Online collaboration: New innovations pave the way for convergence — from prnewswire.com
Merger of television and computer takes giant step closer as innovative online tool suite is released

CALABASAS, Calif., Aug. 16 /PRNewswire/ — Anticipating the coming paradigm shift that will merge your television and your computer, NxtGenTV has just released the most cohesive system of online tools to facilitate the ultimate interactive communication platform. Four years of innovating has resulted in NetConference.com, an elegant, easy-to-use online meeting system that supports the diverse requirements of single users, small and medium size businesses as well as enterprise and nonprofit organizations. Creating a new opportunity for the global audience to interact online in even greater and more efficient ways is only one of the many benefits of building a social media broadcasting system that facilitates Communication, Collaboration, Presentation and Education.

An industry leader in online games, apps, widgets, banners and rich media development for major entertainment brands, The Illusion Factory created a new company, NxtGenTV to develop and patent cutting-edge online technologies such as shared synchronized visual media and other key innovations that will further blur the lines between computers and television. “We have been passionate about creating the cumulative new systems that will drive Convergence,” shares Brian Weiner, CEO of The Illusion Factory, “our creation of NxtGenTV will lead the push for truly interactive television.”

nxtgen.tv

.nxtgen.tv/products

iPad app: Shakespeare in bits -- Romeo and Juliet

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Developer Website: www.shakespeareinbits.com or Mindconnex Learning Limited

iTunes Link: http://itunes.apple.com/us/app/shakespeare-in-bits-romeo/id370803660?mt=8

Reviewer Name: Elisabeth LeBris who blogs at lebrisary.blogspot.com

Murdoch says iPad is a game changer — from PadGadget.com

News Corp announced their 4Q numbers [August 4] and during the earning call News Corp CEO, Rupert Murdoch, said the iPad was a “game changer” for the media industry.

News Corp has eagerly embraced the iPad and was one of the first media companies to launch a newspaper title for Apple’s new device.  The Wall Street Journal app quickly shot to the top of the apps charts and has been a top download since the launch of the iPad back in April.

News Corp management is very excited by the tablet format with Chief Operating Officer Chase Carey saying the iPad has “transformed people’s expectations and the opportunities around mobile.”  Carey went on to say “it is also a device that for the first time really starts to deliver on the promise of multimedia, where you can see how you could…go between what traditionally would be video content, printed content, advertising that really is attractive that you could penetrate through and engage with.”

Also see:
New online business model will succeed, says Rupert Murdoch

Digital storytelling brings a human connection to online education — from Faculty Focus by Deborah A. Raines

Once upon a time people told stories to share experiences and to teach. With the growing popularity of distance learning modalities educators have been searching for ways to enhance social presence and reflective thinking in the online learning experience. The use of digital storytelling might be a strategy to bring human thought and emotion into online education.

Since pre-historic times, storytelling has been a form of education and social connection. Storytelling allows persons to project their personal characteristics and to present themselves as real people to other participants. The process of creating a story is a mental process which challenges the learner to use critical thinking processes to examine information, question its validity and draw conclusions.

Digital storytelling is the art of telling stories with digital multimedia to share a reflective narrative. Through effective use of perspective, drama, emotion, context and sound, digital storytelling helps people to connect, explore and understand. Digital storytelling can provide a creative ingredient to make the online learning process engaging and can lead to deeper learning (Sharad, 2010).

Digital storytelling presents learners with a challenge to write, understand and communicate in a collaborative, persuasive, accurate and entertaining manner. The steps in creating a digital story as a teaching-learning activity are:

Quickstart guide for iMovie ’09 — from Storychasers.org by Wesley Fryer

From DSC:
Thanks Wes for putting this out there!

Adobe Museum of Digital Media

Make Me a Story
Teaching Writing Through Digital Storytelling

Make Me a Story

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“Just as writing can be a process of discovery, so can digital storytelling, where images, words, and music all work together to create meaning.” — Lisa Miller

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Excerpt of contents

Introduction
Chapter 1: Stories That Matter
Chapter 2: How Do Writers Tell (Digital) Stories?
Chapter 3: Taking Students Through the Writing Process, Part 1
Chapter 4: Taking Students Through the Writing Process, Part 2
Chapter 5: Learning Through Digital Storytelling: Standards and Assessment

About the author

Lisa C. Miller is an associate professor of journalism at the University of New Hampshire and has worked on digital stories with elementary school teachers and students.

Kiwa

Kiwa Media Group is an award winning media company developing iPhone/iPod Touch & iPad Apps, digital content for books, producing film & television programs & digital content for the mobile music industry. Kiwa Media also provides software solutions for ADR and Language Dubbing across the globe. The company is led by President, Rhonda Kite.

Kiwa Media Group brands include QBook, SingQ, VoiceQ & Kiwa TV & Film Production. Kiwa is a registered Mac OS and iPhone developer.

Example product –> QBook – Bringing your stories to life
QBook™ is an interactive read-along digital colour picture book format designed by Kiwa Media for young children. QBook is an eBook, iPhone and iPad app that combines a narrators voice with original picture illustrations and touchable text that is synchronised to highlight and sound when words are touched.

From DSC:
Let’s picture that you are a 3-4 year old…and your parents get you one of these iPads. You begin to learn to read like this using an app like QBook. You grow up knowing this type of technology exists and you use gadgets like this all the time. They keep you engaged…they give you control of the content, pacing, etc.

Now fast forward to college. You’ll quickly see why I preach the dangers of the status quo.

Podcast: William Rankin on Mobile Learning with the iPhone and iPod — Educause

William Rankin is Associate Professor and Director of Educational Innovation at Abilene Christian University. In this interview from the EDUCAUSE 2009 Conference, Rankin discusses ACU’s mLearning Initiative, which deployed mobile devices to the entire freshman class. This created unique opportunities to pilot applications, overcome challenges, and create partnerships.

Creating Digital Magazines — from Adobe by Dave Dickson on July 19, 2010

Earlier this year when WIRED Magazine launched its digital edition (and sold more issues than the newsstand version without cannibalizing print sales) we noted that it was created with InDesign CS5 along with new publishing technologies. Today, we’ve released a short video that overviews these new technologies, including more detail on how they fit into the digital magazine authoring workflow.

Late this summer, we’ll post these new publishing technologies on Adobe Labs so a broad set of media, corporate and retail catalog publishers will be able to create compelling content experiences. Using this Digital Magazine Solution, these publishers can create immersive content without having to hire additional developers or invest in extensive retraining for staff. Publishers can add interactivity without writing code via InDesign and create monetizable digital magazines for the Apple iPad – with other platforms and devices expected in the future.

InDesign CS5 + Digital Content Bundler


The “.issue” Format + Digital Content Viewer
This new .issue format is a compressed file format that contains vertical and horizontal magazine layouts, metadata, code to enable interactivity, and associated assets (images, video, etc.) Once the layouts have been packaged into the .issue format, the file is then rendered and displayed to the end-user using a publisher-branded Digital Content Viewer. The WIRED Reader, for example, is the first instance of a publisher-branded viewer. This Digital Content Viewer allows readers to interact with and navigate through the magazine content (including via the innovative “browse” mode). Previously we announced the Digital Content Viewer for Apple iPad; in the future we also expect to develop the Digital Content Viewer on Adobe AIR for desktops and other devices.

Creating digital magazines -- from Adobe

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