Specialty classroom technologies — from centerdigitaled.com

  • Kristy Chapman | Special Education Director | Union County | Board of Education, GA
  • Kyle Li | Full-time Game & Learning Instructor | School of Art, Media, and Technology | Parsons, The Newschool for Design, NY
  • Moses A. Ojeda | Principal (I.A.) | Thomas A. Edison Career & Technical Education High School, NY
  • Denise Spence | Magnet Lead Technology Teacher | Academy for Technology Excellence | Academy for Digital Excellence | Academy for Game Design and Programming Excellence | Dunbar High School, FL

Session was moderated by Tom Ryan, Ph.D. | Sr. Fellow, Center for Digital Education | Former CIO, Albuquerque Public Schools

Resources

 

Example slides:

 

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VideoScribe HD by Sparkol — with thanks to Sue Gorman (@sjgorman) whose post on Twitter said, “VideoScribe HD -create Fast Drawing videos…awesome!”
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sparkol-jan2013

 

 

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From DSC:
The other day, I mentioned how important it will be for institutions of higher education to increase the priority of experimentation. Clicking on the graphic below will give you an example of the kind of vision/experiment that I’m talking about.

(Though, more practically speaking, to operationalize this type of vision would actually require a series of much smaller experiments; I just wanted to present the overall vision of how these pieces might fit together).

 

DanielChristian--Jan2013-Experiment-with-Apples-Ecosystem

NOTE:
This 11″x17″ image is a 10MB PDF file, so it may take some time to appear.
Feel free to right-click on the graphic in order to download/save/print the file as well.

 

Also relevant is this upcoming event from educause:

 

1/8/13 addendum resulting from a Tweet from a great colleague, Mr. Travis LaFleur (@travislafleur), UX Designer at BiggsGilmore

 

 

2013 media technology trends — from weezergroup.com by Richard McLeland Wieser

Excerpt:

Since the turn of the Millemium we’ve been hearing about the AV/IT convergence.  It started slowly, gaining speed.  Now it is roaring down the track like a 110 car freight train.  In 2013 most of the equipment that audiovisual and video production professionals use is digital, networkable and software controlled.  If your Boss is not the CIO, he may be by January 1, 2014.

Media Manager, Videographer, AV Technician, whatever your title, I believe you will find this information helpful.

From DSC:
As Richard mentions in his blog, the convergence of AV and IT continues to occur.  In fact, just recently, our AV Department joined our IT Department.  I look forward to even closer collaboration with the experts from that group.

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ScreenChampsAwards-Techsmith2012

 

Excerpt:

Description:

Enter up to three (3) screencast videos. Videos will be assigned a category based on the information you provide (so please be as detailed as possible!). Categories are: Education (videos with a focus on teaching and/or schools, at any level); Tutorial/Training (videos with a focus on training or tutorial content); Sales and Marketing (videos made to sell or persuade); and Wildcard (videos that don’t fit in the previous categories).

adobeforacademics.com

 

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Also see:

 

From DSC:
I’m also reminded of what I’d like to see in a digital textbook — a series of “layers” that people — with various roles and perspectives on the content — could use to comment on and annotate an article:

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Nuance Communications Inc. : Nuance introduces PaperPort Notes 2.0, new iPad app unites speech recognition and text conversion — from 4-traders.com
Most complete notetaking app can now grab text from images taken with iPad camera

Excerpt:

BURLINGTON, Mass., – November 20, 2012 – Nuance Communications, Inc. today launched version 2.0 of its PaperPort Notes app for the Apple iPad, introducing the ability to capture text from an image taken with the iPad’s built-in camera and instantly transform the words into accurate and editable notes. With a simple tap of a finger, it is easy to grab text from a picture or image of a sign, PowerPoint presentation, business card, receipt, or a handout.

 

Description (from iTunes)
PaperPort Notes is a digital note taking tool for the iPad that is transforming the way people create and share information. Now you can combine documents, web content, audio, typed text as well as hand written notes into a single document that you can easily organize and share with anyone.

PaperPort Notes brings you a complete note taking experience on the iPad that you won’t want to ever be without.

  • Quickly take typed and/or free hand notes
  • Leverage Dragon voice recognition to capture your ideas and notes simply by speaking
  • Convert scanned documents from the camera or photo albumn into editable text using the Nuance OmniPage Cloud service
  • Leverage powerful annotative tools to quickly mark up documents
  • Never miss another detail by adding audio page by page within your notes
  • Combine full documents, individual pages, content from the web and notes into a single document.
  • Powerful search, copy/paste, reordering and bookmarking tools allow you to quickly navigate your notes while staying organized
  • Access and share content using your favorite cloud storage services
  • PaperPort Anywhere connector provides access to files stored online or within PaperPort Desktop
  •  Much more… Follow us on twitter for tips and updates @PaperPortNotes

iPad Screenshots

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Yahoo! and Samsung form multi-year partnership to deliver Interactive TV — from dailyfinance.com by Business Wirevia The Motley Fool
Partnership to provide real-time, enhanced entertainment and advertising to homes across the United States

Excerpt:

SUNNYVALE, Calif. & RIDGEFIELD PARK, N.J.–(BUSINESS WIRE)– Yahoo! (NAS: YHOO) and Samsung today announced an expanded multi-year partnership to integrate Yahoo!’s Broadcast Interactivity platform into Samsung 2012 Smart TVs. Yahoo! Broadcast Interactivity, powered by its automatic content recognition (ACR) technology, SoundPrintTM, will be deployed in Samsung’s SyncPlus platform, enabling new opportunities for intelligent content discovery, advertising and engagement, bringing an unprecedented level of interactivity in the living room.

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From DSC:
Another steps towards:

 

The Living [Class] Room -- by Daniel Christian -- July 2012 -- a second device used in conjunction with a Smart/Connected TV

 

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A fifth of TV sets connected to the Internet by 2016 — from digitaltvresearch.com

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Welcome to Star Scholar U., where a personal brand is the credential — from The Chronicle by By Jeffrey R. Young

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Welcome to Star Scholar U 2

Keri Rasmussen for The Chronicle

Tyler Cowen, an economics professor at George Mason U., helped build an online-education site, Marginal Revolution U, based on a blog he runs with Alex Tabarrok. “In part we did it just to show it could be done—that you can have a Web site which looks nice and works,” Mr. Cowen said.

 

Excerpt:

A new kind of university has begun to emerge: Call it Star Scholar U.

Professors with large followings and technical prowess are breaking off to start their own online institutions, delivering courses with little or no backing from traditional campuses.

Founding a university may sound dramatic, but in an era of easy-to-use online tools it can be done as a side project—akin to blogging or writing a textbook. Soon there could be hundreds of Star Scholar U’s.

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5 perspectives on the future of the human interface — from techcrunch.com by Alex Williams

Excerpt:

The next generation of apps will require developers to think more of the human as the user interface. It will become more about the need to know how an app works while a person stands up or with their arms in the air more so than if they’re sitting down and pressing keys with their fingers.

Also see:

 

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Rethinking carrots: A new method for measuring what players find most rewarding and motivating about your game — from gamasutra.com by Scott Rigby, Richard Ryan

Excerpt:

The Player Experience of Need Satisfaction model (PENS) outlines three basic psychological needs, those of competence, autonomy, and relatedness, that we have demonstrated lie at the heart of the player’s fun, enjoyment, and valuing of games. By collecting players’ reports of how these needs are being satisfied, the PENS model can strongly and significantly predict positive experiential and commercial outcomes, in many cases much more strongly than more traditional measures of fun and enjoyment. And despite the simplicity of the model conceptually, it shows promise as a “unified theory” of the player experience by demonstrating predictive value regardless of genre, platform, or even the individual preferences of players.

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Pearson project will let professors mix free and paid content in e-textbooks — from The Chronicle by Alisha Azevedo

Excerpt:

Pearson, a major textbook publisher, continued its push into digital education on Monday by introducing a service that allows instructors to create e-textbooks using open-access content and Pearson material.

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A river of data — from educationnext.org by Bror Saxberg
Making the learning experience more effective

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How should teaching change in the age of Siri?– from MindShift

Excerpt:

 Short of banning smartphones (a short-term solution, at best), the evolution of artificial intelligence services like Siri means that there will be a shift from a focus on finding the answer as the endpoint to a greater focus on analysis. You have the answer, but so what? What does that answer mean in a real-life situation?

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Degreed launches crowdfunding campaign for reimagined ‘digital diploma’ — from gigaom.com by Ki Mae Heussner
San Francisco startup Degreed is challenging the traditional college diploma with an online service that tracks and scores educational achievements from established institutions as well as new online learning platforms. Ahead of a public launch in 2013, Degreed this week began a crowd funding campaign.

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A capitalist’s dilemma, whoever wins on Tuesday — from the New York Times by Clayton Christensen

Excerpt (emphasis DSC):

In a way, this mirrors the microeconomic paradox explored in my book “The Innovator’s Dilemma,” which shows how successful companies can fail by making the “right” decisions in the wrong situations. America today is in a macroeconomic paradox that we might call the capitalist’s dilemma. Executives, investors and analysts are doing what is right, from their perspective and according to what they’ve been taught. Those doctrines were appropriate to the circumstances when first articulated — when capital[From DSC: or from an educational perspective, we could use the word information] was scarce.

But we’ve never taught our apprentices that when capital is abundant and certain new skills are scarce, the same rules are the wrong rules. Continuing to measure the efficiency of capital prevents investment in empowering innovations that would create the new growth we need because it would drive down their RONA, ROCE and I.R.R.

 

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Gartner sees 821M unit smart device mkt in 2012; 1.2B 2013 — from forbes.com by Eric Savitz

 

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Some of the powerful words that, if done well, are enabled by online learning are:


Choice:

  • Of format — digital audio, digital video, text, graphics, animations, games, role playing, etc.; I can look at content from multiple angles and in multiple ways
  • Of assignment — which one works best for me? Which one interests me the most? Or if I don’t really get the assignment in one way, I can reach the learning objective in another way.

Control:

  • Of when and where I bop into my course and participate in it; it may be a brief 5-minute posting of a great and relevant article I ran across, or it may be a 3-4 hour stint
  • Of playing media — pausing, fast forwarding, rewinding, slowing down or speeding up digital video and/or digital audio

Participation:

  • I can contribute content that I created — in a variety of formats; content that I can spend some time on creating
  • I can take my time to engage in thoughtful, reflective discussions; especially helpful to those of us who don’t think very fast on our feet and need time to think about a topic and develop our responses

Communication and collaboration:

  • Between students
  • Between faculty and students

bop in

— In my mind, those are very powerful words in many peoples’ learning experiences.

 

 

 

Broadband, broadcast lines erode as TV shifts to a mobile, multiscreen media landscape — from by Joseph O’Halloran back from 2/11/2012

Excerpt:

[Q2 2012] research from online video firm Ooyala has confirmed the trend that viewers around the world are embracing mobile, multiscreen experiences for both long-form and short-form content.

The Ooyala Global Video Index Report for the second quarter of 2012 reveals that online video uptake may be rising across the world but that engagement patterns vary by country and region, with a number of global video hot spots. For example, in the UK the survey revealed that 15% of the total time spent watching online video occurs on mobile phones and tablets, while 11% of the total time spent watching online video in China occurs on tablets and smart phones.

From DSC:
Though this report summarizes data from Q2 2012, it shows the developing trends on some of the ways that people are using their devices (throughout the globe).  I will continue to watch this space  for what happens with learning-based applications; especially those apps using 2 screens.
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© 2024 | Daniel Christian