First a definition:

A digital audio workstation (DAW) is an electronic system designed solely or primarily for recording, editing and playing back digital audio. DAWs were originally tape-less, microprocessor-based systems such as the Synclavier. Modern DAWs are software running on computers with audio interface hardware.

Secondly, some items from Adam Dachis on LifeHacker.com:

 

 

From DSC:
For those who want to dip their feet into the pool quickly to see what it’s like, I would recommend checking out Garageband — it’s a powerful tool that can give you some nice results — and the learning curve is far better/easier than the more complex tools out there.

 

 

 

Netflix CEO: ‘TV in the future will be like a giant iPad’ [Ligaya ]

Netflix CEO: ‘TV in the future will be like a giant iPad — from business.financialpost.com by Armina Ligaya

Excerpt (emphasis DSC):

Q: What do you think is going to happen over the next five or 10 years in internet video?

A: Well, you know, the fundamental thing is the internet has been getting faster. And now it’s video capable, which is really a last-five-years phenomenon. And, internet video will be very transformative across all societies for telemedicine, for online learning, for education. For communication of various sorts. And it brings, whether it’s person to person, or a recorded video like a movie or a TV show, to a person it will be very transformative.

And, TV in the future will be like a giant iPad. It will have a bunch of apps on it, each app will have a unique experience.

So we’re getting beyond just a stream of video, which is all broadcast technology can do, to really try to be innovative about the interaction.

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The Living [Class] Room -- by Daniel Christian -- July 2012 -- a second device used in conjunction with a Smart/Connected TV

 

Mezzanine-from-Oblong-May2013

 

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Mezzanine2-from-Oblong-May2013

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From the Oblong.com website:

Mezzanine™ is a collaborative conference room solution that introduces multi-user, multi-screen, multi-device collaboration. This is next-generation communication: share any content from any device with anyone, anywhere.

Mezzanine transforms creative teamwork, executive meetings, and sales presentations into real-time, collaborative work sessions. Mezzanine expands on existing telepresence technology by providing what we call InfoPresence™—the incorporation of multiple users, multiple devices, and multiple streams of information in the collaboration environment. The future of conference room collaboration is here.

A Mezzanine workspace lets any person on a network bring their own device and share content and applications with any colleague, anywhere in the world, interactively. Mezzanine is a collaborative conference room solution combining presentation design and delivery, application sharing, whiteboard capture, and video conferencing, all within a framework of multi-participant control.

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Also see:

  • Oblong Technovates with LA High School
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  • Oblong at OME
    Oblong Industries recently participated at OME, a summit hosted by UC San Francisco.  The two-day summit focused on charting the future of precision medicine—an emerging field combining big data with clinical research and patient care to deliver insights and advances in treatment that is more targeted and enables improved patient outcomes.

 

Watch a replay of today’s Adobe MAX 2013 keynote.
Even if you can’t join us in person, you can still connect with the Adobe community. Watch the Adobe MAX 2013 keynotes live from Nokia Theatre L.A. LIVE. We’ll explore the creative evolution – how to use the latest tools to give shape to ideas, and what are the trends that will shape how you’ll work in the future.

A Creative Evolution
Monday, May 6, 9:30-11:30 a.m. PDT

The process of where and how we create is dramatically changing thanks to major advancements in technology, and there has never been a more exciting time. Join Adobe CEO Shantanu Narayen, Adobe’s SVP and GM of Digital Media David Wadhwani, and a collection of Adobe visionaries across digital photography, web design, illustration, video and more as we unveil brand new creative workflows and capabilities. We’ll take a look at the present and set our sights on the endless possibilities in our creative future.
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Over20CreativeCloudApps-AdobeMaxMay62013

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AdobeMax-May62013

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Join us tomorrow at 10 a.m. PDT to watch the keynote – Community Inspires Creativity – live.

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The folks needed to create the next generation of learning: Computers can’t touch this. [Christian]

From DSC:
What we need is a major hackathon — or an organization with deep pockets — that can bring together folks from a variety of disciplines including:

  • Subject Matter Experts
  • Instructional Designers
  • Cognitive Psychologists
  • Computer Scientists and/or those exerienced with learning analytics/data mining, Artificial Intelligence (AI)
  • Those gifted in film/media/videography/photography
  • Great storytellers/writers (including writing for transmedia-based learning experiences)
  • Folks who can create engaging, educational games
  • Designers
    • Web
    • Graphic
    • Interface
    • User experience
    • User interaction
    • Those gifted in creating multimedia-based content
  • Musicians
  • Human Computer Interaction (HCI) experts
  • Mobile learning experts
  • Those knowledgeable with second screens/M2M communications
  • Animators
  • Illustrators
  • Social media experts
  • Accessibility experts
  • Researchers
  • Those gifted in creating augmented reality-based apps
  • Legal/copyright experts
  • & others

We need for these specialists to collaborate in order to create the next generation of learning.  Anyone who can bring these skillsets together and experiment with creating materials will have significantly contributed something to the current generations and to future generations! 

And, in the words of M.C. Hammer,  computers “can’t touch this!”  Why? Because “learning is messy!”

What fields did I miss?
Please leave your thoughts and
feedback in the comments section.

 

 

 

 
 

Beyond the Page: Transmedia Storytelling — from macict.edu.au by Cathie Howe

 

Below are some excerpted slides from:
Rethinking literacy through transmedia storytelling final from Cathie Howe and Katy Lumkin

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TransmediaStorytellingLumkinHowe-April2013

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TransmediaStorytellingLumkinHowe1-April2013

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TransmediaStorytellingLumkinHowe2-April2013

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TransmediaStorytellingLumkinHowe3-April2013

 

From DSC:
Transmedia storytelling ties in very nicely with my thoughts re: Learning from the Living [Class] Room!

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The Living [Class] Room -- by Daniel Christian -- July 2012 -- a second device used in conjunction with a Smart/Connected TV

 

 

Notes from DSC:

  • Some of the material in this presentation or the website may not be appropriate for a younger audience.
  • Notice how many potential jobs/roles/positions/skillsets can be explored here!

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TransmediaStoryProductionIntro-April2013

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TransmediaStoryProduction-April2013

From DSC:
The word Bible is here not quite I think of as the Bible…but you’ll get the point if you review Gianluca’s presentation.
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TransmediaStoryProduction2-April2013

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TransmediaStoryProduction3-April2013

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Questions from DSC:

  • What opportunities might be presented by this type of trend within the worlds of education/training? (i.e. within K-12, higher ed, the corporate world)
  • What sorts of streams of contents could be created for educational/training-related purposes?
  • What sorts of open doors are now present within the world of communications? For a church, a school, a college, a business?
  • How can we incorporate the use of story more effectively in our teaching and learning environments? (If we could do this, we could greatly increase our students’ ROI.)

 

 

BII REPORT: Here’s why the “second screen” industry is set to explode — BusinessInsider.com

BII REPORT: Here’s why the “second screen” industry is set to explode — BusinessInsider.com

Excerpt:

Here’s why the second screen industry will ultimately succeed:

  • Usage is growing rapidly
  • And mass acceptance isn’t even necessary
  • Second screen isn’t really a new activity
  • Second screen apps and sites are bridges

 

From DSC:
As this article alludes to, I wouldn’t rule the living room out in terms of where interactive, multimedia-based, educationally-related, second screen-based applications will turn up (apps backed up by data mining, AI, and opportunities for social learning). This area is poised for some serious growth. 

 

The Living [Class] Room -- by Daniel Christian -- July 2012 -- a second device used in conjunction with a Smart/Connected TV

 

WatchitooClassroom-April2013

 

 

Also see:

Watchitoo, Pearson LearningStudio offer real-time HD video chat option for online courses — from thejournal.com by Caitlin Moriarity

Excerpt:

Watchitoo and Pearson eCollege have teamed up to add an integrated collaboration solution, including real-time video chat, to the Pearson LearningStudio SaaS online education platform.

iPad and music recording apps (audio and MIDI) — from iPad and Technology in Music Education by Paul Shimmons

Excerpt:

So I have been checking out apps that I can record audio and MIDI with on my iPad – here are some of my observations…

First of all there are several major features that are involved in looking at these DAW’s – 1) Recording of Audio – both from the obvious external source like a mic, guitar, wind instrument, etc… but also through the integration of AudioBus that allows recording of audio from other apps.  2) Recording of MIDI – both virtual MIDI as well as being able to access external MIDI equipment  3)  Built-in synths, drum machines and sounds or loops.

 

The simple guide to academic podcasting: Post-production and audio platforms — from blogs.lse.ac.uk by Cheryl Brumley

 

Also see:

 

From DSC:
I would also add Garageband (on the Mac) as a nice entry-level tool.

 

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A history of media streaming and the future of connected TV — from guardian.co.uk by Alex Zambelli
We’re close to broadly available HD streaming which could trigger mass adoption of connected TV. 

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internet streaming real shockwave flash netflix

 

 

A precursor to…

 

The Living [Class] Room -- by Daniel Christian -- July 2012 -- a second device used in conjunction with a Smart/Connected TV

© 2025 | Daniel Christian