Logo Design Guide: 7 Tips Moving into 2019 — from customlogocases.com with thanks to Anna Carter for this item

 

Excerpt:

A logo communicates a brand’s personality and identity in a visual format.

Often, first impressions about businesses and products are based upon logo artwork alone.

For that reason, it’s crucial that you get your design right first time.

Expert logo design requires a mixture of creative design skills, sound knowledge of theory and scrupulous application.

True mastery of can take years of time and patience.

So how can you make your brand stand out amongst a sea of skillfully designed logos? Read on to find out.

 

 

FDA approves HoloLens powered medical augmented reality system — from by Richard Devine
HoloLens might be about to make surgical procedures a whole lot different.

Excerpt:

From Healthimaging.com

OpenSight specifically utilizes the Microsoft HoloLens headset that allows simultaneous visualization of the 3D patient images in AR and the actual patient and their real-world surroundings. The technique may decrease operative times and improve surgical planning and the understanding of anatomic relationships.

 

 

Can virtual reality revolutionize education? — from cnn.com by Emma Kennedy

 

“Kids love to engage with [VR] lessons,” said Guido Kovalskys, chief executive and co-founder of US-based edtech company Nearpod. “One minute, they are learning about Roman history, and the next, they are transported to ancient Rome and are exploring the Colosseum.”

 

From DSC:
Ok, so the title is on the overhyped side, but I do think XR will positively impact learning, understanding.

 

 

University of Washington Researchers Demo Ability to Generate 3D Augmented Reality Content from 2D Images — from next.reality.news by Tommy Palladino

 

 

 

Age of Sail: Setting the course for virtual reality narratives in the future — from by Jose Antunes
The most ambitious project from Google Spotlight Stories is also the one that pushes the boundaries in terms of the creation of narratives in Virtual Reality: embark on Age of Sail.

Augmented Reality Remote Collaboration with Dense Reconstruction

 

Addendum:

  • VR & AR 2018: A year in review — from vrscout.com by Kyle Melnick
    Excerpt:
    If 2016 was the birth of modern VR/AR technology, than 2018 was its elementary school graduation. While this past year may have seemed like a quiet one when compared to the more exciting releases featured in 2017 and 2016, these past 12 months have been crucial in the development of the immersive entertainment sector.

    Major hardware releases, vast improvements to software, and various other integral advancements have quietly solidified VR & AR as viable, long-term technological platforms for years to come. So while there may not have been any bombshell announcements or jaw-dropping reveals per sey, 2018 will still go down as a key, if not climactic, year for VR & AR technology regardless.

    With a new year full of exciting possibilities ahead of us, let’s hang back a second and take a look back at 2018’s most pivotal moments.

 

 

 

From DSC:
Thanks to Mike Matthews for his item on LinkedIn for this.

 

 

 

Top Graphic Design Trends 2019: Fresh Hot & Bold — from graphicmama.com

  • Open compositions
  • 3D: Depth of a new generation
  • Anti-gravity: Flying & floating elements
  • Vivid colors & Dreamy color combos
  • Metallic effect: Golden, silver, iridescent
  • Fluid & liquid effect
  • Maxi typography
    Outline typography
  • Text with background
  • Alternative art
  • Realism + Flat mix
  • The color of the year 2019

 

Top 9 Logo Design Trends for 2019: The Brands’ New Looks — from graphicmama.com
9 trends that will dictate the rules of branding and logo design in 2019: bright & vibrant colors, gradients, minimalism and more!

 

 

30 of The Best Animated Explainer Videos in 2018 — from graphicmama.com

 

Also, you may want to check out their blog.

 

The Biggest Graphic Design Trends of 2019 [Infographic] — from socialmediatoday.com

Excerpt:

So what are the design trends set to dominate in 2019? The team from Venngage have put together this infographic which outlines their data-backed predictions for what’s coming, and where you should be looking in your process.

Definitely, these trends look like standing out – you can read Venngage’s full report here or check out the graphic below.

 

 

 

 

These 50 awesome book covers will inspire you – and teach you how to design your own — from canva.com

Excerpt:

The takeaway: White space doesn’t mean that the whole cover must be completely minimal. It can used as a device to focus the reader.

 

 

The Takeaway: I love lots of colors, but not every book needs a rainbow. In fact, only a few books should tackle more than two or three colors. If your book works with less colors, definitely go with less.

 

 

New Virtual 3D Microscope Lab Program Offered for Online Students by Oregon State University — from virtuallyinspired.org
OSU solves degree completion issue for online biology students

Excerpt:

“We had to create an alternative that gives students the foundational experience of being in a lab where they can maneuver a microscope’s settings and adjust the images just as they would in a face-to-face environment,” said Shannon Riggs, the Ecampus director of course development and training.

Multimedia developers mounted a camera on top of an actual microscope and took pictures of what was on the slides. Using 3D modeling software, the photos were interweaved to create 3D animation. Using game development software enabled students to adjust lighting, zoom and manipulate the images, just like in a traditional laboratory. The images were programmed to create a virtual simulation.

The final product is “an interactive web application that utilizes a custom 3D microscope and incorporates animation and real-life slide photos,” according to Victor Yee, an Ecampus assistant director of course development and training.

 

Also see:

  • YouTube to Invest $20 Million in Educational Content — from campustechnology.com by Dian Schaffhauser
    Excerpt:
    YouTube, a Google company, has announced plans to invest $20 million in YouTube Learning, an initiative hinted at during the summer. The goal: “to support education-focused creators and expert organizations that create and curate high-quality learning content on the video site.” Funding will be spent on supporting video creators who want to produce education series and wooing other education video providers to the site.

 

 

NEW: The Top Tools for Learning 2018 [Jane Hart]

The Top Tools for Learning 2018 from the 12th Annual Digital Learning Tools Survey -- by Jane Hart

 

The above was from Jane’s posting 10 Trends for Digital Learning in 2018 — from modernworkplacelearning.com by Jane Hart

Excerpt:

[On 9/24/18],  I released the Top Tools for Learning 2018 , which I compiled from the results of the 12th Annual Digital Learning Tools Survey.

I have also categorised the tools into 30 different areas, and produced 3 sub-lists that provide some context to how the tools are being used:

  • Top 100 Tools for Personal & Professional Learning 2018 (PPL100): the digital tools used by individuals for their own self-improvement, learning and development – both inside and outside the workplace.
  • Top 100 Tools for Workplace Learning (WPL100): the digital tools used to design, deliver, enable and/or support learning in the workplace.
  • Top 100 Tools for Education (EDU100): the digital tools used by educators and students in schools, colleges, universities, adult education etc.

 

3 – Web courses are increasing in popularity.
Although Coursera is still the most popular web course platform, there are, in fact, now 12 web course platforms on the list. New additions this year include Udacity and Highbrow (the latter provides daily micro-lessons). It is clear that people like these platforms because they can chose what they want to study as well as how they want to study, ie. they can dip in and out if they want to and no-one is going to tell them off – which is unlike most corporate online courses which have a prescribed path through them and their use is heavily monitored.

 

 

5 – Learning at work is becoming personal and continuous.
The most significant feature of the list this year is the huge leap up the list that Degreed has made – up 86 places to 47th place – the biggest increase by any tool this year. Degreed is a lifelong learning platform and provides the opportunity for individuals to own their expertise and development through a continuous learning approach. And, interestingly, Degreed appears both on the PPL100 (at  30) and WPL100 (at 52). This suggests that some organisations are beginning to see the importance of personal, continuous learning at work. Indeed, another platform that underpins this, has also moved up the list significantly this year, too. Anders Pink is a smart curation platform available for both individuals and teams which delivers daily curated resources on specified topics. Non-traditional learning platforms are therefore coming to the forefront, as the next point further shows.

 

 

From DSC:
Perhaps some foreshadowing of the presence of a powerful, online-based, next generation learning platform…?

 

 

 

“How to design business cards people will remember you by” — from canva.com by Nichole Elizabeth DeMeré
SoDesigner Sarah Salaverria has tips to breath new life into one of the oldest forms of marketing. Here she offers her best tips for designing business cards that look professional, modern, and memorable.

Excerpts:

  • Placement. Placement is huge – where you put your name on the card. Go bold! Make it big, in an awesome font that takes up the majority of the card.
  • Color. Color is incredibly important in communicating what you do, and how you want people to feel about you. You want colors that stand out, but also tell your story.
  • One unique feature. Choose one unique feature to make your card stand out, whether that’s the shape of the card, or the texture, or a big, loud design.
  • Font. Designers are very picky about fonts.
  • Simplicity. Keep text to a minimum and only cover the absolute ‘need-to-knows’: Name, website, phone number. Your business card has one job – to help people remember you. Don’t ask it to do all of your other marketing for you.

 

 

 

The Future of Design, Part II — from 99u.adobe.com by Madeleine Morley; with thanks to Keesa V. Johnson for posting this on Twitter
For the second straight year, we asked 10 creatives to predict what is coming up in the world of design and how they will prepare for it. This year’s installment includes designing for voice-controlled tech, holograms, and the rise of the hybrid designer.

 

Design is always changing, and wider changes are often spearheaded by design itself. Now with tech and the creative industry increasingly aligning, we’re on the precipice of a truly momentous period in the history of design, something unprecedented that is difficult to predict and prepare for.

 

Excerpts:

With quickly evolving tools, tumultuous shifts in the economy, the relentless growth of the gig and freelance lifestyle, and global networks, the working landscape for young designers is a tremendously uncertain one. There’s no model to follow: The known and well-trodden career path of previous generations is overgrown.

It’s an uncertain time for design, but in its difficulty and complexity, it is an inspiring and crucial one: Those with the skills will help decide the way that innovations in tech not only look but function, too, and influence our daily lives.

Although we can’t predict the future, we can speak to those with experience who think about what’s in store. We asked each participant to give us their advice: What does their future of design look like? What will it do to the very idea of design. And how can we prepare for it?

 

Design will be for ears and not eyes.

 

We’re always getting our heads around designing for the latest technology, methodology, application, media, or format. It’s a fascinating time to be a designer. There will always be space for experts, for those who specialize in the things they are really, really good at, but for others there is the need to diversify.

 

We won’t tell stories; we’ll live them.

 

 

 

7 years after Steve Jobs waged war on Flash, it’s officially dying – from finance.yahoo.com by Kif Leswing

Excerpt:

Adobe is killing Flash, the software that millions used in the early 2000s to play web games and watch video in their web browsers.

The company announced the software was “end-of-life” in a blog post on Tuesday. From the blog post:

“Given this progress, and in collaboration with several of our technology partners – including Apple, Facebook, Google, Microsoft and Mozilla – Adobe is planning to end-of-life Flash. Specifically, we will stop updating and distributing the Flash Player at the end of 2020 and encourage content creators to migrate any existing Flash content to these new open formats.”

 

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