Storytelling gets an upgrade: Beyond tactile stories — from digitalbookworld.com by J.C. Hutchins, novelist and transmedia storyteller

Excerpt:

Over the course of my two previous pieces on storytelling upgrades, I showed how tactile and kinetic features native to the iPad can be linked to traditional narrative devices, such as foreshadowing. However, where it gets really exciting is how the device can unlock a deeply interactive and immersive environment in which the “reader” is an integral part of a nonlinear story—all narrative features that cannot be rendered in print.

Up to now, I had been focusing on the tactile and kinetic, but there are dozens of ways exist to leverage the iPad’s other built-in features, including…

Also see:

 

StoryWorld 2011

StoryWorld Conference + Expo is a timely event for:

  • Transmedia content developers
  • Book publishing professionals
  • Television development and acquisition professionals
  • Film professionals
  • Advertising agencies and multi-media marketing firms
  • Game developers (including web, video, roleplaying and alternate reality games)
  • Mobile developers
  • Production companies
  • Literary and entertainment agencies
  • Writers and content creators
  • Media consultants
  • Any firm or professional in the business of producing cross-platform content

Teaching students to be multimedia storytellers — from Spotlight on Digital Media & Learning

From DSC:
With a special congrats out to Laura Fleming on her curation efforts:

We wanted to point Spotlight readers to a new, powerful collection on the National Writing Project’s Digital Is website. Reading and Writing Transmedia is curated by Laura Fleming, a library media specialist in River Edge, N.J., who blogs regularly about the connection between transmedia and education.

Multimedia Transformation -- Special Report from Education Week

Excerpt:

In science and math classes across the country, digital tools are being used to conduct experiments, analyze data, and run 3-D simulations to explain complex concepts. Language arts teachers are now pushing the definition of literacy to include the ability to express ideas through media. This report, “Multimedia Transformation,” examines the many ways multimedia tools are transforming teaching and learning as schools work to raise achievement and prepare students for careers that require increasingly sophisticated uses of technology.

The Evolution of Transmedia Storytelling
These videos capture a discussion between Frank Rose, Author of “The Art of Immersion” (and a contributing Editor at Wired) and Jeff Gomez, President and CEO of Starlight Runner Entertainment at Ad Age’s “Creativity and Technology” (CaT) Conference in NYC June 9th, 2011.

  1. The Evolution of Transmedia Storytelling (Part 1 of 3) (5 min introduction)
  2. The Evolution of Transmedia Storytelling (Part 2 of 3) (15 min)
  3. The Evolution of Transmedia Storytelling (Part 3 of 3) (14.5 min)

 

From DSC: It would be sharp (and somewhat James Bond-ish) if you could take the concepts within the iTable from Kyle Buckner Designs.com(esp. motorized parts and a customizable design)

 

Kyle Buckner Designs -- i table

 

…and combine those concepts with concepts found within a Microsoft Surface type of table: (esp. multi-touch capabilities for a group of people to work collaboratively on)

 

Microsoft Surface

 

…and combine those concepts with concepts found within Steelcase’s Media:Scape product (esp. the ability to bring your own device and instantly “connect” it and press a puck-like device to begin displaying it on the screen/table)

 

Steelcase's MediaScape

media:scape illustration

 

…kinda gives us a flavor for what may very well be part of the integration and continued convergence of devices…and it may be a device in your living room or study.

Apple’s new video regarding their iOS 5 operating system

 

Apple's video regarding their new iOS5

 

Apple's video regarding their new iOS5

 

From DSC:
I have it that these technologies will be used for educationally-related purposes/materials as well; including digital storytelling, transmedia storytelling, transmedia-based interactive/participative educational materials and more.

 

College? There’s an app for that: How USC built a 21st century classroom — from theatlantic.com by Derek Thompson | May 27 2011
“Everything about this program pushes definitions about what is a semester, what is the university, what is a classroom, and where do the faculty belong?”

Excerpt:

usc5.png

 

In the spring of 2008, John Katzman, the founder of the Princeton Review, approached the Masters of Arts in Teaching (MAT) program at at the University of Southern California with a revolutionary idea. USC could increase its graduates by a factor of ten without building another room.

Every year, California adds 10,000 new teachers. And every year until 2008, USC graduated about 100. The school felt “invisible.” How could it build influence without new buildings? Katzman said his new project, 2tor, Inc, an education technology company, promised a solution. Forget the brick and mortar, and go online, he said. USC was skeptical. Surely, no Web program could possibly deliver an in-classroom quality of instruction.

Katzman disagreed. I have something to show you, he said.

Do you Webdoc? [Ana Cristina Pratas]

Do you Webdoc? — from cristinaskybox.blogspot.com by Ana Cristina Pratas

From DSC:
Multimedia-based communication — the new language — continues to develop and find additional tools/ways to communicate one’s message.

Also see:

webdoc.com

Tagged with:  

Explore the Connected Living Room -- per Amazon.com -- May 2011

From DSC:
Apple, Sonos, Cisco, and Crestron are also relevant companies that come to my mind in this arena.

Tagged with:  

From DSC:
First, a word of caution. Due to the content of some of the stations available herein, I would recommend that only those people who are 18 or older visit this site.

 

 

WorldTV.com

TV 3.0

 

Also see:


 

Also see:

 

From DSC:
Check out the topics:

  • Pay-TV in the Connected World
  • Making Apps Part of the TV Experience
  • Meeting Higher Quality Expectations
  • Connecting Broadcasters and Audiences
  • Making Subscription TV Work on Multiple Screens
  • Content Discovery Becomes Business Critical
  • The Impact of Connected TV Standards
  • CE Strategies Including Co-Opetition
  • What Connected TV Means For IPTV

 

 

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