March’s Top Ten Innovation and Marketing Articles — from Blogging Innovation by Braden Kelley
My thanks to Mr. Brian Christian for this resource/blog as well as for the resources mentioned below.

  1. Innovator Lifetime Value – by Braden Kelley
  2. Innovation is Highest and Best Use for Social CRM – by Hutch Carpenter
  3. 5 Design Thinking Myths in Business – by Idris Mootee
  4. 8 Ways to Measure Innovation Potential – by Jeffrey Phillips
  5. Welcome to the Brave New World of Innovation Ecosystems – by Paul Hobcraft
  6. 5 Ways to Ignite a Culture of Innovation – by Mitch Ditkoff
  7. How PepsiCo, Kraft & MWH Accelerate Innovation – by Andrea Meyer
  8. Leadership and Knowledge Management – by Mike Myatt
  9. No Vision = No Innovation – by Jeffrey Phillips
  10. Innovation Thrives Between the Lines of Chaos and Control
    – by Hutch Carpenter

Two from the archive of 2,500+ articles that shot to the top:

 

From DSC:
Brian also recommends four LinkedIn Groups:

  1. PDMA
  2. Front End of Innovation
  3. Innovate the Future
  4. New Product Development, Innovation and Growth

…as well as the RSS feed called Innovation Daily.

 

From DSC:
A reflection upon 3 Trends in Idea Management – from ReadWriteWeb.com by Klint Findley

Excerpt:

Idea management software seeks two “holy grails” of enterprise collaboration technology: 1) innovation and 2) the breaking down of silos.

If such software and systems could breakdown silos — and if the culture of one’s organization could support it — this type of endeavor could be hugely important in catapulting an organization ahead of other organizations within its industry.

Many of us can look back in our careers where we have had solid ideas that we tried to get adopted or pursued. However, such ideas may have made it up a layer or two in one’s job family/ladder — but then the idea was halted.  Thus, those ideas are never heard by others in different departments/parts of the organization — people that might have seen an application for the idea and might have pursued it. Or perhaps, other people who might have built upon/modified the idea to produce something even more useful to the organization. Far too often the people on “the front lines” within an organization do not talk to each other enough.

A related line of questioning:

  • Could such systems be made available to students? Prospective students?
  • Would there be value in that? (That is, what classes would students like to see…what topics would they like to learn about…what ideas do they have for teaching topic ABC.)

 

From Spigit.com

Overview:
Higher education around the country has not been immune to economic decline over the last few years, and the education industry all over has been looking for new ways to help solve their problems. There will always be a place for education, as there will be for improving it, and improving the way it is implemented. Improvements in student-faculty collaboration are a necessity now more than ever, as many educators, students, and administrators have learned.

Challenge:
With nearly 70,000 faculty, staff and undergraduate students, the president of the University of Texas at Austin expressed the desire to better connect people and increase collaboration between departments. The need for a centralized and focused platform to discuss ideas and improvements that would advance the university’s mission was a top priority for the school.

Solution:
By implementing Spigit’s idea management platform, UT is able to gather ideas from students and staff and collaborate on ways to improve the school and further the university’s mission. This centralized platform has increased engagement, stimulated participation and facilitated creative problem solving in the Education Industry. Due to the overwhelming success with faculty and staff, University of Texas has now created another community for students and alumni, totaling nearly 500,000 people.

 

Also see:

 

HutchCarpenter_innovation.jpg

 

Zite.com -- your own personalized magazine

 

From DSC:
Interesting if this same concept could be applied towards developing a personalized digital textbook that a student could build over time…and be assessed up what they came up with. Also the student could take the personalized textbook with them. Cool.

 

Also see:

 

4/1/11 addendums:

Toyota Touch Wall Case Study

 

 

Originally saw this at Nick Finck’s blog

21st century education requires lifewide learning — from Harvard Business Review by Chris Dede

I have decided to spend the remainder of my career helping to replace industrial era schooling with educational structures better suited to our 21st century, global, innovation-based economy. This sweeping goal of total educational transformation may seem overly ambitious for someone whose work centers in learning technologies. However, in my research I consistently find that new media are at the heart of innovative models for education: contributing to the obsolescence of traditional schools/universities as educational vehicles, while simultaneously empowering new forms of learning and teaching.

If you want to truly engage students, give up the reins — from Ewan McIntosh

During the final half of 2010, I asked more than 1,500 teachers around the globe two questions: what are your happiest memories from learning at school, and what are your least happy experiences?

When I do the “reveal” of what I think their answers will be, every workshop has a “but how did he know?” reaction. It’s more akin to an audience’s response to illusionist Derren Brown than to the beginning of a day of professional development.

For teachers’ answers are always the same. At the top is “making stuff”, then school trips, “feeling I’m making a contribution” and “following my own ideas”. Their least happy experiences are “a frustration at not understanding things”, “not having any help on hand” and “being bored”, mostly by “dull presentations”. “Not seeing why we had to do certain tasks” appeared in every continent.
Most of these educators agreed that the positive experiences they loved about school were too few, and were outnumbered by the “important but dull” parts of today’s schooling: delivering content, preparing for and doing exams.

But while a third of teachers generally remember “making stuff” as their most memorable and happy experience at school, we see few curricula where “making stuff” and letting students “follow their own ideas” makes up at least a third of the planned activity.

More here…

Christensen on disruptive innovation in higher education — from Lloyd Armstrong, University Professor and Provost Emeritus at the University of Southern California

Although the absence of an upwardly scalable technology driver has rendered higher education impossible to disrupt in its past, we believe that online learning constitutes such a technology driver and will indeed be capable of disruptively carrying the business model of low-cost universities up-market.

MBA Curriculum Changes: Wharton, Yale, and Stanford Lead the Pack — from knewton.com by Christina Yu

Excerpt (citing article from a  U.S. News article):

“Rather than consider pre-digested summaries of company situations, students tackle ‘raw cases’ packed with original data. Instead of being presented with an income statement, for example, they must mine the considerably bulkier annual filing to the Securities and Exchange Commission for data. The raw cases ‘push us to understand,’ says second-year Yale student Jason Hill. ‘They purposely put in more material than you could ever look at, but you have to learn where to look.’” (emphasis DSC)

From DSC:
I found this to be a good, interesting post. I just had a couple of thoughts that I wanted to throw out there re: it.

In looking at trends from an 80,000-foot level, I’d vote for MBA programs integrating much more of the tech-know-how — and/or appreciation of what technologies can bring to the table — as well as teaching grad students about some of the tools/technologies that are emerging these days (and I’d bet that the leaders/schools mentioned in this article are already doing this) .

I remember an instructor years ago — at SFSU’s MSP Program — saying that bots and agents will be the key to making decisions in the future, as there will be too much information for a person to sift through. The streams of content need to be tapped — but in efficient ways. So perhaps the logical step here is for MBA students to learn what bots/agents are, how to use them, and what their applications might be in making business/strategic decisions.

The most successful organizations of the future will be well-versed in technologies and what the applications/benefits of these technologies are. My bet? If you don’t have a technologist at the power table of your organization, the outlook doesn’t look very bright for your organization in terms of surviving and thriving in the future. Organizations will also need to be willing to take risks and move forward without having a full cost-benefit analysis done — as many times these don’t work well or are not even possible when implementing tech-based endeavors/visions.

Also relevant here:

 

Mcor Technologies: 3D Printing with Paper — from newtechpost.com

From DSC:
Interesting take on 3D printing…perhaps not just for manufacturing/engineering purposes…but perhaps artists will use these technologies.

.

.

.

Tagged with:  

From DSC:
I’ve been hoping that Steelcase would move towards implementing their puck-like devices — from their  MediaScape product line — on tables throughout a classroom…whereby these pucks would be wireless and whereby students could plug in whatever device they brought to class with them, and then hit the puck to begin “playing their media for the classroom.” No pauses, no interruptions to the flow of the class.

Along these lines, check this out:

.

polyply1

.

polyply8

Adobe Museum of Digital Media announces new exhibition: John Maeda: Atoms + Bits = the neue Craft (ABC) — from finance.yahoo.com

.

New exhibit coming up at the Adobe Museum

.

SAN JOSE, Calif.–(BUSINESS WIRE)– The Adobe Museum of Digital Media (www.adobemuseum.com) is pleased to announce its second exhibition, John Maeda: Atoms + Bits = the neue Craft (ABC), on view March 23 to Dec. 31, 2011. The exhibition is a digital representation of Maeda, president of the Rhode Island School of Design (RISD), leading an interactive lecture on how artists are connecting the worlds of digital creativity and analog (or handcrafted) creativity. Titled Atoms + Bits = the neue Craft (ABC), the lecture underscores the mission of the AMDM to provide an interactive venue for presenting digital media works as well as providing a forum for expert commentary on how digital media influences culture and society.

According to Maeda, “Computers let us imagine digitally what we once could only validate by handcraft in physical form – the infinite malleability and reusability of bits have forever changed the creative process. But just as it took Icarus to first imagine human flight by carefully observing how birds can fly, digital tools have relied on many of the original tools and media used by artists in the pre-digital world.” Maeda sees the thread that runs between the tools of physical art making – such as pens, brushes and pigment – and the way new media has co-opted many of the same tools to manipulate bits in digital art. Through the exhibition, he examines the history of linking analog and digital creativity within his own work and the works of others.

GoTo Meeting, Centra, Wimba, and other web conferencing solutions…be afraid, be very afraid — from Kaplan EduNeering by Karl Kapp

Excerpt:

PowerPoint is slowly starting to broaden its capabilities and will, I predict, soon infringe on some well known software applications in the field of e-learning such as…web conferencing tools (and others).

This video is one of the first inroads PowerPoint is making into the Web Conferencing software and I don’t think they are going to stop here.

Will it be PowerPoint 2014 with full capabilities and robust conferencing, when will they announce a more robust authoring capability? Will PowerPoint ever be SCORM compliant…..?

How Netflix innovates and wins — from Forbes.com by Chunka Mui

Excerpt (emphasis DSC):

Netflix illustrates a design principle that any company aspiring to succeed at disruptive innovation must adopt. It has four parts:

  1. Think Big
  2. Start Small
  3. Fail Quickly
  4. Scale Fast

Hastings pursued his big idea, streaming video, even though it would render obsolete his wonderfully successful, highly tuned, mail-based system for distributing DVDs.

Tagged with:  
© 2024 | Daniel Christian