Notes from DSC:

  • Some of the material in this presentation or the website may not be appropriate for a younger audience.
  • Notice how many potential jobs/roles/positions/skillsets can be explored here!

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TransmediaStoryProductionIntro-April2013

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TransmediaStoryProduction-April2013

From DSC:
The word Bible is here not quite I think of as the Bible…but you’ll get the point if you review Gianluca’s presentation.
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TransmediaStoryProduction2-April2013

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TransmediaStoryProduction3-April2013

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Questions from DSC:

  • What opportunities might be presented by this type of trend within the worlds of education/training? (i.e. within K-12, higher ed, the corporate world)
  • What sorts of streams of contents could be created for educational/training-related purposes?
  • What sorts of open doors are now present within the world of communications? For a church, a school, a college, a business?
  • How can we incorporate the use of story more effectively in our teaching and learning environments? (If we could do this, we could greatly increase our students’ ROI.)

 

 

BII REPORT: Here’s why the “second screen” industry is set to explode — BusinessInsider.com

BII REPORT: Here’s why the “second screen” industry is set to explode — BusinessInsider.com

Excerpt:

Here’s why the second screen industry will ultimately succeed:

  • Usage is growing rapidly
  • And mass acceptance isn’t even necessary
  • Second screen isn’t really a new activity
  • Second screen apps and sites are bridges

 

From DSC:
As this article alludes to, I wouldn’t rule the living room out in terms of where interactive, multimedia-based, educationally-related, second screen-based applications will turn up (apps backed up by data mining, AI, and opportunities for social learning). This area is poised for some serious growth. 

 

The Living [Class] Room -- by Daniel Christian -- July 2012 -- a second device used in conjunction with a Smart/Connected TV

 

My reflections on “MOOCs of Hazard” – a well-thought out, balanced article by Andrew Delbanco


From DSC: Below are my reflections on MOOCs of Hazard — from newrepublic.com by Andrew Delbanco — who asks:  Will online education dampen the college experience? Yes. Will it be worth it? Well…


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While I’m not sure that I agree with the idea that online education will dampen the college experience — and while I could point to some amazing capabilities that online education brings to the table in terms of true global exchanges — I’ll instead focus my comments on the following items:

 

1) Massively Open Online Courses (MOOCs) are recent experiments — ones that will continue to change/morph into something else.
They are half-baked at best, but they should not be taken lightly. Christensen, Horn, Johnson are spot on with their theories of disruption here, especially as they relate to innovations occurring within the virtual/digital realm.  For example, the technologies behind IBM’s Watson could be mixed into the list of ingredients that will be used to develop MOOCs in the future.  It would be a very powerful, effective MOOC indeed if you could get the following parties/functionalities to the table:

  • IBM — to provide Watson like auto-curation/filtering capabilities, artificial intelligence (AI) capabilities, as well as data mining/learning analytics expertise, joined by
  • Several highly-creative firms from the film/media/novel/storytelling industry, who would be further joined by
  • Experts from Human Computer Interaction (HCI)/user interface/user experience design teams, who would be further joined by
  • Programmers and interaction specialists from educational gaming endeavors (and from those who can design simulations), joined by
  • Instructional designers, joined by
  • The appropriate Subject Matter Experts who can be reached by the students as necessary, joined by
  • Those skilled in research and library services, joined by
  • Legal experts to assist with copyright issues, joined by
  • Other specialists in mobile learning,  3D, web development, database administration, animation, graphic design, musicians, etc.

It won’t be long before this type of powerful team gets pulled together — from some organizations(s) with deep pockets — and the content is interacted with and presented to us within our living rooms via connected/Smart TVs and via second screen devices/applications.

2) The benefits of MOOCs
  • For colleges/universities:
    • MOOCs offer some serious marketing horsepower (rather than sound pedagogical tools, at this point in time at least)
    • They are forcing higher ed to become much more innovative
    • They provide great opportunities to build one’s personalized learning networks, as they bring forth those colleagues who are interested in topic A, B, or C
    • They move us closer to team-based content creation and delivery
      .
  • For students:
    • They offer a much less expensive option to go exploring disciplines for themselves…to see if they enjoy (and/or are gifted in) topic A, B or C
    • They provide great opportunities to build one’s personalized learning networks, as they bring forth those colleagues who are interested in topic A, B, or C
    • They provide a chance to see what it’s like to learn about something in a digital/virtual manner

3)  The drawbacks of MOOCs:
  • MOOCs are not nearly the same thing as what has come to be known as “online learning” — at least in the higher ed industry. MOOCs do not yet offer what more “traditional” (can I say that?) online learning provides: Far more support and pedagogical/instructional design, instructor presence and dialog, student academic support services, advising, more student-to-student and student-to-faculty interaction, etc.
    .
  • MOOCs are like drinking from a firehose — there are too many blogs/RSS feeds, twitter feeds, websites, and other resources to review.

4) It would be wise for all of us to be involved with such experiments and have at least a subset of one’s college or university become much more nimble/responsive.

 

Also see:

Adobe launches collaboration platform for video pros — from creativebloq.com
The software giant lends a hand to teams using its professional video tools with the launch of new service ‘Adobe Anywhere for Video’.

 

adobe advance
Adobe Anywhere for video aims to make your life easier

Excerpt:

Adobe have been keen to attract the attention of web designers this week, announcing updates to Flash Pro, Edge Reflow and Dreamweaver. But video professionals haven’t been forgotten, with the big news being the launch of Adobe Anywhere.

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Also see (from Adobe’s site):

AdobeAnywhereForVideo-April2013

WatchitooClassroom-April2013

 

 

Also see:

Watchitoo, Pearson LearningStudio offer real-time HD video chat option for online courses — from thejournal.com by Caitlin Moriarity

Excerpt:

Watchitoo and Pearson eCollege have teamed up to add an integrated collaboration solution, including real-time video chat, to the Pearson LearningStudio SaaS online education platform.

SXSWi Report: Liquid journalism and dynamic storytelling emerge in 2013 — from waggeneredstrom.com by Eddie Rehfeldt

Excerpt:

Breaking News: the search for a better narrative format for the internet is now available. Ben Decker once said “the internet is not just another TV pipe” and this was made apparent at SXSWi in Austin last week.  “Liquid Journalism” or interactive storytelling hit the Lone Star state with a vengeance.

 

 

 

Items re: multi-screen media — eventually this trend/convergence enables “Learning from the Living [Class] Room”

PayWizard launches first dedicated payment and subscriber management solution for TV and media industry — from PayWizard

Excerpt:

London, 21 February 2013 – PayWizard, specialists in payment and subscription management, has launched the TV and media industry’s first dedicated, end to end payment and subscription solution. The integrated solution brings together a strong heritage in the Pay-TV market with a deep understanding of the challenges TV operators and media companies face in monetising the multiplatform world.

Using its award-winning modular Payment and Subscription platform, PayWizard combines payment processing, intelligent subscriber management technology and real-time customer service operations to tailor-make solutions that enhance the consumer experience across all screens.

With 16.8 billion video-enabled devices set to be in the global marketplace by 2015, content owners are facing the challenge of enhancing existing services while creating compelling experiences that embrace new routes to market. PayWizard’s comprehensive set of products and services has enabled clients, such as the UK’s biggest commercial broadcaster, ITV, to address these commercial challenges by enabling new monetisation strategies to drive revenue and profitability.

 

Also see:

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ConnectedTVSummit-London-2013

 

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Nagra-Kudelskidotcom-March2013

 

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civolution-march2013

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Also see:

 

From DSC:
See the categories listed above for the items/topics/disciplines/trends that are relevant here.

 

Addendum:

Check this out!

Massive Open Online Course offered by UMass Boston to feature the first adaptive MOOC technology
Enables students to be taught according to individual learning strategies

Excerpt from email:

(Boston, MA) – February 27, 2013 – If you’ve ever been in a course and struggled because you just aren’t “getting it,” the reason might be less your ability than the way in which the material is being presented.

New technology is now allowing online course environments to analyze how individual students learn, customizing instruction to individualized learning strategies. The College of Advancing and Professional Studies (CAPS) at the University of Massachusetts Boston has teamed up with USDLA 21st Century Sponsor, Synaptic Global Learning (SGL), to use the new learning management system, Adaptive Mobile Online Learning (AMOL), to deliver the first adaptive Massive Online Open Course (a-MOOC) ever offered. The course launches March 25.

PhilipsSmartTV-March2013

From DSC:
Some reflections onHollywood meets higher ed — a thought-provoking post by Amanda Ripley

Excerpt:

But online classes are different than the in-person kind: Not only do they have a huge potential profit upside, given the ability to attract tens of thousands of students worldwide, but they are, at their best, performances. No one likes to say this out loud in academia, but it’s true: the most impactful MOOCs are also entertaining. The teacher does not need to be a singing, dancing, joke-telling maniac, but the teacher does need to be riveting, one way or another. The production quality needs to be high. Or the students will evaporate, clicking off to Facebook or Twitter or one of the many other online classes multiplying on the Internet.

 

From DSC:
I post this with a fair amount of hesitation, as mixing the words “higher ed” with Hollywood makes me very uneasy…but Amanda makes some good points in her posting and she highlights yet another potential disruption to the way things are:

 

creativelive-mardch2013

 

ClearSlide acquires SlideRocket to expand its rich presentation capabilities for sales teams — from ClearSlide.com — with special thanks going out to Mr. Cal Keen, Tech. Integration Specialist at Calvin College,  for the heads-up on these tools

Excerpt (emphasis DSC):

Founded in 2006 and with more than one million users, SlideRocket reinvented presentations by adding interactive capabilities like video, audio, rich media, and analytics in a hosted platform to elevate storytelling and deliver tangible results.

“SlideRocket has always been focused on helping teams communicate ideas more effectively,” said Chuck Dietrich, vice president and general manager, VMware. “Bringing SlideRocket’s creative presentation production capabilities to the ClearSlide platform gives our collective customers much more power through the full sales process, from content creation to closing the deal.

 

From DSC:
These tools might also benefit those in higher ed as well, as it’s all about the ability to craft a message using multiple kinds of media and to engage an audience with that message.  So we see here another example of tools that are helping develop/leverage digital literacy.  They also involved interactivity, analytics, and storytelling — things that those of us working within higher education (especially with hybrid and online-based learning) should be interested in.  (For those involved with K-12 and higher ed, note the need for creativity here.)

 

 

 

 

 

From DSC:
First of, when I saw the article:
Lynda.com acquires online video training rival Video2brain to boost its international expansion — from thenextweb.com

…it reminded me of taking a class with Lynda Weinman years ago out at SFSU’s Multimedia Studies Program.  She relayed a lot of very valuable information in a short time.  She knows how to explain things well — using helpful techniques and understandable vocabulary.  She struck me as not only a creative person with a heart for teaching and learning, but she surrounds herself with people who also can effectively teach others.  Our institution gives a thumbs up to this solid resource and I wish Lynda & all of the other entrepreneurs at Lynda.com all the best.

 


As my contribution to #etMOOC, I wanted to pull together some resources re: digital storytelling:


 

Digital Storytelling – from app-list.posterous.com and HCS Mobile, which showcases students learning with mobile devices in Horry County Schools

Excerpt:

Digital Storytelling combines images, narration, and other audio to tell a story. Every content area has a story and each student is capable of telling it. The NETS Standards have students creating, collaborating, and producing their own unique content – digital storytelling is a great way to meet this expectations while still advancing your academic curriculum.

 

Storytelling in eLearning: The why and how — from eLearn Magazine by Shelley A. Gable

 

Rhianna Pratchett at TEDx Transmedia 2012 – ‘The Future of the Videogames Writer’

 

How to make RSA Animate style videos with your class… — from blogush.edublogs.org

 

30 compelling examples of visual storytelling on the web – from dtelepathy.com by Jessica Moon

Excerpt:

Storytelling is a powerful approach that can, when done right, compel users to convert more effectively than what any amount of optimization, crazy visual callouts, or awesome interactive elements can do otherwise. Much like how we expect to see a moral at the end of a book, we expect to find a purpose at the end of a site with a storytelling experience. When the path to the “moral of the story” (or conversion point, to be more specific) is laid out clearly in front of our users’ eyes, the rest of the work lies simply in convincing them that the purpose is really worth grabbing on to… which is great since with storytelling, a user is normally in the mindset of learning more about what the story has to offer. So take a look at the examples below and experience how their visual storytelling compels you to continue scrolling down their pages!

 

The Wider Image from Reuters — with thanks going out to Mr. Steven Chevalia for this find/resource

 

The Wider Image app from Reuters

 

Metaio unveils programming language for building augmented guide apps [VIDEO] — from tnooz.com by Sean O’Neill

 

Chemistry Project by 10th Grade Student Goes Viral [Video] — from ubergizmo.comby Pradeep Chandrasekaran

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Chemistry project goes viral -- great work Eli Cirino!

 

 

“Hollywood will be destroyed and no one will notice,” Wales said. But it won’t be Wikipedia (or Encarta) that kills the moviemaking industry: ” Collaborative storytelling and filmmaking will do to Hollywood what Wikipedia did to Encyclopedia Britannica,” he said.

– quote from Jimmy Wales to Hollywood: You’re Doomed (And Not Because of Piracy) at wired.com by Ryan Singel

 

Marco Tempest: A magical tale (with augmented reality) – TED Talks

Marco Tempest spins a beautiful story of what magic is, how it entertains us and how it highlights our humanity — all while working extraordinary illusions with his hands and an augmented reality machine.  A magician and illusionist for the 21st century, Marco Tempest blends cutting-edge technology with the flair and showmanship of Houdini.

 

Storybird

storybird.com -- for encouraging storytelling, art, literacy, creativity and more!

 

 

wevideo.com

WeVideo.com -- Using the cloud and digital video to bring stories to life

 

 

Web-based digital storytelling tools and online interactive resources — from Danny Maas at maasd.edublogs.org

 

 

Future of Storytelling Expert Series: CloudKid’s Founder on Interactive Storytelling for Children — from Latitude Research° by Kim Gaskins

Excerpt:

Recently, Latitude (in collaboration with Itizen) launched an innovation study on The Future of Storytelling. Why? So we can uncover the questions, challenges, and aspirations of tomorrow’s storytellers and identify how they can better align with audience’s changing expectations. Every week for the next several weeks, Latitude will share its conversation with a different influential individual. We’ll follow the series with a summary of best practices and insights for content creators and businesses from Latitude’s SVP, Neela Sakaria.

 

Living Actor™ Presenter is a new Web platform developed by Cantoche, an international company well known for its unique expertise in 3D avatar technological innovations.
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Film making for kids: Three great resources — from Literacy, families and learning blog by Trevor Cairney

 

Tagged with:  

FrogOS video walkthrough – The future of learning technology — from frogtrade

Excerpt:

Well here it is, two years in the making, 1000’s of man hours and finally we can proudly show you the new software we have been showcasing at Bett 2013.

FrogOS

What better way to whet your appetites than to give you a simple video walkthrough that shows you just how easy it is to create a site in FrogOS.

 

FrogOS-Feb2013

 

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Frog-Feb2013

 

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Frog2-Feb2013

 

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Frog3-Feb2013

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