Learn Creative Suite 5 on Adobe TV
Deliver innovative ideas in print, web, interactive and mobile. Learn the new features and how to get started with all CS5 products on the How To channel on Adobe TV. Watch now
Learn Creative Suite 5 on Adobe TV
Deliver innovative ideas in print, web, interactive and mobile. Learn the new features and how to get started with all CS5 products on the How To channel on Adobe TV. Watch now
Adobe rolls out iPad-focused magazine publishing tools — from arstechnica.com by Jacqui Cheng
Also see:
Advancing the future of digital publishing
Adobe is building on the foundation of Adobe® Creative Suite® 5 and Omniture® technologies to deliver an open, comprehensive Digital Publishing Platform. This innovative platform consists of applications, technologies, and services that allow publishers to cost effectively author, produce, and distribute groundbreaking content to the broadest possible audience on a wide variety of digital devices. With this platform, Adobe is helping publishers and advertisers revolutionize how they create and deliver digital content, and how their audiences consume it.
NOTE:
Content plus experience for multiple screens
Publishers around the world are striving to embrace the digital age — to build distinctive brands, develop sustainable business strategies, and achieve greater profitability. They’re looking for innovative, cost-effective ways to design and deliver content to fragmented audiences on an ever-expanding array of smartphones, tablets, e-readers, and other devices.
Audiences today want to engage with content wherever they are, using their preferred devices. And they seek immersion in compelling, media-rich experiences that are optimally designed and delivered. Content plus experience is now king (emphasis DSC).
From DSC:
Read that last paragraph again — this is our future (perhaps even current?) student.
New Media Consortium’s Summer 2010 Conference
Tracks include:
20 educational (and free!) multimedia resources — via Tracy Boyer and Tim McLaughlin
Today II guest blogger Tim McLaughlin reveals 20 of his most favorite resources for multimedia education – spanning audio, photography, videography, multimedia post production, and web design. Tim also provided a printable PDF of his list so that you can freely share it with others. I hope that once you read through his list you add your own favorites in the comments. I was impressed to see some unfamiliar sites amongst his list, and I hope to learn of even more inspirational resources from all of you!
From DSC:
Below is a great book that I highly recommend for instructional designers, multimedia developers, and any teacher or professor who is putting materials online. Check it out — especially the chapters on cognitive load theory.
e-Learning and the Science of Instruction: Proven Guidelines for Consumers and Designers of Multimedia Learning — Dr. Ruth Clark
I just listened to a presentation by Dr. Ruth Clark entitled, “Efficiency in Learning: Applying Cognitive Load Theory to Distance Learning”. Below are my notes from her presentation.
Besides our long-term memory we have a working memory — which is where the action is and where cognitive load theory focuses
Clark Training & Consulting’s blog –> http://clarktraining.com/blog/
Daniel Christian: Some thoughts re: copyright law
Also see:
Video use and higher education: Options for the future (June 2009). Accessed from http://library.nyu.edu/about/Video_Use_in_Higher_Education.pdf
http://www.artstor.org/index.shtml
https://media.eviada.org/eviadasb/home.html
http://www.calvin.edu/~dsc8/copyright.htm
http://www.calvin.edu/~dsc8/documents/PodcastingLegalGuideCopyright.pdf
http://creativecommons.org/education?utm_source=ccorg&utm_medium=ccedu
Magner, A. (2009). Web 2.0 and copyright legal issues for universities. Accessed from http://www.slideshare.net/AaronMagner/web-20-and-copyright-legal-issues-for-universities
Cupaiuolo,C. (2010). This just in: New online curriculum on copyright law for librarians. Accessed from http://spotlight.macfound.org/blog/entry/this_just_in_new_online_curriculum_on_copyright_law_for_librarians/#When:16:59:33Z
10 innovative digital media & learning projects win $1.7M — from DMLcentral.net
The results of the MacArthur Foundation’s 2010 Digital Media and Learning Competition are in, and the 10 winning projects can’t help but to inspire anyone even remotely interested in understanding the potential of the Internet and digital technology to transform learning and knowledge creation.
From DSC:
The article provides a link to:
TEDxTalks — April 12, 2010 — Dan Meyer teaches high school math outside of Santa Cruz, CA, and explores the intersection of math instruction, multimedia, and inquiry-based learning. He received his Masters of Arts from the University of California at Davis in 2005 and Cable in the Classroom’s Leader in Learning award in 2008. He currently works for Google as a curriculum fellow and lives with his wife in Santa Cruz, CA.
For an excellent example of how to bring the world of multimedia into a math problem, click on the graphic below:
My thanks to Mr. Caleb Kuntz, Calvin College Teaching & Learning Digital Studio, for the heads-up on Dan Meyer’s Ted Talk
From DSC:
This is where publishers need to go — at least as part of their delivery of educational content. Bring up a textbook, maneuver to chapter ___, and drag the video from the left side of the screen to the right side. Or drag an entire chapter to the right side of the screen to have that chapter unfold before your eyes — and then select the item you want to focus on. Drag your fingers to enlarge the graphics/graph/photo/table/etc.; when you are done discussing that item, shrink it back down, gesture it to the side, and go to the next item. Have the board take pictures accordingly and send those pictures to multiple sources.
…
Color your digital life with slideshows — from Ozge Karaoglu’s Blog