The psychology of e-learning

Wenger, Lave -- learning theories

[2008/09] Study: Hands-on projects may be best way to teach engineering and technology concepts — from Purdue University as reported by Kim Medaris

From DSC:
This study focused on 126 eighth graders from Indiana; it presents one perspective on teaching STEM-related topics.

ABSTRACT:
Exploring the Effectiveness of an Interdisciplinary Water Resources Engineering Module in an Eighth Grade Science Class

Jody L. Riskowski, Carrie Davis Todd, Bryan Wee,
Melissa Dark, Jon Harbor

Engineering education has historically been given little attention in U.S. K-12 classrooms even though engineering incorporates scientific and mathematical concepts into meaningful, everyday applications. Including engineering and design projects in K-12 science and mathematics classes may improve student interest and comprehension, while also reaching a broader range of students than traditional lecture-based classes.  For this study, the authors implemented an engineering design project focusing on water resources in 8th grade science classes. Students were exposed to either an engineering project (treatment) or a more traditional format (control) and their knowledge of water resource issues was evaluated using a pre-post assessment tool. Overall, students in the treatment classes showed statistically significant improvement in two areas – they displayed higher levels of thinking on open-ended questions and greater content knowledge. This research indicates the effectiveness of engineering in enhancing student learning and supports its inclusion in the middle school science curriculum.

Also, potentially relevant here is:

 

What Instructional Designers can learn from IBM’s Watson — from kaplaneduneering.com by Karl Kapp

Excerpt:

Enter instructional design. What happens in a typically designed program? The designer creates abstracted bulleted lists or items the learner must know and apply to a situation and then, once or twice in the course of the class/e-learning event, etc. The learner is given an example. One or two examples at the most. Not enough to develop pattern recognition or to create an internal construct of how to deal with a particular situation.

That’s all wrong. Instead of giving learners abstractions of concepts or lists of rules, we need to give them examples, not one or two examples but dozens and dozens of examples.

We know expertise comes from experience with situations that build a generalization by the expert who then compares a current situation with past situations to decide how to problem-solve. Designers of instruction can create “learning experiences” using case studies, simulations, etc. to immerse the learner in dozens of similar (but not exactly the same) situations so the learner can recognize situations, not-by-rules, but by experience.

We can’t teach every rule in compliance training, or every answer to a customer’s objection in sales training or every combination of troubleshooting customer problems but we can provide example after example after example that can help learners develop the ability to recognize and address situations and the right response.

So, next time you develop instruction, provide examples, not one or two but dozens.

From DSC:
This makes sense also from a mental rehearsal standpoint — helping move things to long term memory.

Can students learn to learn? — from InsideHigherEd.com by Scott Jaschik

SAN FRANCISCO — Why do some students in a course perform better than others of roughly equal ability?

The answers, of course, are as varied as are students. Some spend more time studying, or study more efficiently; some have other priorities; some don’t connect with the instructor. Some of these factors relate to metacognition, defined variously as knowing about knowing or being able to understand why we learn the way we do. A student with metacognition may realize after a disappointing test that she didn’t study hard enough, and needs to devote more time to academics. The student operating without metacognition may respond to the same setback by trashing his instructor on RateMyProfessors.com.

By forcing students to stop for a few minutes and associate their study habits with their exam performance, and to think about why they don’t know an answer, the academics hope to change students’ habits — to encourage them to figure out what they don’t know and to study in more effective ways (and more). “We want those who are not doing well to think about it,” Bonnie said.

Excellent resource for understanding the basics of a various learning theories!

From DSC:
I’d like to thank:

  • Doug Lynch, Dr. Stanton Wortham, and Elliott Masie for recording these videos and for sharing their insights/expertise
  • The University of Pennsylvania for making these items available
  • Capella University for including the above resource in a course that I’m currently taking from Dr. Katherine Emmons entitled, “Learning Theory and the Educational Process.”

2/8/11:
Note/correction from my original posting:

Doug Lynch and Stanton Wortham are not at Penn State, but rather they are at the University of Pennsylvania; Elliot Masie is an Adjunct Faculty Member at the University of Pennsylvania.

Connectivism & Connective Knowledge in Action — from ZaidLearn

This is my first reflection (posting) for the Connectivism and Connective Knowledge course (CCK11), which is a 12-week open online course facilitated by Stephen Downes and George Siemens. This course will explore the concepts of connectivism and connective knowledge and explore their application as a framework for theories of teaching and learning. Participation is open to everyone and there are no fees or subscriptions required…

From DSC:
The contents for
Connectivism and Connective Knowledge looks like this:
Week 1: Connectivism?
Week 2: Patterns
Week 3: Knowledge
Week 4: Unique?
Week 5: Groups, Networks
Week 6: PLENK
Week 7: Adaptive Systems
Week 8: Power & Authority
Week 9: Openness
Week 10: Net Pedagogy
Week 11: Research & Analytics
Week 12: Changing views

Learning Landscape Model Video — from Will Thalheimer

Learning Landscape Model -- by Dr. Will Thalheimer -- January 2011

The Learning Landscape Model is:

…based on the fundamental cognitive architectures of learning, remembering, and prompting as three distinct cognitive operations, all of which are needed to maximize workplace learning-and-performance results. While previous models have often forgotten forgetting or forgotten prompting mechanisms (like job aids), the Learning Landscape is complete. Perhaps more importantly, it is actionable, for example, it can be utilized to have productive discussions between us as learning professionals and our business partners. Finally, the Learning Landscape Model can be used to improve learning measurement significantly over the 4-levels or roi models.

Check out the video of the Learning Landscape Model…

Next Generation Learning — from The Great Ideas Conference
Excerpt:

Learning is undergoing drastic changes. Access to technology has allowed us to engage in a range of new media activities including blogging, co-creation, gaming, instant messaging, podcasting, social networking, social sharing and video creation. These new forms of media allow us to communicate and collaborate in new ways.

Next Generation Learning at Great Ideas 2011 will look at what the research says in terms of how people learn differently with the use of these new forms of media and how to successfully apply and implement the research in your association. No other time in history has there been this type of convergence for associations providing learning and education. It will also be a learning lab that models unique, innovative education formats including hands-on interactive activities to live-streaming to facilitated Peer2Peer Roundtables. Come experience the content and see new ways to involve others in learning.

‘The fundamentals of how children learn’ – ePace [from agent4change.net]
Maureen McTaggart explores a new service that helps kids learn and teachers teach

Mary Blake

A simple 45-minute test developed by an ex-teacher helps educators identify the strengths and weaknesses of all their pupils and then transform the way they teach and how those children learn. But the ePace online profiling tool, which will be launched at BETT 2011, is not about creating more record-keeping for teachers, says Mary Blake.

“We are looking at the fundamentals of how children learn rather than what attainment level they are going to get,” she says. “I think it’s an amazing thing for teachers to know but even more so for children because it empowers them to see for themselves how they are learning.”

The ePace (electronic profile of attainment cognition and efficiency) test evaluates 11 critical areas of learning – auditory memory, visual memory, listening skills, emotional control, decision making, focus, hand-eye co-ordination, mental speed, timing, literacy and impulsivity – and any child from the age of seven can take it. The support pack includes practical teacher resources and strategies and interactive sharing with students and parents is actively encouraged.

Questions I’m no longer asking — from elearnspace by George Siemens

Excerpt:

I’m firmly convinced of the following:
1. Learners should be in control of their own learning. Autonomy is key. Educators can initiate, curate, and guide. But meaningful learning requires learner-driven activity
2. Learners need to experience confusion and chaos in the learning process. Clarifying this chaos is the heart of learning.
3. Openness of content and interaction increases the prospect of the random connections that drive innovation
4. Learning requires time, depth of focus, critical thinking, and reflection. Ingesting new information requires time for digestion. Too many people digitally gorge without digestion time.
5. Learning is network formation. Knowledge is distributed.
6. Creation is vital. Learners have to create artifacts to share with others and to aid in re-centering exploration beyond the artifacts the educator has provided.
7. Making sense of complexity requires social and technological systems. We do the former better than the latter.

The Moodle Philosophy

The Moodle Philosophy — from synergy-learning.com by Joel Kerr (emphasis below from DSC)

It is often said that Moodle is designed with pedagogy in mind. The developers are very transparent about the philosophy they use when making decisions about the direction of Moodle, a philosophy that focuses on what is best for the learner.

The design and development of Moodle is guided by a “Social Constructionist Pedagogy”, which can be explained in terms of four main related concepts: constructivism, constructionism, social constructivism, and connected and separate.


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Apollo Group joins learning technology partnership with Stanford University — from businesswire.com
Partnership brings together academic researchers and select industry partners to study interactive communications and technology; Apollo Group’s Dr. Tracey Wilen-Daugenti to serve as visiting scholar

Through the partnership, Apollo Group and Dr. Wilen-Daugenti will work with Stanford University faculty and researchers studying basic issues about the design and use of modern technologies and their impact on today’s learner. Apollo Group will also participate with Stanford faculty members and graduate students to explore the role technology can play in higher education organizations, with a specialization in distance learning.

“Technology today is changing at an extremely fast pace, which impacts both enterprise and educational institutions, requiring them to keep up with the latest trends,” said Dr. Wilen-Daugenti. “Students are increasingly exposed to the latest technology in their lives, and seek access to it in their work and education environments. Through this partnership and visiting scholar program, we hope to address this issue and find ways for higher learning institutions to more readily use technology to address the needs of today’s students.”

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