Toyota iWall –by Justin Micklish; originally from Interactive Multimedia Technology blog
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“Reality Touchscreen” is 10 meters long, accepts 100 touch inputs — from CrunchGear; by some students at the University of Groningen in the Netherlands

The 2011 Horizon Report — from the New Media Consortium; via Educause

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The 2011 Horizon Report -- from the New Media Consortium

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Time-to-Adoption: One Year or Less

  • Electronic Books
  • Mobiles

Time-to-Adoption: Two to Three Years

  • Augmented Reality
  • Game-Based Learning

Time-to-Adoption: Four to Five Years

  • Gesture-Based Computing
  • Learning Analytics


Also see:

Technology integration: Plan backward

Technology integration: Plan backward — from Learning Objects by Nancy Rubin

Excerpts:

Backward Design is part of the Understanding by Design (UbD) framework proposed by Wiggins and McTighe offering a three-stage process to assist teachers in designing curriculum and assessments around big ideas, essential questions, and authentic assessments.

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IEEE Transactions on Learning Technologies TLT is a scholarly archival journal published quarterly using a delayed open access publication model.

IEEE Transactions on Learning Technologies (TLT) is an archival journal published quarterly. TLT covers research on such topics as Innovative online learning systems, Intelligent tutors, Educational software applications and games, and Simulation systems for education and training.

The Web revolution, the popularity of on-line learning, and the broad availability of computers in schools, colleges, universities, workplaces and in other social settings has caused a qualitative change in the field of learning technologies. Both the variety and the complexity of e-learning tools have increased dramatically over the last 10 years. A number of new conferences emerged to provide a forum for researchers and practitioners in the field of learning technologies to discuss their work. Yet, there are very few journals, which embrace the field as a whole and provide a space to publish archival quality papers. The goal of IEEE Transactions on Learning Technologies (TLT) is to bridge this gap.TLT covers all advances in learning technologies, including but not limited to the following topics:

  • Innovative online learning systems
  • Intelligent tutors
  • Educational software applications and games
  • Simulation systems for education and training
  • Collaborative learning tools
  • Devices and interfaces for learning
  • Interactive techniques for learning
  • Personalized and adaptive learning systems
  • Tools for formative and summative assessment
  • Ontologies for learning systems
  • Standards and web services that support learning
  • Authoring tools for learning materials
  • Computer support for peer tutoring
  • Learning via discovery, field, and lab work
  • Learning with mobile devices
  • Social learning techniques
  • Social networks and infrastructures for learning and knowledge sharing
  • Creation and management of learning objects

IEEE Transactions on Learning Technologies
The IEEE Transactions on Learning Technologies will publish archival research papers and critical survey papers. Topics within the scope include technology advances in online learning systems; intelligent tutors; educational software applications and games; simulation systems for education and training; collaborative learning tools, devices and interfaces for learning; interactive techniques for learning; tools for formative and summative assessment; ontologies for learning systems; standards and web services that support learning; authoring tools for learning materials; computer support for peer tutoring and learning via discovery or project work or field or lab work; and creation and management of learning objects. A paper must either describe original research or offer a critical review of the state of the art in a particular area. Papers concerned with evaluation of technology are only appropriate if the technology itself is novel or if significant technical insights are provided. In order to best serve the community, the TLT will be published online, using a delayed open-access policy under which paying subscribers and per-article purchasers have access to newly published content, and then 12 months after the publication of each issue, all readers will have access to the content, free of charge.

Content Curation Tools: How to pick the right venue? — from Content Curation Marketing by Pawan Deshpande

Content Curation Venues

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By definition, content curation is the act of continually identifying, organizing, and sharing the best and most relevant content on a specific topic or issue online.  When evaluating which content curation tool to use, there are three primary areas of consideration:

1. The Inputs – Where does the content curation tool get information from? What type of content will this allow me to curate?  Will it help identify and recommend relevant content?

2. The Organization  – What does this tool offer in terms of organizing content once it has been identified?  What type of data models does this represent content as? In a simple chronological list, or an inter-linked structure? Does it let me annotate and editorialize the curated content?

3. The Venue – How and where can I share the content once I have decided to curate it?

In this blog post, I am primarily going to focus on the decided on a content curation tool based on the venue – the channels to which your content is curated.  And just like most things, there’s no one right answer.  It really depends on your goals and objectives.

The Backwards Class — from The Journal

A fairly new teacher has come up with a way to help her anxiety-ridden AP Calculus students relax more in class. She’s using an approach dubbed by her students as the “backwards classroom.” Results have been remarkable. She credits the method of an increase in test scores and says the teaching style suits motivated students…

What’s the approach?
The students watch pre-recorded lectures the night before the class, when homework problems are traditionally done, then spend the time in class getting answers to questions, working on additional problems with partners, and getting one-on-one assistance from the teacher. No more lectures in class.

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Also see:

  • Teachers turn learning upside down — from Meris Stansbury
    ‘Inverted learning’ allows students to practice what they learn under the guidance of their classroom teacher

“The main idea behind the ‘flipped’ classroom is for teachers to be available when students need them most. If I lecture for 30 minutes … in my chemistry classes, that would leave me about 20 minutes to assign homework and let students start on it,” he explained.

Spencer began to create screencasts of his lectures using Camtasia the day before. Those screencasts then became the homework—and class time was for doing “homework,” or answering questions and doing labs/demos.

“Many students are good at ‘playing school’ and going through the motions. Now that they have to demonstrate what they learn before moving on, some of them get quite upset when they scribble down a page of notes from a screencast without thinking about it and then are asked to redo it when it becomes obvious that they are just trying to work the system. Another complaint I have heard [from parents] is that ‘I’m not teaching them anything.’ Many students and parents expect the teacher to be the ‘sage on the stage’ and not a voice on an iPod.”

“My greatest challenge is time. It does take time to set this up and build in the flexibility to meet the students’ needs. Unfortunately, there isn’t a lot of compensation for extra hours invested, but for me, the investment in our future is worth it.”

His advice to other teachers and schools looking to implement this learning is to “start slow—one or two vodcasts a month is plenty to whet your students’ appetites. Build libraries collaboratively, and don’t be afraid to make a mistake. It is through experimentation and modification that we hone our art of teaching.”

Reconnecting Students in Alternative Education — from The Journal by Chris Riedel

In an effort to reduce truancies and tardiness among alternative education students, Kingsville ISD in Texas has started using videoconferencing to reconnect those students to their original classrooms. The results from the initial pilot have included improved attendance and, for the district, $200,000 in annual savings.

When Jennifer Kent, chief academic officer for Kingsville Independent School District in Kingsville, TX, joined the district 18 months ago, she was faced with some daunting challenges.

In a district of approximately 4,000 students, 82 percent were receiving free or reduced lunch; less than 75 percent of students were completing high school in five years; enrollment was on the decline; achievement in special education classes was below state standards; and the district’s middle schools were struggling to maintain an “acceptable” rating by the Texas Education Agency (TEA).

Speaking to several dozen teachers and administrators at the FETC 2011 conference in Orlando, FL Wednesday, Kent acknowledged “something had to be done.” And it had to start with the way the district handled its Disciplinary Alternative Education Program (DAEP).

As of Feb 1, 2011 -- the world's largest multitouch display

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Again..can you imagine the power of this in a smart classroom setting?

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See also:

From DSC:

I’ll wager that in the future, this is the type of “wall” that will be in many classrooms. Students will be able to hold up their devices to send their files to it…then interact with the various programs/files on the displays. Such a “wall” will read/process QR codes as well.


From DSC:
Not only is this a slick way to learn about a musician and about history…but it made me think…how about having students create something like this? Project-based learning with a great splash of creativity!

— apologies…I can’t recall where I first saw this.

10 ways technology supports 21st century learners in being self directed — from the Innovative Educator

  1. Personal Learning Networks
  2. Tweet to Connect with Experts
  3. Skype an Expert
  4. Free Online Educational Resources
  5. Online Learning
  6. Authentic Publishing
  7. Use YouTube and iTunes to Learn Anything
  8. Passion (or talent) Profiles
  9. Develop Authentic Learning Portfolios
  10. Empower Students to Assess and Learn Themselves

Teetering between eras: higher education in a global, knowledge networked world — from emeraldinsight.com by Gail O. Mellow and Diana D. Woolis, (2010)

Findings – There are three fundamental and monumental changes that will profoundly alter the field of higher education in the next several decades: the globalization of higher education; the impact of technology on changing definitions of students, faculty and knowledge; and the impact of the marketplace on the basic “business model” of higher education. The paper describes how each of these three forces will reshape higher education, while identifying factors that may accelerate or inhibit the impact of these influences.

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Gail O. Mellow, Diana D. Woolis, (2010) “Teetering between eras: higher education in a global, knowledge networked world”, On the Horizon, Vol. 18 Iss: 4, pp.308 – 319

James Morrison -- Higher Education in Transition

Example slides/excerpts:

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One example — of several great slides — regarding the old vs. the new paradigm:

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From DSC:
Re: one of the bullet points on the last slide — i.e. “Faculty work as part of instructional team” — here’s my take on what that team increasingly needs to look like in order to engage our students and to compete:

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London: Videos from the Learning Without Frontiers Festival now online

Learning Without Frontiers is a global platform for disruptive thinkers and practitioners from the education, digital media, technology and entertainment sectors who come together to explore how new disruptive technologies can drive radical efficiencies and improvements in learning whilst providing equality of access.

If you were unable to attend the recent LWF Festival of Learning & Technology in London we’re pleased to let you know that videos from the conference are now online for your personal or group viewing pleasure.  There are a number of ways to view these videos so just choose the one you prefer.

To view, comment & join the discussions you can visit the video pages on the LWF site here

Amongst the alternatives, they are available on the following platforms:

iTunes (download to your PC, iPad or iPhone)*

YouTube

Blip.TV

And for users of Apple TV simply search for the Learning Without Frontiers channel under podcasts.

*You can also search for Learning Without Frontiers in the iTunes store – they are FREE!

© 2024 | Daniel Christian