Next-Gen Classrooms: Aces of Space — from CampusTechnology.com by Jennifer Demski
Four schools use cutting-edge design principles and technology to create next-gen learning spaces, with a focus on collaboration and student engagement.
New Augmented Reality Tools: Play Videos on Your Worksheets — from K12 Mobile Learning blog by Johnny Kissko
Also see:
MIT creates the one video game you’ll be thrilled to see your kid get hooked on — from FastCompany.com by David Zax
“The premise is that people living in the future have contacted us in the present, to answer a question: What event occurred between our time and theirs that led to the loss of civilization’s historical records? Students must decode clues in hidden messages, and in response find and provide information about Earth’s current condition, such as temperature and species data, to help people in the future deduce what wound up happening.”
Originally saw this at:
The Educator’s PLN- posted by Chris McEnroe on 3/28/11
Also, very relevant here is the following posting from Arne Duncan at ED.gov blog:
One of the greatest challenges facing our country is the coming retirement of more than 1 million baby-boomer teachers. This challenge has presented us with a once in a lifetime opportunity to help reshape education in America by recruiting and training the next generation of great American teachers.
Teaching is a rewarding and challenging profession where you can make a lasting impact. Teachers have a positive influence on students, schools, and communities, now and into the future. Schools across the nation are in need of a diverse set of talented teachers, especially in our big cities and rural areas, and especially in the areas of Math, Science, Technology, Special Education, and English Language Learning.
That’s why the department launched the TEACH campaign — a bold new initiative to inspire and empower the most talented and dedicated Americans to become teachers. We know that next to parental support, there is nothing more important to a child’s education than the quality of his or her teachers.
Many of you are already thinking about becoming teachers. The TEACH campaign provides tools at your fingertips to navigate the academic and professional requirements that will credential you to succeed as a teacher in one of our schools. TEACH.gov features an online path to teaching and over 4,000 listed, open teaching positions.
Also see:
Alternative reality games (ARGs) as mobile learning — from Float Mobile Learning by John Feser
Excerpts:
An alternate reality game, or ARG for short, (pronounced by saying the letters ‘A-R-G’, not by sounding like a pirate) is an interactive narrative that uses the real world as a stage for telling a story, playing out a scenario or creating a learning experience. ARGs make use of diverse media and game elements to help tell and impact the outcome of the story.
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Mobile devices combined with a good story and an educational game can be a powerful way to increase engagement and activity level of your learners. ARGs offer an interesting way to bring your mobile technology along for the ride. ARGs are being successfully used in marketing and entertainment as well as to train and solve real world problems. Organizations that are looking for creative ways to engage in mobile learning should consider the benefits ARGs have to offer. By crafting a realistic, enjoyable experience, you’ll be reinforcing behavior that most companies are actively seeking in their employees: critical problem solving, inquisitiveness and creativity.