The 50 Best Augmented Reality Apps for iPhone, iPad & Android Devices — from next.reality.news by Tommy Palladino

Excerpt:

Complete Anatomy 2018 +Courses (iOS): Give your preschoolers a head start on their education! Okay, clearly this app is meant for more advanced learners. Compared to the average app, you’ll end up paying through the nose with in-app purchases, but it’s really a drop in the bucket compared to the student loans students will accumulate in college. Price: Free with in-app purchases ranging from $0.99 to $44.99.

SkyView (iOS & Android): If I can wax nostalgic for a bit, I recall one of the first mobile apps that wowed me being Google’s original SkyView app. Now you can bring back that feeling with some augmented reality. With SkyView, you can point your phone to the sky and the app will tell you what constellations or other celestial bodies you are looking at. Price: $1.99, but there’s a free version for iOS and Android.

JigSpace (iOS): JigSpace is an app dedicated to showing users how things work (the human body, mechanical objects, etc.). And the app recently added how-to info for those who WonderHowTo do other things as well. JigSpace can now display its content in augmented reality as well, which is a brilliant application of immersive content to education. Price: Free.

NY Times (iOS & Android): The New York Times only recently adopted augmented reality as a means for covering the news, but already we’ve had the chance to see Olympic athletes and David Bowie’s freaky costumes up close. That’s a pretty good start! Price: Free with in-app purchases ranging from $9.99 to $129.99 for subscriptions.

BBC Civilisations (iOS & Android): Developed as a companion to the show of the same name, this app ends up holding its own as an AR app experience. Users can explore digital scans of ancient artifacts, learn more about their significance, and even interact with them. Sure, Indiana Jones would say this stuff belongs in a museum, but augmented reality lets you view them in your home as well. Price: Free.

SketchAR (iOS, Android, & Windows): A rare app that works on the dominant mobile platforms and HoloLens, Sketch AR helps users learn how to draw. Sketch AR scans your environment for your drawing surface and anchors the content there as you draw around it. As you can imagine, the app works best on HoloLens since it keeps users’ hands free to draw. Price: Free.

 

 

Sun Seeker (iOS & Android): This app displays the solar path, hour intervals, and more in augmented reality. While this becomes a unique way to teach students about the Earth’s orbit around the sun (and help refute silly flat-earthers), it can also be a useful tool for professionals. For instance, it can help photographers plan a photoshoot and see where sunlight will shine at certain times of the day. Price: $9.99.

Froggipedia (iOS): Dissecting a frog is basically a rite of passage for anyone who has graduated from primary school in the US within the past 50 years or so. Thanks to augmented reality, we can now save precious frog lives while still learning about their anatomy. The app enables users to dissect virtual frogs as if they are on the table in front of them, and without the stench of formaldehyde. Price: $3.99.

GeoGebra Augmented Reality (iOS): Who needs a graphing calculator when you can visualize equations in augmented reality. That’s what GeoGebra does. The app is invaluable for visualizing graphs. Price: Free.

 

 

Addendum:

 

 

 

 

A Sneak Peek into Augmented Reality’s Influence on SEO — from semrush.com by Pradeep Chopra

Excerpt:

AR is here to influence how businesses are going to promote their products/services and also how they optimize for search rankings. It is important to note, AR will impact Search Engine Optimization.

Local SEO Becomes More Critical
Augmented reality makes it possible for users to scan their mobile devices and get information on the businesses in their area. The data includes everything from images to ratings to reviews. AR apps have the capability to provide users with location-specific offers and deals – all in a theatrical AR format.

Apps like Yelp and Wikitude are already providing geo-location based AR experiences.

So, if you were to scan a location with your camera, you would be able to see the details of that business along with its latest reviews, ratings, and offers. This will simplify the experience for those searching from a specific geo-location. You must, therefore, ensure and maintain the quality and freshness of your local listings.

Here are some key aspects that you must take care of…

 

 

 

A new JPEG format for virtual reality, drones and self-driving cars — from actu.epfl.ch
The Joint Photographic Experts Group (JPEG), an international committee headed by an EPFL professor, has just unveiled JPEG XS. With this new format, the image-compression process uses less energy, and higher-quality images can be sent with low latency over broadband networks like 5G. JPEG XS will have applications in areas such as virtual reality, augmented reality, space imagery, self-driving cars and professional movie editing.

Excerpt:

Why do virtual reality headsets make users nauseous? One reason is latency, or the almost imperceptible amount of time it takes for a display image to change in response to a user’s head movement. However, the Joint Photographic Experts Group (JPEG) has just introduced a new image compression standard that could resolve this problem. This working group is headed by Touradj Ebrahimi, a professor in EPFL’s School of Engineering (STI).

With JPEG XS, images and videos maintain an extremely high level of quality thanks to a compression process that is simpler and faster – and thus more energy efficient. The compressed files end up being larger, but that’s not a problem thanks to broadband networks such as Wi-Fi and 5G: the aim is to stream the files instead of storing them in smartphones or other devices with limited memory.

This means that you could use your smartphone, tablet or computer to project a high-definition movie or a video game onto a large-screen display almost instantaneously. No cables would be required, and the image quality would be extremely high.

 

 

JPEG XS is a new VR video streaming format optimized for 5G and Wi-Fi — from venturebeat.com by Jeremy Horwitz

Excerpt:

Best known for its eponymous and ubiquitous photo standard, the Joint Photographic Experts Group (JPEG) has announced JPEG XS, a new video compression standard designed to stream lossless videos, VR content, and games over wireless networks. Intriguingly, JPEG XS is said to work on current computers with only software updates, while smaller devices will require “next generation” hardware.

Unlike rival video standards, JPEG XS doesn’t attempt maximum compression by using extra processing power or time. It instead presumes that the device will be used on a high-bandwidth 5G cellular or Wi-Fi network and focuses on delivering ultra low latency and superior energy efficiency.

 

 

 

Apple’s In-Depth Work on a Next-Gen Mixed Reality Headset is Simply Mind Boggling in Scope — from patentlyapple.com

Excerpt:

In April 2017 Patently Apple posted a report titled “NASA’s Mission Operations Innovation Lead is now a Senior Manager on Apple’s AR Glasses Team.” A year ago we also posted a report titled “Apple’s Augmented Reality Team is bringing in more Specialists to work on their Future Platform.” Apple has certainly gathered a world class team of experts to develop a whole range of next-gen AR/VR and Mixed Reality headsets, smartglasses and more. Earlier today we posted a report titled “Apple Advances their Head Mounted Display Project by adding a new GUI, an External Camera, Gaming & more.” While Apple has been updating some of the features of this headset, we’re still stuck with a 2008 patent image a headset concept that is somewhat outdated.

 

 

Augmented Reality Kit: Quick Start Guide — from cgcookie.com by Jonathan Gonzalez

Excerpt:

Augmented Reality is an exciting new way to develop games and apps that support the use of 3d objects in real world space. If you’ve ever played Pokemon Go then you’re familiar with what Augmented Reality (AR) is. Other popular apps have been sprouting up to take use of AR capabilities for more practical purposes such as Ikea’s catalog, pick your furniture and see how it looks in your place. Regardless of how you use AR for development there are three main resources we can use to develop for various AR capable hardware.

 

 

 

Travel to Mars and learn about the Curiosity Rover in VR  — from unimersiv.com

 

 

 

 

 

From DSC:
This application looks to be very well done and thought out! Wow!

Check out the video entitled “Interactive Ink – Enables digital handwriting — and you may also wonder whether this could be a great medium/method of having to “write things down” for better information processing in our minds, while also producing digital work for easier distribution and sharing!

Wow!  Talk about solid user experience design and interface design! Nicely done.

 

 

Below is an excerpt of the information from Bella Pietsch from anthonyBarnum Public Relations

Imagine a world where users interact with their digital devices seamlessly, and don’t suffer from lag and delayed response time. I work with MyScript, a company whose Interactive Ink tech creates that world of seamless handwritten interactivity by combining the flexibility of pen and paper with the power and productivity of digital processing.

According to a recent forecast, the global handwriting recognition market is valued at a trillion-plus dollars and is expected to grow at an almost 16 percent compound annual growth rate by 2025. To add additional context, the new affordable iPad with stylus support was just released, allowing users to work with the $99 Apple Pencil, which was previously only supported by the iPad Pro.

Check out the demo of Interactive Ink using an Apple Pencil, Microsoft Surface Pen, Samsung S Pen or Google Pixelbook Pen here.

Interactive Ink’s proficiencies are the future of writing and equating. Developed by MyScript Labs, Interactive Ink is a form of digital ink technology which allows ink editing via simple gestures and providing device reflow flexibility. Interactive Ink relies on real-time predictive handwriting recognition, driven by artificial intelligence and neural network architectures.

 

 

 

 
 

Apple Special Event. March 27, 2018.
From Lane Tech College Prep High School, Chicago.

 

 

 

From DSC:
While it was great to see more Augmented Reality (AR) apps in education and to see Apple putting more emphasis again on educational-related endeavors, I’m doubtful that the iPad is going to be able to dethrone the Chromebooks. Apple might have better results with a system that can be both a tablet device and a laptop and let students decide which device to use and when. 

 


Also see:


 

Here are the biggest announcements from Apple’s education event — from engadget.com by Chris Velazco
The new iPad was only the beginning.

 

 

Apple’s Education-Focused iPad Event Pushes Augmented Reality Further into the Classroom — from next.reality.news by Tommy Palladino

Excerpt:

At Apple’s education event in Chicago on Tuesday, augmented reality stood at the head of the class among the tech giant’s new offerings for the classroom.

The company showcased a number of ARKit-enabled apps that promise to make learning more immersive. For example, the AR mode for Froggipedia, expected to launch on March 30 for $3.99 on the App Store, will allow students to view and dissect a virtual frog’s anatomy. And a new update to the GeoGebra app brings ARKit support to math lessons.

Meanwhile, the Free Rivers app from the World Wildlife Federation enables students to explore miniature landscapes and learn about various ecosystems around the world.

In addition, as part of its Everyone Can Code program, Apple has also updated its Swift Playgrounds coding app with ARKit support, enabling students to begin learning to code via an ARKit module, according to a report from The Verge.

 

 

 

 

 

Apple’s Education Page…which covers what was announced (at least as of 3/30/18)

 

 

Comparing Apple, Google and Microsoft’s education plays — from techcrunch.com by Brian Heater

Excerpt:

[The 3/27/18] Apple event in Chicago was about more than just showing off new hardware and software in the classroom — the company was reasserting itself as a major player in education. The category has long been a lynchpin in Apple’s strategy — something that Steve Jobs held near and dear.

Any ’80s kid will tell you that Apple was a force to be reckoned with — Apple computers were mainstays in computer labs across the country. It’s always been a good fit for a company focused on serving creators, bringing that extra bit of pizzazz to the classroom. In recent years, however, there’s been a major shift. The Chromebook has become the king of the classroom, thanks in no small part to the inexpensive hardware and limited spec requirements.

Based on Google’s early positioning of the category, it appears that the Chromebook’s classroom success even managed to catch its creators off-guard. The company has since happily embraced that success — while Microsoft appears to have shifted its own approach in response to Chrome OS’s success.

Apple’s own responses have been less direct, and today’s event was a reconfirmation of the company’s commitment to the iPad as the centerpiece of its educational play. If Apple can be seen as reacting, it’s in the price of the product. Gone are the days that schools’ entire digital strategy revolved around a bunch of stationary desktops in a dusty old computer lab.

 

 

Apple Should Have Cut iPad Price Further For Schools, Say Analysts
Apple announced another affordable iPad and some cool new educational software today, but it might be too pricey to unseat Chromebooks in many classrooms.

 

 

Apple’s New Low-End iPad For Students Looks To Thwart Google, Microsoft

 

 

What educators think about Apple’s new iPad
Can a bunch of new apps make up for the high price?

 

 

Apple needs more than apps to win over educators
Apple used to be in a lot of classrooms, but are new iPads enough to woo educators?

 

 

 

 

 

 

With great tech success, comes even greater responsibility — from techcrunch.com by Ron Miller

Excerpts:

As we watch major tech platforms evolve over time, it’s clear that companies like Facebook, Apple, Google and Amazon (among others) have created businesses that are having a huge impact on humanity — sometimes positive and other times not so much.

That suggests that these platforms have to understand how people are using them and when they are trying to manipulate them or use them for nefarious purposes — or the companies themselves are. We can apply that same responsibility filter to individual technologies like artificial intelligence and indeed any advanced technologies and the impact they could possibly have on society over time.

We can be sure that Twitter’s creators never imagined a world where bots would be launched to influence an election when they created the company more than a decade ago. Over time though, it becomes crystal clear that Twitter, and indeed all large platforms, can be used for a variety of motivations, and the platforms have to react when they think there are certain parties who are using their networks to manipulate parts of the populace.

 

 

But it’s up to the companies who are developing the tech to recognize the responsibility that comes with great economic success or simply the impact of whatever they are creating could have on society.

 

 

 

 

Why the Public Overlooks and Undervalues Tech’s Power — from morningconsult.com by Joanna Piacenza
Some experts say the tech industry is rapidly nearing a day of reckoning

Excerpts:

  • 5% picked tech when asked which industry had the most power and influence, well behind the U.S. government, Wall Street and Hollywood.
  • Respondents were much more likely to say sexual harassment was a major issue in Hollywood (49%) and government (35%) than in Silicon Valley (17%).

It is difficult for Americans to escape the technology industry’s influence in everyday life. Facebook Inc. reports that more than 184 million people in the United States log on to the social network daily, or roughly 56 percent of the population. According to the Pew Research Center, nearly three-quarters (73 percent) of all Americans and 94 percent of Americans ages 18-24 use YouTube. Amazon.com Inc.’s market value is now nearly three times that of Walmart Inc.

But when asked which geographic center holds the most power and influence in America, respondents in a recent Morning Consult survey ranked the tech industry in Silicon Valley far behind politics and government in Washington, finance on Wall Street and the entertainment industry in Hollywood.

 

 

 

 

How to Set Up a VR Pilot — from campustechnology.com by Dian Schaffhauser
As Washington & Lee University has found, there is no best approach for introducing virtual reality into your classrooms — just stages of faculty commitment.

Excerpt:

The work at the IQ Center offers a model for how other institutions might want to approach their own VR experimentation. The secret to success, suggested IQ Center Coordinator David Pfaff, “is to not be afraid to develop your own stuff” — in other words, diving right in. But first, there’s dipping a toe.

The IQ Center is a collaborative workspace housed in the science building but providing services to “departments all over campus,” said Pfaff. The facilities include three labs: one loaded with high-performance workstations, another decked out for 3D visualization and a third packed with physical/mechanical equipment, including 3D printers, a laser cutter and a motion-capture system.

 

 

 

The Future of Language Learning: Augmented Reality vs Virtual Reality — from medium.com by Denis Hurley

Excerpts:

Here, I would like to stick to the challenges and opportunities presented by augmented reality and virtual reality for language learning.

While the challenge is a significant one, I am more optimistic than most that wearable AR will be available and popular soon. We don’t yet know how Snap Spectacles will evolve, and, of course, there’s always Apple.

I suspect we will see a flurry of new VR apps from language learning startups soon, especially from Duolingo and in combination with their AI chat bots. I am curious if users will quickly abandon the isolating experiences or become dedicated users.

 

 

Bose has a plan to make AR glasses — from cnet.com by David Carnoy
Best known for its speakers and headphones, the company has created a $50 million development fund to back a new AR platform that’s all about audio.

Excerpts:

“Unlike other augmented reality products and platforms, Bose AR doesn’t change what you see, but knows what you’re looking at — without an integrated lens or phone camera,” Bose said. “And rather than superimposing visual objects on the real world, Bose AR adds an audible layer of information and experiences, making every day better, easier, more meaningful, and more productive.”

The secret sauce seems to be the tiny, “wafer-thin” acoustics package developed for the platform. Bose said it represents the future of mobile micro-sound and features “jaw-dropping power and clarity.”

Bose adds the technology can “be built into headphones, eyewear, helmets and more and it allows simple head gestures, voice, or a tap on the wearable to control content.”

 

Bose is making AR glasses focused on audio, not visuals

Here are some examples Bose gave for how it might be used:

    • For travel, the Bose AR could simulate historic events at landmarks as you view them — “so voices and horses are heard charging in from your left, then passing right in front of you before riding off in the direction of their original route, fading as they go.” You could hear a statue make a famous speech when you approach it. Or get told which way to turn towards your departure gate while checking in at the airport.
    • Bose AR could translate a sign you’re reading. Or tell you the word or phrase for what you’re looking at in any language. Or explain the story behind the painting you’ve just approached.
  • With gesture controls, you could choose or change your music with simple head nods indicating yes, no, or next (Bragi headphones already do this).
  • Bose AR would add useful information based on where you look. Like the forecast when you look up or information about restaurants on the street you look down.

 

 

The 10 Best VR Apps for Classrooms Using Merge VR’s New Merge Cube — from edsurge.com

 

Google Lens arrives on iOS — from techcrunch.com by Sarah Perez

Excerpt:

On the heels of last week’s rollout on Android, Google’s  new AI-powered technology, Google Lens, is now arriving on iOS. The feature is available within the Google Photos iOS application, where it can do things like identify objects, buildings, and landmarks, and tell you more information about them, including helpful details like their phone number, address, or open hours. It can also identify things like books, paintings in museums, plants, and animals. In the case of some objects, it can also take actions.

For example, you can add an event to your calendar from a photo of a flyer or event billboard, or you can snap a photo of a business card to store the person’s phone number or address to your Contacts.

 

The eventual goal is to allow smartphone cameras to understand what it is they’re seeing across any type of photo, then helping you take action on that information, if need be – whether that’s calling a business, saving contact information, or just learning about the world on the other side of the camera.

 

 

15 Top Augmented Reality (AR) Apps Changing Education — from vudream.com by Steven Wesley

 

 

 

CNN VR App Brings News to Oculus Rift — from vrscout.com by Jonathan Nafarrete

 

 

 

 

The NEW Periodic Table of iOS Apps for AR and VR — from ictevangelist.com by Mark Anderson

 

You can download a high-quality version of the table here.

 

 

 

Lenovo is including its standalone Daydream headset in classroom VR kits starting this Spring — from 9to5google.com by Ben Schoon

 

 

 

 

Our Screenless Future Calls For Augmented Parenting — from fastcompany.com by Anya Kamenetz
How will parents manage their children’s screen time when there are no screens?

 

 

 

8 ways augmented and virtual reality are changing medicine — from israel21c.org by Abigail Klein Leichman
Israeli companies are using futuristic technologies to simplify complex surgery, manage rehab, relieve pain, soothe autistic kids and much more.

 

 

 

 

Augmented reality system lets doctors see under patients’ skin without the scalpel — from ualberta.ca by Katie Willis
New technology lets clinicians see patients’ internal anatomy displayed right on the body.

 

 

 

27 Mixed Reality (MR / AR) Influencers to Follow in 2018 — from by Mark Metry
Influencers to Follow in 2018

 

 

 

DAQRI Founder’s Passionate TED Talk on Potential Impact of Augmented Reality Gets Personal — from augmented.reality.news by Adario Strange

 

 

 

 

The Best Augmented Reality of 2017  — from next.reality.news by Tommy Palladino

Excerpt:

The augmented reality industry made great strides in 2017, but its apex is not even in sight.

In terms of software, augmented reality is approaching meaningful mainstream awareness, thanks mostly to Apple and ARKit. Meanwhile, on the hardware side, AR is very much in its infancy, with headsets mostly limited to enterprise customers or developer kits and the majority of smartphones lacking the sensors necessary to achieve much more than parlor tricks.

We now have enough specimens of AR software and hardware to compile a roster of the best efforts of the industry. Rest assured, we expect every item listed herein to be surpassed in 2018 either by their next iterations or new entries.

 

 

4 Technology Trends That Will Transform Our World in 2018 — from linkedin.com by Jay Samit

Excerpt:

3. Augmented reality goes mainstream
Before smartphones existed 10 years ago, most people would consider spending five hours daily staring at your phone as crazy. In 2018, the bent-neck trend will start to reverse itself.

The mobile game Pokémon Go has unleashed a billion-dollar demand for augmented reality entertainment, and major brands are taking notice. Thanks to the introduction of affordable augmented reality glasses, our phones will remain in our pockets and Heads Up Displays (HUD) will improve how we work, shop, and play.

HUDs, best known today as the instrument gauges that fighter pilots monitor on their visors or windshields, will become a standard in consumer eyeglasses. Imagine walking down the street in a foreign country, for example, and having all of the store signs instantly translated into English thanks to your trendy sunglasses.

AR will customize in-store experiences with mannequins that match your body type and display enough virtual inventory to rival any online site. Merchants will create AR experiences with their packaging so that demonstration videos can appear when you look at the product on the shelf or celebrity spokespeople can magically stand in the aisle to pitch the product. Virtual pop-up stores can be built to appear anywhere that crowds are gathered (in a stadium, a busy street corner, or even inside a subway). These non-brick and mortar retail locations will bring new opportunities for merchants to create engaging shopping experiences anywhere with accessible bandwidth.

Li-Fi, a new light-base wireless connection with data speeds 100 times that of Wi-Fi, will bring high-definition virtual objects into stores. With Li-Fi and AR, consumers can see limitless virtual inventory in store, at scale.

With just a wave of your hand, a car salesperson can change the model, color, and customized features of the car “sitting” on the dealership’s showroom floor. Combining real and virtual objects can enhance experiences for all out-of-home activities. Sports stadiums will be brought into the 21st century with personalized HUDs of players on the field. Imagine watching a live football game in the stadium and seeing personalized stats floating above the fantasy sports players you follow. When watching sports from home, AR has the potential to bring the excitement of life-size boxing matches into your living room. The real promise of AR is to bring people the information they need without having to ask for it.

For many, 2018 will be the start of living an augmented life.

 

 

The Next Trillion Dollar Industry? Augmented Reality with Tai Lopez & Jay Samit — from arnews.tv

 

 

Augmented Reality in 2017 — The Winners, Losers & Best Bets on 2018 — from next.reality.news by Adario Strange

Excerpt (emphasis DSC):

Smartphones vs. Glasses vs. The Future
On the upside, it’s clear that investors are still bullish about AR, particularly in contrast to VR. That’s likely because they understand something that’s fairly obvious once you spend a decent amount of time analyzing both sectors: VR, as we know it today, is best suited as an escape experience (including interactive entertainment, passive consumption of visuals, and virtual meetings) in a stationary location. On the other hand, AR is limitless in its reach as a mobile-friendly tool for interfacing with the real world through our smartphones and tablets.

Those real-world AR interactions will begin to include everything from banking transactions, to driving and walking assistance (actually, some of this is already happening). Soon, AR will provide real-time language translations with subtitles floating over someone’s head like captions during a foreign movie, but in the real world.

 

 

 

 

 

 

 

 

 

 

18 striking AI Trends to watch in 2018 – Part 1 as well as 18 striking AI Trends to watch in 2018 – Part 2 — from datahub.packtpub.com by Sugandha Lahoti

Excerpt:

Artificial Intelligence is the talk of the town. It has evolved past merely being a buzzword in 2016, to be used in a more practical manner in 2017. As 2018 rolls out, we will gradually notice AI transitioning into a necessity. We have prepared a detailed report, on what we can expect from AI in the upcoming year. So sit back, relax, and enjoy the ride through the future. (Don’t forget to wear your VR headgear! )

Here are 18 things that will happen in 2018 that are either AI driven or driving AI:

  1. Artificial General Intelligence may gain major traction in research.
  2. We will turn to AI enabled solution to solve mission-critical problems.
  3. Machine Learning adoption in business will see rapid growth.
  4. Safety, ethics, and transparency will become an integral part of AI application design conversations.
  5. Mainstream adoption of AI on mobile devices
  6. Major research on data efficient learning methods
  7. AI personal assistants will continue to get smarter
  8. Race to conquer the AI optimized hardware market will heat up further
  9. We will see closer AI integration into our everyday lives.
  10. The cryptocurrency hype will normalize and pave way for AI-powered Blockchain applications.
  11. Advancements in AI and Quantum Computing will share a symbiotic relationship18 striking AI Trends to watch in 2018 – Part 1
  12. Deep learning will continue to play a significant role in AI development progress.
  13. AI will be on both sides of the cybersecurity challenge.
  14. Augmented reality content will be brought to smartphones.
  15. Reinforcement learning will be applied to a large number of real-world situations.
  16. Robotics development will be powered by Deep Reinforcement learning and Meta-learning
  17. Rise in immersive media experiences enabled by AI.
  18. A large number of organizations will use Digital Twin.

 

 

Inside AI — from inside.com
The year 2017 has been full of interesting news about Artificial Intelligence, so to close out the year, we’re doing two special retrospective issues covering the highlights.

Excerpt:

A Reality Check For IBM’s A.I. Ambitions. MIT Tech Review.
This is a must read piece about the failures, and continued promise, of Watson. Some of the press about Watson has made IBM appear behind some of the main tech leaders, but, keep in mind that Google, Amazon, Facebook, and others don’t do the kinds of customer facing projects IBM is doing with Watson. When you look at how the tech giants are positioned, I think IBM has been vastly underestimated, given that they have the one thing few others do – large scale enterprise A.I. projects. Whether it all works today, or not, doesn’t matter. The experience and expertise they are building is a competitive advantage in a market that is very young where no other companies are doing these types of projects that will soon enough be mainstream.

The Business of Artificial Intelligence. Harvard Business Review.
This cover story for the latest edition of HBR explains why artificial intelligence is the most powerful general purpose technology to come around in a long time. It also looks into some of the key ways to think about applying A.I. at work, and how to expect the next phase of this technology to play out.

The Robot Revolution Is Coming. Just Be Patient. Bloomberg.
We keep hearing that robots and A.I. are about to make us super productive. But when? Sooner than we think, according to this.

 

 

 

An excerpt from A2Apple.com:

 

 

Alexa Wants You to Talk to Your Ads — from wired.com by Ricki Harris

Excerpt:

There are few electronic devices with which you cannot order a Domino’s pizza. When the craving hits, you can place an order via Twitter, Slack, Facebook Messenger, SMS, your tablet, your smartwatch, your smart TV, and even your app-enabled Ford. This year, the pizza monger added another ordering tool: If your home is one of the 20 million with a voice assistant, you can place a regular order through Alexa or Google Home. Just ask for a large extra-cheese within earshot, and voila—your pizza is in the works.

Amazon’s Alexa offers more than 25,000 skills—the set of actions that serve as applications for voice technology. Yet Domino’s is one of a relatively small number of brands that has seized the opportunity to enter your home by creating a skill of its own. Now that Amazon Echoes and Google Homes are in kitchens and living rooms across the country, they open a window into user behavior that marketers previously only dreamt of. But brands’ efforts to engage consumers directly via voice have been scattershot. The list of those that have tried is sparse: some banks; a couple of fast food chains; a few beauty companies; retailers here and there. Building a marketing plan for Alexa has been a risky venture. That’s because, when it comes to our virtual assistants, no one knows what the *&^& is going on.

But if 2017 was the year that Alexa hit the mainstream, 2018 will be the year that advertisers begin to take her seriously by investing time and money in figuring out how to make use of her.

 

 

 

8 emerging AI jobs for IT pros — from enterprisersproject.com by Kevin Casey
What IT jobs will be hot in the age of AI? Take a sneak peek at roles likely to be in demand

Excerpt:

If you’re watching the impact of artificial intelligence on the IT organization, your interest probably starts with your own job. Can robots do what you do? But more importantly, you want to skate where the puck is headed. What emerging IT roles will AI create? We talked to AI and IT career experts to get a look at some emerging roles that will be valuable in the age of AI.

 

 

 

Getting Intelligent About Artificial Intelligence: 6 Ways Executives Can Start — from forbes.comby Davia Temin

Excerpt:

This past June, Fortune Magazine asked all the CEOs of the Fortune 500 what they believed the biggest challenge facing their companies was. Their biggest concern for 2017: “The rapid pace of technological change” said 73% of those polled, up from 64% in 2016. Cyber security came in only a far second, at 61%, even after all the mega hacks of the past year.

So, what does “technological change” entail? For almost all Fortune 500 CEOs, it means, in part, artificial intelligence. And, as we wrote in our piece yesterday on Forbes.com, “Forget The Hype: What Every Business Leader Needs To Know About Artificial Intelligence Now,”  AI is on the lips of almost every global CEO and Board of Directors.

But apart from the Big 8 technology companies – Google, Facebook, Microsoft, Amazon, IBM, Baidu, Tencent, and Alibaba – business leaders, especially of earlier generations, may feel they don’t know enough about AI to make informed decisions.

 

 

 

Artificial intelligence is helping astronomers discover new planets — from wired.co.uk
AI could help us discover planet nine, dark matter and more gravitational waves

Excerpt:

For the first time, artificial intelligence has been used to discover two new exoplanets. One of the discoveries, made by Nasa’s Kepler mission, brings the Kepler-90 solar system to a total of 8 planets – the first solar system found with the same number as our own.

 

 

 

 

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