NetSmartz.org -- resources to help children stay safe online and offline

.Mission

NetSmartz Workshop is an interactive, educational program of the National Center for Missing & Exploited Children® (NCMEC) that provides age-appropriate resources to help teach children how to be safer on- and offline. The program is designed for children ages 5-17, parents and guardians, educators, and law enforcement. With resources such as videos, games, activity cards, and presentations, NetSmartz entertains while it educates.

Goals

  • Educate children on how to recognize potential Internet risks
  • Engage children and adults in a two-way conversation about on- and offline risks
  • Empower children to help prevent themselves from being exploited and to report victimization to a trusted adult

Common Sense Media

Common Sense Media -- digital literacy, parenting tips, youth and media

2011 NMC Symposium on New Media and Learning
March 29, 2011 – March 31, 2011
Online hosted by NMC

The 2011 NMC Symposium on New Media and Learning, the seventeenth in the NMC’s Series of Virtual Symposia, will explore the impact of new media on teaching, learning, research, and creative inquiry, especially in higher education.

The 2011 NMC Symposium on New Media and Learning, the seventeenth in the NMC’s Series of Virtual Symposia, will explore the impact of new media on teaching, learning, research, and creative expression, especially in higher education. New media, for this event, is interpreted broadly as anything from creative uses of digital media and new forms of communication to alternative publishing methods and media-rich tools. The Symposium seeks to explore new media in the context of a current social phenomenon and not simply as a means of content delivery.

Proposals are encouraged on any of the following themes, but this list is not exhaustive and selections will not be limited to these categories:

  • digital gaming in education
  • digital storytelling practices
  • new forms of multimedia production and delivery
  • social media, social networking and global connections
  • new media and mobile devices
  • data visualization
  • media-rich communication tools
  • new literacies
  • any technology or practice that shows promise for engaging students and supporting teaching and learning using new media

What They Know – Mobile — from WSJ

Your apps are watching you — from WSJ
A WSJ investigation finds that many apps on the iPhone and Android are breaching the privacy of smartphone users

Facebook in Privacy Breach — WSJ
Many of the most popular applications, or “apps,” on the social-networking site Facebook Inc. have been transmitting identifying information—in effect, providing access to people’s names and, in some cases, their friends’ names—to dozens of advertising and Internet tracking companies, a Wall Street Journal investigation has found. The issue affects tens of millions of Facebook app users, including people who set their profiles to Facebook’s strictest privacy settings. The practice breaks Facebook’s rules, and renews questions about its ability to keep identifiable information about its users’ activities secure.

Facebook Apps Sending Personal Information to Internet Tracking Companies — from consumeraffairs.com
FarmVille and other popular games collect IDs and sell them, Wall Street Journal reports

The Web’s New Gold Mine: Your Secrets — from WSJ
A Journal investigation finds that one of the fastest-growing businesses on the Internet is the business of spying on consumers. First in a series.

  • The study found that the nation’s 50 top websites on average installed 64 pieces of tracking technology onto the computers of visitors, usually with no warning. A dozen sites each installed more than a hundred. The nonprofit Wikipedia installed none.
  • Tracking technology is getting smarter and more intrusive. Monitoring used to be limited mainly to “cookie” files that record websites people visit. But the Journal found new tools that scan in real time what people are doing on a Web page, then instantly assess location, income, shopping interests and even medical conditions. Some tools surreptitiously re-spawn themselves even after users try to delete them.
  • These profiles of individuals, constantly refreshed, are bought and sold on stock-market-like exchanges that have sprung up in the past 18 months.

Facebook’s Zuckerberg Says The Age of Privacy is Over — from readwriteweb.com

Why Facebook is Wrong: Privacy Is Still Important — from readwriteweb.com

Leaving Facebook — technologyreview.com
Will Diaspora provide a social-networking haven for those fed up with Facebook?

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Also see:
Obama administration calls for online privacy bill of rights
— from cnn.com


Digital and Media Literacy: A Plan of Action — by Renee Hobbs

The Knight Commission Recommendation
The Heritage of Digital and Media Literacy
Meeting the Needs of All
Where Learning Occurs
Learning and Teaching: What Works
Issues to Consider When Implementing Digital and Media Literacy Programs
A Plan of Action: 10 Recommendations
Who Should Do What
Conclusion: Imagining the Future

Ten steps for better media literacy skills — from eSchoolNews.com by Meris Stansbury
New action plan calls for educators, community leaders to promote media literacy education

Innovation? Yes, Please! — from blog.futureofed.org by Jesse Moyer

Social Media and the Workplace Explained by Common Craft

The 2011 NMC Summer Conference includes four themes:

Threads in these themes include, but are not limited to, the following:

  • Emerging uses of mobile devices and applications in any context
  • Highly innovative, successful applications of learning analytics or visual data analysis
  • Uses of augmented reality, geolocation, and gesture-based computing
  • Discipline-specific applications for emerging technologies
  • Challenges and trends in educational technology
  • Projects that employ the Horizon Report or Navigator in any capacity

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  • Challenge-based learning
  • Game-based learning
  • Digital storytelling as a learning strategy
  • Immersive learning environments
  • Open content resources and strategies
  • New media research and scholarship
  • Challenges and trends in new media and learning

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  • Fostering/Supporting/budgeting for innovation
  • Supporting new media scholarship
  • Collaboration as a strategy
  • Learning space design, in all senses of the words
  • Use, creation, and management of open content
  • Experiment and experience; gallery as lab, lab as gallery
  • Challenges and trends related to managing an educational enterprise

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  • Designing for mobile devices in any context
  • Social networking — designing, monitoring, maximizing social tools
  • Experience design
  • Creating augmented reality
  • Creating the next generation of electronic books
  • Optimizing digital workflows
  • Strategies for staying current with new media tools
Tagged with:  

Be Careful Out There…. — from Powerful Learning Practice by Susan Carter Morgan

Or at least think before you click “send.”
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Digital Footprint

Our recent Virtual Academy on Digital Citizenship featured Robin Ellis, Alec Couros, and Clarence Fisher, who presented on variety of topics focused on Digital Citizenship for Classroom Teachers. You can catch the Elluminate conversation here and read more about it on Nancy Caramanico’s post, too.

The virtual sessions are offered regularly to PLP cohorts, and this one produced some great resources we want to share. Check out the one-liners Nancy shared from Robin’s session…

Digital Community, Digital Citizen -- a new book by Jason Ohler

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