Tidebreak Next Generation Mobile App Powers Full-Participation Learning  — from digitaljournal.com

Excerpts (emphasis DSC):

Mountain View and Anaheim, CA (PRWEB) October 15, 2013

New web app increases collaboration between students and faculty in classroom in BYOD learning environments.

“Using technology in the classroom can help spur creativity, increase participation, and foster a collaborative environment,” said Andrew J. Milne, Ph.D., chief executive officer of Tidebreak. “The latest version of Tidebreak’s mobile web app allows students to use any tablet or handheld device to share information with the entire class in real-time. By incorporating mobile web apps into devices that students already own, faculty can improve the learning process by creating a more collaborative environment that encourages active participation.”

The mobile web app from Tidebreak has many new features that will help increase student participation in the classroom. New features that have been incorporated into ClassSpot, ClassSpot PBL and TeamSpot include:

  • Work “at the board” without getting up – Full keyboard and track pad control from a tablet or phone allows students to collaborate on the large classroom screen in real-time.
  • Bridge the physical and digital world – Capture and share photos of whiteboard content, physical objects, or images and then share it on-screen or archive it instantly.
  • Surf and share – Search the web for relevant content and then share it to the main screen, the session archive, or to everyone in the group simultaneously.
  • Navigate an enhanced design – A great deal of improvement has gone into the user interface which helps generate new ideas among students.
 
 

Introducing…the Learning Dashboard — from khanacademy.org

Excerpt:

The new learning dashboard is your personal homepage on Khan Academy. The dashboard gives you an easy way to find the best next things for you to do. It has a bunch of really cool things designed to help you learn math, and soon other subjects, really well on your own or with a coach. You can access it when you’re signed in by clicking on the Khan Academy logo at the top of the page.

 

KhanAcademy-NewLearningDashboard-Sept2013

 

From DSC:
Think of the power of this in a blended learning environment!  Use the dashboard to gain more choice, more control. See your progress.  Then go to your teacher, professor, trainer, supervisor, subject matter expert, etc. to get guidance, extra help, etc.   It also plays into what I envision in the “Learning from the Living [Class] Room” environment that continues to form in front of our very eyes.

 

 

 

True personalization is the next big thing in multiscreen TV [Moulding]

True personalization is the next big thing in multiscreen TV — from .v-net.tv by John Moulding

 

 

 

From DSC:
Not a far stretch to see some applications of this in the future aimed at learning objects/learning agents/and personalized streams of content.

 

 

The Living [Class] Room -- by Daniel Christian -- July 2012 -- a second device used in conjunction with a Smart/Connected TV

 

 

Addendum:
(With thanks going out to Mr. Richard Byrne over at the Free Technology for Teachers blog for this item
)

 

 

SchoolsWorldTV-Sept2013

 

From DSC:
First, some resources:

Secondly, some thoughts:

Given the extremely fast/breathtaking pace that Steve Jobs had Apple run while he was alive, it’s difficult to sustain that pace over so many years.  He set some very tough and high expectations that are difficult to match.  So when an Apple TV or an iWatch isn’t released, we think nothing happened.  But there were some important things announced yesterday, including the biometric scanning situation, but I admit that I also felt a bit let down.

I think that Apple is being extremely cautious — afraid to mess up on anything, lest people will say, “See! Now that Steve’s gone, they can’t do it.”  Not that it matters, but I would urge them “to go hard with it,” forget about “the score,” and let the score take care of itself.  It’s ok not to hit a home run every time to bat. That’s something I think we all need to practice, given the current 180 mph environment that we live in.

 

 

GoogleGlass-SurgeryToolOfFuture-9-2013

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GoogleGlass-SurgeryToolOfFuture2-9-2013

 

 

Also see:

Wearable tech at the workplace — from connectedworldmag.com

Excerpt:

Wearable sensors are the latest tech-related fashion craze, but not just for consumers. Businesses could soon make use of sensors affixed to hats, watches, glasses, and more. Equipped to provide workers with much-need data about the surrounding environment, these devices may soon invade the job and redefine the workplace—much like tablets and smartphones did just a few years back.

Naturally, businesses have been discussing how something like Google Glass could be used at work. Even the BYOD (bring your own device) phenomenon has the potential to extend to wearable technology, with workers bringing their personal smart watches and glasses for use at work. However, the potential for wearable sensors could be much greater, with specific applications created for targeted industries.

From DSC:
Some serious potential for mobile/distance learning here.  What if, instead of a surgeon, that person was an archaeologist on a dig speaking to students in their living rooms, on mobile devices, and/or in classrooms somewhere else…? An electrician fixing a broken transformer on the electrical grid and talking through what she is fixing…? The possibilities are numerous.

See Andrew Vanden Heuvel’s work on this as well:

 

Moving back to the surgery…one last thought/idea here:

  • What if there were several people wearing Google Glasses and the learners/students could pick the camera angle that they wanted to see?

 

 

 

Oyster-9-5-13

 

Also see:

With Oyster, keep 100,000 books in your pocket for $10 a month — from fastcompany.com by Christina Chaey
Oyster is trying to bring the magic of books to your smartphone through an iPhone app that connects readers to 100,000 titles for a flat, monthly fee.

Oyster releases the first true Netflix-for-e-books app — from Mashable.com by Seth Fiegerman

Oyster launches Netflix for books — from forbes.com by Steven Bertoni

Excerpt:

Today (9/5/13) Oyster launches its iPhone platform giving users 100,000 titles, from publishers like HarperCollins, Houghton Mifflin Harcourt, Workman and self-publishing giant Smashwords , for $9.95 a month. An iPad version will be released later this fall.

 

 


 
 

IBM and USTA captivate tennis fans with immersive second screen experience — from MarketWatch.com
Analytics, cloud, mobile and social computing technologies deliver US Open to fans’ fingertips

 

Excerpt:

The innovative digital US Open environment provides fans, players, broadcasters and media with access to a range of Big Data insights streaming from the courts, including stats, facts, videos, live scoring, and historical and real-time analysis of tennis data served to tablets, smartphones, PCs and other devices.

 

Also see:

USOpen-USTA-IBM-Aug2013

 

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USOpen2-USTA-IBM-Aug2013

 

From DSC:
Questions I wonder about:

  • How might this sort of thing help us in education? What if, instead of a tennis match, it was a debate on X vs. Y…?
    .
  • Could we use it in educational gaming apps?
    .
  • If so, what sorts of apps that lean on social learning could we create?
    .
  • How could professional development/conferences use this type of immersive second screen experience? What sorts of opportunities for participation would open up?
    .
  • Could we develop things like this that help us learn things IN REAL TIME from the streams of content flowing by? (Do learning agents employ this sort of thing?)

 

 

 

Somewhat-related items:

College students bring targeted media to doctors’ waiting rooms — from entrepreneur.com by Michelle Goodman

Excerpt:

Their idea was to sell doctors’ offices prepackaged video segments containing tips on diet, exercise and other lifestyle tweaks patients could make to improve their health. A TV screen in the reception area would broadcast this programming, modeled after segments on shows such as Today, while patients waited for appointments.

To test the idea, Agarwal, Shah and classmate Derek Moeller bought TVs and DVD players, culled content from the internet and distributed the equipment and “shows” to 50 doctors in five states.

MOOCing the Liberal Arts? Technology and Relationship in Liberal Arts Education
The Thirteenth Annual Conversation on the Liberal Arts
February 13 – 15, 2014
 

Transmedia stories and games explained — from splash.abc.net.au by Dr. Christy Dena; with thanks to The Digital Rocking Chair for Scooping this onto Transmedia: Storytelling for the Digital Age
Opportunity abounds in the area of ‘transmedia projects’, or stories and games that span more than one medium or artform. Dr Christy Dena explains this evolving area of education. This is Part 1 in her blog series.

Excerpt:

One of the areas I work in is ‘transmedia’ or ‘cross-media’ writing and design. I work in the area as a practitioner, and also as an educator for industry professionals and undergraduate students. Transmedia or cross-media fundamentally refers to projects that span more than one medium; for example, a book and computer. I work in creating transmedia stories and games, and so also teach students about making their own. Over my two articles for ABC Splash, I share some of the approaches I use when giving students the opportunity to make their own transmedia stories and games.

Opening the door to transmedia projects — from splash.abc.net.au by Dr. Christy Dena
In her second article on transmedia projects, Dr Christy Dena shares the guidelines she’s created to open the door to this form of education in schools.

Excerpt:

It is important that students are given at least two media locations to work with, such as a website and poster. I always include a live event of some kind as well.

 

WaltDisneyImagineering-August2013

— from Walt Disney Imagineering Research & Development (“WDI R&D”)

From DSC:
Though it looks like the latest round appears to be done, what caught my eye here were the following items:

Blending the physical w/ the virtual and the platform:

  • The experience must take place simultaneously in a physical space and one of the following:
    • Interactive Website
    • Mobile (smartphone, tablet device, etc.)
    • Another physical location
  • Other media formats and platforms are encouraged as well. Use your imagination!

Immersion

Digital storytelling

Creativity

New media literacies

Interactivity

Participation

Imagination

 


Questions:

  • How might these concepts be used in modern K-12 courses? In higher education?
  • How could our “textbooks” incorporate these concepts?
  • Which disciplines should be involved in these cross-disciplinary endeavors?

 
 

The battle of the ecosystems: Apple, Google, Microsoft, & Amazon.com — by Daniel Christian with thanks to Krista Spahr, Michael Mandeville, Bill Vriesema, and Adam Tozer from Calvin College for their feedback/inputs on this.

 

BattleOfTheEcosystems-DanielChristian-August2013

PDF version here [1.35MB]

 

 

Also see:

 

Ecosystem value metrics

 

Ecosystem value metrics - developer perspective

 

Addendums on 8/13/13:

 

In the beginning was the Word; now the Word is on an app — from nytimes.com by Amy O’Leary

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Nathan Weber for The New York Times
Listeners use a Bible app during a sermon at Fellowship Missionary Baptist Church in Chicago.

 

Excerpt (emphasis DSC):

EDMOND, Okla. — More than 500 years after Gutenberg, the Bible is having its i-moment.

For millions of readers around the world, a wildly successful free Bible app, YouVersion, is changing how, where and when they read the Bible.

Built by LifeChurch.tv, one of the nation’s largest and most technologically advanced evangelical churches, YouVersion is part of what the church calls its “digital missions.” They include a platform for online church services and prepackaged worship videos that the church distributes free. A digital tithing system and an interactive children’s Bible are in the works.

This month, the app reached 100 million downloads, placing it in the company of technology start-ups like Instagram and Dropbox.

 

In the future, the whole world will be a classroom — from fastcoexist.com by Marina Gorbis

 

TheFutureOfEducation-Gorbis-6-28-13

. TheFutureOfEducation3-Gorbis-6-28-13.

From DSC:
What Marina is asserting is what I’m seeing as well. That is, we are between two massive but different means of obtaining an education/learning (throughout our lifetimes I might add).  What she’s saying is also captured in the following graphic:

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streams-of-content-blue-overlay

 

Also see:

 

© 2024 | Daniel Christian