From DSC:
I’ve been hoping that Steelcase would move towards implementing their puck-like devices — from their  MediaScape product line — on tables throughout a classroom…whereby these pucks would be wireless and whereby students could plug in whatever device they brought to class with them, and then hit the puck to begin “playing their media for the classroom.” No pauses, no interruptions to the flow of the class.

Along these lines, check this out:

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polyply1

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polyply8

Lessons that inspire a love for the arts — from Edutopia.org

Illio of a can of Happy Idea Condensed Creative Soup

 

The Importance of Creativity in the Classroom
Blogger Jim Moulton on why an effective arts education requires that students be given freedom within a structure.

Staging Plays for Active Learning
Playwriting teaches kids how to construct a plot, write dialogue, tell a story through action, and much more.

How to Set Up a Literature Circle
Get tips for laying the groundwork, setting up protocols for discussions, and implementing strategies for motiving students to read.

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Big ideas from TED 2011: Letting students drive their education

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Salman Khan

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The implications of Khan’s work are nothing short of a total reevaluation of education. In a world in which the only constant is the increase in the pace of change, we simply can’t afford to give our kids anything less than an education system that actually gives them what they need to be successful.

@GOOD Asks: How can we lower high school drop out rates?

#GOODasks

We’ve covered the drop out epidemic before. In the United States, a kid drops out of high school every 26 seconds. Over the course of a year, that adds up to 1.2 million students. How can we lower this number?

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From DSC:
This is unbelievable! Again, I’m reminded of the Deepwater Horizon oil rig explosion — spilling out valuable resources that are going untapped. What a waste of God-given gifts!

  • 40 million American adults did not complete high school.
  • The high school graduate, on average, earns $500,000 more in a lifetime as compared to an individual who did not complete high school.
  • Most high school dropouts (70%) have the intellectual ability to complete the courses needed for high school graduation.
  • Most high school dropouts do not feel a connection between high school courses and future employment.
  • 75% of high school dropouts stated that if they could relive the experience, they would have stayed in high school.
  • 81% of dropouts expressed a need for schooling that connected academics and employment.

 

Addendum 4/5/11:

 

 

The Teaching Professor Conference -- May 20-22, 2011

.Some of the sessions being offered include:

  • Innovative Assessment Techniques
  • Teaching the Nontraditional Adult Learner
  • Designing Educational Experiences that Promote Deep Learning
  • Developing an Academic Honesty Program that Works
  • Modeling Writing for Developmental Learners
  • Computers in the Classroom: Evidence of Student Engagement (Not Distraction)
  • Fostering Student Engagement in Online Learning Environments
  • Integrating Emerging Technology in the Classroom and Beyond
  • Setting Up Your Hybrid Course for Success
  • Engaging Millennial Students in the Basic Course

Student engagement on the go — from The Journal by Chris Riedel

Assistant Principal Patrick McGee explains that whatever the other advantages of adopting iPads and iPods in the classroom, the key is student engagement.

“This is my 3-year old daughter the day the iPad came out,” said Patrick McGee as he displayed a movie of a young girl sitting at a kitchen counter, gripping an iPad in both hands. The audience watched as the little girl found, launched, and began to use a Dr. Seuss app; all without intervention or explanation from an adult. “Kids know–intuitively–how these things work; even at 3,” he said. “We need to use that.”

 

New look at the NEA’s Survey of Public Participation in the Arts data reveals that 3 out of 4 Americans participate in the arts

Analysis includes a fuller spectrum of artistic genres and participation via electronic media and personal arts creation for a clearer, more accurate picture of arts engagement

Arts education is the leading factor in arts participation, according to report

NOTE: STEM is not mentioned here.

Also see:


Alternative reality games (ARGs) as mobile learning — from Float Mobile Learning by John Feser

Excerpts:

An alternate reality game, or ARG for short, (pronounced by saying the letters ‘A-R-G’, not by sounding like a pirate) is an interactive narrative that uses the real world as a stage for telling a story, playing out a scenario or creating a learning experience.  ARGs make use of diverse media and game elements to help tell and impact the outcome of the story.

Mobile devices combined with a good story and an educational game can be a powerful way to increase engagement and activity level of your learners. ARGs offer an interesting way to bring your mobile technology along for the ride. ARGs are being successfully used in marketing and entertainment as well as to train and solve real world problems. Organizations that are looking for creative ways to engage in mobile learning should consider the benefits ARGs have to offer. By crafting a realistic, enjoyable experience, you’ll be reinforcing behavior that most companies are actively seeking in their employees: critical problem solving, inquisitiveness and creativity.

Reconnecting Students in Alternative Education — from The Journal by Chris Riedel

In an effort to reduce truancies and tardiness among alternative education students, Kingsville ISD in Texas has started using videoconferencing to reconnect those students to their original classrooms. The results from the initial pilot have included improved attendance and, for the district, $200,000 in annual savings.

When Jennifer Kent, chief academic officer for Kingsville Independent School District in Kingsville, TX, joined the district 18 months ago, she was faced with some daunting challenges.

In a district of approximately 4,000 students, 82 percent were receiving free or reduced lunch; less than 75 percent of students were completing high school in five years; enrollment was on the decline; achievement in special education classes was below state standards; and the district’s middle schools were struggling to maintain an “acceptable” rating by the Texas Education Agency (TEA).

Speaking to several dozen teachers and administrators at the FETC 2011 conference in Orlando, FL Wednesday, Kent acknowledged “something had to be done.” And it had to start with the way the district handled its Disciplinary Alternative Education Program (DAEP).


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“Every Prodigi ® lesson begins with Easy questions that review prerequisite concepts and get students warmed up. Based on student performance, questions increase in difficulty to Medium, and then to Hard (examination level), and finally Extreme (recreational). Not only that, but students have live access to hints and worked solutions to plug any gaps in their knowledge”

© 2025 | Daniel Christian