Podcasting: Ideas for teachers — from Learning Objects Community — posted by Nancy Rubin

What is a podcast and how can I teach with it? If you are wondering what a podcast is, that might be a good place to start. Podcasts are basically audio files that can be produced with a standard computer, a microphone, software, and a web site where you will post your completed podcasts. Audio podcasts are usually an MP3 file and are the most common types of podcasts. Enhanced podcasts can have images to go along with the audio. They can also have chapter markers, making it easier to skip to different portions of an episode. Enhanced podcasts are not necessarily supported by all devices. Video podcasts are movies, complete with sound. Video podcasts can be in a variety of formats, but MPEG-4 is the most popular and the only format that will play on iPod and iPad.

Some classroom ideas for podcasting:

  • Record directions for students
  • Record lessons
  • Record supplemental materials
  • Record instructions for a substitute teacher
  • Record classroom rules
  • Interview people at your school
  • Create a news show and discuss current events
  • Record a speech
  • Record student readings so they can hear what they sound like

Also see:

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scanr.com

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— the above items are just 2 of the items from KevinRose.com’s 2010 products I can’t live without

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Daniel Christian: Creating Slideshows – August2010

With my special thanks to Mr. Damon Zuidema, Mr. Bill Vriesema,
and Mr. Johnny Ansari for their contributions here.

Murdoch says iPad is a game changer — from PadGadget.com

News Corp announced their 4Q numbers [August 4] and during the earning call News Corp CEO, Rupert Murdoch, said the iPad was a “game changer” for the media industry.

News Corp has eagerly embraced the iPad and was one of the first media companies to launch a newspaper title for Apple’s new device.  The Wall Street Journal app quickly shot to the top of the apps charts and has been a top download since the launch of the iPad back in April.

News Corp management is very excited by the tablet format with Chief Operating Officer Chase Carey saying the iPad has “transformed people’s expectations and the opportunities around mobile.”  Carey went on to say “it is also a device that for the first time really starts to deliver on the promise of multimedia, where you can see how you could…go between what traditionally would be video content, printed content, advertising that really is attractive that you could penetrate through and engage with.”

Also see:
New online business model will succeed, says Rupert Murdoch

From DSC:
We need to deliver content in multiple ways…and let the students select what works best for them. If a particular student doesn’t connect with the information in one way, perhaps he/she will via another method.

For example…drawing from my own collegiate learning experience, I know that I would have benefited greatly from the use of animations in chemistry and organic chemistry…as I struggled all the way through those courses. I never connected with the material.

Also, they say that one really understands something when one has to teach it…so perhaps we could mentor students as they create their own teaching materials. The class of 2011 could start something…and the class of 2012 could tweak it…followed by the class of 2013, etc.

I tried to capture this a while back in the following graphic:

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JISC -- tutorials on digital video

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JISC - tutorials on digital audio

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Also see:

Virtual Training Site

Tagged with:  

Quickstart guide for iMovie ’09 — from Storychasers.org by Wesley Fryer

From DSC:
Thanks Wes for putting this out there!

Adobe Museum of Digital Media

Kodak's Zi8

From DSC:
Jay Cross’s posting on this reminded me of some physics professors who were using this exact same camera to capture their lectures. It does an amazing job! From 25 feet back I could read every single item on a 16′ chalkboard — including all formulas, graphs, etc.

The only key downside is that the resulting file sizes are enormous. Any given lecture is around 2 GB in size. Whew!

McGraw-Hill Education: Product Manager – Student Innovations
Profession: Marketing -> Product Management

The McGraw-Hill Companies is driving the education, financial services, and business information markets through leading brands such as McGraw-Hill Education, Standard & Poor’s and J. D. Power and Associates. McGraw-Hill Education addresses virtually every aspect of the education market from pre-K through professional learning.

Using traditional materials, online learning and multimedia tools, we empower the growth of teachers, professionals and students of all ages. Our technical innovations are changing the way people learn, with e-books, online tutoring, customized course Web sites and subscription services. We are also a leading provider of reference and trade publishing for the medical, business, engineering and other professions. McGraw-Hill is investing in and committed to innovation, both in its business and in shaping the future of higher education.

The Learning Ecosystems Group is the team responsible for defining that vision of the future. We are building businesses that meet the needs of higher education students – products that can be directly marketed to students and to institutions, including our current GradeGuru product as well as the significant digital platform products in our short-term pipeline. The Learning Ecosystems Group is thus offering a unique and exciting opportunity for an experienced Product Manager in our New York City offices. The ultimate aim for this Product Manager is loosely to develop, deliver and monetize products/ services that will give students the tools they need to meet their course goals, as well as to drive the research, ideation and vision for new product(s)/ service(s) that are responsive to the needs of students.

Essential Accountabilities

  • Manage and conduct research to understand and synthesize student tasks, presenting and sharing the findings across the MHHE business.
  • Analyze market and product opportunities in the context of primary, secondary and competitive research. Continually collect, distill, and disseminate foundational research to inform product development.
  • Build prototypes and/ or wireframes to define functional requirements that can be market tested to determine and prove market potential.
  • Develop and thoroughly document/ articulate the vision and business case for the product(s) to gain buy-in from stakeholders across the organization. Clearly communicate a cohesive strategy and product road map.
  • Drive product implementation in collaboration with vendors and business analysis and design partners. Build out the detailed functional requirements and design of the initial product/ service based on research, wire-framing, prototyping, user testing, experimentation and iteration.
  • Drive the growth of the product/ service(s) over time, both in terms of the product road map/ functionally and customer base and revenues.
  • Build out the monetization plans and business model elements to drive the product to ultimate profitability, setting aggressive targets.
  • Ensure all resources are in place across the product and working in concert to achieve the ultimate success of the business, including analytical, design, technical and sales/ marketing resources as appropriate. Articulated accountabilities for team members for successful execution and delivery of the overall business objectives and targets.
  • Work in collaboration with the existing MHHE sales, marketing and strategy team for maximum productivity, efficiency and product success as well as manage customer needs in collaboration with the existing MHHE customer service group
  • Resource and lead a marketing team to drive rapid growth through a sound marketing and PR plan based on our understanding of our market segmentation motivations, our stakeholder interests, social media marketing tools, the power of PR and a grassroots, viral approach.
  • Bachelor’s degree; Master’s degree preferred
  • 8-12 years experience in related field, at least 2-3 as a lead product manager
  • Proven ability to deliver…

Kiwa

Kiwa Media Group is an award winning media company developing iPhone/iPod Touch & iPad Apps, digital content for books, producing film & television programs & digital content for the mobile music industry. Kiwa Media also provides software solutions for ADR and Language Dubbing across the globe. The company is led by President, Rhonda Kite.

Kiwa Media Group brands include QBook, SingQ, VoiceQ & Kiwa TV & Film Production. Kiwa is a registered Mac OS and iPhone developer.

Example product –> QBook – Bringing your stories to life
QBook™ is an interactive read-along digital colour picture book format designed by Kiwa Media for young children. QBook is an eBook, iPhone and iPad app that combines a narrators voice with original picture illustrations and touchable text that is synchronised to highlight and sound when words are touched.

From DSC:
Let’s picture that you are a 3-4 year old…and your parents get you one of these iPads. You begin to learn to read like this using an app like QBook. You grow up knowing this type of technology exists and you use gadgets like this all the time. They keep you engaged…they give you control of the content, pacing, etc.

Now fast forward to college. You’ll quickly see why I preach the dangers of the status quo.

© 2025 | Daniel Christian