Augmented reality on the ipad2: Top 5 uses and apps — from hiddenltd.com

1. Connecting Online and Offline Retail.

 

2. Rich Media Advertising – Everywhere.

3. Bridging the gap between print and online

4. Immersive gaming

5. Navigation & Tourism


Softkinetic’s Corporate Video

 

 

Softkinetic corporate video

…and some other intriguing concepts.

 

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The Hyperbook by Mollat editions: When 18th century meets 21th — from Total Immersion and Axyz

 

 

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MyTVBuddy kicks off as the first pan-European Social TV app on iPad — from appmarket.tv (emphasis DSC)

Excerpt:

Today E-ZONE unveiled its iPad app MyTVBuddy claiming it takes Social TV to the next level of exploration, interaction, engagement and participation by letting users check in to TV programs, watch videos, post messages on Facebook, share Twitter messages, participate in conversations  and see where other users are located. MyTVBuddy kicks off with a special launch edition of Eurovision 2011.

MyTVBuddy comes with a solution for turning TV viewing into a social experience by using mobile devices such as the iPad. According to a recent study from Yahoo, nearly 90 percent of people watching television are using a mobile device at the same time. Be it Twitter, Facebook, email or instant messaging, they are doing more than just watching.

 

From DSC:
TV and entertainment coming up to bat — with learning-related applications on deck!   🙂

 

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Addendum on 5/11/11:

The future of television: Why you won’t recognize your television just a few years from now — from iptvmagazine.com by Scott Puopolo, Cisco

Excerpt:

Imagine you are watching a program on your refrigerator. You browse through the program choices using hand gestures. When you walk into the bathroom, the display of your program automatically transfers to the display inside the bathroom mirror.

Does this seem farfetched? All of these capabilities are here now and research gathered by the Cisco “Internet Business Solutions Group” (IBSG) from manufacturers, content producers, service broadcasters and academic experts identifies amazing predictions of what is going to happen in the TV industry and when these changes are likely to occur.

Analysis of the research shows that the three main influences to these events happening include technology, consumer behavior and business models. Multiple supporting technologies have emerged including displays (digital paper and projection devices), ultra-high bandwidth connections and new types of human interfaces (sensory devices). The ways consumers discover and consume media are changing including using social networks (Digg) and on demand content (YouTube), and participating in the creation of TV programs. Business models are changing from pushing a limited number of linear based channels to aggregating many content sources (NetFlix), recommending relevant programs, and adapting media for specific viewers (personalized ads on Facebook). Using this information, the IBSG has identified 10 Predictions for the future of TV.

From DSC:
I realize that many in education don’t view Bill and Melinda Gates with a great deal of admiration or respect. However, they and their foundation are about to make a hugely positive difference in — and contribution to — education. I’m sure that these grants will help create solutions that will feature professionally-done, highly-engaging, interactive, multimedia-based, team-created educational content. I hope that many of the solutions will feature sophisticated back-end engines that will allow for highly personalized/customized learning.

This is huge because such solutions are highly scalable. Plus look at who is involved at this point:

  • Pearson
  • Educurious Partners
  • Florida Virtual School
  • Institute of Play
  • Reasoning Mind
  • Quest Atlantis
  • Digital Youth Network
  • EDUCAUSE

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Integration of Pedagogy and Technology in Teacher Education: An Interview with Emily Hixon — from etcjournal.com by Lynn Zimmerman

Excerpt:

What is the nature of the course you are planning?
The new course being developed, Educational Technology for Teaching & Learning, will explore classroom applications of educational technology in K-12 settings and address strategies for effectively integrating technology into the teaching and learning process. Students will learn about technology-based instructional resources and the pedagogical processes they can facilitate.

What is the goal of this course?
Given the increasingly important role technology is playing in our society and the educational process, this new course is being created to allow preservice teachers to experience technology integration in a more meaningful way. It will replace a previously offered educational technology course that students were required to take very early in their program of study. By offering the course later in their program and in conjunction with a field experience, students will be able to learn about technology integration in an authentic context. This course will focus more on pedagogical aspects of effective technology integration, which was difficult to do previously because of the novice level of the students early in their program.

— Originally from GETideas.org by Jes Kelly

What a wall of 4,500 video streams looks like — from ComputerWorld.com by Lucas Mearian

Excerpt:

At last week’s SNW in Santa Clara, SSD-maker Fusion-io set up a video wall showing an digital tapestry made up by 4,500 video streams all being run through a single NAND flash card. The card is capable of over 1 million transactions per second or six gigabytes of throughput per second.

While Fusion-io has touted this video wall at the past couple of SNWs to show off its ioDrive Octal card, which packs up to 5.12TB of capacity into a single PCI Express device, the display just never gets old. So this time, I took time to shoot a four-minute video of it.

 

The future camera concept from Artefact

 

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