Engineering's Grand Challenges

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Digital Learning Council press release — from EdReformer.com

Tallahassee, Florida and Washington, D.C. August 18, 2010 – Jeb Bush, governor of Florida 1999 – 2007, and Bob Wise, governor of West Virginia 2001 – 2005, today launched the Digital Learning Council to identify policies that will integrate current and future technological innovations into public education. The Digital Learning Council unites a diverse group of more than 50 leaders from education, government, philanthropy, business, technology, and think tanks to develop the roadmap of reform for local, state and federal lawmakers and policymakers.

“Technology has the power to customize education for every student in America,” said Jeb Bush, co-chair of the Digital Learning Council. “Providing a customized, personalized education for students was a dream just a decade ago. Technology can turn that dream into reality today. The Digital Learning Council will develop the roadmap to achieve that ultimate goal.”

Online collaboration: New innovations pave the way for convergence — from prnewswire.com
Merger of television and computer takes giant step closer as innovative online tool suite is released

CALABASAS, Calif., Aug. 16 /PRNewswire/ — Anticipating the coming paradigm shift that will merge your television and your computer, NxtGenTV has just released the most cohesive system of online tools to facilitate the ultimate interactive communication platform. Four years of innovating has resulted in NetConference.com, an elegant, easy-to-use online meeting system that supports the diverse requirements of single users, small and medium size businesses as well as enterprise and nonprofit organizations. Creating a new opportunity for the global audience to interact online in even greater and more efficient ways is only one of the many benefits of building a social media broadcasting system that facilitates Communication, Collaboration, Presentation and Education.

An industry leader in online games, apps, widgets, banners and rich media development for major entertainment brands, The Illusion Factory created a new company, NxtGenTV to develop and patent cutting-edge online technologies such as shared synchronized visual media and other key innovations that will further blur the lines between computers and television. “We have been passionate about creating the cumulative new systems that will drive Convergence,” shares Brian Weiner, CEO of The Illusion Factory, “our creation of NxtGenTV will lead the push for truly interactive television.”

nxtgen.tv

.nxtgen.tv/products

The type of learning materials that can be produced by an organization such as Virtual Heroes is the type/quality of material that will be produced in a vision that I have been calling “The Forthcoming Walmart of Education.

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http://virtualheroes.com/index.asp

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Also see:

From DSC:
This is why I would encourage the U.S. government to see if they can get 1-2 billion — from the billionaires who are donating much of their wealth to charitable causes — in order to create such professionally-done, interactive, engaging, team-created learning materials.
Then make those materials available — free of charge — throughout the world.


Buffett, Gates persuade 40 billionaires to donate half of wealth — from OregonLive.com

SEATTLE — Forty wealthy families and individuals have joined Microsoft co-founder Bill Gates and billionaire investor Warren Buffett in a pledge to give at least half their wealth to charity.

Those who have joined the Giving Pledge, as listed on its website, are: Paul G. Allen, Laura and John Arnold, Michael R. Bloomberg, Eli and Edythe Broad, Warren Buffett, Michele Chan and Patrick Soon-Shiong, Barry Diller and Diane von Furstenberg, Ann and John Doerr, Larry Ellison, Bill and Melinda Gates, Barron Hilton, Jon and Karen Huntsman, Joan and Irwin Jacobs, George B. Kaiser, Elaine and Ken Langone, Gerry and Marguerite Lenfest, Lorry I. Lokey, George Lucas, Alfred E. Mann, Bernie and Billi Marcus, Thomas S. Monaghan, Tashia and John Morgridge, Pierre and Pam Omidyar, Bernard and Barbro Osher, Ronald O. Perelman, Peter G. Peterson, T. Boone Pickens, Julian H. Robertson Jr., David Rockefeller, David M. Rubenstein, Herb and Marion Sandler, Vicki and Roger Sant, Walter Scott Jr., Jim and Marilyn Simons, Jeff Skoll, Tom Steyer and Kat Taylor, Jim and Virginia Stowers, Ted Turner, Sanford and Joan Weill and Shelby White.

From DSC:
This is fantastic news! Excellent. I’m a big supporter of various charities myself — albeit with far fewer O’s ($$) behind the amounts of my checks than what these folks are able to provide!  🙂     But it got me to thinking…

If the United States government — or the government from another interested nation — could even get 1-2 billion of this enormous accumulation of wealth, think what could be done to create interactive, multimedia-based, engaging, customized/personalized, online learning-based materials that could be offered FREE of charge to various age groups/cognitive levels. Creative simulations and animations could be built and offered — free of charge — to students throughout the world. The materials would be available on a variety of devices for maximum flexibility (laptops, notebooks, iPads, iPhones, tablet PCs, workstations, etc.)

An amazing amount of digital scaffolding could be provided on a variety of disciplines. THIS could represent the Walmart of Education that I’ve been talking about…wow!

Top 70 eLearning Articles – Hot Topics: iPad Adobe Captivate – July 2010 — from elearninglearning.com by Tony Karrer
The following are the top items based on social signals…

gaming in education, tabula digita, dimensionm, dimensionu,  dimensionl, literacy gaming, math gaming, stem games, science and  engineering games, school technology, campus technology, educational  technology, technology in k-12 education

DimensionU expands educational gaming multiverse with literacy games — from The Journal by David Nagel

Educational game developer Tabula Digita has launched the DimensionU Learning System, an expansion of the DimensionM series that now incorporates an all-new gaming universe, DimensionL, focusing on literacy skills.

DimensionM is a cross-platform immersive gaming environment focused on math for students in grades 3 through 12. It offers a 3D environment in which players carry out missions in multiplayer or, in some cases, solo games. Players face mathematical obstacles, which, when solved, allow them to advance and score points. There are now four distinct missions available in DimensionM: TowerStorm, Swarm, Meltdown, and Velocity. (In addition, DimensionU offers two standalone single-player games, Evolver for pre-algebra and Dimenxian for algebra.)

Like DimensionM, DimensionL provides an immersive 3D environment in which students score points in games that involve correctly answering questions pertinent to the topic. The literacy games in DimensionL–which are, like DimensionM, TowerStorm, Swarm, Meltdown, and Velocity–cover language conventions, parts of speech, reading skills, writing skills, and vocabulary for various skill levels or grades. The literacy games are targeted toward students in grades 3 through 9.

The first iPad only novel is coming -- with literal bells and whistles

From DSC:
The idea of rich, interactive, multimedia-based textbooks comes to mind when I see this type of posting….talk about the power of digital storytelling!    🙂

Also…for a bit of humor here:

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How to teach with technology: Science and math — Edutopia.org

Also see:

Big Thinkers: Katie Salen on Learning with Games — Edutopia.org
A professor of design and technology at Parsons The New School for Design talks about the value of games and the empowerment of play.

How to Build a Technology-Based Curriculum — Edutopia.org
Educators emphasize that infrastructure must precede innovation.

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Rags to Riches — from ilearntechnology.com

What it is: Rags to Riches takes Lemonade Tycoon to a whole new level with simulated business.  In Rags to Riches, students are working to make their band a success.  Students play the part of a new band going on tour with a few new songs.  As they play the Rags to Riches game simulation, students must make decisions about what the band should do.  They have to decide which cities are best for them to play in, what venues to play, how much money to spend on publicity and how much to charge for tickets.  Students start out with $100 and must make wise decisions to continue in the simulation.  When they run out of money, the game ends and they must start again.

How to integrate Rags to Riches into the classroom: If you teach students like mine, breaking out Lemonade Tycoon in the classroom is met by cheers from some and with eye rolls by others who are “way too cool” for a lemonade stand.  For those students, Rags to Riches is in order…

50 fun and educational websites to keep Latin alive!

One example from this list was Transparent Language’s “Word of the Day”:

Transparent Language's Word of the Day

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