The Case for the Virtual Classroom

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Online learning in 2011 — from examiner.com by Julie Marciel-Rozzi

From DSC:
Excerpts that caught my eye:

2010 saw the North Carolina Virtual Public School (NCVPS) become the second largest in the country, second only to Florida’s Virtual Public School program. Many North Carolina school districts are finding it more economical and efficient to pay the NCVPS rate of $600/per student per class rather than hiring teachers for courses that fall outside the standard curriculum but remain crucial to providing NC students with a quality, well-rounded education.

NCVPS will continue to grow in 2011 as NC school districts deal with a new round of budget cuts, and a increasingly diverse and demanding student population that expects all schools to offer high quality courses in a variety of subjects.

Educational applications for smartphones like the BlackBerry and Apple’s iPhone (and associated products) will continue to grow in number and variety. Look for more foreign language apps, more apps aimed at all ages (especially younger users), and more apps aimed at learning specific skills “in time”. Learning available when you need it.

Manufacturers Turn to Smart TV After 3-D Disappoints — from WSJ (with insert from DSC below)

The idea is to make it easy to shop, surf the Web, (take a class, videoconference with others around the world, gain skills and knowledge, get training on demand) check the weather and traffic and set up customized news pages. Consumers also would have available a variety of other apps for, say, social networking or sharing photos and videos.

Virtual classrooms: Online education is changing school hours, buildings, interactions — from mlive.com / The Grand Rapids Press by Dave Murray

Online education gathered steam in the past decade. But in the next 10 years, experts predict, it will have a profound influence on every aspect of education.

The size and shape of buildings. The hours they operate. The types of interaction students have with teachers and classmates — whether across the room or across the state.

“We’re finally reaching the tipping point,” said Jamey Fitzpatrick, president of Michigan Virtual University, which provides online courses to students in 400 districts, including in West Michigan. “Right now, we’re just scratching the surface. We will soon be able to transform every child’s education.”

About a quarter of all students will be enrolled in Internet-based classes within five years, and at least half of all high school classes will be offered through computers before the next decade ends, national experts predict.

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eLearning predictions for 2011 and beyond — from Web Courseworks.com by Jon Aleckson

Excerpts:

This summer I attended the 2010 Distance Teaching and Learning Conference in Madison, Wisconsin. Some very interesting topics came up in the facilitated Think Tanks, and I wanted to share some of the predictions that were developed from these active group discussions regarding where eLearning will go in the next ten years.

Below you will find a table that summarizes the different opportunities and challenges that were predicted to arise in the next ten years by the participants in the conference Think Tanks and by [Jon Aleckson].

Opportunities Challenges
Learner
  1. Bridging informal and formal education
  2. Movement between schools to obtain courses needed for custom degrees
  3. Increase in shared knowledge among students and learners
  4. Networking and learning from each other
  5. Resumes will include informal and formal learning experiences acquired via the Internet
  1. Developing standards to gauge education and competency from multiple sources
  2. Providing an authoritative, reliable source for information (e.g. not just Wikipedia)
  3. Physical and psychological distance from other learners and instructors.
  4. Quality measures for informal and formal professional development attained on the Internet.
K-12 Instruction
  1. Reducing barriers to funding, certification, credit and accreditation
  2. Increase access to quality education for all students
  3. Open “course” concept to new blends of delivery and teaching
  4. Providing for more game-based learning experiences and techniques for a variety of learning styles
  5. Using new technology in the classroom
  1. Defining online and blended education
  2. Development of technical infrastructure, internet access and equipment
  3. Maintaining the custodial function of school
  4. Acquiring funding for bold Internet delivered experiences for the classroom
  5. Allowing use of new technology in the classroom
Corporate Training
  1. Just-in-time learning
  2. Greater access to information
  3. Peer coaching
  4. Cloud training
  5. Ability to reach those previously unreachable
  1. Intellectual property rights
  2. Resistance to using open content
  3. Peer review of resources
  4. Unknown impact of open universities
  5. Technical challenges related to size of offerings and rapidly changing technology
Content
  1. Tools allowing for easier collaboration and interaction
  2. Richer media experience (videos and simulations)
  3. Content repositories & Learning Object distribution and searchability
  4. Movement away from static textbooks as primary resource
  1. Growing tension between standard core content and differentiation of content
  2. Where will content for curriculum come from?
  3. What part will student-generated content play?
  4. More copyright issues
Learning Environment
  1. Customized learning spaces, i.e. personal learning environments (PLEs)
  2. Customization of content presentation and access
  3. eReaders and eBooks providing better and more interactive content (just in time)
  4. Changing paradigm of “bounded courses” to unbounded courses where learning is a continuous process that can occur anywhere and at any time
  1. Determining fit and purpose of new tools and pedagogical approaches
  2. Standards for smart phones/mobile apps
  3. Issues with accreditation, privacy and copyrights
  4. Universal access to technology, equipment, and the internet
Faculty
  1. More involvement and collaboration with online and distance learning initiatives
  2. More part-time faculty teaching for several institutions
  3. Faculty practices and entrepreneurs
  4. Changing role of faculty and PD instructors
  1. What will the primary role of faculty be?
  2. Faculty segmentation into master teachers, mentors, researchers, tutors, etc.
  3. Changing of promotion and tenure to accommodate different roles
  4. Changing pay structure
Administration
&
Management
  1. Continued growth of open education with some program stabilization
  2. Improved learner focus
  3. Increased blending/blurring of traditional on-campus with online options
  4. More collaboration with other administrators to influence policy makers
  1. Managing and maintaining growth
  2. How to blend on and off campus learner programs
  3. Regulatory and accreditation issues
  4. Student accountability issues (plagiarism/doctoring)
  5. Improving faculty/ instructor readiness
International Perspectives
  1. Providing access to education even to remote, rural, and developing areas
  2. Promote intercultural mixing and diversity through education
  3. Improving educational access in segregated societies
  4. Sharing resources and co-producing content to reduce cost
  5. Serve new growing customer groups
  6. Informal learning, sharing own learning with others via internet (e.g. blogs, wiki)
  1. Technological infrastructure of societies
  2. Understanding of different people and places
  3. Eliminating the “we and they” thinking
  4. Illiterate audiences
  5. International/cultural conflicts
  6. Developing culturally aware curricula
  7. Differences in cost of education and fees
  8. Selecting suitable types of content delivery
  9. Refiguring content for different learner communities

Building a bottom up online education marketplace with TinyPay.Me — from Kirsten Winkler
Quoting Kirsten:

Now, I could imagine two use cases for online education. One would be a marketplace for lesson material, lesson plans, tests, exercises etc. hence a more teacher targeting approach. As there are already some websites out there where teachers can sell their material to other teachers I am pretty sure that there is a growing market for that. You could either build something based upon age groups as verticals or subject matters, there are a lot of possible combinations.

The second opportunity I see is a marketplace for live online lessons. As you can sell virtual goods via TinyPay.Me teachers could offer individual lessons or lesson packages just like on the marketplaces and platforms we all know. The interesting part here would be that the marketplace itself would not interfere with the actual teaching part. Student and teacher would sort out where, when and how to meet on their own.

UMass Dartmouth Online Professor and Student Span Distance for Collaborative Research Success — from UMassOnline Blog by Jennifer Brady

“What is interesting about this collaboration is the fact that it was entirely based in an online experience,” noted Professor McGuire. “Helen and I have never met in-person, but we were able to fully collaborate on this piece online.” “Generating a piece of primary literature in this way is a first for me” noted Professor McGuire.

Challenges Seen in Moving to Multimedia Textbooks — from edweek.org by Katie Ash
Supporting the use of multimedia-rich and interactive textbooks in K-12 will require much more digital bandwidth

“Right now, as long as all we’re doing is PDF files, the bandwidth and infrastructure in Virginia isn’t going to be a problem,” says Lan W. Neugent, the assistant superintendent of technology, career, and adult education for the Virginia Department of Education.

“But we’re going to see books become multimedia extravaganzas,” he says, “and the minute that happens, then suddenly the bandwidth is going to be pitiful.”

Futurist Conference 2011 > Learning and Education
So This is School?
Brian Collins, Florida Virtual School, Orlando, Florida

As educational opportunities move from the traditional classroom to cyberspace and beyond, the very paradigm of how students are engaged is being redefined. Mobile devices? Location based technologies? Gaming? Holograms? Artificial intelligence? All of these things, and more, are converging to provide unparalled experiences for today’s learners. The most innovative schools are exploring bold steps to redefine where and how educational content is being delivered. This, combined with an understanding of where technology and society is heading, with a little imagination thrown in, will provide profound changes in the educational landscape and surely captivate students as we move into the future!

Also see:

Future SCANN: A Network to Help Students Envision and Co-Design Careers of the Future

From DSC:
I’m interested in trying to take pulse checks on a variety of constantly moving bulls-eyes out there — one of which is new business models within the world of teaching and learning (in higher education, K-12, and the corporate world).
I have no idea whether the courses that this site/service offers are truly great or not. To me, it doesn’t matter right now. What matters is whether this model — or this type of business model — takes off. The costs of obtaining an education could be positively impacted here, as competition continues to heat up and the landscapes continue to morph.

.

The Great Courses -- online lectures from across the lands

Post Modern Pedagody - Digital Content and Tools -- Don't Leave Home Without It -- from K12 Inc. on 10-28-10.

I particularly like the last slide of this presentation; it asserts that:

Clayton Christensen, a Harvard Business Professor writes in his book titled, “Disrupting Class” that, “Like all disruptions, student-centric technology will make it affordable, convenient, and simple for many more students to learn in ways that are customized for them.” (p. 92)

Based on trends Christensen points to research which points out that, “In the subsequent six years, technology’s market share will grow from 5 percent to 50 percent. It will become a massive market. And based on further business forecasts, 80 percent of courses taken in 2024 will be online in a student-centric way.”

An e-Learning Tool Revolution — from Allen Interactions by Ethan Edwards, chief instructional strategist

Allen Interactions had a highly visible presence at the [DevLearn 2010] conference, announcing the official Private Beta Program for a new authoring system, currently under development and code-named Zebra.

The experience of using it has really illustrated for me in a fresh way why current authoring systems always fall so short. The challenge of designing instruction for computer delivery is how to craft an experience that engages the learner and creates unique opportunities for that learner to solve challenges.  Instructional interactivity is at the core of this design process.  Ideally, an authoring tool ought to put the designer at the center of manipulating interactivity.

What is so exciting to me about the possibilities that Zebra suggests is that for the first time in my recollection designers will be able to directly and easily manipulate those design elements that define instructional interactivity–Context, Challenge, Activity, and Feedback–in a seamless design environment.  Of course, we’re just beginning this journey and there is much unknown about the significance that Zebra might have, but for the first time in a long time, I feel optimistic about authoring potential, which has been rather stalled in its tracks for almost 15 years.  I can imagine this dramatically increasing the influence that instructional designers can have in the overall creating of outstanding e-learning applications.

© 2025 | Daniel Christian