Another nice example/graphic of a learning ecosystem [from National Education Technology Plan 2010]

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The Ultimate Study Guide: Wolfram Alpha Launches “Course Assistant” Apps — from ReadWriteWeb by Audrey Watters

The computational knowledge engine Wolfram|Alpha is launching the first three of a series of new “course assistant” apps today. These apps, available for iPhone, iPod Touch, and iPad, are designed to take advantage of the Wolfram|Alpha technology in the service of supporting some of the most popular courses in high school and college.

The idea is to be able to quickly access the pertinent capabilities of Wolfram|Alpha relevant for specific subject areas. Currently, these subject areas are Algebra, Calculus, and Music Theory. But the company says it plans to add apps for other subjects – “for every major course, from elementary school to graduate school,” – including those fields outside math and science.

From DSC:
Notice the term engine (in bold maroon above).
This is the type of sophisticated programming that will increasingly be baked into future learning products — as the software seeks to learn more about each learner while providing each learner with a more customized learning experience…pushing them, but aiming to encourage — not discourage — them. I can see an opt-in program where each of us can build a cloud/web-based learner profile — and allow such an engine to be “fed” that data.



The Visions of Students Today – Call for Submissions — from Professor Michael Wesch
Excerpt:

We’re working on a new video, tentatively titled “The Visions of Students Today.” We are hoping that a few students all over the world will be willing to show us how they see their world and how they learn. If you are a student, or even better: a professor or teacher trying to come up with a great way to start off the semester, we hope you will consider submitting a 2 minute video showing us scenes of what you see in your everyday life during your most critical learning moments. Importantly, these critical learning moments may not be in the classroom. They might be with friends, online, watching TV, playing videogames, or playing other games. They can be anywhere with anybody. For students, this is your chance to really show us how you learn. And of course, feel free to show us how you don’t learn as well. Critique us. Show us what doesn’t work. And most importantly, try to find clever ways to show it.

Math that moves -- the use of the iPad in K-12 -- from the New York Times

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From DSC:
I post this here — with higher ed included in the tags/categories — because if the trend within K-12 continues (i.e. that of using such technologies as the iPad, digital textbooks, mobile learning devices, etc.), students’ expectations WILL be impacted. When they hit our doorsteps, they will come with their heightened sets of expectations. The question is, will we in higher ed be ready for them?

A New Culture of Learning -- Brown and Thomas.

Original posting from:
A New Culture of Learning — weblogg-ed.com

Addendum on 1-31-11:
I just saw this posting from Catherine Lombardozzi on the Learning Journal blog, as she comments on Thomas’ & Seely Brown’s book. She concludes:

“I’m thinking that the new culture of learning doesn’t replace the old, it enriches it.”

See:
http://learningjournal.wordpress.com/2011/01/30/thenew-culture-of-learning/

Towards a new-digital learning ecosystem based on autonomic Web services — from IEEEXplore Digital Library (emphasis below from DSC)

Abstract
With the latest advances in information and communication technologies, learners can now engage in continuous and rich learning-sessions that characterize today’s digital learning ecosystems. In these ecosystems, learning resources are pervasive and dynamic. A key challenge is to develop a scalable learning system that addresses the inherent complexity of learning sessions and cater for the specific needs and requirements of individual learners. In this paper, we adopt autonomic Web services to capture disparate learning resources and build an autonomic digital learning ecosystem that reconfigures itself in response to changes in the environment such as learners’ profiles, resource availabilities, and type of instructional material. The use of autonomic Web services permits to abstract the learning resources into distributed and uniformly structured objects and to record learners’ attributes into a packaged profile. These Web services sense the learning context and coach learners in their pursuit of constructive instructional sessions. A service-oriented architecture is proposed to connect learning resources, learners’ profiles, and contextual indicators. A prototype is, also, illustrated in the paper to show the feasibility of the proposed solutions.

Also see:

Learning and the State of Business in 2011 — from Chief Learning Office by Bob Lee

As the pace of business continues to accelerate and mobility within the workforce continues to rise, virtual communication and collaboration in support of learning becomes more and more essential. Blended approaches that combine the best of traditional learning models with online learning are gaining momentum because they help decrease costs and meet the needs of an increasingly dispersed and mobile business workforce. A blended learning approach offers faster and more affordable ways to arm an organization with the knowledge and skills needed to adapt to changes and achieve business goals.

Learning Landscape Model Video — from Will Thalheimer

Learning Landscape Model -- by Dr. Will Thalheimer -- January 2011

The Learning Landscape Model is:

…based on the fundamental cognitive architectures of learning, remembering, and prompting as three distinct cognitive operations, all of which are needed to maximize workplace learning-and-performance results. While previous models have often forgotten forgetting or forgotten prompting mechanisms (like job aids), the Learning Landscape is complete. Perhaps more importantly, it is actionable, for example, it can be utilized to have productive discussions between us as learning professionals and our business partners. Finally, the Learning Landscape Model can be used to improve learning measurement significantly over the 4-levels or roi models.

Check out the video of the Learning Landscape Model…

Next Generation Learning — from The Great Ideas Conference
Excerpt:

Learning is undergoing drastic changes. Access to technology has allowed us to engage in a range of new media activities including blogging, co-creation, gaming, instant messaging, podcasting, social networking, social sharing and video creation. These new forms of media allow us to communicate and collaborate in new ways.

Next Generation Learning at Great Ideas 2011 will look at what the research says in terms of how people learn differently with the use of these new forms of media and how to successfully apply and implement the research in your association. No other time in history has there been this type of convergence for associations providing learning and education. It will also be a learning lab that models unique, innovative education formats including hands-on interactive activities to live-streaming to facilitated Peer2Peer Roundtables. Come experience the content and see new ways to involve others in learning.

eLearning predictions for 2011 and beyond — from Web Courseworks.com by Jon Aleckson

Excerpts:

This summer I attended the 2010 Distance Teaching and Learning Conference in Madison, Wisconsin. Some very interesting topics came up in the facilitated Think Tanks, and I wanted to share some of the predictions that were developed from these active group discussions regarding where eLearning will go in the next ten years.

Below you will find a table that summarizes the different opportunities and challenges that were predicted to arise in the next ten years by the participants in the conference Think Tanks and by [Jon Aleckson].

Opportunities Challenges
Learner
  1. Bridging informal and formal education
  2. Movement between schools to obtain courses needed for custom degrees
  3. Increase in shared knowledge among students and learners
  4. Networking and learning from each other
  5. Resumes will include informal and formal learning experiences acquired via the Internet
  1. Developing standards to gauge education and competency from multiple sources
  2. Providing an authoritative, reliable source for information (e.g. not just Wikipedia)
  3. Physical and psychological distance from other learners and instructors.
  4. Quality measures for informal and formal professional development attained on the Internet.
K-12 Instruction
  1. Reducing barriers to funding, certification, credit and accreditation
  2. Increase access to quality education for all students
  3. Open “course” concept to new blends of delivery and teaching
  4. Providing for more game-based learning experiences and techniques for a variety of learning styles
  5. Using new technology in the classroom
  1. Defining online and blended education
  2. Development of technical infrastructure, internet access and equipment
  3. Maintaining the custodial function of school
  4. Acquiring funding for bold Internet delivered experiences for the classroom
  5. Allowing use of new technology in the classroom
Corporate Training
  1. Just-in-time learning
  2. Greater access to information
  3. Peer coaching
  4. Cloud training
  5. Ability to reach those previously unreachable
  1. Intellectual property rights
  2. Resistance to using open content
  3. Peer review of resources
  4. Unknown impact of open universities
  5. Technical challenges related to size of offerings and rapidly changing technology
Content
  1. Tools allowing for easier collaboration and interaction
  2. Richer media experience (videos and simulations)
  3. Content repositories & Learning Object distribution and searchability
  4. Movement away from static textbooks as primary resource
  1. Growing tension between standard core content and differentiation of content
  2. Where will content for curriculum come from?
  3. What part will student-generated content play?
  4. More copyright issues
Learning Environment
  1. Customized learning spaces, i.e. personal learning environments (PLEs)
  2. Customization of content presentation and access
  3. eReaders and eBooks providing better and more interactive content (just in time)
  4. Changing paradigm of “bounded courses” to unbounded courses where learning is a continuous process that can occur anywhere and at any time
  1. Determining fit and purpose of new tools and pedagogical approaches
  2. Standards for smart phones/mobile apps
  3. Issues with accreditation, privacy and copyrights
  4. Universal access to technology, equipment, and the internet
Faculty
  1. More involvement and collaboration with online and distance learning initiatives
  2. More part-time faculty teaching for several institutions
  3. Faculty practices and entrepreneurs
  4. Changing role of faculty and PD instructors
  1. What will the primary role of faculty be?
  2. Faculty segmentation into master teachers, mentors, researchers, tutors, etc.
  3. Changing of promotion and tenure to accommodate different roles
  4. Changing pay structure
Administration
&
Management
  1. Continued growth of open education with some program stabilization
  2. Improved learner focus
  3. Increased blending/blurring of traditional on-campus with online options
  4. More collaboration with other administrators to influence policy makers
  1. Managing and maintaining growth
  2. How to blend on and off campus learner programs
  3. Regulatory and accreditation issues
  4. Student accountability issues (plagiarism/doctoring)
  5. Improving faculty/ instructor readiness
International Perspectives
  1. Providing access to education even to remote, rural, and developing areas
  2. Promote intercultural mixing and diversity through education
  3. Improving educational access in segregated societies
  4. Sharing resources and co-producing content to reduce cost
  5. Serve new growing customer groups
  6. Informal learning, sharing own learning with others via internet (e.g. blogs, wiki)
  1. Technological infrastructure of societies
  2. Understanding of different people and places
  3. Eliminating the “we and they” thinking
  4. Illiterate audiences
  5. International/cultural conflicts
  6. Developing culturally aware curricula
  7. Differences in cost of education and fees
  8. Selecting suitable types of content delivery
  9. Refiguring content for different learner communities

The Learning Ecosystem — from Chief Learning Officer by Mal Poulin

“Without a sustainable, user-friendly and easily implemented plan to capture and spread information between employees, technology is just hardware and software.”

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From DSC:
Mal adds some nice, new dimensions to what constitutes a learning ecosystem, such as:
  • Environments, cultures, organizations, and methods that support workplace learning and performance. It’s not about the software; it’s about what they do with it.
  • Strategies, processes, and tools to enable learning in every aspect of the business or operation. The goal is to yield front-line performance improvements that result in customers who notice and come back for more products and services.

IEEE Dest 2011 -- Conference on Digital Ecosystems.

Note some of the topics in the call for papers/proposals:

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Adaptive and Learning Agents Workshop 2011 [call for proposals]
The topics of interest include but are not limited to:

* Novel combinations of reinforcement and supervised learning approaches
* Integrated learning approaches that work with other agent reasoning modules like negotiation, trust models, coordination, etc.
* Supervised multi-agent learning
* Reinforcement learning (single and multi-agent)
* Planning (single and multi-agent)
* Reasoning (single and multi-agent)
* Distributed learning
* Adaptation and learning in dynamic environments
* Evolution of agents in complex environments
* Co-evolution of agents in a multi-agent setting
* Cooperative exploration and learning to cooperate and collaborate
* Learning trust and reputation
* Communication restrictions and their impact on multi-agent coordination
* Design of reward structure and fitness measures for coordination
* Scaling learning techniques to large systems of learning and adaptive agents
* Emergent behaviour in adaptive multi-agent systems
* Game theoretical analysis of adaptive multi-agent systems
* Neuro-control in multi-agent systems
* Bio-inspired multi-agent systems
* Applications of adaptive and learning agents and multi-agent systems to real world complex systems
* Learning of Co-ordination

Connections, Clouds, Things & Analytics – from George Siemens

From DSC:
In looking through George’s presentation, the following graphic reminded me of a learning ecosystem. The idea of activity and content streams speaks of constant flow, change, new information. Look are the sources of where learning can come from:

George Siemens 12-9-10 presentation: Connections, Clouds, Things & Analytics

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As an instructional designer, how do we incorporate all of this?

Finally, one other thought, if we are not connected to a network of bloggers (and have a series of RSS feeds keeping us constantly up-to-date) or have some other means of tapping into these streams of activities and sources of content, we will look like this:



Here are a couple of items from David Álvarez regarding his view of a PLE:

http://e-aprendizaje.es/2010/03/09/mi-ple/

…and an animated version can be found at:

http://www.flickr.com/photos/e-aprendizaje/4574226764/

Thanks David,
Daniel

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