Toyota Touch Wall Case Study

 

 

Originally saw this at Nick Finck’s blog

SENSUS and Open Exhibits – Easy Sharing Between Tables, Tablets & Phones — from ideum.com by Jim Spadaccini

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The concept is simple:
Make networking and sharing transparent across
multitouch devices and operating systems.

 

Powerful collaboration! Sharing files amongst tables, phones, tablets -from Jim Spadaccini - March2011

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From DSC:
Even more powerful if such a file could be quickly sent/shared with a remote classroom/student!

 

From DSC:
I’ve been hoping that Steelcase would move towards implementing their puck-like devices — from their  MediaScape product line — on tables throughout a classroom…whereby these pucks would be wireless and whereby students could plug in whatever device they brought to class with them, and then hit the puck to begin “playing their media for the classroom.” No pauses, no interruptions to the flow of the class.

Along these lines, check this out:

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polyply1

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polyply8

Building a high-resolution multitouch wall (Part 3) — from ideum.com by Jim Spadaccini

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Mirror, Projector and Camera for the 7 Foot Multitouch Wall

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Testing the 7 Foot Multitouch Wall

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Also see Part 1 & Part 2.

Tagged with:  

Future touch screen technology

Future touch screen technology — from itechfuture.com

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Future touch screen technology 1

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Future touch screen technology 4

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Future touch screen technology 2

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Future touch screen technology 3

 

 

Tagged with:  

Apple iPad 2 ‘sold out’ — from telegraph.co.uk
Analysts at Piper Jaffray and Deutsche Bank claim the Apple iPad 2 is now totally sold out after its Friday launch, with 70% sold to new purchasers

iPad 2 Sold Out, 70% Went to New Buyers — from Mashable.com by Stan Schroeder

Also see:
Tablet devices: iPad takes over as the lecture hall aid of choice — from ft.com by Tim Bradshaw

Mac OS X Lion -- Due in Summer 2011

The Future of Media — by Chris Brogan

Also see:

MultiTouch table and wall - February 2011
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MultiTouch displays can be used as tables or wall
displays – and tables and wall displays can be combined.

Tagged with:  
Toyota iWall –by Justin Micklish; originally from Interactive Multimedia Technology blog
and
“Reality Touchscreen” is 10 meters long, accepts 100 touch inputs — from CrunchGear; by some students at the University of Groningen in the Netherlands

As of Feb 1, 2011 -- the world's largest multitouch display

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Again..can you imagine the power of this in a smart classroom setting?

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See also:

From DSC:

I’ll wager that in the future, this is the type of “wall” that will be in many classrooms. Students will be able to hold up their devices to send their files to it…then interact with the various programs/files on the displays. Such a “wall” will read/process QR codes as well.


Math that moves -- the use of the iPad in K-12 -- from the New York Times

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From DSC:
I post this here — with higher ed included in the tags/categories — because if the trend within K-12 continues (i.e. that of using such technologies as the iPad, digital textbooks, mobile learning devices, etc.), students’ expectations WILL be impacted. When they hit our doorsteps, they will come with their heightened sets of expectations. The question is, will we in higher ed be ready for them?

MultiTouch Ltd. develops first multitouch Twitter Wall

http://mms.businesswire.com/bwapps/mediaserver/ViewMedia?mgid=255125&vid=4&download=1

MultiTouch to Produce Official 2011 International CES Twitter Wall; Visual, Moving Twitter Spheres Display Tweets in Real Time; Users Can Access Photos; Positional Speakers Deliver High-Quality Audio

FOR RELEASE ON: MONDAY, DECEMBER 13, 2010

HELSINKI –MultiTouch, Ltd., developer of the world’s first modular multi-touch LCD screen for large-scale displays, today announced the release of the industry’s first large-scale multitouch, multi-user Twitter wall application. The MultiTouch Twitter Wall consists of at least six MultiTouch Cell 46 Advanced displays, 46 inches wide, in a 3 x 2 (three long, two high) configuration that visually displays tweets from selected hashtags and keywords. Users of the MultiTouch Twitter Wall can open tweets, represented on a rotating sphere, by touching a profile image and moving, or resizing, the tweet on the display. The MultiTouch Twitter Wall offers alternate views on the spheres that enable images from Flickr to be displayed, searchable with a keyword, as well. Using Panphonics Sound Shower® directional loudspeakers, the MultiTouch Twitter Wall can further engage users with positional audio from tweets and other content displayed.

MultiTouch will produce the Official 2011 International CES Twitter Wall in Las Vegas, January 6-9, in the North Hall lobby of the Las Vegas Convention Center, with the Consumer Electronics Association (CEA), which will incorporate Twitter feeds from CES – including the official #CES tag – as well as 2011 CES news from show attendees, bloggers, and exhibitors, and will curate stills and video content from the show as well. Photos and videos of the MultiTouch Twitter Wall are available, respectively, at http://multitouch.fi/about-2/photos/ and http://multitouch.fi/about-2/videos/.

Cutting the Pay TV Cord, Chapter 5: Unlimited Internet TVfrom Phil Leigh

philblueheadshot

In short, often there is no reason why modern flat panel TV screens cannot function as giant monitors for up-do-date computers.

Thus a growing number of us are attaching computers to our TVs.  The trend is especially prevalent for WiFi enabled computers because they can connect over a home network and thence to the Internet. In such configurations computers – commonly dedicated laptops – function as Internet gateways for televisions. They transform TVs into dual function devices normally controlled from a comfortable viewing distance with ordinary TV remote units.

Also see:

The 2011 NMC Summer Conference includes four themes:

Threads in these themes include, but are not limited to, the following:

  • Emerging uses of mobile devices and applications in any context
  • Highly innovative, successful applications of learning analytics or visual data analysis
  • Uses of augmented reality, geolocation, and gesture-based computing
  • Discipline-specific applications for emerging technologies
  • Challenges and trends in educational technology
  • Projects that employ the Horizon Report or Navigator in any capacity

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  • Challenge-based learning
  • Game-based learning
  • Digital storytelling as a learning strategy
  • Immersive learning environments
  • Open content resources and strategies
  • New media research and scholarship
  • Challenges and trends in new media and learning

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  • Fostering/Supporting/budgeting for innovation
  • Supporting new media scholarship
  • Collaboration as a strategy
  • Learning space design, in all senses of the words
  • Use, creation, and management of open content
  • Experiment and experience; gallery as lab, lab as gallery
  • Challenges and trends related to managing an educational enterprise

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  • Designing for mobile devices in any context
  • Social networking — designing, monitoring, maximizing social tools
  • Experience design
  • Creating augmented reality
  • Creating the next generation of electronic books
  • Optimizing digital workflows
  • Strategies for staying current with new media tools
© 2024 | Daniel Christian