What happens when sixth sense meets an iPad?– from labnol.org

Excerpt:
Zach King, a film student from LA, has created this neat video where the iPad screen is projected in the form of a hologram and users can interact with the various apps using natural hand gestures. Futuristic but not impossible.

 

ipad hologram

 

From DSC:
What a creative way to help people visualize your concept and to help bring your vision to a format that others can understand and work with! Great work on the digital video editing Zach!

 

 

Mike Matas: A next-generation digital book (filmed March 2011)


TED: Mike Matas -- Next Generation Digital Book - filmed March 2011

 

About this talk
Software developer Mike Matas demos the first full-length interactive book for the iPad — with clever, swipeable video and graphics and some very cool data visualizations to play with. The book is “Our Choice,” Al Gore’s sequel to “An Inconvenient Truth.”

About Mike Matas
While at Apple, Mike Matas helped write the user interface for the iPhone and iPad. Now with Push Pop Press, he’s helping to rewrite the electronic book.

 

AP Interactive visualizes a future of stories that reach beyond text — from niemanlab.org

Excerpt:

Data visualization is “going through a kind of renaissance in journalism,” said Shazna Nessa, director of Interactive for the AP. What’s really behind the news collective’s uptick in graphics, she told me, is a kind of evolutionary change in journalism — one that’s reflected in the Interactive unit itself. Once a repository of charts and maps, the department is now creating what Nessa described as “comprehensive interactive stories,” and we can expect to see a lot more of them.

 

Millions of TV’s (as completely converged/Internet-connected devices) = millions of learners?!?

From DSC:

The other day, I created/posted the top graphic below. Take the concepts below — hook them up to engines that use cloud-based learner profiles — and you have some serious potential for powerful, global, ubiquitous learning! A touch-sensitive panel might be interesting here as well.

Come to think of it, add social networking, videoconferencing, and web-based collaboration tools — the power to learn would be quite impressive.  Multimedia to the nth degree.

Then add to that online marketplaces for teaching and learning — where you can be both a teacher and a learner at the same time — hmmm…

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From DSC:
Then today, I saw Cisco’s piece on their Videoscape product line! Check it out!

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Math that moves -- the use of the iPad in K-12 -- from the New York Times

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From DSC:
I post this here — with higher ed included in the tags/categories — because if the trend within K-12 continues (i.e. that of using such technologies as the iPad, digital textbooks, mobile learning devices, etc.), students’ expectations WILL be impacted. When they hit our doorsteps, they will come with their heightened sets of expectations. The question is, will we in higher ed be ready for them?

UMC packs 3-D visuals into cutting-edge research lab — from grandforksherald.com by Ryan Johnson

$145,000 virtual immersion lab creates realistic 3-D simulations
Think virtual reality, only more realistic. Add to that cutting edge-technology and the ability to interact with and walk around 3-D holograms and you get the newest addition to the University of Minnesota-Crookston, complete with special effects impressive enough to put the 2009 blockbuster film “Avatar” to shame

— Dr. Adel Ali from grandforksherald.com

Tagged with:  

Inside the new world of molecular animation — from sentient developments

Inside the new world of molecular animation

Tagged with:  

Job Vacancy – Mobile Programmer (Closing 26 October 2010) — from HITLab New Zealand News

Research Associate – Mobile Programmer
HIT Lab NZ is looking for a Mobile Programmer (Fixed-term until April 2011)

An exciting opportunity has now opened up in the HIT Lab NZ for a Research Associate to work on improving and extending our current software platform. The successful candidate will work in collaboration with the current HIT Lab Team and receive access to different advanced technology currently developed at the HIT Lab NZ.

To be successful in this role you will need to be able to take responsibility for:

  • Enhancing the 3D graphics engine with new functionalities
  • Integrating other commercial and open source 3D graphics engines into the mobile AR framework
  • Developing specific features for the architecture/urban planning area,
  • Developing specific features for the cultural heritage/tourism area,
  • Integrating new multimedia functionalities to the platform (audio, 3D audio, video, etc).

Ideally, our successful candidate will have:

  • Strong knowledge of Computer Graphics, Visualization, Mobile architecture & programming
  • Robust software engineering and software architecture understanding
  • Strong maths (3D Algebra), problem solving and analytical skills
  • Excellent Java programming skills
  • Proficiency in Computer Graphics Programming (OpenGL)
  • Experience with Android and Mobile Programming
  • Familiarity of OpenGL ES will be a plus
  • Familiarity with 3D graphics engines
  • Ability to work in a small team environment
  • Excellent communication skills

‘Action!’ Student-generated video web site teaches visual communications skills — from The Journal by Denise Harrison

Teachers have free access to virtual field trips and other digital educational resources through Meet Me at the Corner, a repository of educational videos that’s moderated to ensure relevance and educational value. It also helps train kids to produce their own video podcasts and create documentaries they can share with their peers around the world.

We use Lynda.com and the feedback has been excellent. Back in 1997, I took a 1-day seminar from Lynda Weinman out at SFSU’s Multimedia Studies Program. I learned more from her in a few hours then I have in many courses. She knows how to make things very understandable…and she’s a great teacher. If she doesn’t know the topic, she selects people who know how to explain that topic in easy-to-understand terms.

So when I saw this item — Connect@NMC: Panel Discussion Led By Laurie Burruss of Lynda.com – Implementing Lynda.com Campus-Wide — I felt that I should pass it along.

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Leveraging digital media across the higher education campus
Phil Ice, Ed.D., Dir. of Course Design, R&D, American Public University System
Sebastian Diaz, Ph.D., J.D., Assoc.Professor, Technology, Learning and Culture, West Virginia University
Ellen Wagner, Ph.D., Executive Director, WCET

Note: This webinar from earlier today was sponsored by Adobe. This is the white paper from that webinar, which contains the below excerpts:

The Multimedia Landscape in Higher Education
In higher education, the effective integration of rich multimedia assets and platforms (and the requisite design and development skills demanded for their effective use) has become an expectation from schools of design, art, and communications. Engineering and journalism programs have recognized that as technology transforms industries, students with design and development proficiencies are in high demand. The obvious value of improving analytical and digital communications for teachers is now being addressed through initiatives such as the i3 Fund. Relatively less attention has typically been given to the integration and use of multimedia in other disciplines.

Emerging New Media Literacy in Academia
This paper has thus far explored the implications that collaborative, creative software solutions have on how we evaluate academic work. Just as importantly, one needs to consider the changing nature of how we communicate that work within the Academy. As the prices for video cameras continue to fall, the expectations for manifesting our work in new media formats will continue to rise. Given the availability of software such as Adobe Premiere Pro, we are finding that it is increasingly quite reasonable to expect that students possess the tools and skills necessary to produce representations of their work in dynamic visual formats, as is evidenced by www.YouTube.com. Although for a while it was believed that YouTube was an online version of America’s Favorite Home Videos, it is dangerous to assume that this phenomenon is merely a fad among the younger generation. Today’s YouTube is a marketing machine used by commercial and nonprofit entities alike, an online school and a news portal as well. YouTube serves as an accurate indicator of how newer generations will express themselves personally, artistically, and academically through what is commonly referred to as new media literacy.

Conclusion
Members of the Academy should anticipate that in the future conventionally printed papers will be replaced by much more dynamic multimedia representations of academic work. This applies not only to student assignments, examinations, and theses; it also applies to faculty work. Even as we begin to struggle with the fundamental shift from paper-based publication of work to electronic formats on the Internet, we also need to anticipate that in the near future, this research will take on new media formats. To help our faculty prepare for these changes, academic institutions must develop formal and informal faculty development initiatives to address the changes. In anticipation of these changes, it is imperative that academic departments and colleges begin to embrace technologies like Adobe Creative Suite such that we continue to develop our own intellectual capital as well as that of our respective institutions and the Academy.

From DSC:
I appreciated this well-done webinar. I also appreciate the work Adobe has done in the past and is currently doing.

I must say though, I struggle with how much we can load onto 1 person’s plate — i.e. the faculty member. We need a more team-oriented approach I think…as the bar continues to get higher and higher…and 1 person just can’t do it all anymore.

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Daniel Christian -- higher ed needs to move towards the use of team-created and delivered content

 
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