The Inspiration Bookshelf — from Julie Dirksen

From DSC:
Here’s a solid list of resources re: books ID’s should read that seems to support the KISS principle (of which I’m a huge fan) as well as how to make learning fun and engaging.
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Excerpt:

One of the things I had while writing the book was an inspiration bookshelf.  These were books that not only inspired the content of Design for How People Learn, but also the style of it.  None of these are instructional design books, but they are all books that instructional designers should read…

Also see:

The Right Shade of Autumn– from Yanko Design
Advisor: Wen-Chih Chang | Designer: Liao-Hsun Chen

Excerpt:

Color Elite is…[a] combination of e-paper technology, a camera and the Internet. Together they combine to provide you the exact shade or colors you are looking for, and even help reduce the use of paper.

 

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From DSC:
It’s highly likely that you have already seen a ton of postings re: the news of Steve Jobs’ passing yesterday.  However, I need to reflect, comment upon, and commemorate his life and work here today.

 

Steve Jobs - 1955-2011

When Apple asserts that Steve leaves behind a company that only he could have built, it’s true.  They are not just flowery, flattering words.  Jobs was a one in a (hundred) million type of person — carefully crafted for the needs of today. His skillsets were rare.  His negotiation skills were solid.  His vision and courage to pursue the entrepreneurial/innovative way of life are outstanding.  His knowledge — and pursuit of knowledge — as well as his drive helped him bring about many world-changing technologies and projects.  Not too many people could own/direct an animation studio, oversee the production of software and hardware that was fined tuned to creating and distributing multimedia, comment on which font style would be appropriate for a message, relentlessly pursue excellence in user experience/usability in all of an organization’s product lines, present information the way he did, create excitement for his company’s products, etc.

Personally, Steve Jobs has helped me continue to think big — to have wind in my sails that I can make a contribution…that I can help change the world.  All of us can, even if in smaller ways than Steve Jobs did.  But we will need to believe that we can change the world and to persevere through the trials and tribulations that are sure to come our way when we attempt to do so.

I hope that the team that Steve & Co. put into place continue to pursue his passions and visions, as the world needs visionaries.  Though I did not know him, I will yet miss him. I am grateful to God for his gifts, abilities, life and work.

 

Addendum:

“Your work is going to fill a large part of your life, and the only way to be truly satisfied is to do what you believe is great work. And the only way to do great work is to love what you do. If you haven’t found it yet, keep looking. Don’t settle. As with all matters of the heart, you’ll know when you find it. And, like any great relationship, it just gets better and better as the years roll on. So keep looking until you find it. Don’t settle.”

— from Steve Jobs’ 2005 commencement speech given at Standford University

 

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Designing Interactive Narrative -- Stephen Erin Dinehart -- September 2011

 

Example slides:

 

 

 

 

 

7 essential books on data visualization & computational art — from brainpickings.org by Maria Popova

 

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The Third Teacher -- the ways design can transform teaching and learning

 

Also see:

 

Addendum:

  • Guidelines from Bretford.com
    Guidelines for the design of effective learning spaces should support teaching and learning opportunities. The following factors should be considered when providing learning spaces…

 

Universal Design for Learning (UDL) at a glance -- video

My thanks to Mrs. Krista Spahr, Calvin College, for this resource and the quote below:

Universal Design for Learning (UDL) is meant to minimize barriers and to maximize learning.

 

Reflections from DSC:
Though I still have much to learn about Universal Design for Learning (UDL), my initial thought is that I really like this approach, as it moves us away from the one-size-fits-all approach and towards a teaching and learning environment that offers more choice, more selection, and more opportunities for customization and personalization. Plus, as companies such as Apple and Microsoft have seen, functionality that started out trying to address accessibility-related needs ended up helping everyone!

Along these lines, I created this graphic years ago — with the idea that students would have a choice on which media they might prefer to use to absorb the information:

 

Again, the idea being that we could provide the same content in 3-5 different ways and let the students select what works best for them. Plus, in the example above, we could even see how other students are describing/making meaning of something.

But it goes further than this as I’m understanding UDL. For example, the methods for achieving a learning outcome can be greatly varied, as the assignments for a particular outcome might be reaching via watching a video clip, or reading a book, or doing a project, or writing a story, or creating music, or ___(fill in the blank) ____.

Also see:

 

cast.org


Guidelines for UDL

Good design is...    by Dieter Rams

I am troubled by the devaluing of the word ‘design’. I find myself now being somewhat embarrassed to be called a designer. In fact I prefer the German term, Gestalt-Ingenieur. Apple and Vitsoe are relatively lone voices treating the discipline of design seriously in all corners of their businesses. They understand that design is not simply an adjective to place in front of a product’s name to somehow artificially enhance its value. Ever fewer people appear to understand that design is a serious profession; and for our future welfare we need more companies to take that profession seriously.

— From Dieter Rams: “Apple has achieved something I never did”

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10 Best UX (User Experience) Design Blogs — from blogs.com by Whitney Hess

 

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VideoCopilot.net

My thanks to Mr. Tim Pixley, for posting this resource out on LinkedIn.

videogamedesignschools.net

From DSC:
My thanks to Sara McDowell for this resource, which she developed.

 

 

Addendums on 6/16/11 — also see:

Reinventing the Technology of Human Accomplishment — by Gary Hamel; from the University of Phoenix Distinguished Guest Video Lecture Series.

From DSC:
No matter whether you agree with what Gary is saying or not, can you imagine if every lecture contained this type of team-based assistance in creating the motion graphics, recording the video, editing the video, executing proper sound design principles, etc.? Most likely such an endeavor would be more achievable/successful when producing content in a controlled, studio type of environment — and then presenting it online (vs. trying to do this in front of a live classroom/audience/face-to-face.)

Anyway, very powerful communication channels here! Excellent use of motion graphics to backup his message. A transcript with bolded headings and colored main points would be great too. By the way, wouldn’t it be cool for “call outs” to appear — somewhat in an augmented reality sort of way — when a main point was just made?!


Gary Hamel -- Reinventing Managment for the 21st Century

Description of video:
Watch Gary Hamel, celebrated management thinker and author and co-founder of the Management Innovation eXchange (MIX), make the case for reinventing management for the 21st century. In this fast-paced, idea-packed, 15-minute video essay, Hamel paints a vivid picture of what it means to build organizations that are fundamentally fit for the future—and genuinely fit for human beings. It’s time to radically rethink how we mobilize people and organize resources to productive ends. Here’s how we start.

This video is an excerpt from the University of Phoenix Distinguished Guest Video Lecture Series.

 

Sample screen shots:


 

 

 

 

 


From DSC:
Again, can you imagine the bump in engagement/attention spans if a faculty member could be backed up by these types of motion graphics!?

 

From DSC:
I realize that many of the for-profits are already using teams of specialists…but many others are not.

 

–Originally saw this at the
Higher Education Management blog by Keith Hampson

Excerpt:

Ultimately, the kind of analysis developed in this paper could become part of the design process — allowing engineers to “design for rapid innovation,” Trancik says, by using these principles to determine “how you set up the architecture of your system.”

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