Resource from http://spotlight.macfound.org/blog/entry/toward_ecosystem_learning_reflections_first_digital_media_learning_conferen/

From DSC:
Wow! You talk about the power of creativity, of multimedia, of combining multiple/powerful/engaging technologies! I look forward to seeing how this project grows and what it can produce for today’s students. Check out the scenarios on their site.

It will also be interesting to see how this relates to trends within publishing (iPad, interactive magazines) and the continued convergence of technologies. The learning ecosystem continues to move, morph, grow, connect, engage.

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The International Journal of Multimedia & Its Applications (IJMA) is a quarterly open access journal that publishes articles which contribute new results in all areas of the Multimedia & its applications. The journal focuses on all technical and practical aspects of Multimedia and its applications. The goal of this journal is to bring together researchers and practitioners from academia and industry to focus on understanding recent developments this arena, and establishing new collaborations in these areas.

Authors are solicited to contribute to the journal by submitting articles that illustrate research results, projects, surveying works and industrial experiences that describe significant advances in the areas of Multimedia & its applications. Topics of interest include, but are not limited to, the following

  • Audio, image, video processing
  • Digital Multimedia Broadcasting
  • Education and Training
  • Multimedia analysis and Internet
  • Multimedia and Artificial Intelligence
  • Multimedia Applications
  • Multimedia Communication and Networking
  • Multimedia Content Understanding
  • Multimedia Databases and File Systems
  • Multimedia human-machine interface and interaction
  • Multimedia Interface and Interaction
  • Multimedia security and content protection
  • Multimedia Signal Processing
  • Multimedia standards and related issues
  • Multimedia Systems and Devices
  • Operating system mechanisms for multimedia
  • Virtual reality and 3-D imaging
  • Wireless, Mobile Computing and Multimedia
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Academy & Industry Research Collaboration Center ( AIRCC ) is a non profit organization promoting science & engineering research worldwide with out any discrimination. It’s acting as a bridge between young and experienced professionals through series of activities such as workshops, conferences and journals etc.

AIRCC depends on researchers, academicians and corporate support for bridging relationships with existing scientific & engineering organizations and customizing relationships with standard bodies. The main purpose of this forum is to promote new research and applications in the field of Computer science & Engineering and allied fields.

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The Digital Journalist’s Handbook is composed of 12 chapters, each covering a different tool in the digital journalist’s arsenal:

THE NEW MEDIA MINDSET

An examination of the current state of journalism and what it means to be a digital journalist.

WRITING FOR THE WEB

• Search Engine Optimization (SEO)
• Headlines
• Linking
• Breaking news
• Comments
• Analytics
• Computer-assisted reporting

BLOGGING

• Getting started
• Blog platforms
• Design
• Other types of blogs
• RSS
• Creating a successful blog

PHOTOGRAPHY

• Choosing a camera
• Composing a photo
• Shooting in the field
• Digital photo editing

AUDIO

• Choosing an audio recorder
• Microphones and accessories
• Recording in the field
• Interviewing
• Ambient sound
• Narration
• Audio editing
• Posting and sharing audio
• Podcasting

AUDIO SLIDESHOWS

• Creating the slideshow
• Soundslides

VIDEO

• Choosing a camera
• Camera accessories
• Composing video
• Recording in the field
• Interviewing
• Video editing
• Posting and sharing video

WEB DESIGN

• Content Management Systems (CMS)
• HTML
• CSS
• Journalism and programming

SOCIAL NETWORKING

• Twitter
• Facebook
• MySpace
• Digg
• StumbleUpon
• YouTube
• Flickr
• Delicious
• Making the most of social networks

DATA VISUALIZATION

• Interactive maps
• Databases
• Creating a visualization

FLASH

• The Flash interface
• The capabilities of Flash
• Publishing Flash files
• The disadvantages of Flash

WHAT NOW?

Advice and lessons on what digital journalists should do with the tools they learn

GLOSSARY

The glossary contains more than 130 definitions of everything from ActionScript to zoom. It includes simple definitions for commonly used terms such as convergence, geotagging, flame war and technologies like Drupal, Creative Commons, and Ruby on Rails.

Getting Started with Final Cut Pro/Express — free course! — resource from Vicky Seaburg, Calvin College Instructional Graphics Office

 


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Learning in a Participatory Culture: A Conversation About New Media and Education (Part Three) — from newmedialiteracies.org by Henry Jenkins

Sections/sub-topics include:

  • So far, we have been talking about new media, but it is clear that they do not replace the old ones.
  • Therefore we need to use multiple media.
  • Can we think then that schools lose many of learning opportunities supported by new media?
  • Maybe your idea of transmedia phenomenon may be a way to explore opportunities offered by the media. For example, teaching students how to write narrative texts when using the Harry Potter books, movies or video games.
  • And what about social networks, a new widespread medium of communication among young people and also among many adults?
  • What is the role that these networks can play in schools?

Also see:



2010 NMC Symposium on New Media and Learning — New Media Consortium

The 2010 NMC Symposium on New Media and Learning, the fifteenth in the NMC’s Series of Virtual Symposia, will explore the impact of new media on teaching, learning, research, and creative expression, especially in higher education. New media, for this event, is interpreted broadly as anything from creative uses of digital media and new forms of communication to alternative publishing methods and media-rich tools. The Symposium seeks to explore new media in the context of a current social phenomenon and not simply as a means of content delivery.

Join keynote speakers Joe Lambert of the Center for Digital Storytelling and Constance Steinkuehler of the University of Wisconsin–Madison in sessions that delve into topics from educational gaming to telling deeply compelling stories using digital media. The annual Symposium on New Media and Learning is a conversation about the most vital and relevant applications of new media for education.

A Great Example of Using Multiple Forms of Media

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Technologies to Watch in Higher Education: 7 Years’ Worth of Predictions — from Saul Carliner

The New Media Consortium and Educause recently published their annual Horizon Report, which “describes six areas of emerging technology that will have significant impact in higher education within three adoption horizons over the next one to five years” (Johnson, Levine, Smith & Stone, 2010). In response, I compiled the lists of technologies to watch from all seven reports…

Food for thought: Which technologies did they call correctly? Which ones not?

References
Johnson, L., Levine, A., Smith, R., & Stone, S. (2010). The 2010 Horizon Report. Austin, Texas: The New Media Consortium.

Transitioning from photography to multimedia — from Tracy Boyer

From DSC:
Tracy mentions some nice resources here:

Some of the most talented multimedia producers in our industry today actually started their careers as photographers. Photographers make up the majority of staffs at nearly every inspirational multimedia company – Media Storm, Bombay Flying Club, Talking Eyes Media, Weyo, and Story4, to name a few. Whether out of necessity or personal aspiration, these photographers have successfully made the transition to multimedia production and now use their still cameras as only one storytelling option. So why did they do it, how were they successful, and how can you follow their lead?

There are excellent resources out there for photographers wanting to learn how to shoot for video, or double task to record audio and take photos in the field. Below is a list of 20 such resources from some of my favorite blogs to get you started:

Mastering Multimedia:
How to make your audio slideshows better
Great audio starts in the field
How best to approach a video story
Sequencing: The foundation of video storytelling
How to make your video editing easier

MediaStorm:
Ten Tips for Working With Music in Multimedia
Advice to Multimedia Producers
Ten Ways To Improve Your Multimedia Production Right Now
MediaStorm’s Multiclip Workflow
What is a story?
Three Steps to Improving Your Multimedia Video

MultimediaShooter:
Multimedia Rules to Live By and Seven Steps to Training Yourself

Adam Westbrook:
Shooting multimedia: a lot to juggle
Five myths about shooting video
10 new years resolutions to make you a better multimedia journalist
The powers and problems of the audio slideshow

10,000 Words:
How to create video storytelling that actually tells a story
How to shoot great video quickly and efficiently
8 Ways to save money on your next multimedia project
Multimedia… but why?

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From DSC:
To me, this device has the potential to really move multimedia-based communications forward.  For one thing, “magazines” will never be the same again.

© 2024 | Daniel Christian