The Resurrection Mural by Ron DiCianni

 

About the mural:
“The Resurrection” is a 12’ x 40’ mural, oil on canvas. It is a depiction of the moment of Jesus emerging from the tomb, with waiting angels, fainted roman guards, and a crowd of Biblical notables excitedly waiting for His exit. They include, on right of Christ, Moses, David, Isaiah & Abraham. On the left of Christ are, Elijah, Noah, Esther, John the Baptist & Daniel. These are part of the ones referred to in Hebrews 12:1 as “the great cloud of witnesses.” On the upper right of the painting is the remnants of the place Jesus was earlier crucified, namely Mt. Calvary, also known as Golgotha, the place of the skull.

Addendum -4/26:

What happened after the Resurrection? — from Bible Gateway Blog

Christians around the world have spent a lot of time over the last few weeks pondering the Gospel accounts of Jesus’ death and resurrection (and here at the Bible Gateway blog, we spent plenty of time discussing them too). During Easter week, we read the familiar stories of the Triumphal Entry, the Last Supper, the crucifixion… and then with the Resurrection on Easter Sunday, the story ends. Right?

Not quite. While the Gospels of Matthew and Mark end shortly after the Resurrection, Luke and John provide extra detail about what Jesus did during the time between his resurrection and his ascent into heaven. If your Gospel reading stopped at the Resurrection, you’re missing out on several interesting stories…

Tagged with:  

From DSC:
First of all, I ran across this item:


250 years of Bayes Theorem -- a brilliant minister and mathematician; the man behind Bayes Theorem

 

Which reminded me of this item:


And they say God does not exist -- and I ask, then what about His fingerprints?

Which reminded me of some great feedback from Randall Pruim, Associate Professor of Mathematics and Statistics at Calvin College, who wasn’t impressed with the importance or mysteriousness of this particular sequence or the above video clip…but who also provided me with some papers, each with the words “The Unreasonable Effectiveness of Mathematics” in the title:

Anyway, I can’t say I understand all of this. But I believe God’s fingerprints are on many events, things, and changes that we experience — some of these things we see, but many are invisible.

May your Maundy Thursday, Good Friday, and Easter morning be especially meaningful this year for you and yours! Here’s to our Creator, Redeemer, and Friend!

Peace,
Daniel Christian

Tagged with:  

Ten creative uses for augmented reality — from hiddenltd.com

Here’s an extract from our document, ‘augmented reality marketing strategies: the how to guide for marketers’ highlighting ten creative ways marketers can use augmented reality.

The full version of our guide is embedded on the end of this post…

 

20 great opening lines to inspire the start of your story — from DailyWritingTips.com by Mark Nichol

Tagged with:  

Toyota Touch Wall Case Study

 

 

Originally saw this at Nick Finck’s blog

SmokeWorks [Fubiz.net — L’artiste Mehmet Ozgur]

 

mehmet-ozgur4

 

mehmet-ozgur10

Tagged with:  

 

Adobe Museum of Digital Media, A lecture by John Maeda

From DSC:
If online courses could feature content done this well…wow! Incredibly well done. Engaging. Professsional. Cross-disciplinary. Multimedia-based. Creative. Innovative. Features a real craftsman at his work. The Forthcoming Walmart of Education will feature content at this level…blowing away most of the competition.

 

John Maeda -- Adobe Museum -- March 2011

 

 

 

 

 

 


This is also true for materials like the item below!


 

 

Faint Messages from the Future (or, Creativity Works) — from The Rapid Blog by Kevin Budelmann

Some excerpts re: creativity:

  • The success or failure of organizations of all kinds — including West Michigan as a whole — depends on their ability to adapt and solve problems creatively. Misunderstanding how creativity works is a missed opportunity, and likely risks the health of an organization by giving up its competitive edge.
  • Creative processes require a willing suspension of certainty, and uncertainty makes people nervous.
  • Artists or designers don’t hold the patent on creativity.
  • We all have creative impulses, talents and contributions to make.
  • Creativity is work — 99% perspiration, as they say. It’s not only about being open to new thinking, but also about being critical about what works and a willingness to change. Change is scary, which prompts people to stick with the status quo.
  • Simmer. Check for doneness. Let cool.

 

Tagged with:  

If you want to truly engage students, give up the reins — from Ewan McIntosh

During the final half of 2010, I asked more than 1,500 teachers around the globe two questions: what are your happiest memories from learning at school, and what are your least happy experiences?

When I do the “reveal” of what I think their answers will be, every workshop has a “but how did he know?” reaction. It’s more akin to an audience’s response to illusionist Derren Brown than to the beginning of a day of professional development.

For teachers’ answers are always the same. At the top is “making stuff”, then school trips, “feeling I’m making a contribution” and “following my own ideas”. Their least happy experiences are “a frustration at not understanding things”, “not having any help on hand” and “being bored”, mostly by “dull presentations”. “Not seeing why we had to do certain tasks” appeared in every continent.
Most of these educators agreed that the positive experiences they loved about school were too few, and were outnumbered by the “important but dull” parts of today’s schooling: delivering content, preparing for and doing exams.

But while a third of teachers generally remember “making stuff” as their most memorable and happy experience at school, we see few curricula where “making stuff” and letting students “follow their own ideas” makes up at least a third of the planned activity.

More here…

.

Also see:

  • How does education prepare tomorrow’s leaders for this fast paced interconnected business world?
    Roger Martin, Daniel Pink and Jim Keane Discuss this in the Live Steelcase 360 Discussion: Educating the Creative Leaders of Tomorrow
    NEW YORK – March 18, 2011 –
    Coming out of the recent recession, problems are more complex, markets are more volatile and change is more rapid. Education must keep pace. So how can educators prepare students to lead in today’s interconnected world? Today, Steelcase is bringing together three of the most influential thinkers on management and education to discuss this topic in its live, virtual panel discussion: Educating the Creative Leaders of Tomorrow.

 

Adobe Museum of Digital Media announces new exhibition: John Maeda: Atoms + Bits = the neue Craft (ABC) — from finance.yahoo.com

.

New exhibit coming up at the Adobe Museum

.

SAN JOSE, Calif.–(BUSINESS WIRE)– The Adobe Museum of Digital Media (www.adobemuseum.com) is pleased to announce its second exhibition, John Maeda: Atoms + Bits = the neue Craft (ABC), on view March 23 to Dec. 31, 2011. The exhibition is a digital representation of Maeda, president of the Rhode Island School of Design (RISD), leading an interactive lecture on how artists are connecting the worlds of digital creativity and analog (or handcrafted) creativity. Titled Atoms + Bits = the neue Craft (ABC), the lecture underscores the mission of the AMDM to provide an interactive venue for presenting digital media works as well as providing a forum for expert commentary on how digital media influences culture and society.

According to Maeda, “Computers let us imagine digitally what we once could only validate by handcraft in physical form – the infinite malleability and reusability of bits have forever changed the creative process. But just as it took Icarus to first imagine human flight by carefully observing how birds can fly, digital tools have relied on many of the original tools and media used by artists in the pre-digital world.” Maeda sees the thread that runs between the tools of physical art making – such as pens, brushes and pigment – and the way new media has co-opted many of the same tools to manipulate bits in digital art. Through the exhibition, he examines the history of linking analog and digital creativity within his own work and the works of others.

Are touchscreen tablets effective design tools? — from SmashingMagazine.com

.

Lead Image in Are Touchscreen Tablets Effective Design Tools?

.

Smashing Styluses in Are Touchscreen Tablets Effective Design Tools?

Tagged with:  
© 2025 | Daniel Christian