Also see:
New way to learn with AR — from edlab.tc.columbia.edu by Pengfei Li
Addendum later on 5/17 — also see:
Augmented reality on the ipad2: Top 5 uses and apps — from hiddenltd.com
1. Connecting Online and Offline Retail.
2. Rich Media Advertising – Everywhere.
3. Bridging the gap between print and online
4. Immersive gaming
5. Navigation & Tourism
The Hyperbook by Mollat editions: When 18th century meets 21th — from Total Immersion and Axyz
Also see:
New Augmented Reality Tools: Play Videos on Your Worksheets — from K12 Mobile Learning blog by Johnny Kissko
Also see:
Ten creative uses for augmented reality — from hiddenltd.com
Here’s an extract from our document, ‘augmented reality marketing strategies: the how to guide for marketers’ highlighting ten creative ways marketers can use augmented reality.
The full version of our guide is embedded on the end of this post…
The 25 Most Influential People Tweeting About Augmented Reality — resource from Paul Simbeck-Hampson
Augmented Learning — from Kirsten Winkler at bigthink.com
Excerpt:
A technology that keeps me excited for a while now is augmented reality in combination with QR codes and geo tagging. One start-up that caught my attention early on was StickBits.
From DSC:
I’m thinking of a related application here — it involves Geology courses. That is, what if the rocks or other types of materials (that students were trying to learn about) were assigned their own QR codes? Then the students could walk around the room, scan in the QR codes, and the relevant information about that rock/material would appear on their device.
There’s an app for that class at Va. universities — from timesdispatch.com by Karin Kapsidelis
VCU and other universities are exploring the uses of
smartphones and mobile applications in and outside classrooms.
Originally saw this at
Ray Schroeder’s Online Learning Update blog
Awesome augmented reality app could save librarians hours — from ReadWriteWeb.com by Audrey Watters
6 smart augmented reality apps — from Hack Education by Audrey Waters
Augmented reality: A travel essential — from wired.co.uk by David Rowan
It’s 2011, and you’re standing by the Brandenburg Gate in Germany’s capital examining the cracks and graffitied slogans of the vast and intimidating Berlin Wall. Sure, the physical wall fell back in 1989 — but now it’s back to add context to your journey, thanks to creative use of smartphone technology. Point your iPhone or your Android phone towards the wall’s original location, and superimposed on the phone’s camera image is an intricate 3D representation of the wall where it originally stood. City discovery just became augmented.
Until recently, “augmented reality” was an awkward and generally disappointing technology that involved downloading special software, holding strange symbols up to computer webcams, and waiting with fingers crossed for your movements to yield some sort of interactive movement on the screen. But the latest GPS-enabled, high-resolution-camera smartphones have given “AR” (as it’s known) a new and often very engaging life. So if you download a free app from a Dutch company called Layar, you can select layers of real-world information that will be displayed on your phone’s screen according to your location. When I travel, I now use these layers to learn the history of Rome or Red Square, or simply which way to walk to the nearest subway station. Just point your camera and follow the virtual signs.