Houghton Mifflin Harcourt announces $100 million Innovation Fund to invest in education initiatives globally — from businesswire.com
HMH Innovation Fund will help develop and bring to market groundbreaking new products for delivering individualized learning solutions and classroom technologies; company also investing an additional $300 million in broader technology initiatives over the next three years

BOSTON–(BUSINESS WIRE)–Global education leader Houghton Mifflin Harcourt (HMH) today announced the formal creation of a $100 million fund to support innovative ideas for new products to promote and enhance student achievement, individualized learning and effective technology integration in the classroom. The HMH Innovation Fund will be aimed at supporting emerging education initiatives and programs, as well as accelerating new technology development with the goal of bringing to market and spurring adoption of innovative solutions that can play a critical role in transforming education.

Kno raises $46 million to build a very powerful tablet

Why is the device compelling? [Marc] Andreessen and [Osman] Rashid talk about how Kno is offering a total product – software, hardware and services – that will be compelling to the college user. They can purchase textbooks and view them just as they look in printed format. Users will be able to take notes, draw on the pages, etc., just like the print versions. And they’ll be able to access those books on a variety of devices – even eventually their desktop and laptops – because Kno’s software is built on webkit and designed to run on a variety of hardware setups. And there’s a normal web browser too for the Internet in general.

As for textbook pricing, Rashid says the model will work. Imagine an iTunes for college textbooks, he says, and users who purchase the tablet and all their books will be paying about the same amount v. just buying print books over the first 13 months. That means individual books on the Kno will be priced lower than the average of $100 for the print versions.

From DSC:

Here in the United States, the waste continues…

As I was reading the article mentioned below, I was reminded of a graphic I saw a while back after the April 20 Deepwater Horizon oil rig explosion:

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Oil spill -- day 53!

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This graphic reminds me of a very valuable resource that still isn’t being “realized” — and, as a result, the leakage continues to cause a mess. And that has to do with the amazing amount of talents, abilities, and gifts that are being wasted daily when students drop out of school or college.

So I appreciated hearing about what some of the community colleges are doing to try to “cap the spill” — to stop this waste of talent.

We must help students find and develop their passions. Should we look at changing some of the requirements/curriculums out there? If an emphasis on STEM isn’t working, is it time to try something else like arts, music, game design, shop/woodworking, automotive work, or something else that many of these same students might be more passionate about?

Addendum 4/5/11:

Also see:

Community Colleges Get Creative With Remedial Education — from edweek.org by Caralee Adams

Record numbers of students are arriving on community college campuses this fall, but a majority of them—nearly 60 percent—aren’t academically prepared to handle the classwork.

Three out of every five community college students need at least one remedial course, and fewer than 25 percent of those students successfully earn a degree within eight years, according to the National Education Longitudinal Study.

“We really have to figure out how to get developmental education right, or any dream that we have of increasing the number of college graduates in this country or eliminating disparities across racial and ethnic groups—that dream is going to tank,” said Kay McClenney, the director of the Community College Survey of Student Engagement and an adjunct faculty member in the Community College Leadership Program at the University of Texas at Austin.

Pushed by federal expectations, tightening budgets, expanding enrollments, and what the foundation-supported Strong American Schools campaign estimatedRequires Adobe Acrobat Reader  to be a $2 billion-and-rising annual cost for remedial education, community colleges have started experimenting with a range of strategies to address those numbers.

 

Technology integration for elementary schools — from Edutopia.org by Grace Rubenstein
High-tech teaching tips for little tykes.

The digital-technology revolution was slow to infiltrate the ranks of America’s public high schools and slower still to trickle down to the ranks of our elementary institutions. But the good news is that high-tech teaching is finally providing a potent shot in the arm to the elementary learning process. Exhibit A is Forest Lake Elementary School, in Columbia, South Carolina. Its classrooms hum with energy as the young students tap out blog posts, operate interactive whiteboards, and take part in other tech-enabled lessons.

Here are tips from Paulette Williams, technology-integration specialist and veteran teacher, on how to make the most of digital tools in elementary schools.

Back to school: Podcasts & apps for learning – Plus, what’s in your backpack? — from spotlight.macfound.org

There’s no more pretending about ever-lasting summer, but there are plenty of inspiring tools and technologies that make returning to the classroom easier for teachers and students alike.

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Photo by Wesley Fryer

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Writing at Mashable, Alexander Holtz, a multimedia journalist who teaches digital media at Columbia University’s Graduate School of Journalism, shares a sampling of “some of the exceptional podcasts that both teach and entertain.”

Example/excerpt:

The Math Dude

Learning amongst the riches: Students in the cloud — from CampusTechnology.com by Trent Batson

The cloud is where new learning conversations and related innovations are happening. Learning itself is becoming virtualized. Universities have a new role, but are as essential as ever: They are guiding learners in the process of learning amongst the riches.

The Digital Landscape –What’s Next for News? — from spotlight.macfound.org
Harvards’s Nieman Reports weighs in on the future of journalism, including how young people are using technology as consumers and producers of information and how news organizations are looking to gaming as a way to engage audiences. Plus: evidence that journalism is not dying.

The new digital landscape, writes Melissa Ludtke, Neiman Reports editor, is “a place where game playing thrives and augmented reality tugs at possibilities. It’s where video excels, while the appetite for long-form text and the experience of ‘deep reading’ is diminished, and it’s where the allure of multitasking greets the crush of information.”

Tagged with:  

Leveraging digital media across the higher education campus
Phil Ice, Ed.D., Dir. of Course Design, R&D, American Public University System
Sebastian Diaz, Ph.D., J.D., Assoc.Professor, Technology, Learning and Culture, West Virginia University
Ellen Wagner, Ph.D., Executive Director, WCET

Note: This webinar from earlier today was sponsored by Adobe. This is the white paper from that webinar, which contains the below excerpts:

The Multimedia Landscape in Higher Education
In higher education, the effective integration of rich multimedia assets and platforms (and the requisite design and development skills demanded for their effective use) has become an expectation from schools of design, art, and communications. Engineering and journalism programs have recognized that as technology transforms industries, students with design and development proficiencies are in high demand. The obvious value of improving analytical and digital communications for teachers is now being addressed through initiatives such as the i3 Fund. Relatively less attention has typically been given to the integration and use of multimedia in other disciplines.

Emerging New Media Literacy in Academia
This paper has thus far explored the implications that collaborative, creative software solutions have on how we evaluate academic work. Just as importantly, one needs to consider the changing nature of how we communicate that work within the Academy. As the prices for video cameras continue to fall, the expectations for manifesting our work in new media formats will continue to rise. Given the availability of software such as Adobe Premiere Pro, we are finding that it is increasingly quite reasonable to expect that students possess the tools and skills necessary to produce representations of their work in dynamic visual formats, as is evidenced by www.YouTube.com. Although for a while it was believed that YouTube was an online version of America’s Favorite Home Videos, it is dangerous to assume that this phenomenon is merely a fad among the younger generation. Today’s YouTube is a marketing machine used by commercial and nonprofit entities alike, an online school and a news portal as well. YouTube serves as an accurate indicator of how newer generations will express themselves personally, artistically, and academically through what is commonly referred to as new media literacy.

Conclusion
Members of the Academy should anticipate that in the future conventionally printed papers will be replaced by much more dynamic multimedia representations of academic work. This applies not only to student assignments, examinations, and theses; it also applies to faculty work. Even as we begin to struggle with the fundamental shift from paper-based publication of work to electronic formats on the Internet, we also need to anticipate that in the near future, this research will take on new media formats. To help our faculty prepare for these changes, academic institutions must develop formal and informal faculty development initiatives to address the changes. In anticipation of these changes, it is imperative that academic departments and colleges begin to embrace technologies like Adobe Creative Suite such that we continue to develop our own intellectual capital as well as that of our respective institutions and the Academy.

From DSC:
I appreciated this well-done webinar. I also appreciate the work Adobe has done in the past and is currently doing.

I must say though, I struggle with how much we can load onto 1 person’s plate — i.e. the faculty member. We need a more team-oriented approach I think…as the bar continues to get higher and higher…and 1 person just can’t do it all anymore.

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Daniel Christian -- higher ed needs to move towards the use of team-created and delivered content

 

Touch Physics
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Also see:

techsparked.com


Digital Learning Council press release — from EdReformer.com

Tallahassee, Florida and Washington, D.C. August 18, 2010 – Jeb Bush, governor of Florida 1999 – 2007, and Bob Wise, governor of West Virginia 2001 – 2005, today launched the Digital Learning Council to identify policies that will integrate current and future technological innovations into public education. The Digital Learning Council unites a diverse group of more than 50 leaders from education, government, philanthropy, business, technology, and think tanks to develop the roadmap of reform for local, state and federal lawmakers and policymakers.

“Technology has the power to customize education for every student in America,” said Jeb Bush, co-chair of the Digital Learning Council. “Providing a customized, personalized education for students was a dream just a decade ago. Technology can turn that dream into reality today. The Digital Learning Council will develop the roadmap to achieve that ultimate goal.”

Online collaboration: New innovations pave the way for convergence — from prnewswire.com
Merger of television and computer takes giant step closer as innovative online tool suite is released

CALABASAS, Calif., Aug. 16 /PRNewswire/ — Anticipating the coming paradigm shift that will merge your television and your computer, NxtGenTV has just released the most cohesive system of online tools to facilitate the ultimate interactive communication platform. Four years of innovating has resulted in NetConference.com, an elegant, easy-to-use online meeting system that supports the diverse requirements of single users, small and medium size businesses as well as enterprise and nonprofit organizations. Creating a new opportunity for the global audience to interact online in even greater and more efficient ways is only one of the many benefits of building a social media broadcasting system that facilitates Communication, Collaboration, Presentation and Education.

An industry leader in online games, apps, widgets, banners and rich media development for major entertainment brands, The Illusion Factory created a new company, NxtGenTV to develop and patent cutting-edge online technologies such as shared synchronized visual media and other key innovations that will further blur the lines between computers and television. “We have been passionate about creating the cumulative new systems that will drive Convergence,” shares Brian Weiner, CEO of The Illusion Factory, “our creation of NxtGenTV will lead the push for truly interactive television.”

nxtgen.tv

.nxtgen.tv/products

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