Sonic Pics

Features:

  • Intuitive user interface.
  • Automatically synchronizes your images to your audio recording.
  • Make .m4v movies of your images and narrations from your iPhone or iPod Touch.
  • Record up to 60 minutes per session!
  • Choose from good, better or best quality levels for audio.
  • Easy image selection and editing.
  • Give images unique names and descriptions that can optionally be shown during recording.
  • Image names become chapter markers in exported recordings.
  • Pause while recording.
  • Build slide shows with photos from photo albums, camera roll or built in camera.
  • Quickly jump to any image during a recording using the pop-up image chooser.
  • Recordings processed right on your phone, no 3rd party service required!
  • Transfer movies to your computer via WiFi web sharing (requires WiFi connection).
  • Upload movies to YouTube.
  • Chose to make your YouTube movies private.
  • Share your movie’s YouTube link via email.

Sample uses

  • Class field trip
  • New baby
  • Lecture recording
  • Creating mini-presentations on the road
  • Out with friends
  • Travel Logs
  • Conference notes
  • Honeymoon
  • Museum tours
  • Create Audio books
  • Lab notes
  • Insurance claims
  • Accident documentation
  • Medical diagnosis / dictation
  • Land surveys
  • Real estate tours
  • Home shopping
  • New town experiences
  • Staff introductions
  • Photo tours
  • Language instruction
  • Helping boyfriend study names/faces before meeting girlfriend’s family.

Original resource from:
Creating Digital Storybooks on the Fly with Sonic Pics — Living in the 4th Screen

Resource from http://spotlight.macfound.org/blog/entry/toward_ecosystem_learning_reflections_first_digital_media_learning_conferen/

From DSC:
Wow! You talk about the power of creativity, of multimedia, of combining multiple/powerful/engaging technologies! I look forward to seeing how this project grows and what it can produce for today’s students. Check out the scenarios on their site.

It will also be interesting to see how this relates to trends within publishing (iPad, interactive magazines) and the continued convergence of technologies. The learning ecosystem continues to move, morph, grow, connect, engage.

JayCut.com — for online video editing — resource from Daniel Laninga

Tagged with:  

3 educational web applications I’d like to make — from edte.ch blog

“I am sure you have had moments when you discover your inner inventor too. Here are three web based applications I have much pondered and if I had more time, money, expertise would probably have made by now.”

  1. StoryBook Earth
  2. My Reading Diary
  3. Connect Collaborate Content

From DSC:
In terms of digital storytelling, I prefer using Apple’s iLife suite of tools along with some of the products from Adobe to develop the materials. However, Microsoft has some solid points about the positive and engaging learning experiences that come from the use of digital storytelling within the classroom.

For me, digital storytelling:

  • Unleashes the creative powers of our students
  • Engages the students
  • Allows students to specialize on what they are passionate about (digital audio, video, animations, graphics, other) and to collaborate to create a group-based project
  • Allows students to create and participate (active learning)
  • Is a powerful communication mechanism (with the ability to enlist our emotions)
  • Has the potential — if well done — for more sticking power (i.e. we remember stories better than many other things)

Tagged with:  

The Digital Journalist’s Handbook is composed of 12 chapters, each covering a different tool in the digital journalist’s arsenal:

THE NEW MEDIA MINDSET

An examination of the current state of journalism and what it means to be a digital journalist.

WRITING FOR THE WEB

• Search Engine Optimization (SEO)
• Headlines
• Linking
• Breaking news
• Comments
• Analytics
• Computer-assisted reporting

BLOGGING

• Getting started
• Blog platforms
• Design
• Other types of blogs
• RSS
• Creating a successful blog

PHOTOGRAPHY

• Choosing a camera
• Composing a photo
• Shooting in the field
• Digital photo editing

AUDIO

• Choosing an audio recorder
• Microphones and accessories
• Recording in the field
• Interviewing
• Ambient sound
• Narration
• Audio editing
• Posting and sharing audio
• Podcasting

AUDIO SLIDESHOWS

• Creating the slideshow
• Soundslides

VIDEO

• Choosing a camera
• Camera accessories
• Composing video
• Recording in the field
• Interviewing
• Video editing
• Posting and sharing video

WEB DESIGN

• Content Management Systems (CMS)
• HTML
• CSS
• Journalism and programming

SOCIAL NETWORKING

• Twitter
• Facebook
• MySpace
• Digg
• StumbleUpon
• YouTube
• Flickr
• Delicious
• Making the most of social networks

DATA VISUALIZATION

• Interactive maps
• Databases
• Creating a visualization

FLASH

• The Flash interface
• The capabilities of Flash
• Publishing Flash files
• The disadvantages of Flash

WHAT NOW?

Advice and lessons on what digital journalists should do with the tools they learn

GLOSSARY

The glossary contains more than 130 definitions of everything from ActionScript to zoom. It includes simple definitions for commonly used terms such as convergence, geotagging, flame war and technologies like Drupal, Creative Commons, and Ruby on Rails.

Learning in a Participatory Culture: A Conversation About New Media and Education (Part Three) — from newmedialiteracies.org by Henry Jenkins

Sections/sub-topics include:

  • So far, we have been talking about new media, but it is clear that they do not replace the old ones.
  • Therefore we need to use multiple media.
  • Can we think then that schools lose many of learning opportunities supported by new media?
  • Maybe your idea of transmedia phenomenon may be a way to explore opportunities offered by the media. For example, teaching students how to write narrative texts when using the Harry Potter books, movies or video games.
  • And what about social networks, a new widespread medium of communication among young people and also among many adults?
  • What is the role that these networks can play in schools?

Also see:



New technologies, new pedagogies: Mobile learning in higher education — resource from Jerry Johnson at learningdigitally.org

Table of Contents

1 – Introduction:
Using mobile technologies to develop new ways of teaching and learning
3, Jan Herrington, Anthony Herrington, Jessica Mantei, Ian Olney and Brian Ferry
2 – Professional development:
Faculty development for new technologies: Putting mobile learning in the hands of the teachers
4, Geraldine Lefoe, Ian Olney, Rob Wright and Anthony Herrington

3 – Adult education:
Using a smartphone to create digital teaching episodes as resources in adult education
5, Anthony Herrington

4 – Early childhood education:
Digital story telling using iPods
6, Ian Olney, Jan Herrington and Irina Verenikina

5 – Environmental education:
Using mobile phones to enhance teacher learning in environmental education7, Brian Ferry

6 – Information technology education:
Incorporating mobile technologies within constructivist-based curriculum resources
8, Anthony Herrington

7 – Language and literacy education:
Using iPods to capture professional dialogue between early career teachers to enrich reflective practice
9, Jessica Mantei and Lisa Kervin

8 – Mathematics education:
Role of mobile digital technology in fostering the construction of pedagogical and content knowledge of mathematics
10, Mohan Chinnappan

9 – Physical education:
Using iPods to enhance the teaching of games in physical education
11, Greg Forrest

10 – Reflective practice:
Collaborative gathering, evaluating and communicating ‘wisdom’ using iPods12, Lisa Kervin and Jessica Mantei

11 – Science education:
Using mobile phone cameras to capture images for slowmations: Student-generated science animations
13, Garry Hoban

12 – Visual arts education:
Art on the move: Mobility – a way of life14, Ian Brown

13 – Design principles:
Design principles for mobile learning
15, Anthony Herrington, Jan Herrington and Jessica Mantei

2010 NMC Symposium on New Media and Learning — New Media Consortium

The 2010 NMC Symposium on New Media and Learning, the fifteenth in the NMC’s Series of Virtual Symposia, will explore the impact of new media on teaching, learning, research, and creative expression, especially in higher education. New media, for this event, is interpreted broadly as anything from creative uses of digital media and new forms of communication to alternative publishing methods and media-rich tools. The Symposium seeks to explore new media in the context of a current social phenomenon and not simply as a means of content delivery.

Join keynote speakers Joe Lambert of the Center for Digital Storytelling and Constance Steinkuehler of the University of Wisconsin–Madison in sessions that delve into topics from educational gaming to telling deeply compelling stories using digital media. The annual Symposium on New Media and Learning is a conversation about the most vital and relevant applications of new media for education.

Digital storytelling for teachers: Microsoft’s guide — from Liberal Education Today by Bryan Alexander

Tagged with:  

From DSC:

The posting below is a great resource for all educators — especially those involved with putting materials online — as well as for folks interested in interaction design/usability. Check it out!

There is power in digital storytelling (and eliciting emotion), so this posting really caught my eye! You might want to check out Francisco Inchauste’s blog as well. Nice work!


UX and Storytelling -- part 1

Better User Experience With Storytelling – Part One — from SmashingMagazine.com by Francisco Inchauste

Stories have defined our world. They have been with us since the dawn of communication, from cave walls to the tall tales recounted around fires. They have continued to evolve with their purpose remaining the same: To entertain, to share common experiences, to teach, and to pass on traditions.

Today we communicate a bit differently. Our information is fragmented across various mass-media channels and delivered through ever-changing technology. It has become watered down, cloned, and is churned out quickly in 140-character blurbs. We’ve lost that personal touch where we find an emotional connection that makes us care.

Resources

From DSC:
To me, this device has the potential to really move multimedia-based communications forward.  For one thing, “magazines” will never be the same again.

5 Ways To Enhance Instruction with Digital Narratives — from t|h|e by Chris Riedel
Tech vets go toe-to-toe on the latest tools that can improve instruction, boost productivity, or just help make users’ lives a bit more organized

“Over the last decade, advances in technology have made dreams of ubiquitous access to digital media a reality, both on the Web and off. From inexpensive cameras to iPods to cell phones to integrated Webcams, capturing, editing, and sharing digital audio and video has become push-button easy. And that, according to University of Central Florida (UCF) professors Robert Kenny and Glenda Gunter, is good news for K-12 educators.”

Here’s my vision of what a Smart Classroom should look like in the near future (please click on the image  below to see an enlarged image and to get some further details of my thoughts here):

My vision for what a Smart Classroom should look like -- 2009

Click image to see larger image w/ details

My thanks to Mr. Yohan Na for help with this graphic. The vision leverages the same idea as Steelcase’s Media:Scape product line:

"Pucks" on each table to "plug and play" various types of media

Digital Directors Guild

From DSC:
Anyone who has followed my work knows that I am interested in digital storytelling. Why?

  1. First of all, because of the engagement factor. Those in education and training know what one must first engage the student — draw them in and get them hooked — before anything else of any lasting substance can happen
  2. Digital storytelling unleashes a huge amount of creativity — students can play different roles on a team: script writing, videography, illustration, music/audio creation, acting, props, etc.
  3. This medium combines the power of multiple other types media — a very potent communication mechanism; one that is able to elicit emotion as well
  4. There is power in a story — and, with repetition — is one of the best ways I’ve experienced of having learning “stick” with me (i.e. addresses long term memory and a greater ROI from one’s investment in education)

Thanks,
Daniel

Original posting from:
http://www.freetech4teachers.com/2010/01/digital-directors-guild-digital.html

© 2024 | Daniel Christian