The Coming Age of the Teacherpreneur — from edweek.org by Barnett Berry & the TeacherSolutions 2030 Team
In an excerpt from a forthcoming book on the future of education, a group of accomplished educators envisions new roles for teacher leaders.

Excerpt:

Ultimately, teacherpreneurship is about propagating a new culture of innovation and creativity in a sector of education that has been woefully lacking in one. Most importantly, teacherpreneurship is not promoting a free-market vision for the profit of a few—but rather how our society can invest substantially in teachers who can expertly serve millions of children and families who are not in the position to choose a better school somewhere else or find the most erudite online teacher anytime, anywhere. Teacherpreneurship is all about the public good, not private gain.

The Coming Golden Age of Open Educational Simulations — from Mike Caulfield

From DSC:
Thanks Mike for sharing this information, these lessons and reflections. Although your posting stopped me in my tracks, it was good to reflect upon. It made me wonder about such things as…

  • If we could get a billion from the fortunes that Gates, Buffett, and other billionaires are donating, could we create open learning objects/courses and make them available worldwide? Or would that not work?
  • Were you all ahead of your time?
  • Where does this leave us? That is, is it a wise goal to create interactive, professionally-done, engaging, multimedia-based applications? If so, under what conditions?
  • If we pursue this goal, who and how should we do it?
  • If open source models are followed, should we move towards the use of consortiums to create the learning objects? i.e. to spread out the development costs?
  • What would you say to instructional designers if they are following similar endeavors/efforts? How can one know all of the context that speaks to each individual taking the course?
  • Will “The Reusability Paradox” be a show-stopper for us?
  • What should our strategy and vision be?
  • Or did I miss the whole point here?!

The 2011 NMC Summer Conference includes four themes:

Threads in these themes include, but are not limited to, the following:

  • Emerging uses of mobile devices and applications in any context
  • Highly innovative, successful applications of learning analytics or visual data analysis
  • Uses of augmented reality, geolocation, and gesture-based computing
  • Discipline-specific applications for emerging technologies
  • Challenges and trends in educational technology
  • Projects that employ the Horizon Report or Navigator in any capacity

.

  • Challenge-based learning
  • Game-based learning
  • Digital storytelling as a learning strategy
  • Immersive learning environments
  • Open content resources and strategies
  • New media research and scholarship
  • Challenges and trends in new media and learning

.

  • Fostering/Supporting/budgeting for innovation
  • Supporting new media scholarship
  • Collaboration as a strategy
  • Learning space design, in all senses of the words
  • Use, creation, and management of open content
  • Experiment and experience; gallery as lab, lab as gallery
  • Challenges and trends related to managing an educational enterprise

.

  • Designing for mobile devices in any context
  • Social networking — designing, monitoring, maximizing social tools
  • Experience design
  • Creating augmented reality
  • Creating the next generation of electronic books
  • Optimizing digital workflows
  • Strategies for staying current with new media tools

From DSC:
Below are some notes and reflections after reading Visions 2020.2:  Student Views on Transforming Education and Training Through Advanced Technologies — by the U.S. Department of Commerce, U.S. Department of Education, and NetDay

Basic Themes

  • Digital Devices
  • Access to Computers and the Internet
  • Intelligent Tutor/Helper
  • Ways to Learn and Complete School Work Using Technology

Several recurring words jumped off the page at me, including:

  • Voice activation
  • A rugged, mobile, lightweight, all-convergent communications and entertainment device
  • Online classes
  • Interactive textbooks
  • Educational games
  • 3D virtual history enactments — take me there / time machine
  • Intelligent tutors
  • Wireless
  • 24x7x365 access
  • Easy to use
  • Digital platforms for collaborating and working with others on schoolwork/homework
  • Personalized, optimized learning for each student
  • Immersive environments
  • Augmented reality
  • Interactive
  • Multimedia
  • Virtual
  • Simulations
  • Digital diagnostics (i.e. analytics)
  • Wireless videoconferencing

Here are some quotes:

Math and reading were often cited specifically as subjects that might benefit from the use of learning technologies. (p. 5)

No concept drew greater interest from the student responders than some sort of an intelligent tutor/helper. Math was the most often mentioned subject for which tutoring help was needed. Many students desired such a tutor or helper for use in school and at home. (p. 17)

…tools, tutors, and other specialists to make it possible to continuously adjust the pace, nature and style of the learning process. (p.27)

So many automated processes have been built in for them: inquiry style, learning style, personalized activity selection, multimedia preferences, physical requirements, and favorite hardware devices. If the student is in research mode, natural dialogue inquiry and social filtering tools configure a working environment for asking questions and validating hypotheses. If students like rich multimedia and are working in astronomy, they automatically are connected to the Sky Server which accesses all the telescopic pictures of the stars, introduces an on-line expert talking about the individual constellations, and pulls up a chatting environment with other students who are looking at the same environment. (p.28)

— Randy Hinrichs | Research Manager for Learning Science and Technology | Microsoft Research Group

From DSC:
As I was thinking about the section on the intelligent tutor/helper…I thought, “You know…this isn’t just for educators. Pastors and youth group leaders out there should take note of what students were asking for here.”

  • Help, I need somebody
  • Help me with ____
  • Many students expressed interest in an “answer machine,” through which a student could pose a specific question and the machine would respond with an answer. <– I thought of online, Christian-based mentors here, available 24x7x365 to help folks along with their spiritual journeys


5 things Netflix streaming can teach higher ed — by Joshua Kim

1. Replace Yourself:
Where can we replace ourselves in higher ed, before someone else does it for us?

2. Service Tomorrow:
Do we have a good idea how education will be constructed, delivered and consumed in the future?

3. Experience, Not Technology:
How can we in higher ed focus on the experience of learning, as opposed to the delivery mechanism?

4. Be Fearless:
How can we be more fearless in higher ed, and be willing to take risks for our students?

5. Design For Your Customer:
Are we in higher ed offering enough choices for how our students’ want to consume and participate in learning?


From DSC:
I love the quote at the end…“Chance favors the connected mind.”

.

.

.

Originally saw this at the Engaged Learning blog

Surviving the Future

From biotech visionaries growing new body parts, to in vitro meat, from a global sensor web that monitors the health of the earth’s biosphere, to a massive effort to reverse-engineer the human brain, Surviving the Future takes a disquieting and astonishing look at some of science’s most radical new technologies.

The film also takes a hard look at the ‘new normal’ of the climate crisis, as we balance our desire to be environmentally responsible—to ‘do the right thing’—and still participate in the consumer economy that is, for better or worse, the basis of our society.

Surviving the future is an unsettling glimpse into the human psyche right now, as our culture staggers between a fervent belief in futuristic utopian technologies on the one hand, and dreams of apocalyptic planetary payback on the other.

Thought provoking and visually stunning, Surviving the Future looks at the stark and extreme choices facing our species as we prepare ourselves for the most challenging and consequential period in our history.

From DSC:
These are some of the things I was alluding to in my post here…I’d be more comfortable with many of these things if the state of the heart were in better condition.

Learn IT in 5

Microsoft’s visionary heads out the door — from CNN.com

Also see:

Bill Gates’s successor at Microsoft to retire — Reuters.com
“Ozzie leaving highlights that Microsoft has been kind of lost in the woods ever since Bill Gates left,” said Toan Tran, an analyst at Morningstar. “They let Google solve search, they let Apple figure out smartphones, and Apple is in the process of figuring out non-Windows PC devices with the iPad.”
Tagged with:  

EDUCAUSE 2010 Day 2: Hamel, Gates, lecture capture, and tough publishers — from InsideHigherEd.com by Joshua Kim

From DSC:
Especially of interest here to me was the item about TechSmith and Sonic Foundry…veerrry interesting. Also, administrators, deans, and department chairpersons NEED to hear Hamel’s presentation/thoughts. To me, it held some of the most lasting value from any presentation that was offered online yesterday.

Gary emphasized the need for us to keep reinventing ourselves — and I would add, given the pace of change, this is just as true of each of us as individuals as our collective organizations.  He noted the accelerating pace of change, that knowledge itself is changing…and that most organizations today were never built to handle this kind of change. He stressed the need to be more nimble.

The web:

  • Dematerializes
  • Disintegrates
  • Disintermedites
  • Democratizes

Too often organizational change is episodic, convulsive — reacting to a time of crisis. (From DSC: Read…when the organization has been broadsided.)

We are broadsided not because we couldn’t see things coming down the pike, but because those things were not pallatable to us….hmmm…sounds of online learning and web-based collaboration are ringing in my ears…

Try to imagine the unimaginable.




While looking at the video for Sonos Controller for the iPad, I wondered…what if we could replace the selection below — i.e. the word music with the words “educational providers” — and then control which room received which signal/content?

Wow…talk about a home dedicated to learning!   🙂

.


YouMedia: A new vision for learning — from dmlcentral.net by Akili Lee
.
YouMedia: A New Vision for Learning  Blog Image

.

In July 2009, YouMedia launched as an ambitious attempt to re-imagine the library as a more relevant learning resource for today’s teens. Understanding that the landscape has changed how teens learn, socialize and self-identify, how do we remix the public library experience so it can truly engage teens in a way that supports its core mission? A partnership between the Chicago Public Library and the Digital Youth Network, YouMedia took on this task through the creation of a unique 21st century physical learning space and an innovative online space to connect learners 24/7. The 5,500-square-foot space is open seven days a week to any Chicago teen, where they have access to more than 100 laptops and desktop machines, professional grade cameras and software, and a full music studio all at no cost.

From the “About Us” page at YouMedia:

alt text

YOUmedia is an innovative, 21st century teen learning space housed at the Chicago Public Library’s downtown Harold Washington Library Center. YOUmedia was created to connect young adults, books, media, mentors, and institutions throughout the city of Chicago in one dynamic space designed to inspire collaboration and creativity.

High school age teens engaging with YOUmedia can access thousands of books, over 100 laptop and desktop computers, and a variety of media creation tools and software, all of which allow them to stretch their imaginations and their digital media skills. By working both in teams and individually, teens have an opportunity to engage in projects that promote critical thinking, creativity, and skill-building.

More here…

Campus technology leaders: Before and after — from InsideHigherEd.com by Joshua Kim

Before After
Implements Strategic Vision Develops Strategic Vision
Reports to a Top Academic Official Is a Top Academic Official
Background in Technology Background in Education or Libraries
Focus is on Systems and Technology Focus is on Learning
Supports Faculty Teaching Enables Active Learning
Manages Local Technology Infrastructure Manages Cloud Based Technology Infrastructure
Manages Enterprise Systems Manages Integration of Enterprise with Consumer Systems
Technical and Managerial Intelligence Social and Emotional Intelligence
Has To Do More with Less Has To Do More with Even Less
Focus is on Implementation Focus is on Implementation and Experimentation
Presides Over Expensive Services Key Driver of New Revenues and Increased Productivity
Manages Technology Infrastructure Evangelizes Potential of Technology for Educational Transformation

.
From DSC:
This caught my eye because I am a firm believer that all decision-making boards at each and every college and university (across the entire world) must now have a visionary, informed technology leader on them — as such technologists will be able to provide important strategic direction to their organizations. It’s not just about keeping the systems running anymore (which is a tough enough job by the way) — it’s also about setting strategic direction and using technology to increase the number of students one can assist/develop (while aiming to decrease the price of such offerings).


© 2024 | Daniel Christian