Apple: It’s all about the ecosystem, Raymond James tells CNBC — from barrons.com by Tiernan Ray

Excerpt:

But mostly he was pushing the notion that “phase 2” is emerging for the company in mobile computing. Phase 1, consisting of smartphones and tablets, is maturing, and phase 2 “is the expansion of smartphone chipsets/OS/ecosystems into autos, TVs, appliances and probably uses not currently thought of for computing devices,” he wrote.

“Apple’s dominance of high income consumers and the vertically integrated model positions it well to capture the largest share of profits as mobile computing moves beyond smartphones and tablets.”

 

From DSC:
As you can tell from the title of my blog, I’m big on ecosystems.  In the IT world these days, it’s not about just one particular tool; but rather how a set of tools and functionalities fit together.  What types of synergies are possible?  What leverage can you get by building up one ecosystem vs. diluting ecosystems?

With the advent of the Internet of Things and with iOS/Android/other-based devices making their way into more of our cars/homes/appliances, mobile learning takes on an expanded meaning/scope!  (If I had the time to find the right graphic for a sign, it might say, “Some serious ubiquitous learning ahead.”)

 

 

 

 

 

iPad still dominates in latest tablet web usage numbers — from ipadinsight.com by Patrick Jordan

From DSC:
This is especially important data given the ever increasing trend towards mobility as well as when you are considering which ecosystem(s) to build up and around (i.e. consider things such as BYOD, what apps and platforms your students are going to develop for, digital textbooks, smartphone/tablet-based “clickers,” etc.)

 

 

Here’s why the TV apps economy will be a $14 billion business [Wolf]

Here’s why the TV apps economy will be a $14 billion business — from forbes.com by Michael Wolf

 

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Excerpt:

According to new research published this week, the TV apps economy is forecasted to reach $14 billion by 2017.

Take for example today’s news that Apple will begin selling video advertisements served by iAd through iTunes Radio loaded on Apple TVs. This is only the first move for Apple in this space, and others like Samsung and Google  are already investing heavily in connected TV app advertising.

 

From DSC:
Why post this? Because:

  • It lays out future directions/careers related to Programming, Computer Science, Data Mining, Analytics, Marketing, Telecommunications, User Experience Design, Digital and Transmedia Storytelling, and more
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  • It leads to “Learning from the Living [Class] Room”

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The Living [Class] Room -- by Daniel Christian -- July 2012 -- a second device used in conjunction with a Smart/Connected TV

 

From DSC:
And if this does take off,
$14 billion won’t begin to capture the profits from this new industry.

It will be far larger than that.

 

Relevant addendum on 6/27/13:

  • The future of cinema is on demand — from bitrebels.com by Ben Warner (From DSC: Having just paid $32 for 4 people — 3 of whom were kids — to see Monsters U, I believe it!)
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future-of-cinema-on-demand

Via: [The Verge] Image Credits: [Venture Beat] [Home Theater]

 

 

The New Storytelling Frontier — from huffingtonpost.ca by Katherine Brodsky

Excerpts (emphasis DSC):

Long gone are the days of static content. Consumers are looking for more and transmedia storytelling offers an increasingly popular approach for creating property-based universes. Transmedia content itself is also evolving. It’s becoming more dynamic, more interactive, offering greater opportunities to engage audiences with creative user-generated content that adds to the storytelling experience. It is becoming more communal.

Although traditional models allow for greater control of content, strategies that can engage fans more actively and allow them to express themselves and even contribute to the development of a show, get them more involved and, ultimately, more willing to buy in.

 

From DSC:
As the use of storytelling is a powerful tool for learning, I can’t help but wonder…

  • What might be some creative possibilities arising from the developing world of transmedia that students and/or educational organizations could develop?
  • In what ways could we build more interactivity and social networking into our “digital textbooks” and mobile-based applications?
  • Would transmedia-based content help maintain interest, engagement, attention?
  • Would it help establish longer term memories/recall?
  • How might it help build students creativity and foster more experimentation/play/participation?
  • What roles might students play? (Writer, videographer, sound designer, actress, programmer, game designer, project manager, entrepreneur, etc.)
  • What tools and skills would students need to create their own transmedia-based experiences?
  • What new forms of storytelling might evolve from these efforts?
  • Could transmedia work its way into blended learning models?
  • Are new opportunities for immersing oneself in a particular subject matter becoming more available through transmedia-based experiences?
  • Could streams of content be wrapped in transmedia-based experiences?

 

 

 

 

Heads up Jony Ive! You need to see this brilliant concept for the Apple TV! Superb work by Sam Beckett!

BrilliantTVConceptBySamBeckett-May2013

 

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From DSC:
Now picture this from the educational standpoint — and what MOOCs could morph into.  The foundation for some serious learning power (from the living room) seems to be developing!

Streams of content/learning channels/cloud-based applications that each of us can create and make available.

Voice recognition, learning analytics, machine-to-machine communications, transmedia and more!  Wow!

 

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The Living [Class] Room -- by Daniel Christian -- July 2012 -- a second device used in conjunction with a Smart/Connected TV

 

 

 

Below are some great resources re: creating your own e-books / streams of content — with thanks to Mr. Michael Haan, Technology Integration Specialist/Purchasing at Calvin College, for these resources
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From DSC:

You might also want to check out Lynda.com for the relevant training materials.
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Let’s create our own streams of content — always up-to-date — plus we could help our students save big $$!  And, as Michael pointed out, such tools could also be used internally for training-related and communications-related purposes.

Thanks Michael!!!

What's the best way to deal with ever-changing streams of content? When information has shrinking half-lives?

 

 

IBM Watson at your service: New Watson breakthrough transforms how brands engage today’s connected consumers — from IBM.com
Delivered from the cloud and into the hands of mobile consumers, Watson provides faster, personalized service for smarter commerce; top brands tap Watson’s ability to crunch big data and provide fast, personalized advice for empowered consumers

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WatsonGoesToWorkForYouMay2013

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Also see:

 

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CognitiveSystems-IBMResearch-May2013

 

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Watson-MOOCs-NewTypesCollaboration-DChristian-2-14-13

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IBM’s Watson tries to learn…everything — from spectrum.ieee.org by Steven Cherry
What happens when Watson learns a million databases? RPI students and faculty hope to find out.


Netflix CEO: ‘TV in the future will be like a giant iPad’ [Ligaya ]

Netflix CEO: ‘TV in the future will be like a giant iPad — from business.financialpost.com by Armina Ligaya

Excerpt (emphasis DSC):

Q: What do you think is going to happen over the next five or 10 years in internet video?

A: Well, you know, the fundamental thing is the internet has been getting faster. And now it’s video capable, which is really a last-five-years phenomenon. And, internet video will be very transformative across all societies for telemedicine, for online learning, for education. For communication of various sorts. And it brings, whether it’s person to person, or a recorded video like a movie or a TV show, to a person it will be very transformative.

And, TV in the future will be like a giant iPad. It will have a bunch of apps on it, each app will have a unique experience.

So we’re getting beyond just a stream of video, which is all broadcast technology can do, to really try to be innovative about the interaction.

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The Living [Class] Room -- by Daniel Christian -- July 2012 -- a second device used in conjunction with a Smart/Connected TV

 

Mezzanine-from-Oblong-May2013

 

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Mezzanine2-from-Oblong-May2013

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From the Oblong.com website:

Mezzanine™ is a collaborative conference room solution that introduces multi-user, multi-screen, multi-device collaboration. This is next-generation communication: share any content from any device with anyone, anywhere.

Mezzanine transforms creative teamwork, executive meetings, and sales presentations into real-time, collaborative work sessions. Mezzanine expands on existing telepresence technology by providing what we call InfoPresence™—the incorporation of multiple users, multiple devices, and multiple streams of information in the collaboration environment. The future of conference room collaboration is here.

A Mezzanine workspace lets any person on a network bring their own device and share content and applications with any colleague, anywhere in the world, interactively. Mezzanine is a collaborative conference room solution combining presentation design and delivery, application sharing, whiteboard capture, and video conferencing, all within a framework of multi-participant control.

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Also see:

  • Oblong Technovates with LA High School
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  • Oblong at OME
    Oblong Industries recently participated at OME, a summit hosted by UC San Francisco.  The two-day summit focused on charting the future of precision medicine—an emerging field combining big data with clinical research and patient care to deliver insights and advances in treatment that is more targeted and enables improved patient outcomes.

 

Part 3: Transmedia is a mindset, not a science — from by Matt Doherty — thanks to the Scoop from siobhan-o-flynn  at Tracking Transmedia
The end of TV as we know it & the rise of transmedia

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Also see:

The end of TV as we know it & the birth of transmedia — slideshare by Ogilvy & Mather

Doug Scott, President, OgilvyEntertainment and Matt Doherty, Transmedia Architect, Ogilvy & Mather Worldwide presented The End of TV as We Know It & The Birth of Transmedia at the 21st Century Storytelling Conference: Content, Context and Conversations sponsored by Microsoft, Ogilvy & BrainJuicer on July 31, 2012 in Chicago.

Throughout history, we have told stories. Stories are what connect us across geographies, cultures and experiences; stories demonstrate that we share the same hope, dreams, fears, challenges and desires. Today’s complex, digtally connected consumer universe makes brand storytelling more challenging, but also creates opportunities for brands to tell their stories in new ways.

Doug Scott and Matt Doherty discussed how the idea of TV might be a thing of the past, but the stories that drive our content will always be our constant. Our variable? Telling. Telling has evolved due to the primary role of digital in our lives and disruptive innovation which has given us the ability to craft transmedia experiences. Transmedia has brought about a new set of creative tools and narratives that are rooted in content, formed by context and crossed by all things culture. Are you a story? Or are you a teller?

 

IT does not love iPads — from by Michelle Fredette
Students and faculty may love them, but IT personnel get a major headache when they try to integrate Apple tablets–and the company’s TV technology–in an enterprise setting.

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From DSC:
The Bring Your Own Device (BYOD) train has arrived.   As such, this is a huge issue and as you can tell from reading Michelle’s article, there is no silver bullet out there (at least not as of 5/9/13).  I sure wish all of the relevant vendors could get behind a secure, efficient, reliable standard here…or at least have Apple come up with something that would get past the multi-cast issues for wireless networks (i.e. what works great for the consumer at home doesn’t work well on a campus or throughout an enterprise). It also adds to the already difficult job we in IT have when the targets are constantly moving — and moving faster than ever.  Add to that the need to consider entire ecosystems/platforms these days.

 

Tagged with:  

The folks needed to create the next generation of learning: Computers can’t touch this. [Christian]

From DSC:
What we need is a major hackathon — or an organization with deep pockets — that can bring together folks from a variety of disciplines including:

  • Subject Matter Experts
  • Instructional Designers
  • Cognitive Psychologists
  • Computer Scientists and/or those exerienced with learning analytics/data mining, Artificial Intelligence (AI)
  • Those gifted in film/media/videography/photography
  • Great storytellers/writers (including writing for transmedia-based learning experiences)
  • Folks who can create engaging, educational games
  • Designers
    • Web
    • Graphic
    • Interface
    • User experience
    • User interaction
    • Those gifted in creating multimedia-based content
  • Musicians
  • Human Computer Interaction (HCI) experts
  • Mobile learning experts
  • Those knowledgeable with second screens/M2M communications
  • Animators
  • Illustrators
  • Social media experts
  • Accessibility experts
  • Researchers
  • Those gifted in creating augmented reality-based apps
  • Legal/copyright experts
  • & others

We need for these specialists to collaborate in order to create the next generation of learning.  Anyone who can bring these skillsets together and experiment with creating materials will have significantly contributed something to the current generations and to future generations! 

And, in the words of M.C. Hammer,  computers “can’t touch this!”  Why? Because “learning is messy!”

What fields did I miss?
Please leave your thoughts and
feedback in the comments section.

 

 

 

 

The Future of Enterprise Mobile Learning — infographic created by INTUITION; posted at LearnDash.com by Justin Ferriman;

 

Why mobile learning is the future of workplace learning [infographic by UpsideLearning; as found on wiredacademic.com]

From DSC:
Here’s a portion of the infographic that I want to highlight — look at how many streams of content are flowing by (perfect for building one’s own learning ecosystem!)

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informal-learning-portion-April-2013

 

 I would add augmented reality-based apps
to the on-demand and embedded areas as well…

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What's the best way to deal with ever-changing streams of content? When information has shrinking half-lives?

© 2024 | Daniel Christian