drund.com
Also see:

  • Drund gives devs & users all-in-one tool for connected devices — from Mashable.com
    Dev shop Azork launched Monday Drund, a broad, agnostic development and management platform for apps across all connected devices and browsers.

    The platform also has an aspect for users, allowing them to “manage their online life from any Internet connected device,” according to a release.

    Cross-platform development, especially in the mobile sector, is something of a rare and difficult promise to make. Developing not only for the two most popular mobile OSes but also for desktops and web browsers is a time- and resource-consuming consuming proposition; but leaning on “all-in-one” dev tools can sometimes lead to messy results and spaghetti code.

    Drund makes the promise of “single platform development,” saying that devs can create each app just once and deploy it to any web or mobile browser — including IE, FireFox, Chrome, Safari, and all the mobile browsers, too.

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New technologies introduced at the DEMO Spring 2011 Event
Promising new products and prototypes of 2011 that have never been seen before. These are real products that are ready for market.

February 28:

Consumer Technologies

  • AboutOne.com from AboutOne, LLC
  • ecoATM from ecoATM
  • flyRuby.com from flyRuby.com
  • Manilla from Manilla
  • MindWave BrainCubed Education Bundle from NeuroSky
  • PhotoRocket from PhotoRocket
  • Primadesk from Primadesk, Inc.
  • SocialEyes from SocialEyes
  • Cyclic Variations in Altitude Conditioning™ from CVAC Systems, Inc.
  • ICaR Expert Systems from ICaR Systems (Alpha Pitch)
  • KloudDock from InfiniWing, Inc. (Alpha Pitch)
  • Qffers App from Dvmmy (Alpha Pitch)

Enterprise Technologies

  • DataRoket from DataRoket, Inc.
  • GageIn from GageIn, Inc.
  • Swivel from FaceCake Marketing Technologies
  • VIOLIN Platform from EMBRIA Technologies
  • Workface from Workface, Inc.
  • The Webcam Social Shopper from Zugara
  • Outline.com from Outline.com (Alpha Pitch)

Cloud Technologies

  • ApSynth from ApSynth
  • Cloud9 IDE from Ajax
  • Defensio for Facebook from Websense
  • EPflow from EyePredict
  • Kuggaa from Kuggaa
  • Nimble from Nimble
  • Stratosphere from V3
  • VECTOR™ from HBMG, Inc.

MARCH 1

Social and Media Technologies

  • eLive from eLive Entertainment
  • FetchFans.com from Fetch Plus Asia Pacific, Pte. Ltd.
  • GutCheck from GutCheck
  • HeyStaks from HeyStaks
  • Ecobe.com from Ecobe (Alpha Pitch)
  • Marginize from Marginize
  • Next Island virtual world from Next Island
  • OneGoodLove.com from OneGoodLove.com
  • Pixable Photofeed (on iPad) from Pixable
  • Speaku from Speaku (Alpha Pitch)
  • SocialReplay from Silentale
  • Thoora for Tablets from Thoora
  • TrendSpottr from TrendSpottr
  • Viafoura from Viafoura
  • The Geco from The Geco (Alpha Pitch)

Mobile Technologies

  • Dynamic Device Identity from mSIGNIA
  • Guardly from Guardly
  • HighNote from HighNote
  • JetStreamHD from Nuvyyo, Inc.
  • MobileNation from MobileNation
  • News360 for iPad from News360
  • Screach from Screenreach Interactive, Ltd.
  • ShowUhow Product Experience Platform from ShowUhow, Inc.
  • Small Business iPhone and Android Apps from Bizness Apps
  • ON Voicefeed from Life Is Better ON

DEMO 2011 event -- February 28 - March 1, 2011

The Connected Life at Home — from Cisco

The connected life at home -- from Cisco

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From DSC:

How will these types of technologies affect what we can do with K-12 education/higher education/workplace training and development? I’d say they will open up a world of new applications and opportunities for those who are ready to innovate; and these types of technologies will move the “Forthcoming Walmart of Education” along.

Above item from:

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Mac OS X Lion -- Due in Summer 2011

Thunderbolt: Everything you need to know — from Mashable.com by Charlie White

It might not have seemed like we needed another way to connect computer components, but when you take a look at Thunderbolt, which made its debut on MacBook Pros today, you’ll see it’s going to be a welcome addition.Formerly called Light Peak, this new way of connection displays and peripherals are so much faster than the way we connect things today it will probably take over as the preferred way to hook up drives, monitors and many other devices to Macs and PCs for the next few years. Here’s everything you need to know…

It’s a much faster conduit for file transfer and video: 10 Gbps (gigabits per second), which is about twice as fast as USB 3.0 and 20 times faster than USB 2.0.

…and many more items listed in the article.

Also see:

 

 

Five high-tech business trends — from Reuters

1. 4G Connectivity

2. Tablet Takeover

3. Apps Everywhere

4. Online Communications

5. Cloud Computing


How will technologies like AirPlay affect education? I suggest 24x7x365 access on any device may be one way. By Daniel S. Christian at Learning Ecosystems blog-- 1-17-11.

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Addendum on 1-20-11:
The future of the TV is online
— from telegraph.co.uk
Your television’s going to get connected, says Matt Warman


Eight Great Explosions in Video — from futurist Thomas Frey

Excerpt:

Video is set to go through an explosive growth phase. The coming years of video development will be defined by what I call the eight great explosions.

1. Explosion of Television Apps

2. Explosion of Video Capture Devices

3. Explosion of Video Display Surfaces

4. Explosion of Video Projection Systems

5. Explosion of Video Content

6. Explosion of Holography

7. Explosion of Video Gaming

8. Explosion of Video Bandwidth and Storage

Final Thoughts
Not everything in the video world will be positive. Today the average child who turns 18 has witnessed over 200,000 violent acts on television. Every year the average child is bombarded with over 20,000 thirty second commercials. And the 1,680 minutes each day that the average child spends in front of their TV is making them increasingly fat, lazy, and prone to disease.

On one hand, television is the great educator, the center of modern culture, and a pipeline into everything happening around us. But at the same time, it is sucking up our time, infringing on our relationships, and keeping us from doing meaningful work.

Television is at once both a massive problem and a massive solution. However, as a medium, television has the capability of solving the problems it creates.

Manufacturers Turn to Smart TV After 3-D Disappoints — from WSJ (with insert from DSC below)

The idea is to make it easy to shop, surf the Web, (take a class, videoconference with others around the world, gain skills and knowledge, get training on demand) check the weather and traffic and set up customized news pages. Consumers also would have available a variety of other apps for, say, social networking or sharing photos and videos.

Internet Use Explodes, Occupies As Many Hours As TV — from FastCompany.com by Kit Eaton

webtv

A new survey by Forrester tracking U.S. consumer activity has revealed that the Net has caught up with TV as a pastime–and while TV’s not going away just yet, this pretty much cements the future of web-based TV.

Forrester has been carrying out this kind of research for years, but this is the first year in its surveys of U.S. consumers–40,000 of them, in this case–that the amount of time spent watching TV has been equalled by time spent online. Both see the average U.S. consumer devoting 13 hours a week.

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Skype hits new usage record — from Mashable.com by Adam Ostrow

Cutting the Pay TV Cord, Chapter 5: Unlimited Internet TVfrom Phil Leigh

philblueheadshot

In short, often there is no reason why modern flat panel TV screens cannot function as giant monitors for up-do-date computers.

Thus a growing number of us are attaching computers to our TVs.  The trend is especially prevalent for WiFi enabled computers because they can connect over a home network and thence to the Internet. In such configurations computers – commonly dedicated laptops – function as Internet gateways for televisions. They transform TVs into dual function devices normally controlled from a comfortable viewing distance with ordinary TV remote units.

Also see:

© 2024 | Daniel Christian