Augmented reality glasses could replace staff training — from stuff.co.nz by Madison Reidy

Excerpt (emphasis DSC):

In five years, anyone could put on a pair of augmented reality glasses and know how to work a factory, an augmented reality company claims.

Los Angeles based company Daqri International recently released its ‘smart glasses’ for factory floor staff.

Daqri general manager Paul Sweeney said that when the technology became mainstream, it would get rid of engineering education.

“In the next five years or so we will probably not have classroom training, they will just have training on their head, on the job.”

Auckland based Fisher & Paykel Production Machinery (PML) has taken to the trend and added augmented reality tasks to its factory’s maintenance system.

PML industry 4.0 technology manager John West said it made its unskilled factory floor workers “instant experts”.

 

 

 

 

 

New Google Earth has exciting features for teachers — from thejournal.com by Richard Chang

Excerpt:

Google has recently released a brand new version of Google Earth for both Chrome and Android. This new version has come with a slew of nifty features teachers can use for educational purposes with students in class. Following is a quick overview of the most fascinating features…

 

 

 

 

 

 

From DSC:
After seeing the postings below, it made me wonder:

  • Will Starbucks, Apple Stores, etc. be “learning hubs” of the future?
    i.e., places that aren’t really what we think of as a school, college, or university, but where people can go to learn something with others in the same physical space; such locations will likely tie into online or blended-based means of learning as well.

“Today at Apple” bringing new experiences to every Apple Store

Excerpt:

Cupertino, California — Apple today announced plans to launch dozens of new educational sessions next month in all 495 Apple stores ranging in topics from photo and video to music, coding, art and design and more. The hands-on sessions, collectively called “Today at Apple,” will be led by highly-trained team members, and in select cities world-class artists, photographers and musicians, teaching sessions from basics and how-to lessons to professional-level programs.

Apple will also offer special programs for families and educators. Teachers can come together for Teacher Tuesday to learn new ways to incorporate technology into their classrooms, or aspiring coders of all ages can learn how to code in Swift, Apple’s programming language for iOS and Mac apps. Families can join weekend Kids Hour sessions ranging from music making to coding with robots. Small business owners can engage with global and local entrepreneurs in the new Business Circuits program.

We’re creating a modern-day town square, where everyone is welcome in a space where the best of Apple comes together to connect with one another, discover a new passion, or take their skill to the next level.

Apple wants kids to hang out at Apple stores — from qz.com by Mike Murphy

Excerpt:

If you’ve just gotten out of school for the day and want to hang out with your friends before you head home, where would you go? In the US, there’s a near-infinite selection of chain restaurants, coffee shops, diners, bookstores, movie theaters, and comic book stores to choose from. But Angela Ahrendts, Apple’s head of retail, wants the answer to be an Apple store.

Apple is in the process of revamping the look and feel of its retail outlets across the world, and to highlight some of the recent changes (including rebranding the “Genius Bar” to the “Genius Grove” and adding foliage everywhere), Ahrendts gave an interview to CBS This Morning, this morning. Ahrendts told CBS that she will see her work as a success when Generation Z, the catchall term for the generation behind the equally amorphous Millennials, decides of their own volition to hang out at Apple stores. As CBS reported…

 

From DSC:
I haven’t tried this app myself, but I was intrigued by the concept behind it. Machine learning/deep learning is very much at play here, as the app can recognize a particular problem and then present some potential assistance/answers to you. “Take a photo. Get instant help.”

 



 

Description
Take a PHOTO of your homework question and get explanations, videos, and step-by-step help instantly. Supports Math, Science, History, English, Econ and more. Completely free, NO in-app purchases. “This app is a lifesaver”

  • Fast – Take a photo, get instant results, no waiting
  • Explainers – Teaches you exactly what you need to learn
  • Videos – The best Youtube videos for your question
  • Powerful – Better than Google for homework help
  • Free – Free to use and always will be

~~ How it works ~~
Socratic is a homework app that combines cutting-edge Artificial Intelligence (AI) with amazing learning content to make learning on your phone easy.

Take a picture of a homework question and our AI instantly figures out which concepts you need to learn in order to answer it, and shows you simple, high-quality content designed to make learning easy.

Socratic’s AI combines cutting-edge computer vision technologies, which read questions from images, with machine learning classifiers built using millions of sample homework questions, to accurately predict which concepts will help you solve your question.

Socratic’s team of educators is creating highly-visual, jargon-free content to teach every important high school curriculum concept, and is curating the best online videos from sources like Khan Academy, Crash Course, and others.

Together, the Socratic app represents a huge improvement in how students learn on the Internet.

 



 

From DSC:
Again, this is the type of service that I could see the New Amazon.com of Higher Education featuring in their courses and/or microlearning-based offerings.

Also see:

.

  • Q&A: Artificial Intelligence Expert Shares His Vision of the Future of Education — edtechmagazine.com from by Amy Burroughs
    Artificial intelligence expert Joseph Qualls believes AI can solve some of the biggest challenges facing higher education — and the change is already underway.

    Excerpts:

    EDTECH: What AI applications might we see in higher education?

    QUALLS: You are going to see a massive change in education from K–12 to the university. The thought of having large universities and large faculties teaching students is probably going to go away — not in the short-term, but in the long-term. You will have a student interact with an AI system that will understand him or her and provide an educational path for that particular student. Once you have a personalized education system, education will become much faster and more enriching. You may have a student who can do calculus in the sixth grade because AI realized he had a mathematical sense. That personalized education is going to change everything.

 



 

 

 

What’s New for Video and Audio (April 2017) | Adobe Creative Cloud

 

 

 

Adobe Creative Cloud Propels Video Forward at NAB 2017 — from news.adobe.com
Latest Release Features New Capabilities in AI, VR, Motion Graphics, Live Animation and Audio

Excerpt:

SAN JOSE, Calif.–(BUSINESS WIRE)–Ahead of the National Association of Broadcasting (NAB) conference, Adobe (Nasdaq:ADBE) today announced a major update for video in Adobe Creative Cloud to help filmmakers and video producers collaborate and streamline video workflows. The Creative Cloud release, available today, delivers new features for graphics and titling, animation, polishing audio and sharing assets; support for the latest video formats, such as HDR, VR and 4K; new integrations with Adobe Stock; and advanced artificial intelligence capabilities powered by Adobe Sensei. Announced at Adobe Summit 2017, Adobe Experience Cloud also allows brands to deliver connected video experiences across any screen at massive scale, while analyzing performance and monetizing ads.

Technology advancements and exploding consumer demand for impactful and personalized content require video producers to create, deliver and monetize their video assets faster than ever before. From the largest studio to next generation YouTubers, a scalable, end-to-end solution is required to create, collaborate and streamline video workflows with robust analytics and advertising tools to optimize content and drive more value.

 

 

Adobe Makes Big Leaps in Video, Just in Time for NAB — from blogs.adobe.com

Excerpt:

Next week, thousands of broadcasters, video producers and digital content lovers will gather for the National Association of Broadcasters (NAB) annual conference. Just in time for the event, Adobe is unveiling big updates to our video tools for graphics and titling, animation, and sharing assets; support for the latest formats including HDR, VR and 4K; lots of improvements to video workflows; and more power from Adobe Sensei, our artificial intelligence technology. It’s all part of a major Adobe CC product update available today.

“The newest Creative Cloud video release integrates the advanced science of Adobe Sensei to make common tasks faster and easier. All video producers – whether they’re part of the major media companies or up and coming YouTubers – can now bring their creative vision to life without having to be motion graphics or audio experts,” says Steven Warner, vice president of digital media at Adobe.

 

 

 

These are the latest features in After Effects CC 2017, available now — from provideocoalition.com by Mark Christiansen
Get up to date and up to speed with these additions & changes

[For a detailed overview, check back during NAB when the course After Effects CC 2017: New Features from LinkedIn Learning (otherwise known as Lynda.com) will be updated with everything that’s brand new as of today. This course will feature the examples depicted here in step-by-step detail.]

 

 

Adobe updates Premiere Pro CC for April 2017 — from provideocoalition.com by Scott Simmons
And instead of waiting months for the new CC versions they should be available soon, as in probably today

 

 

 

After Effects NAB 2017 Update — from provideocoalition.com by Chris and Trish Meyer
How to play nice(r) with Premiere Pro editors, as well as other updates

 

 



 Also see:



 

 

 

From DSC:
In terms of learning, having to be in the same physical place as others continues to not be a requirement nearly as much as it used to be. But I’m not just talking about online learning here. I’m talking about a new type of learning environment that involves both hardware and software to facilitate collaboration (and it was designed that way from day 1). These new types of setups can provide us with new opportunities and affordances that we should begin experimenting with immediately.

Check out the following products — all of which allow a person to contribute to a discussion or conversation from anywhere they can get Internet access:

When you go to those sites, you will see words and phrase such as:

  • Visual collaboration software
  • Virtual workspace
  • Develop
  • Share
  • Inspire
  • Design
  • Global teams
  • A visual collaboration solution that links locations, teams, content, and devices in an immersive, shared workspace
  • Teamwork
  • Create and brainstorm with others
  • Digital workplace platform
  • Eliminate the distance between in-office and remote employees
  • Jumpstart spontaneous brainstorms and working sessions

So using these types of software and hardware setups, I can contribute regardless of where I’m located. Remote learning — from anywhere in the world — being combined with our face-to-face based classrooms.

Also, the push for Active Learning Classrooms (ALCs) continues across higher education. Such hands-on, project-learning based, student-centered approaches fit extremely well with the collaboration setups mentioned above.

Then, there’s the insight from Simon Dudley in this article:

“…video conferencing is increasingly an application within in a larger workflow…”

Lastly, if colleges and universities don’t have the funds to maintain their physical plants, look for higher education to move increasingly online — and these types of solutions could play a significant role in that environment. Plus, for working adults who need to reinvent themselves, this is an extremely efficient means of picking up some new skills and competencies.

So the growth of these types of setups — where the software and hardware work together to support worldwide collaboration — will likely create a powerful, new, emerging piece of our learning ecosystems.

 



 

 

 

 

 

 

 

 

 

 



 

Remote learning — from anywhere in the world — being combined with our face-to-face based classrooms.

 



 

 

From DSC:
As our population gets older, providing the types of devices (as listed below) to employees would create WIN-WIN situations for all involved — employees, employers, and the aging parents or loved ones. Doing so could:

  • Reduce time away from work — i.e., less travel, less overnights, etc.
  • Reduce stress and ease the employees’ minds — i.e., have the peace of mind that one’s parent(s) is (are) doing ok
  • Allow some mobility around the apartment, home, or nursing home to see that everything is ok
  • Allow for some limited conversations with employees and their parents if the parents needed something

 

http://www.doublerobotics.com/

 

 


http://anybots.com/

 

http://www.mantarobot.com/

 

http://www.vgocom.com/

 

 

 

https://www.suitabletech.com/beam/

 

 

 

 

 

Lifeliqe Piloting Mixed Reality on Microsoft HoloLens for Grade 6-12 Classrooms — from thejournal.com by Richard Chang

Excerpt:

Using interactive 3D models and lesson plans from its app, Lifeliqe (pronounced “life like”) is now delivering educational content on two major immersive hardware platforms (Microsoft HoloLens and HTC Vive) as well as software platforms (Windows and iOS).

Students and teachers at Renton Prep Christian School in Washington state and Castro Valley Unified College in California participated in the pilot and were the first ever to try out Lifeliqe’s educational content on HoloLens during a science lesson (see video).

 

“The excitement we witnessed during the pilot shows us the great potential mixed reality has in sparking lightbulb moments.”

 

Lifeliqe is introducing pilots of mixed reality applications on Microsoft HoloLens — from lifeliqe.com

Excerpt:

Lifeliqe is thrilled to start piloting mixed reality educational scenarios for Microsoft HoloLens in grade 6-12 classrooms! The first two schools we are working with are Renton Prep in Seattle, WA and Castro Valley Unified College, CA. The students and teachers there were the first ever to try out Lifeliqe’s educational content on HoloLens during a Science lesson.

 

 

 

 

From DSC:
After reviewing the article and video (below), it will be interesting to see how machine-to-machine (M2M) communications will be used in combination with augmented reality — and perhaps with virtual reality and mixed reality as well. That is, get to within a certain range of an object, and something automatically happens on your mobile device or your head mounted device. Perhaps that’s the sort of thing Apple is building into their next smart phone. It would sure open up some interesting learning and entertainment-related experiences — as such new affordances could help foster anticipation and curiosity, while grabbing someone’s attention.

This type of thing could easily become a piece of the future of art and creativity.


 

Mini-Mirages Emerge in an Augmented Reality Art Exhibition — from creators.vice.com by Nathaniel Ainley
Adrien M and Claire B’s latest series of installations basically looks like Harry Potter magic come to life.

Excerpt:

Even in its early beta stages, the new live exhibition from digital artists Adrien M and Claire B will have you rubbing your eyes in disbelief. Throughout their Mirages & Miracles display, the artist duo uses wondrous applications of augmented reality to create an orchestra of new installations, both small and large. Much like their live dance performance work at BAM, the new bundle merges the digital with the material, blurring the lines between what is real and what is fake. The multi-pronged ensemble uses augmented drawings, holographic illusions, virtual-reality headsets, and large-scale projections to create a number of unbelievable scenarios “that take root in both the mirage and the miracle,” according to the duo.

 

 

Mirages & miracles, premier aperçu… from Adrien M & Claire B on Vimeo.

 

 

 
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