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Learning Ecosystems

by Daniel S. Christian, M.S.Ed.
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EDUCAUSE Review | Vol. 46 (2) | March/April 2011 iPads, iPod Touches, and iPhones as Assistive Technology in Education

Goab TV Concept — What if these ideas could be applied towards education!?! [Fubiz.net]

On 04/07/2011, in 21st century, 24x7x365 access, 3D, A/V -- audio/visual, convergence, creativity, Daniel S. Christian, digital audio, digital learning, digital storytelling, digital textbooks, digital video, disruption, distance education, e-books, e-readers, education technology, educational games / serious games, emerging technologies, engagement / engaging students, flipping -- inverted learning, future, future of higher education, game-changing environment, higher education, homeschooling/homeschoolers, human-computer interaction (HCI), intelligent systems, intelligent tutoring, interactivity, internet, K-12 related, learner profiles, learning agents, learning ecosystem, learning spaces, lecture capture, lifelong learning, mobile learning, multi-touch, multimedia, New "Amazon.com" of Higher Education, online learning, online media, online tutoring, Personal Learning Networks (PLNs), personalized/customized learning, platforms, relationships, social learning / networks, social media, technologies for your home, technology (general), telecommunications, telepresence, television, training / L&D, transmedia, ubiquitous learning, videoconferencing, virtual field trips, virtual K-12 schools, virtual tutoring, web-based collaboration, by Daniel Christian

 

 

 

 

 

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Tagged with: 1:1 • 21st century • 24x7x365 • 3D • A/V • convergence • corporate training / universities • customized learning • Daniel S. Christian • digital audio • digital learning • digital storytelling • digital video • disruption • distance ed • e-books • e-readers • educational technology • elearning • emerging technologies • engagement • flipping -- inverted learning • future • future of higher education • game-changing environment • higher education • homeschooling/homeschoolers • human-computer interaction (HCI) • intelligent systems • intelligent tutoring • interactivity • internet • iPad • iPhone • iPod • iTunes U • K-12 • learner profiles • Learning Agents • learning ecosystem • learning spaces • lecture recording • Lifelong learning • location aware/enabled apps • Mobile learning • multi-touch • multimedia • nontraditional • online learning • online media • online tutoring • personal learning networks (PLNs) • personalized learning • platforms • relationships • smart classrooms • social learning • social media • social networking • technologies for the home • technology (general) • telecommunications • telepresence • training • transmedia • TV • ubiquitous learning • videoconferencing • virtual field trips • virtual reality / worlds / learning • virtual schools • virtual tutoring • Walmart of Education • web-based collaboration 

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