VR resumes are catching the eyes of industry recruiters — from vrscout.com by Kyle Melnick

 

 

Excerpt:

A brand new market requires a brand new kind of CV.

Getting creative with a resume or job application is a common tactic among job-seekers looking to stand out from the pack. A simple Google search reveals incredible examples of resumes iced into cakes, programmed into video games, hidden inside QR codes, the list goes on. In most cases however, the most engaging CV is always the most successful, which is why many developers looking to get into the VR industry are using the immersive technology to build some of the coolest resumes you’ve ever seen.

Through a variety of methods, from VR art programs to 360-degree videos, amateur hopefuls have designed incredible works of art that creatively display their information while simultaneously showcasing their skills in the medium. One art community in particular, Sketchfab, has been a popular platform for distributing VR resumes and applications. Here are some of the best examples of brilliant self-advertising on the web (Click and hold to change angles, zoom in/out and move around the pieces):

 

 

From DSC:
Can you imagine this as a virtual reality or a mixed reality-based app!?! Very cool.

This resource is incredible on multiple levels:

  • For their interface/interaction design
  • For their insights and ideas
  • For their creativity
  • For their graphics
  • …and more!

 

 

 

 

 

 

 

 

 

 

Brillant Representation of Our Solar System — by Justin Van Genderen from fubiz.net

 

 

Savannah College of Art & Design Publishes First College Catalog with AR Capabilities — from by Tommy Palladino

Excerpt:

When it published its 2016-2017 catalog last year, Savannah College of Art and Design (SCAD) became the first college to leverage augmented reality technology for a college catalog.

By hovering their smartphones over the catalog’s pages, prospective students are able to view videos of student creative sessions, play video games designed by students, take tours of residence halls, and more using the SCAD mobile app, which is available from the iOS App Store and Google Play Store.

 

Powered by Layar augmented reality technology, the catalog contains more than 150 digital assets, 200 micro-interactions, and 85 trackable pages, including the cover.

 

 

 

Summer 2017 Human++ — fromcambridge.nuvustudio.com
Human-Machine Intelligence, Hacking Drones, Bio Fashion, Augmented Video Games, Aerial Filmmaking, Smart Tools, Soft Robotics and more!

Excerpt:

NuVu is a place where young students grow their spirit of innovation. They use their curiosity and creativity to explore new ideas, and make their concepts come to life through our design process. Our model is based on the architecture studio model, and every Summer we use imaginative themes to frame two-week long Studios in which students dive into hands-on design, engineering, science, technology, art and more!

 

 

Review: From Revit to VR — from aecmag.com
Greg Corke gets hands-on with three Virtual Reality (VR) applications that work seamlessly with Autodesk Revit, weighing up their capabilities and assessing how well they combine with the HTC Vive and workstation GPUs

Excerpt:

Virtual Reality (VR) is one of the most exciting technologies to hit the AEC market in years. Architects, engineers and clients alike can experience a realistic virtual prototype of a building long before it is built.

A fully immersive VR experience gives you a sense of scale, depth and spatial awareness that simply cannot be matched by a rendering, walkthrough or physicalscale model. The feeling of presence – of existing inside the 3D model – is quite incredible. Users have the freedom to explore a building at their own pace, to understand how it will feel and function. Walking across rooms, teleporting through doors, peering around corners – it’s all possible with a fully tracked roomscale experience.

The impact on the design process can be huge – but only if VR can be used at the precise moments where it adds most value.

 

 

 

 

 

Superb creative photo manipulations by Chunlong Sun — from designyoutrust.com
Chunlong Sun is a talented graphic designer, art director and retoucher who lives and works in Beijing, China. Chunlong focuses on advertising, he creates stunning surreal, sci-fi and humour manipulations.

 

 

 

The Most Innovative Companies of 2017 — from fastcompany.com

Excerpt:

This year marks the 10th edition of the Fast Company World’s Most Innovative Companies ranking. Our reporting team sifts through thousands of enterprises each year, searching for those that tap both heartstrings and purse strings and use the engine of commerce to make a difference in the world. Impact is among our key criteria.

 

 

 

Speaking of innovation, this article is about innovation within the world of  higher education:

Crafting an Innovation Landscape — from er.educause.edu by Shirley Dugdale and Brian Strawn

Key Takeaways

  • As efforts to stimulate innovation spring up across campuses, institutions need a comprehensive planning framework for integrated planning of initiatives to support innovation.
  • Viewing the campus as an Innovation Landscape, settings for collaborative creative activity — both physical and virtual — infuse the campus fabric and become part of the daily experience of their users.
  • The Innovation Landscape Framework proposed here serves as a tool that can help coordinate physical planning with organizational initiatives, engage a wide range of stakeholders, and enable a culture of innovation across campus.

 

 

 

Apple Releases Education Bundle With Video, Audio Editing Tools — from campustechnology.com

Excerpt:

Apple Friday introduced its Pro Apps Bundle for Education, available for K–12 schools and higher ed institutions.

The bundle is a collection of five apps from Apple that deliver industry-level tools for video editors and musicians:

 

Also see:

 

 

 

 
 
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