From DSC:
Yesterday, I posted the item about Google’s NotebookLM research tool. Excerpt:

What if you could have a conversation with your notes? That question has consumed a corner of the internet recently, as companies like Dropbox, Box, Notion, and others have built generative AI tools that let you interact with and create new things from the data you already have in their systems.

Google’s version of this is called NotebookLM. It’s an AI-powered research tool that is meant to help you organize and interact with your own notes.

That got me to thinking…

What if the presenter/teacher/professor/trainer/preacher provided a set of notes for the AI to compare to the readers’ notes? 

That way, the AI could see the discrepancies between what the presenter wanted their audience to learn/hear and what was actually being learned/heard. In a sort of digital Socratic Method, the AI could then generate some leading questions to get the audience member to check their thinking/understanding of the topic.

The end result would be that the main points were properly communicated/learned/received.

 

101 creative ideas to use AI in education, A crowdsourced collection — from zenodo.org by Chrissi Nerantzi, Sandra Abegglen, Marianna Karatsiori, & Antonio Martínez-Arboleda (Eds.); with thanks to George Veletsianos for this resource

101 creative ideas to use AI in education, A crowdsourced collection

As an example, here’s one of the ideas from the crowdsourced collection:

Chat with anyone in the past

Chatting with Napoleon Bonaparte

 


On a somewhat related note, also see:

Merlyn Mind launches education-focused LLMs for classroom integration of generative AI — from venturebeat.com by Victor Dey

Excerpt:

Merlyn Mind, an AI-powered digital assistant platform, announced the launch of a suite of large language models (LLMs) specifically tailored for the education sector under an open-source license.

Designing courses in an age of AI — from teachinginhighered.com by Maria Andersen
Maria Andersen shares about designing courses in an age of artificial intelligence (AI) on episode 469 of the Teaching in Higher Ed podcast.

With generative AI, we have an incredible acceleration of change happening.

Maria Andersen

 

From DSC:
Before we get to Scott Belsky’s article, here’s an interesting/related item from Tobi Lutke:


Our World Shaken, Not Stirred: Synthetic entertainment, hybrid social experiences, syncing ourselves with apps, and more. — from implications.com by Scott Belsky
Things will get weird. And exciting.

Excerpts:

Recent advances in technology will stir shake the pot of culture and our day-to-day experiences. Examples? A new era of synthetic entertainment will emerge, online social dynamics will become “hybrid experiences” where AI personas are equal players, and we will sync ourselves with applications as opposed to using applications.

A new era of synthetic entertainment will emerge as the world’s video archives – as well as actors’ bodies and voices – will be used to train models. Expect sequels made without actor participation, a new era of ai-outfitted creative economy participants, a deluge of imaginative media that would have been cost prohibitive, and copyright wars and legislation.

Unauthorized sequels, spin-offs, some amazing stuff, and a legal dumpster fire: Now lets shift beyond Hollywood to the fast-growing long tail of prosumer-made entertainment. This is where entirely new genres of entertainment will emerge including the unauthorized sequels and spinoffs that I expect we will start seeing.


Also relevant/see:

Digital storytelling with generative AI: notes on the appearance of #AICinema — from bryanalexander.org by Bryan Alexander

Excerpt:

This is how I viewed a fascinating article about the so-called #AICinema movement.  Benj Edwards describes this nascent current and interviews one of its practitioners, Julie Wieland.  It’s a great example of people creating small stories using tech – in this case, generative AI, specifically the image creator Midjourney.

Bryan links to:

Artists astound with AI-generated film stills from a parallel universe — from arstechnica.com by Benj Edwards
A Q&A with “synthographer” Julie Wieland on the #aicinema movement.

An AI-generated image from an #aicinema still series called Vinyl Vengeance by Julie Wieland, created using Midjourney.


From DSC:
How will text-to-video impact the Learning and Development world? Teaching and learning? Those people communicating within communities of practice? Those creating presentations and/or offering webinars?

Hmmm…should be interesting!


 

A museum without screens: The Media Museum of Sound and Vision in Hilversum — from inavateonthenet.net

Excerpt:

Re-opened to the public last month after five years of planning and two-and-a-half years of renovations, The Media Museum of Sound and Vision in Hilversum in the Netherlands, is an immersive experience exploring modern media. It’s become a museum that continuously adapts to the actions of its visitors in order to reflect the ever-changing face of media culture.

How we consume media is revealed in five zones in the building: Share, Inform, Sell, Tell and Play. The Media Museum includes more than 50 interactives, with hundreds of hours of AV material and objects from history. The experience uses facial recognition and the user’s own smartphone to make it a personalised museum journey for everyone.

 

A portion of the Media Museum in Hilversum, the Netherlands
Photo from Mike Bink

From DSC:
Wow! There is some serious AV work and creativity in the Media Museum of Sound and Vision!

 

Canva’s New AI Wonder Tools — from wondertools.substack.com  by Jeremy Caplan
A magic eraser, a branding kit, AI presentations, and more new features

Excerpt:

Canva launched a bunch of new features at a live event viewed by 1.5 million people globally. The Australian company is no longer an upstart. 125 million people use it monthly, including 13 million paid subscribers yielding $1.4 billion in revenue. Canva’s increasingly competing with Adobe to help people create eye-catching visuals. Here are its most useful new tricks.

 

 

Along the lines of tools, also see:

6 Apps and Websites to Make Video Journals — from classtechtips.com by Monica Burns

Excerpt:

Have you made video journals with your students? Earlier this year on the blog, I shared some of the reasons why this medium is worth considering. Today on the blog, we’ll look at six apps and websites to make video journals alongside a few more reasons why video journals are worth considering.

There are several reasons why a teacher might introduce video journals to their students. First, video journals can be a powerful tool for self-reflection and personal growth. By creating and reflecting on videos of themselves, students can better understand their own thoughts, feelings, and behaviors and identify areas for improvement.

Video journals can also provide a creative outlet for students to express themselves. Students may enjoy experimenting with different video-editing techniques and sharing their work with their peers. This experience using video tools can transfer to additional learning experiences, especially because video journals can help students practice their communication skills in speaking and visual storytelling.


And speaking of tools and technologies, also see:

A Valentine for Education Technology — from campustechnology.com by Mary Grush and Gardner Campbell

Excerpt:

However, in making some adjustments for an online experience, I soon realized that I was able, actually, to enhance aspects of the Read-a-thon and thus the course as well. For the first time, I could choose to invite the wider Milton community to the event, encouraging people to join from many different points across the country and potentially around the globe!

I like certain kinds of management technologies that help me with record keeping and organization. But I don’t love them. I love technologies of communication because, I think, they’re at the heart of teaching and learning — creating opportunities for human beings to think together, to study something together.

 

behance.net/live/   <— Check out our revamped schedule!

Join us in the morning for Adobe Express streams — If you are an aspiring creative, small business owner, or looking to kickstart a side hustle – these live streams are for you!

Then level up your skills with Creative Challenges, Bootcamps, and Pro-Tips. Get inspired by artists from all over the world during our live learning events. Tune in to connect directly with your instructors and other creatives just like you.

In the afternoon, join creatives in their own Community Streams! Laugh and create along side other Adobe Live Community members on Behance, Youtube and Twitch!

For weekly updates on the Adobe Live schedule + insight into upcoming guests and content, join our discord communities!

Watch Adobe Live Now!

 

From DSC:
Check out the items below. As with most technologies, there are likely going to be plusses & minuses regarding the use of AI in digital video, communications, arts, and music.



Also see:


Also somewhat relevant, see:

 

From DSC:
I was watching a sermon the other day, and I’m always amazed when the pastor doesn’t need to read their notes (or hardly ever refers to them). And they can still do this in a much longer sermon too. Not me man.

It got me wondering about the idea of having a teleprompter on our future Augmented Reality (AR) glasses and/or on our Virtual Reality (VR) headsets.  Or perhaps such functionality will be provided on our mobile devices as well (i.e., our smartphones, tablets, laptops, other) via cloud-based applications.

One could see one’s presentation, sermon, main points for the meeting, what charges are being brought against the defendant, etc. and the system would know to scroll down as you said the words (via Natural Language Processing (NLP)).  If you went off script, the system would stop scrolling and you might need to scroll down manually or just begin where you left off.

For that matter, I suppose a faculty member could turn on and off a feed for an AI-based stream of content on where a topic is in the textbook. Or a CEO or University President could get prompted to refer to a particular section of the Strategic Plan. Hmmm…I don’t know…it might be too much cognitive load/overload…I’d have to try it out.

And/or perhaps this is a feature in our future videoconferencing applications.

But I just wanted to throw these ideas out there in case someone wanted to run with one or more of them.

Along these lines, see:

.

Is a teleprompter a feature in our future Augmented Reality (AR) glasses?

Is a teleprompter a feature in our future Augmented Reality (AR) glasses?

 

How to Communicate with Brevity — from qaspire.com by Tanmay Vora; with thanks to Roberto Ferraro for this resource
We live in a world of information overload. In such a world, communicating with brevity is a gift to others.

 
 

The Impact of Storytelling on Learning — from campustechnology.com by Ruth Reynard
The benefits of storytelling in teaching and learning are well established — and digital tools can help make stories more interactive, boost engagement, and convey ideas more effectively. Here’s how to make the most of technology and sidestep common mistakes in the use of storytelling for learning.

Excerpts:

Research.com provides a lot of helpful information on digital storytelling, including a breakdown of the tools and media used to tell stories or present ideas: audio capture devices (e.g. microphones and voice recorders), image capture devices (such as digital cameras and scanners), computers (with multimedia capabilities and ample storage), and digital media software (for creating and editing image, video, and audio).

While digital tools evolve rapidly, there are several useful tools listed for teachers and students by Med Kharbach (2022). These include:

    • StoryboardThat – this storyboard design tool helps to support good design and planning for effective storytelling.
    • Canva – this provides already developed templates to use in any story design and development.
    • Adobe Spark – useful if you are already familiar with Adobe products.
 

David Hockney exhibition to launch Lightroom immersive arts space— from inavateonthenet.net

Excerpt:

A David Hockney exhibition will mark the launch of Lightroom, a four-storey-high space in London that uses wraparound projection and audio to immerse visitors.

 

From DSC:
I virtually attended the Law 2030 Conference (Nov 3-4, 2022). Jennifer Leonard and staff from the University of Pennsylvania’s Carey Law School put together a super conference! It highlighted the need for change within the legal industry. A major shout out to Jennifer Leonard, Theodore Ruger (Law School Dean), and others!

I really appreciate Jen’s vision here, because she recognizes that the legal industry needs to involve more disciplines, more specialists, and others who don’t have a JD Degree and/or who haven’t passed the Bar. On Day 1 of the conference (in the afternoon), Jen enlisted the help of several others to use Design Thinking to start to get at possible solutions to our entrenched issues.

America, our legal system is being tightly controlled and protected — by lawyers. They are out to protect their turf — no matter the ramifications/consequences of doing so. This is a bad move on many lawyers part. It’s a bad move on many Bar Associations part. Lawyers already have some major PR work to do — but when America finds out what they’ve been doing, their PR problems are going to be that much larger. I’d recommend that they change their ways and really start innovating to address the major access to justice issues that we have in the United States.

One of the highlights for me was listening to the powerful, well-thought-out presentation from Michigan’s Chief Justice Bridget McCormack — it was one of the best I’ve ever heard at a conference! She mentioned the various stakeholders that need to come to the table — which includes law schools/legal education. I also appreciated Jordan Furlong’s efforts to deliver a 15-minute presentation (virtual), which it sounded like he worked on most of the night when he found out he couldn’t be there in person! He nicely outlined the experimentation that’s going on in Canada.

Here’s the recording from Day 1:

 


Jeff Selingo’s comments this week reminded me that those of us who have worked in higher education for much of our careers also have a lot of work to do as well.


 

Addendum on 11/8/22:

 


 

Using Virtual Reality for Career Training — from techlearning.com by Erik Ofgang
The Boys & Girls Clubs of Indiana have had success using virtual reality simulations to teach students about career opportunities.

a Woman with a virtual reality set on occupies one half of the screen. The other shows virtual tools that she is controlling.

Excerpts:

Virtual reality can help boost CTE programs and teach students about potential careers in fields they may know nothing about, says Lana Taylor from the Indiana Alliance of Boys & Girls Clubs of America.

One of those other resources has been a partnership with Transfer VR to provide students access to headsets to participate in career simulations that can give them a tactile sense of what working in certain careers might be like.

“Not all kids are meant to go to college, not all kids want to do it,” Taylor says. “So it’s important to give them some exposure to different careers and workforce paths that maybe they hadn’t thought of before.” 


AI interviews in VR prepare students for real jobseeking — from inavateonthenet.net

 
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