.
.
.
.
From DSC:
My interest in this? All of this ultimately relates to:
.
Addendum on 9/12/12:
- Transmedia storytelling for content creators — by Jason Konopinski
Excerpt:
As part of a seismic shift in online learning that is reshaping higher education, Coursera, a year-old company founded by two Stanford University computer scientists, will announce on Tuesday that a dozen major research universities are joining the venture. In the fall, Coursera will offer 100 or more free massive open online courses, or MOOCs, that are expected to draw millions of students and adult learners globally.
Also see:
From DSC:
Notice the equity investors here…players outside the normal/traditional higher ed landscape continue to enter. Control is an illusion. The conversation continues to move…
YouTube Video of Marc Whitten, VP Xbox LIVE
.
Microsoft Unveils ‘SmartGlass’ to Connect Xbox and Windows — from the Wall Street Journal
.
Xbox Marc Whitten, corporate vice president of Xbox LIVE, announces
Xbox SmartGlass onstage at the Xbox 360 E3 media briefing Monday.
.
Also see:
Addendum 6/6/12:
From DSC:
As the massive convergence of the computer, the telephone, and the television continues, other trends are also taking place that may eventually impact how we interact with educationally-related content. That is, the main screen of our living rooms might be delivering a 5-10 minute “lecture”, but our tablets and smart phones may be in our laps as we interact around this content with others.
Along these lines, as transmedia storytelling develops, the use of multiple devices and methods to consume and contribute to content may be setting the stages for how things can get done with more educationally-related applications.
Consider this excerpt from Complex TV: Transmedia Storytelling — by Jason Mittell, Associate Professor of American Studies and Film & Media Culture at Middlebury College:
As television series have become more complex in their narrative strategies, television itself has expanded its scope across a number of screens and platforms, complicating notions of medium-specificity at the very same time that television seems to have a clearer sense of distinct narrative form. This chapter explores how television narratives are expanded and complicated through transmedia extensions, including video games, novelizations, websites, online video, and alternate reality games. With specific analyses of transmedia strategies for Lost and Breaking Bad, I consider how television’s transmedia storytelling is grappling with issues of canonicity and audience segmentation, how transmedia reframes viewer expectations for the core television serial, and what transmedia possibilities might look like going forward.
Also relevant/see:
Addendum on 6/2/12
From DSC:
As Brian Crosby points out in the title of his blog — “Learning is Messy.”
There is no silver bullet in the world of education that can be used to effectively teach everyone. In fact, if you were to get 100 instructional designers/teachers/professors/instructors/trainers in the same room, you will not be able to find anything close to a strong agreement on what constitutes the best and most effective learning theory as well as the practical implementations of applying that learning theory (even if we were to be talking about the same age range of students). In my Master’s work, I was looking for that silver bullet…but I never found one.
It is very difficult for a professor or a teacher to deliver truly personalized/customized learning to each student in their classroom:
In my estimation, the way we have things setup throughout most K-16 education, this is an impossible task. When there’s typically only 1-2 teachers trying to teach to 20-30 students at a time, how can this type of personalized instruction occur?
However, I believe digital learning and its surrounding tools/ecosystems hold enormous promise for delivering truly customized/personalized learning opportunities. Such technologies will be able to learn where a student is at, how to motivate them, how fast to push them, and how they best progress through a type of content. Such tools will provide real-time, learning-related, diagnostic dashboards for professors or teachers to leverage in order to guide and optimize a student’s education.
.
.
So I believe that the promise is there for delivering truly customized/personalized learning opportunities available 24x7x365 — even though we aren’t completely there yet. But think of the power a teacher would have if he or she had IBM’s Watson AI-based analysis on each student at their disposal! A “guide on the side” using such diagnostic tools could be a ***potent*** ally for a student.*
As such, I see innovative approaches continuing to come to fruition that will harness the power of serious games, analytics, web-based learner profiles, and multimedia-based/interactive learning content. Eventually, a piece of this type of personalized education will enter in via the Smart/Connected TVs of our living rooms…but that’s a post I’m building out for another day in the near future.
.
*Another hope I have here is that such technologies will
enable students to identify and pursue their passions.
Some items that reinforced this notion for me include:
The key link from Bloom (1913-1999) one e-learning paper you must read plus his taxonomy of learning — an excellent item from Donald Clark Plan B (also see Donald’s archives for postings re: 50 top learning theorists)
The 2 Sigma Problem: The Search for Methods of Group Instruction as Effective as One-to-One Tutoring
Benjamin Bloom
University of Chicago | Northwestern University
Excerpt:
Most striking were the differences in final achievement measures under the three conditions. Using the standard deviation (sigma) or the control (conventional) class, it was typically found that the average student under tutoring was about two standard deviations above the average of the control class (the average tutored student was above 98% of the students in the control class). The average student under mastery learning was about one standard deviation above the average of the control class(the average mastery learning student was above 84% of the students in the control class).
Two key items from EdNet Insight’s Anne Wujcik:
Mapping a Personalized Learning Journey – K-12 Students and Parents Connect the Dots with Digital Learning — from Project Tomorrow
Personalizing Learning in 2012 — The Student & Parent Point of View [infographic] — from Project Tomorrow
Excerpt from Anne’s posting:
This first report focuses on how today’s students are personalizing their own learning, and how their parents are supporting this effort. That personalization centers around three student desires: including how students seek out resources that are digitally-rich, untethered and socially-based. The report share the unfiltered views of K-12 students and parents on these key trends and documents their aspirations for fully leveraging the technologies supporting these trends to transform their learning lives.
From DSC:
As an addendum on 3/4, check out: