scenarios? It depends on the project and goals.

Excerpt:

When would you use Twine instead of Storyline or other tools for building branching scenarios? An attendee at one of my recent presentations asked me why I’d bother creating something in Twine rather than just storyboarding directly in Storyline, especially if I was using character images. Whether I would use Twine, Storyline, Rise, or something else depends on the project and the goals.

 

When Should You Use Branching Video Scenarios for eLearning? — from learningsolutionsmag.com by Bill Brandon

Excerpt:

Among the many changes today in the way we think about learning and training is the shift from knowledge transfer to skill development. Scenario-based learning (SBL) and the inclusion of practice with feedback are often overlooked but in many cases more effective approaches to the development of skill and competence.

What’s a scenario?
A scenario is a type of story; it presents learners with a situation in a way that engages them and places them in the situation. Scenarios are a methodology for quickly creating and delivering content to an audience based on needs and feedback. Scenarios are closely related to microlearning, and in fact some microlearning employs short scenarios as the main method of delivery. Learners are able to make decisions, solve problems, apply knowledge, and practice skills. The scenario presents challenges like the ones the learners will face in real-life situations.

The story is important! In his book Scenario-based Learning: Using Stories to Engage Learners, Ray Jimenez says, “The design of scenario-based training requires the craftsmanship of a storyteller, an instructional designer, and a subject matter expert.” 

 

Leveraging EdTech: brilliant tools for student voice — from global-edtech.com by Cecilia Astolfi
Cecilia Astolfi provides three very useful tips for any teachers wishing to promote student voice in the classroom

There are three tools I recommend in order to enhance the ability of students to express their views in a constructive and valuable manner.

Best Microsoft PowerPoint Tips and Tricks for Teachers — from by Luke Edwards
You may be amazed to see how much you can get out of Microsoft PowerPoint as a teacher

Excerpt:

5. Create Instagram Stories in PowerPoint
Another social media app that has great traction with students is Instagram, specifically the Stories feature that allows you to share images or videos from the day, which are wiped for a fresh set each day.

Imagine doing this in class? Perhaps the students could carry on a story you were studying in class. Maybe they could tell the tale of a comet as it travels through space. The options are huge and it’s easy to do using this PowerPoint template as a starting point.

6 kids games that make math learning engaging and entertaining — from educatorstechnology.com

Excerpt:

BBC School Radio Maths is an excellent educational resource we learned from MakeUseOf‘ s list of 10 Cool Math Games for Kids. School Radio Maths offers a wide variety of educational games to help kids develop their math skills. Kids will get to grapple with various numeracy challenges that involves a higher degree of mental skills. The games are entertaining enough to keep pupils motivated and focused on the learning task at hand.

6 strategies to help you improve your math skills — from educatorstechnology.com

Excerpt:
As a child, did you love math back in the elementary? Now that you are an adult, do you feel awkward with your Mathematic’s skills? Let’s admit it – not everyone is great at Math. Some find it fun, brilliant, stimulating others find it too difficult to comprehend.

However, the stigma associated with math learning is not always true especially knowing that Math is omnipresent and is being used in almost every facet of our life. The purpose of this post is to share with you  some of the ways to help you  strengthen your Math skills.

This map lets you fly along the path of a drop of water from any place in the U.S. — from fastcompany.com by Adele Peters
Click on any spot or enter an address, and it will show where the water is likely to flow. Good for both learning how pollution and plastic spreads, but also for an aerial visual ride of the country’s waterways.
Also see: river-runner.samlearner.com/

This image portrays a map of the United States.

Hands-On with the Lego Snapchat Augmented Reality Experience That Lets You Build With Friends Remotely — from next.reality.news by Adario Strange

Excerpt:

The world of Lego is timeless primarily because everyone, regardless of age or background, can build a wide variety of amazing things with the simple component blocks from the classic toymaker.

But now that Snapchat has brought that dynamic to augmented reality via the Rebuild the World Snapchat Lens the possibilities are truly endless.

Snap Spectacles Early Prototype, Volkswagen Drives into AR, Inside Lego Snapchat, & Instagram Updates AR — from next.reality.news by Tommy Palladino

Best Apps To Learn The Korean Language — from edtechreview.in by Saniya Khan

Excerpt:

Korean, one of the popular Asian languages for non-native speakers, is the official language of the Republic of Korea (South Korea) and the Democratic People’s Republic of Korea (North Korea).

This is an increasingly important language globally considering South Korea’s powerful economy, geopolitical importance, and growing presence in Asian pop culture; perhaps one reason for garnering a surprising amount of interest in people worldwide to learn the Korean language.

5 Places to Sell Your Artwork Online — from hongkiat.com

Excerpt:

Selling art online is making a comeback. Artists have been selling their work on the Internet but as of late, there’s an increase in online art sales. You can of course build your own website to share your art, run your own marketing and promotional exercise via social media and other channels but you will probably gain more exposure with the following websites . Time to get your beautiful art out there.

12 good edtech tools to use in your distance education — from educatorstechnology.com

Excerpt:

Looking for some educational websites to help you with the management of your online (and also face-to-face) classroom teaching? The list below has you covered. It features a collection of  some popular web tools you can use to perform a wide variety of educational tasks. These include: creating interactive video lessons, collect formative assessments and provide real-time feedback to students, enhance students learning through the use of digital games and flashcards, create online classes and share assignments and learning resources with students, organize students into appropriate learning groups and many more. Links to these websites are under the visual.

 

Video Lectures: 4 Tips for Teachers — from techlearning.com by Erik Ofgang
Creating short and engaging video lectures for students is a growing trend at education institutions

Excerpt:

To encourage a more professional type of evergreen video resource, the institution has invested in lecture capture studios, adding five new ones over the past year so each campus has at least one. Some of these studios are DIY, others require a crew, but all enable professors to record lectures in a professional recording environment, complete with green screens and high-quality lighting and audio. The recordings are then edited by the studio team who can help the professor follow the best pedagogical practices for video recordings, including keeping videos short and engaging.

Picture of a recording studio setup to record a professor at IUPUI

From DSC:
A great example of using of teams to create higher-quality, engaging, interactive learning content. 

 

Also see:

Adorama Business Solutions Equips New Classroom Studio for West Coast Baptist College Creative Arts Department — from svconline.com
Workspace Allows Department to Expand Video Production and Editing Course Offerings

Picture of a new classroom studio within a learning space

Picture of a new classroom studio within a learning space

 

Making VR a Reality in the Classroom — from er.educause.edu by Cat Flynn and Peter Frost
Faculty and staff at Southern New Hampshire University piloted virtual reality in an undergraduate psychology course to see if it can be an effective pedagogical tool.

Excerpt:

Meeting the Learning Needs of Gen Z and Beyond
While this study was conducted with current SNHU undergraduates, our team aimed to understand the implications of immersive learning for both today’s students and future learners.

Given Gen Z’s documented love for gaming and their desire for higher education to equip them with problem-solving and practical skills, VR provides a confluence of experiential learning and engagement.

From DSC:
Cost and COVID-19 are major issues here, but this is an interesting article nonetheless.

I think Virtual Reality (VR), Mixed Reality (MR), and Augmented Reality (AR) will play a significant role in the future of how we learn. It may take us some time to get there, but I believe that we will.

 

The excerpt below is from The 7 best online whiteboards in 2021 — from zapier.com by Maria Myre

  • Miro for turning ideas into tasks
  • Stormboard for creating multiple whiteboards in a single brainstorming session
  • MURAL for remote, multi-member team meetings
  • Limnu for teaching students remotely
  • InVision Freehand for annotating design files with a team
  • Conceptboard for turning a brainstorming session into a formal presentation
  • Explain Everything for creating whiteboard videos

From DSC:
Other potentially-relevant tools/vendors here include:

Woman using the Cisco Webex Desk Pro

 

The Future of Higher Ed Viewed from Cape Town, South Africa — from eliterate.us by Michael Feldstein

Excerpt:

A while back, I had the pleasure of being interviewed by friends at the University of Cape Town about the future of higher education as part of a short video they were compiling for their senior leadership. Here’s what they came up with:

The University of Cape Town in South Africa

 

GPT-3: We’re at the very beginning of a new app ecosystem — from venturebeat.com by Dattaraj Rao

From DSC: NLP=Natural Language Processing (i.e., think voice-driven interfaces/interactivity).

Excerpt:

Despite the hype, questions persist as to whether GPT-3 will be the bedrock upon which an NLP application ecosystem will rest or if newer, stronger NLP models with knock it off its throne. As enterprises begin to imagine and engineer NLP applications, here’s what they should know about GPT-3 and its potential ecosystem.

 

Learning from the Living [Class] Room: Adobe — via Behance — is already doing several pieces of this vision.

From DSC:
Talk about streams of content! Whew!

Streams of content

I received an email from Adobe that was entitled, “This week on Adobe Live: Graphic Design.”  (I subscribe to their Adobe Creative Cloud.) Inside the email, I saw and clicked on the following:

Below are some of the screenshots I took of this incredible service! Wow!

 

Adobe -- via Behance -- offers some serious streams of content

 

Adobe -- via Behance -- offers some serious streams of content

 

Adobe -- via Behance -- offers some serious streams of content

 

Adobe -- via Behance -- offers some serious streams of content

 

Adobe -- via Behance -- offers some serious streams of content

Adobe -- via Behance -- offers some serious streams of content

Adobe -- via Behance -- offers some serious streams of content

 


From DSC:
So Abobe — via Behance — is already doing several pieces of the “Learning from the Living [Class] Room” vision. I knew of Behance…but I didn’t realize the magnitude of what they’ve been working on and what they’re currently delivering. Very sharp indeed!

Churches are doing this as well — one device has the presenter/preacher on it (such as a larger “TV”), while a second device is used to communicate with each other in real-time.


 

 

When the Animated Bunny in the TV Show Listens for Kids’ Answers — and Answers Back — from edsurge.com by Rebecca Koenig

Excerpt:

Yet when this rabbit asks the audience, say, how to make a substance in a bottle less goopy, she’s actually listening for their answers. Or rather, an artificially intelligent tool is listening. And based on what it hears from a viewer, it tailors how the rabbit replies.

“Elinor can understand the child’s response and then make a contingent response to that,” says Mark Warschauer, professor of education at the University of California at Irvine and director of its Digital Learning Lab.

AI is coming to early childhood education. Researchers like Warschauer are studying whether and how conversational agent technology—the kind that powers smart speakers such as Alexa and Siri—can enhance the learning benefits young kids receive from hearing stories read aloud and from watching videos.

From DSC:
Looking at the above excerpt…what does this mean for elearning developers, learning engineers, learning experience designers, instructional designers, trainers, and more? It seems that, for such folks, learning how to use several new tools is showing up on the horizon.

 

From DSC:
I was thinking about projecting images, animation, videos, etc. from a device onto a wall for all in the room to see.

  • Will more walls of the future be like one of those billboards (that presents two or three different images) and could change surfaces?

One side of the surface would be more traditional (i.e., a sheet wall type of surface). The other side of the surface would be designed to be excellent for projecting images onto it and/or for use by Augmented Reality (AR), Mixed Reality (MR), and/or Virtual Reality (VR).

Along these lines, here’s another item related to Human-Computer Interaction (HCI):

Mercedes-Benz debuts dashboard that’s one giant touchscreen — from futurism.com

 
© 2021 | Daniel Christian