New “ELI 7 Things”…Brief explores online media editing — from Educause Learning Initiative (ELI)

In the 7 Things You Should Know About Online Media Editing, EDUCAUSE Learning Initiative’s (ELI) latest brief in the monthly series, find out how the use of online media editing tools encourages instructors and students to explore learning activities and assessments with new media.

Excerpt:

What is it?
Cloud-based media editing applications allow anyone with web access and a suitable computing device to touch up photographs, mix music, and edit video. These web-based services may offer a more limited tool set than full-scale software editing suites, but they are generally cross-platform, device-independent, and less expensive, particularly as most offer at least some of their services at no cost.

What are the implications for teaching and learning?
Web-based editors reduce logistical challenges for instructors by providing all students with access to media editing tools. The free or low-cost nature of these editors allows students to use them to build complex and collaborative learning projects involving rich media, something that should be inviting to faculty members who take the approach that students learn best when they are engaged in projects that result in creative output. Because these tools are inexpensive or free and do not require sophisticated user skills, they offer faculty new avenues to devise new kinds of activities that go beyond the standard term paper and, in many cases, might be more representative of authentic assessment. Moreover, because the threshold is so low to use online media services, the opportunities they present to work in new media are open to students in virtually any discipline.

Mind Map of the Digital Age — from fastcompany.com by Richard Watson

A new map showing how the digital era is changing our minds and in particular about how new digital objects and environments are re-wiring our brains. Best viewed by people aged 35+ with full-time jobs and teenage kids.


About Horizon Project Navigator — from the New Media Consortium (NMC) by Nancy Reeves

The Horizon Project Navigator, currently in development by the New Media Consortium (NMC), will allow users to fully exploit the Horizon Project’s extensive and expanding collection of relevant articles, research, and projects related to emerging technology and its applications worldwide, as well as the NMC’s expert analysis and extensive catalog of sharable rich media assets. Users will be able to manipulate and customize information in real time, contribute new information, add their own commentary and analysis, and rate the quality and usefulness of the ideas, models, and content shared by the community.

http://www.google.com/tv/

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http://discover.sonystyle.com/internettv/

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Addendums:

10-5-10– from Google announces TV deals with HBO, NBA, others

“One of our goals with Google TV is to finally open up the living room and enable new innovation from content creators, programmers, developers and advertisers,” Ambarish Kenghe, developer product manager for Google TV, said in the post.

10-6-10 — Logitech set-top box for Google TV to cost $299

Cathy Davidson on Learning in the Digital Age -- on 9-13-10

From DSC:
Perspectives from an English professor at Duke University, who has also studied biology and neuroscience, and who has been working for years on a variety of items surrounding this topic.

5Across: Beyond J-School

5Across: Beyond J-School — by Mark Glaser
5Across is sponsored by Carnegie-Knight News21, an alliance of 12 journalism schools in which top students tell complex stories in inventive ways. See tips for spurring innovation and digital learning at Learn.News21.com.

Just as traditional media has struggled with disruptive technology and the Internet, so too have the institutions that run journalism education. Most journalism schools and training programs are run by people whose careers were framed by print, broadcast and traditional PR, so how can students get the skills they need in the digital age? We convened a group of journalism educators, a trainer, a student and a J-school dropout to discuss how journalism education is shifting.

Guests

Lea Aschkenas wrote a story about her experiences for Salon. Her post-journalism school career includes a stint as a staff reporter, itinerant freelance writer, and author of the memoir, “Es Cuba: Life and Love on an Illegal Island” (Seal Press, 2006). She has also written for the Washington Post, Los Angeles Times, and San Francisco Chronicle. Currently, she works as a public librarian and teaches poetry-writing through the California Poets in the Schools program.

Kelly Goff is a senior in the journalism department at San Francisco State University, focusing on print and online journalism. She recently moved to San Francisco from Los Angeles, where she earned her associates in journalism from Pierce College. She is also an assistant events planner with the Journalism Association of Community Colleges.

Jon Funabiki is a professor of journalism at San Francisco State University and executive director of the Renaissance Journalism Center, which conducts projects to stimulate journalistic innovations that strengthen communities. Funabiki is the former deputy director of the Ford Foundation’s Media, Arts & Culture Unit and was the founding director of San Francisco State University’s Center for Integration and Improvement of Journalism. As a journalist with The San Diego Union, he specialized in U.S.-Asia political and economic affairs and reported from Japan, China, South Korea, the Philippines, Vietnam and other countries.

Lanita Pace-Hinton is the director of the Knight Digital Media Center, a continuing education program based at the University of California, Berkeley Graduate School of Journalism. The Knight Digital Media Center offers free week-long workshops that provides journalists with hands-on training on multimedia storytelling and how to use web tools and social media. Lanita has served as director of career services and industry outreach for the UC Berkeley journalism school. She advised students on skills development and how to prepare for their entry into the profession.

Full disclosure: The Knight Digital Media Center is a sponsor of PBS MediaShift.

Howard Rheingold is a prominent author, educator and speaker on technology and the Internet. He wrote best-sellers about virtual reality and virtual communities, and was the founding executive editor of HotWired. He also founded Electric Minds in the mid-’90s. Rheingold has taught as appointed lecturer at UC Berkeley and Stanford University and has spoken about the social, cultural, political and economic impacts of new technologies.

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College journalists: Master new media or disappear — from USAToday.com

Last month, a college newspaper adviser from Florida, writing in the Huffington Post, took student journalists to task for failing to exploit their multimedia savvy. He’d been judging a contest and concluded that, except for some clear standouts, most of the stories on college newspaper websites looked like they were “tossed online without much thought. Or pictures, graphics, or video.”

Here, Jerod Jarvis, a senior majoring in journalism at Whitworth University in Spokane, Wash., challenges aspiring scribes everwhere to “be on the forefront of this revolution” and “move the industry forward.” Take it away, Jerod:

Also see:

http://www.usatodayeducate.com/staging/index.php/blog/college-journalists-master-new-media-or-disappear

Online collaboration: New innovations pave the way for convergence — from prnewswire.com
Merger of television and computer takes giant step closer as innovative online tool suite is released

CALABASAS, Calif., Aug. 16 /PRNewswire/ — Anticipating the coming paradigm shift that will merge your television and your computer, NxtGenTV has just released the most cohesive system of online tools to facilitate the ultimate interactive communication platform. Four years of innovating has resulted in NetConference.com, an elegant, easy-to-use online meeting system that supports the diverse requirements of single users, small and medium size businesses as well as enterprise and nonprofit organizations. Creating a new opportunity for the global audience to interact online in even greater and more efficient ways is only one of the many benefits of building a social media broadcasting system that facilitates Communication, Collaboration, Presentation and Education.

An industry leader in online games, apps, widgets, banners and rich media development for major entertainment brands, The Illusion Factory created a new company, NxtGenTV to develop and patent cutting-edge online technologies such as shared synchronized visual media and other key innovations that will further blur the lines between computers and television. “We have been passionate about creating the cumulative new systems that will drive Convergence,” shares Brian Weiner, CEO of The Illusion Factory, “our creation of NxtGenTV will lead the push for truly interactive television.”

nxtgen.tv

.nxtgen.tv/products

“We deliver 21st century technology learning opportunities that foster academic excellence leading to global collaboration, digital citizenship, and a love for learning.”

— from socratechseminars.wordpress.com

Education remix: New media, literacies, and the emerging digital geographies — from Australian Policy Online by Lalitha Vasudevan [via GetIdeas.org blog]

This article explores instances of youth educating themselves beyond the boundaries of school through engagement with and production of ‘digital geographies’, or the emerging landscapes that are being produced through the confluence of new communicative practices and available media and technologies.

A framework of digital geographies, which is grounded in theories of spatiality, literacies, and multimodality, is used to analyze the social media practices and multimedia artifacts produced by two court-involved youth, who are part of an ongoing, multi-year ethnography of an alternative to incarceration program. Attention to digital geographies, and attendant communicative practices, can yield important insights about education beyond the school walls. The conclusion addresses the implications of this research for meaningful educational contexts for adolescents’ literacies and how learning might be conceptualized and designed within school.

Make Me a Story
Teaching Writing Through Digital Storytelling

Make Me a Story

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“Just as writing can be a process of discovery, so can digital storytelling, where images, words, and music all work together to create meaning.” — Lisa Miller

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Excerpt of contents

Introduction
Chapter 1: Stories That Matter
Chapter 2: How Do Writers Tell (Digital) Stories?
Chapter 3: Taking Students Through the Writing Process, Part 1
Chapter 4: Taking Students Through the Writing Process, Part 2
Chapter 5: Learning Through Digital Storytelling: Standards and Assessment

About the author

Lisa C. Miller is an associate professor of journalism at the University of New Hampshire and has worked on digital stories with elementary school teachers and students.

© 2024 | Daniel Christian