HTML5 program promises to be game changer — from mediapost.com by Diane Mermigas

Also see:

  • Elevation Partners Director and Co-Founder Roger McNamee [Video-based presentation]
    Chapters (full program: 52 min 22 sec)
    01. Introduction
    02. Demise of Microsoft means opportunity
    03. Google in a tough spot
    04. Creativity rules in HTML5
    05.  Apple domination in tablets
    06.  Access from any screen
    07.  The social wave is over
    08.  TV the last protected media
    09.  Economic context and seed investing
    10.  Why Apple supports HTML5
    11.  Privacy regulation
    12.  HTML5 implications for content protection
    13.  Investment in Forbes
    14. Ringback tones
    15. Money in the music industry
    16. Subscription television

 

  • #1: “Next” web architecture = Hypernet + Hyperweb
  • #2: The decline & fall of Windows unlocks revenue
  • #3: Index search is peaking
  • #4: Apple’s model threatens web
  • #5: HTML5 is game changer for publishers
    HTML5 is not just a programming language; enables new models of web experience
    – Developers will embed audio and video directly in web pages, replacing Adobe’s Flash plug-in; enables much greater differentiation in sites, advertising, etc.
    – Content publishers will redesign their sites to reduce power of Google, ad networks
    HTML5 will be disruptive in ways we cannot imagine today: pendulum swinging to favor content creators and publishers. Imagine Amazon or eBay storefront as an ad.
    – Everything can be an app . . . every piece of content . . . every tweet . . . every ad
    – Ads: create demand and fulfill it at the same time . . . without leaving publisher’s page
    – Other tech (e.g., Wordnik) enables publishers to protect and monetize text onsite and off
  • #6: Tablets are hugely disruptive
  • #7: First wave of “social web” is over
  • #8: Smartphones in US: Apple + 7 Dwarfs
  • #9: Wireless infrastructure is a competitive threat to US
  • #10: Integration of TV & Internet could be disruptive

 

From DSC:

  • A recommendation that caught my eye:
    Focus 100% on companies that are cloud + multiscreen; HTML 5 as proxy.

 

Cloud Learning as Universal Primary Education — from Teemu Arina

Excerpts:

The internet is lowering the transaction costs of learning. This leads to a situation where learning happens more and more in the open markets, in a distributed and decentralized manner. It is obvious that the primary interface will be based on mobile, cloud-based devices. Some principles…

There are effectively three levels of certification: 1st hand, 2nd hand and 3rd hand certification.

  • 1st hand certification is what you say you know.
    In the old world you would describe your skills in a resume and leave it to the employer to evaluate if that holds true. In the new world you can make your work and learning processes visible as it happens, demonstrating progress and increasing the believability of your 1st hand descriptions. A simple blog (a log of thoughts) makes reflection visible  and demonstrates the evolution and iteration of thinking as it happens.
  • 2nd hand certification is what others say about you.
    In the old world you would describe your references in a resume and leave it to the employer to call these references to evaluate if these people really value your work and learning. In the new world people accumulate links, likes and comments to the resources you produce on social networks. A Klout score on social media or a personal stock price based on social media activity on EmpireAvenue demonstrate your social capital through a simple metric. The question is, are you making an impact with your progress, enabling other people to build on top of your work through reflection and co-creation, or are you effectively invisible to others?
  • 3rd hand certification is what an authority says about you.
    In the old world you would get a certificate on hand to add in your resume that you have demonstrated the ability to pass a specific rat test (a school). This doesn’t necessarily mean you have mastered all the topics involved, but it demonstrates that you have been capable of passing such tests under the supervision of an authority. In the new world a single test in isolation is not enough but your ability to solve problems in connection with others.

One iPad publishing platform to rule them all — from Mashable.com by Josh Koppel, Co-founder and Chief Creative Officer at ScrollMotion

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Excerpt:

App developer ScrollMotion has created tablet content for some of the world’s largest publishers. At the Mashable Media Summit last Friday, its co-founder and chief creative officer Josh Koppel showed off a single platform built to run the entire gamut of enterprise media publishing.

.Also see:

Scrollmotion.com -- solutions

Sixth-grade developer teaches students how to make apps– from good.is by Liz Dwyer

Excerpt:

Why isn’t an app club standard fare at schools like French or drama clubs? It would allow students to learn both problem-solving skills and programming basics in a practical, fun way. Let’s hope Suarez’s app club idea spreads so that more kids can make the transition from app user to app developer.

Gartner adds Big Data, Gamification, and Internet of Things to its Hype Cycle — from readwriteweb.com by Joe Brockmeier

Excerpt:

Gartner is once again taking a look at the “hype cycle” for technologies and trying to assess where technologies lie along the bumpy road from technology trigger to productivity. This year, Gartner is adding big data, Internet of Things, gamification and consumerization to the Hype Cycle that weren’t present in 2010. According to Gartner, private cloud computing has reached the peak level of hype, and cloud/Web platforms are slipping into the “trough of disillusionment” in the face of Platform as a Service (PaaS).

 

Also see:

 

Higher Ed’s Ultimate Guide To Cloud Computing — from edudemic.com

Topics include:

  • What is cloud computing?
  • Why use it?
  • The challenges of using cloud computing
  • What it means to higher ed
  • Educause’s 7 things you should know about cloud computing
  • Legal considerations
  • …and more

 

Also see:

Addendum on 11/2/11:

  • Diving Into the Cloud — from campustechnology.com by Rama Ramaswami, Dian Schaffhauser
    In a two-part series, CT provides IT administrators with an easy-to-understand primer to help them educate campus constituents about the cloud and what it can do for their institutions.

 

 

 

Pier Luigi Capucci -- The Internet of Things

Excerpt:

We were asked to consider the Internet of Things (IoT) from the user’s viewpoint. Well, my viewpoint is exactly this, since I’m neither a company director nor a software coder or a hardware creator. From an user’s viewpoint I think we are undergoing a big transformation. The Internet of Things comes out from an evolution process which involves calculation power, connections, networking, personal technologies, and that can be resumed in four phases.

 

Gartner identifies the Top 10 Strategic Technologies for 2012
Analysts Examine Latest Industry Trends During Gartner Symposium/ITxpo

Excerpt:

The top 10 strategic technologies for 2012 include:

  • Media Tablets and Beyond.
  • Mobile-Centric Applications and Interfaces.
  • Contextual and Social User Experience.
  • Internet of Things. The key elements of the IoT include:
    Embedded sensors, Image Recognition, Near Field Communication (NFC) payments
  • App Stores and Marketplaces.
  • Next-Generation Analytics.
  • Big Data.
  • In-Memory Computing.
  • Extreme Low-Energy Servers.
  • Cloud Computing.

 

Future of Storytelling Expert Series: CloudKid’s Founder on Interactive Storytelling for Children — from Latitude Research° by Kim Gaskins

Excerpt:

Recently, Latitude (in collaboration with Itizen) launched an innovation study on The Future of Storytelling. Why? So we can uncover the questions, challenges, and aspirations of tomorrow’s storytellers and identify how they can better align with audience’s changing expectations. Every week for the next several weeks, Latitude will share its conversation with a different influential individual. We’ll follow the series with a summary of best practices and insights for content creators and businesses from Latitude’s SVP, Neela Sakaria.

Also see:

 

About CloudKid

With our heads fully in the clouds (where else would you want your head to be?), CloudKid transforms daydreams, fantasies, and flights of imagination into characters and stories that live, breathe, laugh, run, shout and fly.

CloudKid combines story and animation philosophies with mobile/web technologies to create eye-popping programs for children—we take children’s media to places it’s never been before. From film/animation production to story/character development, CloudKid develops intellectual property and technologies that will truly change the way kids and families interact with entertainment.

 

Addendum later on 10/18/11:

 

Pearson and Google jump into learning management with a new, free system — from The Chronicle by Josh Fischman

Excerpt:

One of the world’s biggest education publishers has joined with one of the most dominant and iconic software companies on the planet to bring colleges a new—and free—learning-management system with the hopes of upending services that affect just about every instructor, student, and college in the country.

Today Pearson, the publishing and learning technology group, has teamed up with the software giant Google to launch OpenClass, a free LMS that combines standard course-management tools with advanced social networking and community-building, and an open architecture that allows instructors to import whatever material they want, from e-books to YouTube videos. The program will launch through Google Apps for Education, a very popular e-mail, calendar, and document-sharing service that has more than 1,000 higher-education customers, and it will be hosted by Pearson with the intent of freeing institutions from the burden of providing resources to run it. It enters a market that has been dominated by costly institution-anchored services like Blackboard, and open-source but labor-intensive systems like Moodle.

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