Want to learn a new language? With this AR app, just point & tap — from fastcodesign.com by Mark Wilson
A new demo shows how augmented reality could redefine apps as we know them.

Excerpt:

There’s a new app gold rush. After Facebook and Apple both released augmented reality development kits in recent months, developers are demonstrating just what they can do with these new technologies. It’s a race to invent the future first.

To get a taste of how quickly and dramatically our smartphone apps are about to change, just take a look at this little demo by front end engineer Frances Ng, featured on Prosthetic Knowledge. Just by aiming her iPhone at various objects and tapping, she can both identify items like lamps and laptops, and translate their names to a number of different languages. Bye bye, multilingual dictionaries and Google translate. Hello, “what the heck is the Korean word for that?”

 

 

 

Also see:

Apple ARKit & Machine Learning Come Together Making Smarter Augmented Reality — from next.reality.news by Jason Odom

Excerpt:

The world is a massive place, especially when you consider the field of view of your smartglasses or mobile device. To fulfill the potential promise of augmented reality, we must find a way to fill that view with useful and contextual information. Of course, the job of creating contextual, valuable information, to fill the massive space that is the planet earth, is a daunting task to take on. Machine learning seems to be one solution many are moving toward.

Tokyo, Japan based web developer, Frances Ng released a video on Twitter showing off her first experiments with Apple’s ARKit and CoreML, Apple’s machine learning system. As you can see in the gifs below, her mobile device is being used to recognize a few objects around her room, and then display the name of the identified objects.

 

 

 

The Benefits of an Innovative Culture at Smaller Colleges — from evolllution.com with Shane Garrison | Vice President of Enrollment, Campbellsville University
Smaller institutions are under more pressure than ever to innovate or collapse—weathering the storm is simply no longer an option for most institutions. This requires leaders and staff across the institution to have a creative mindset, and be willing to experiment and evolve.

Excerpt:

There is the reality that if you don’t diversify, if you fail to be creative, if you fail to try new things, you’re on the verge of folding. In Kentucky, two faith-based colleges folded within a span of about three years, and I think that created an urgency to avoid that fate. We have to be willing to try, create and experiment to survive, and that means doing things that we’ve never done before.

Evo: How can an innovative and experiment-focused culture help smaller institutions overcome some of those obstacles?

SG: I think you have to be willing to experiment for short periods of time with strategies that do not fit inside the traditional bubble. For example, for us, our online presence has been fairly strong for about 12 years. However, we had to experiment with placing a good number of full four-year bachelor’s degree programs online, something our university had never done. We had associate programs, we had graduate programs but we had to add bachelor programs online. We did it for three or four years in the experimental phase and noticed these were actually strong and it was building a beautiful pathway between our associate two-year programs and the four-year programs and continuing into graduate programs.

We are experimenting now with an international recruiting partnership and giving it two to three years to see what happens. It has been very successful thus far. This model has created a culture where we can experiment.

 

 

 

 

 

 

 

 

 

 

 

 

A New Kind of Classroom: No Grades, No Failing, No Hurry — from nytimes.com by Kyle Spencer

Excerpt:

Moheeb is part of a new program that is challenging the way teachers and students think about academic accomplishments, and his school is one of hundreds that have done away with traditional letter grades inside their classrooms. At M.S. 442, students are encouraged to focus instead on mastering a set of grade-level skills, like writing a scientific hypothesis or identifying themes in a story, moving to the next set of skills when they have demonstrated that they are ready. In these schools, there is no such thing as a C or a D for a lazily written term paper. There is no failing. The only goal is to learn the material, sooner or later.

For struggling students, there is ample time to practice until they get it. For those who grasp concepts quickly, there is the opportunity to swiftly move ahead. The strategy looks different from classroom to classroom, as does the material that students must master. But in general, students work at their own pace through worksheets, online lessons and in small group discussions with teachers. They get frequent updates on skills they have learned and those they need to acquire.

Mastery-based learning, also known as proficiency-based or competency-based learning, is taking hold across the country. Vermont and Maine have passed laws requiring school districts to phase in the system. New Hampshire is adopting it, too, and piloting a statewide method of assessment that would replace most standardized tests. Ten school districts in Illinois, including Chicago’s, are testing the approach. In 2015, the Idaho State Legislature approved 19 incubator programs to explore the practice.

More than 40 schools in New York City — home to the largest school district in the country, with 1.1 million students — have adopted the program. But what makes that unusual is that schools using the method are doing so voluntarily, as part of a grass-roots movement.

 

 

 

Augmented Reality Technology: A student creates the closest thing yet to a magic ring — from forbes.com by Kevin Murnane

Excerpt:

Nat Martin set himself the problem of designing a control mechanism that can be used unobtrusively to meld AR displays with the user’s real-world environment. His solution was a controller in the shape of a ring that can be worn on the user’s finger. He calls it Scroll. It uses the ARKit software platform and contains an Arduino circuit board, a capacitive sensor, gyroscope, accelerometer, and a Softpot potentiometer. Scroll works with any AR device that supports the Unity game engine such as Google Cardboard or Microsoft’s Hololens.

 

Also see:

Scroll from Nat on Vimeo.

 

 


Addendum on 8/15/17:

New iOS 11 ARKit Demo Shows Off Drawing With Fingers In Augmented Reality [Video] — from redmondpie.com by Oliver Haslam |

Excerpt:

When Apple releases iOS 11 to the public next month, it will also release ARKit for the first time. The framework, designed to make bringing augmented reality to iOS a reality was first debuted during the opening keynote of WWDC 2017 when Apple announced iOS 11, and ever since then we have been seeing new concepts and demos be released by developers.

Those developers have given us a glimpse of what we can expect when apps taking advantage of ARKit start to ship alongside iOS 11, and the latest of those is a demonstration in which someone’s finger is used to draw on a notepad.

 


 

 

 

Lessons From Flipped Classrooms and Flipped Failures — from edsurge.com by Jeff Young, with Robert Talbert

Excerpt:

So a few years ago Talbert, a math professor at Grand Valley State University, tried a new approach, known as flipped learning—a method catching on these days in college classrooms. He describes it as a new philosophy of teaching. Unlike the lecture model, in which students first encountering new material in the classroom, in the flipped model the students’ first encounter with the material happens outside of class, usually in the form of video lectures. And class time is used for more interactive activities that encourage students to apply what they’re learning while the professor is there to step in and help if necessary.

It isn’t foolproof though, and in a new book Talbert gives a frank look into his classroom experiences, and his tips on how to avoid flipped failure. It’s called “Flipped Learning: A Guide for Higher Education Faculty.” Talbert has long shared the ups and downs of his teaching experiments with his colleagues through his blog.

 

 

What I often tell faculty is, if you’re interested in using flipped learning, you’ve got to give yourself a lot of time to ease into it. I try to suggest a one-year plan between the moment you become interested in flipped learning and the moment you actually use it in the classroom. Take a solid year to plan, to develop materials, to test things out and so forth. Don’t try to jump straight into it.

 

 

 

 

Why Natural Language Processing is the Future of Business Intelligence — from dzone.com by Gur Tirosh
Until now, we have been interacting with computers in a way that they understand, rather than us. We have learned their language. But now, they’re learning ours.

Excerpt:

Every time you ask Siri for directions, a complex chain of cutting-edge code is activated. It allows “her” to understand your question, find the information you’re looking for, and respond to you in a language that you understand. This has only become possible in the last few years. Until now, we have been interacting with computers in a way that they understand, rather than us. We have learned their language.

But now, they’re learning ours.

The technology underpinning this revolution in human-computer relations is Natural Language Processing (NLP). And it’s already transforming BI, in ways that go far beyond simply making the interface easier. Before long, business transforming, life changing information will be discovered merely by talking with a chatbot.

This future is not far away. In some ways, it’s already here.

What Is Natural Language Processing?
NLP, otherwise known as computational linguistics, is the combination of Machine Learning, AI, and linguistics that allows us to talk to machines as if they were human.

 

 

But NLP aims to eventually render GUIs — even UIs — obsolete, so that interacting with a machine is as easy as talking to a human.

 

 

 

 

Nearly half of companies say they don’t have the digital skills they need — from hbr.org by Jeremy Goldman

Excerpt:

The companies that think their employees’ digital IQs are unimportant are probably few and far between. After all, in just one decade the concept of “digital” has changed from a niche skill set to something that’s mandatory for virtually all blue-chip companies. If you don’t feel that your employees’ digital IQs are competitive, you have a major problem on your hands.

Unfortunately, for many companies, that’s exactly the situation they find themselves in. On a global basis, companies are losing faith in their digital smarts. In PwC’s 2017 Global Digital IQ Survey, 52% rated their digital IQ as strong. Compare that with 67% and 66% in 2016 and 2015, respectively. The survey, conducted among 2,200 technology executives, identified critical skill gaps such as cybersecurity and privacy.

 

 

 

The Future of Coding Bootcamps — from edsurge.com by Jeff Young

Excerpt:

EdSurge set out to answer some of those questions with a series of articles about the future of coding bootcamps. We’ll be adding to the series over the next few weeks, and let us know if you have particular questions you want us to pursue.

 

Coding Boot Camps Won’t Save Us All — from edsurge.com by Jeff Young

Excerpt:

That doesn’t mean the rest of the boot camps are doomed. In fact, there are at least 95 other coding boot camp companies in the U.S., and some say they are still growing. But it should bring a dose of realism to what had been a narrative of unending growth and the idea that somehow boot camps were a silver bullet for what ails higher education.

 

More bootcamps are quietly coming to a university near you — from edsurge.com by Sydney Johnson

Excerpt:

In the last two years, a surge of nonprofit, four-year institutions have hopped on the bootcamp bandwagon. These programs, often on skills such as software development or data analytics, have arrived in a number of ways—from universities partnering with local for-profit bootcamps, or colleges creating their own intensive training programs completely in-house.But while bootcamps are often associated with tech skills, it seems that traditional universities trying out the model are interested in more than just coding. An increasing number of traditional higher-ed institutions are now applying bootcamp trainings to other fields, such as healthcare, accounting and even civics and political science.

 

Online learning startup Codecademy launches paid Pro courses — from techcrunch.com by Ryan Lawler

Excerpt:

Codecademy has spent the last several years building a large community of learners with free lessons aimed at teaching its users the basics of how to code. But now it’s betting that many of them will be willing to pay for more intensive courses.

When Codecademy founder and CEO Zach Sims founded the company in  2011, he did so with the hope of allowing more people interested in programming to gain access to educational content they’d need to get started.

 

 

 

Five lessons for libraries looking to innovate in the 21st Century — from knightfoundation.org by Laura Sue Wilansky

Excerpt:

In June, Knight Foundation sent a cohort of U.S. librarians from institutions around the country to the Next Library Conference, an annual gathering held in Aarhus, Denmark that brings together library leaders from around the world to discuss innovative programs, services and ideas in the field. 20 U.S. librarians from 11 cities joined hundreds of colleagues who attended the conference from around the globe, from China to Kenya to the Caribbean.

The goal was to spread best practices in library innovation, while helping their capacity to meet new digital age demands. The initiative is part of Knight’s larger work to help libraries better serve 21st century information needs. We believe libraries are essential to addressing information challenges and creating opportunities for communities to engage with information, new ideas and each other. The conference was an opportunity to connect U.S. libraries in order to share practices and approaches being used to attract new patrons around the world, as well as gather insights from them that can help to further inform our strategy.

Here are some of the lessons the librarians brought home…

 

 

“We need to focus intently on making our buildings locations for experimentation, innovation, education, recreation and relaxation.”

 

 

 

 

 

 

 

Campus Technology Announces 2017 Impact Award Honorees — from campustechnology.com

Excerpt:

“When you consider the use of technology in education, one of the most important factors is impact — how it benefits students, improves teaching, streamlines costs, contributes to the community, furthers the institutional mission, etc.,” said Rhea Kelly, executive editor of Campus Technology. “These 10 projects are making a difference in higher education in variety of inspiring ways, and we are so pleased to recognize them with this year’s Impact Awards.”

 

From DSC:
I was a Member of the Review Board for this year’s Impact Awards program. As such, I want to extend my sincere congratulations to these recipients! I also want to extend congratulations to the many other people/organizations who — though they didn’t win an award this year — are doing some great work out there as well!

 

 

 
© 2017 | Daniel Christian