ABA doubles online learning hours — page 6 of 40 from the National Jurist

Excerpt:

Law schools will have the option of offering up to 30 hours of online learning in their J.D. programs, doubling the previous limit of 15, under a new measure approved by the ABA in August. Also, for the first time, first year students will be permitted to take online classes — as many as 10 hours. The ABA has allowed a small number of variances in the past for schools to offer more robust online offerings. Mitchell Hamline School of Law in St. Paul, Minn., launched the nation’s first hybrid J.D. program in 2015. Southwestern Law School in Los Angeles and Syracuse University College of Law in upstate New York have received ABA approval for similar programs.

Such programs have been applauded because they allow for more non-traditional students to get law school educations. Students are only required to be on campus for short periods of time. That means they don’t have to live near the law school.

 

From DSC:
In 1998 Davenport University Online began offering 100% online-based courses. I joined them 3 years later, and I was part of a group of people who took DUO to the place where — when I left DUO in March 2007, we were offering ~50% of the total credit hours of the university in a 100% online-based format. Again, that was 15-20 years ago. DUO was joined by many other online-based programs from other community colleges and universities.

So what gives w/ the legal education area? 

Well…the American Bar Association (ABA) comes to mind.

The ABA has been very restrictive on the use of online learning. Mounting pressure surely must be on the ABA to allow all kinds of variances in this area. Given the need for legal education to better deal with the exponential pace of technological innovation, the ABA has a responsibility to society to up their game and become far more responsive to the needs of law students. 

 

 

NEW: The Top Tools for Learning 2018 [Jane Hart]

The Top Tools for Learning 2018 from the 12th Annual Digital Learning Tools Survey -- by Jane Hart

 

The above was from Jane’s posting 10 Trends for Digital Learning in 2018 — from modernworkplacelearning.com by Jane Hart

Excerpt:

[On 9/24/18],  I released the Top Tools for Learning 2018 , which I compiled from the results of the 12th Annual Digital Learning Tools Survey.

I have also categorised the tools into 30 different areas, and produced 3 sub-lists that provide some context to how the tools are being used:

  • Top 100 Tools for Personal & Professional Learning 2018 (PPL100): the digital tools used by individuals for their own self-improvement, learning and development – both inside and outside the workplace.
  • Top 100 Tools for Workplace Learning (WPL100): the digital tools used to design, deliver, enable and/or support learning in the workplace.
  • Top 100 Tools for Education (EDU100): the digital tools used by educators and students in schools, colleges, universities, adult education etc.

 

3 – Web courses are increasing in popularity.
Although Coursera is still the most popular web course platform, there are, in fact, now 12 web course platforms on the list. New additions this year include Udacity and Highbrow (the latter provides daily micro-lessons). It is clear that people like these platforms because they can chose what they want to study as well as how they want to study, ie. they can dip in and out if they want to and no-one is going to tell them off – which is unlike most corporate online courses which have a prescribed path through them and their use is heavily monitored.

 

 

5 – Learning at work is becoming personal and continuous.
The most significant feature of the list this year is the huge leap up the list that Degreed has made – up 86 places to 47th place – the biggest increase by any tool this year. Degreed is a lifelong learning platform and provides the opportunity for individuals to own their expertise and development through a continuous learning approach. And, interestingly, Degreed appears both on the PPL100 (at  30) and WPL100 (at 52). This suggests that some organisations are beginning to see the importance of personal, continuous learning at work. Indeed, another platform that underpins this, has also moved up the list significantly this year, too. Anders Pink is a smart curation platform available for both individuals and teams which delivers daily curated resources on specified topics. Non-traditional learning platforms are therefore coming to the forefront, as the next point further shows.

 

 

From DSC:
Perhaps some foreshadowing of the presence of a powerful, online-based, next generation learning platform…?

 

 

 

Microsoft's conference room of the future

 

From DSC:
Microsoft’s conference room of the future “listens” to the conversations of the team and provides a transcript of the meeting. It also is using “artificial intelligence tools to then act on what meeting participants say. If someone says ‘I’ll follow up with you next week,’ then they’ll get a notification in Microsoft Teams, Microsoft’s Slack competitor, to actually act on that promise.”

This made me wonder about our learning spaces in the future. Will an #AI-based device/cloud-based software app — in real-time — be able to “listen” to the discussion in a classroom and present helpful resources in the smart classroom of the future (i.e., websites, online-based databases, journal articles, and more)?

Will this be a feature of a next generation learning platform as well (i.e., addressing the online-based learning realm)? Will this be a piece of an intelligent tutor or an intelligent system?

Hmmm…time will tell.

 

 


 

Also see this article out at Forbes.com entitled, “There’s Nothing Artificial About How AI Is Changing The Workplace.” 

Here is an excerpt:

The New Meeting Scribe: Artificial Intelligence

As I write this, AI has already begun to make video meetings even better. You no longer have to spend time entering codes or clicking buttons to launch a meeting. Instead, with voice-based AI, video conference users can start, join or end a meeting by simply speaking a command (think about how you interact with Alexa).

Voice-to-text transcription, another artificial intelligence feature offered by Otter Voice Meeting Notes (from AISense, a Zoom partner), Voicefox and others, can take notes during video meetings, leaving you and your team free to concentrate on what’s being said or shown. AI-based voice-to-text transcription can identify each speaker in the meeting and save you time by letting you skim the transcript, search and analyze it for certain meeting segments or words, then jump to those mentions in the script. Over 65% of respondents from the Zoom survey said they think AI will save them at least one hour a week of busy work, with many claiming it will save them one to five hours a week.

 

 

To higher ed: When the race track is going 180mph, you can’t walk or jog onto the track. [Christian]

From DSC:
When the race track is going 180mph, you can’t walk or jog onto the track.  What do I mean by that? 

Consider this quote from an article that Jeanne Meister wrote out at Forbes entitled, “The Future of Work: Three New HR Roles in the Age of Artificial Intelligence:”*

This emphasis on learning new skills in the age of AI is reinforced by the most recent report on the future of work from McKinsey which suggests that as many as 375 million workers around the world may need to switch occupational categories and learn new skills because approximately 60% of jobs will have least one-third of their work activities able to be automated.

Go scan the job openings and you will likely see many that have to do with technology, and increasingly, with emerging technologies such as artificial intelligence, deep learning, machine learning, virtual reality, augmented reality, mixed reality, big data, cloud-based services, robotics, automation, bots, algorithm development, blockchain, and more. 

 

From Robert Half’s 2019 Technology Salary Guide 

 

 

How many of us have those kinds of skills? Did we get that training in the community colleges, colleges, and universities that we went to? Highly unlikely — even if you graduated from one of those institutions only 5-10 years ago. And many of those institutions are often moving at the pace of a nice leisurely walk, with some moving at a jog, even fewer are sprinting. But all of them are now being asked to enter a race track that’s moving at 180mph. Higher ed — and society at large — are not used to moving at this pace. 

This is why I think that higher education and its regional accrediting organizations are going to either need to up their game hugely — and go through a paradigm shift in the required thinking/programming/curricula/level of responsiveness — or watch while alternatives to institutions of traditional higher education increasingly attract their learners away from them.

This is also, why I think we’ll see an online-based, next generation learning platform take place. It will be much more nimble — able to offer up-to-the minute, in-demand skills and competencies. 

 

 

The below graphic is from:
Jobs lost, jobs gained: What the future of work will mean for jobs, skills, and wages

 

 

 


 

* Three New HR Roles To Create Compelling Employee Experiences
These new HR roles include:

  1. IBM: Vice President, Data, AI & Offering Strategy, HR
  2. Kraft Heinz Senior Vice President Global HR, Performance and IT
  3. SunTrust Senior Vice President Employee Wellbeing & Benefits

What do these three roles have in common? All have been created in the last three years and acknowledge the growing importance of a company’s commitment to create a compelling employee experience by using data, research, and predictive analytics to better serve the needs of employees. In each case, the employee assuming the new role also brought a new set of skills and capabilities into HR. And importantly, the new roles created in HR address a common vision: create a compelling employee experience that mirrors a company’s customer experience.

 


 

An excerpt from McKinsey Global Institute | Notes from the Frontier | Modeling the Impact of AI on the World Economy 

Workers.
A widening gap may also unfold at the level of individual workers. Demand for jobs could shift away from repetitive tasks toward those that are socially and cognitively driven and others that involve activities that are hard to automate and require more digital skills.12 Job profiles characterized by repetitive tasks and activities that require low digital skills may experience the largest decline as a share of total employment, from some 40 percent to near 30 percent by 2030. The largest gain in share may be in nonrepetitive activities and those that require high digital skills, rising from some 40 percent to more than 50 percent. These shifts in employment would have an impact on wages. We simulate that around 13 percent of the total wage bill could shift to categories requiring nonrepetitive and high digital skills, where incomes could rise, while workers in the repetitive and low digital skills categories may potentially experience stagnation or even a cut in their wages. The share of the total wage bill of the latter group could decline from 33 to 20 percent.13 Direct consequences of this widening gap in employment and wages would be an intensifying war for people, particularly those skilled in developing and utilizing AI tools, and structural excess supply for a still relatively high portion of people lacking the digital and cognitive skills necessary to work with machines.

 


 

 

Production Values for Audio Podcasts, Part I — from learningsolutionsmag.com by Jeff D’Anza

Excerpts:

There are a number of production values that narrative podcasters find effective for grabbing listener attention and keeping their audiences engaged in the story; you could think of these as technical elements of professional audio quality. They range from techniques for improving content when applied to script writing to methods applied to audio recording and editing. The most successful professional podcasters use these elements to create immersion in the audio environment and to eliminate audio distraction. The result is the creation of a kind of audio theater. Here are four basic practices to embrace while creating your narrative podcasts.

  1. Set the scene first
  2. Hook the audience
  3. Vary character voices
  4. Talk like real people

 

Production Values for Audio Podcasts, Part II — from learningsolutionsmag.com by Jeff D’Anza

Excerpts:

In this article, I will continue with more production tricks that can substantially increase the quality of your narrative podcasts.

Use music to reset scenes
It’s not revolutionary to suggest that learners tend to have short attention spans, and the case is no different when it comes to narrative podcasts. Every so often you need to reset your learners’ brains in order to keep their attention level high.

One excellent way to accomplish this is through the use of musical breaks. Music breaks can function as a type of auditory palate cleanser, allowing the brain a few moments to stop focusing on information that is being presented and prepare the learner to be ready for the next section of content.

Also:

  • Host/producer structure
  • Get out of the studio
  • Don’t fear insignificant details

 


From DSC:

Seems to me there’s some wisdom here for instructional designers as well as professors, teachers, and trainers who are creating learning/training related content and/or who are flipping their classrooms.

 

 

 

Aligning the business model of college with student needs: How WGU is disrupting higher education — from christenseninstitute.org by Alana Dunagan

Excerpt:

Since its inception, Western Governors University (WGU) has aimed to serve learners otherwise shut out of the traditional system. Now, the groundbreaking institution has both graduated 100,000 students and has over 100,000 students currently enrolled. These milestones demonstrate WGU’s ability to scale its high-quality, low-cost model, signaling a momentous shift in the higher education landscape.

In the mid-1990s, governors of 19 states across the western United States were concerned about bringing accessible college education to rural populations, especially working adults.These governors, led by Utah Governor Mike Leavitt, decided to explore building a new university to address the challenge. As the memorandum of understanding between those governors that officially marked the founding of WGU stated, “The strength and well-being of our states and the nation depend increasingly on a strong higher education system that helps individuals adapt to our rapidly changing economy and society. States must look to telecommunications and information technologies to provide greater access and choice to a population that increasingly must have affordable education and training opportunities and the certification of competency throughout their lives.”

 

Now in its third decade, WGU has students in every U.S. state and has over 100,000 enrolled students—a 230% increase since 2011. 

 



Excerpts from their paper:

The potential of competency-based education
Competency-based education is an approach to learning that allows students to determine the pace of their learning and move ahead once they demonstrate mastery in a concept. As described by Clayton Christensen and Michelle Weise:

Competency-based programs have no time-based unit. Learning is fixed, and time is variable; pacing is flexible. Students cannot move on until they have demonstrated proficiency and mastery of each competency but are encouraged to try as many times as necessary to demonstrate their proficiency. Although skeptics may question the “rigor” behind an experience that allows students to keep trying until they have mastered a competency, this model is actually far more rigorous than the traditional model, as students are not able to flunk or get away with a merely average understanding of the material; they must demonstrate mastery—and therefore dedicated work toward gaining mastery—in any competency.

Competency-based education first took hold in the K-12 education system, but it is also growing in higher education. As of fall 2015, roughly 600 institutions were using or exploring competency-based programs in higher education.13 However, only a handful of institutions are using competency-based education exclusively and have designed their business models around it.

WGU offers programs across four industry areas: education, business, information technology, and healthcare. All of these programs are offered online; unlike most higher education institutions, WGU has no physical campus. Instead, it has invested heavily in a technology platform that allows it to deliver curriculum asynchronously, to wherever students are. In addition to its online platform, another unique aspect of WGU’s resources is its approach to faculty. In traditional institutions, faculty are responsible for academic research, course development, teaching, assessment, and advising students. Alternatively, WGU’s model unbundles the faculty role into component parts, with specialists in each role.

 

Coursera’s CEO on the Evolving Meaning of ‘MOOC’ — from by Dian Schaffhauser
When you can bring huge numbers of students together with lots of well-branded universities and global enterprises seeking a highly skilled workforce, could those linkages be strong enough to forge a new future for massive open online courses?

Excerpts:

Campus Technology: Coursera used to be a MOOC operator, but now it’s a tech company, an LMS company, a virtual bootcamp and more. So how are you describing Coursera these days?

Maggioncalda: As a learning platform. We like to say to our universities, “Coursera is a platform for your global campus.”

You have [traditional universities] teaching with some of the world’s best professors, with some of the most cutting-edge research, to a population of people who have sat right here in front of you, on a small parcel of land, and who pay a lot of money to do that. It’s been very high quality that’s been available to the very few.

What we’re interested in doing is taking that quality of education and making it available to a vast group of people. When you think about our business model, I like to think about it as an ecosystem of learners, educators and employers. What we do is we link them together. We have 34 million learners from around the world. Our biggest country represented is the United States, followed by India, followed by China, followed by Mexico, followed by Brazil. A lot of the emerging markets and the learners there are coming to Coursera to learn and prosper.

[Editor’s note: Coursera currently hosts 10 online degree programs. And most recently, in July 2018, the University of Pennsylvania announced that it was launching its first fully online master’s degree, delivered through Coursera and priced at about a third of the cost of its on-campus equivalent.]

CT: Let’s talk about the University of Pennsylvania deal. Do you think that’s going to put some competitive pressure on the other Tier 1 schools to jump into the fray?

Maggioncalda: This is a very well-regarded program. The University of Pennsylvania is a very well-regarded university. I think it’s causing a lot of people to re-evaluate what they were imagining their future might look like: Maybe learners really do want to have access that’s more convenient and lower cost and they don’t have to quit their jobs to take. And maybe there is literally a world of learners who can’t come to campus, in India and Europe and Latin America and Russia and Asia Pacific and China.

 

 

As a learning platform. We like to say to our universities, “Coursera is a platform for your global campus.”

Jeff Maggioncalda, Coursera CEO

 

 

In two years we’ve had over 1,400 companies hire Coursera to deliver university courses at work to their employees.

Now we’re starting to link the 34 million learners out there to the employers who are looking for people who have certain skills, saying, “Look, if you’re on Coursera learning about this thing, there might be companies who want to hire people that know the thing that you just learned.”

Jeff Maggioncalda, Coursera CEO

 

 


 

The Living [Class] Room -- by Daniel Christian -- July 2012

Learning from the Living [Class] Room:
A global, powerful, next generation learning platform — meant to help people
reinvent themselves quickly, cost-effectively, conveniently, & consistently

  • A new, global, collaborative learning platform that offers more choice, more control to learners of all ages – 24×7 – and could become the organization that futurist Thomas Frey discusses here with Business Insider:
    • “I’ve been predicting that by 2030 the largest company on the internet is going to be an education-based company that we haven’t heard of yet,” Frey, the senior futurist at the DaVinci Institute think tank, tells Business Insider.
  • A learner-centered platform that is enabled by – and reliant upon – human beings but is backed up by a powerful suite of technologies that work together in order to help people reinvent themselves quickly, conveniently, and extremely cost-effectively
  • A customizable learning environment that will offer up-to-date streams of regularly curated content (i.e., microlearning) as well as engaging learning experiences
  • Along these lines, a lifelong learner can opt to receive an RSS feed on a particular topic until they master that concept; periodic quizzes (i.e., spaced repetition) determine that mastery. Once mastered, the system will ask the learner as to whether they still want to receive that particular stream of content or not.
  • A Netflix-like interface to peruse and select plugins to extend the functionality of the core product
  • An AI-backed system of analyzing employment trends and opportunities will highlight those courses and “streams of content” that will help someone obtain the most in-demand skills
  • A system that tracks learning and, via Blockchain-based technologies, feeds all completed learning modules/courses into learners’ web-based learner profiles
  • A learning platform that provides customized, personalized recommendation lists – based upon the learner’s goals
  • A platform that delivers customized, personalized learning within a self-directed course (meant for those content creators who want to deliver more sophisticated courses/modules while moving people through the relevant Zones of Proximal Development)
  • Notifications and/or inspirational quotes will be available upon request to help provide motivation, encouragement, and accountability – helping learners establish habits of continual, lifelong-based learning
  • (Potentially) An online-based marketplace, matching learners with teachers, professors, and other such Subject Matter Experts (SMEs)
  • (Potentially) Direct access to popular job search sites
  • (Potentially) Direct access to resources that describe what other companies do/provide and descriptions of any particular company’s culture (as described by current and former employees and freelancers)
  • (Potentially) Integration with one-on-one tutoring services

 


 

 

30 Sites and Apps for Digital Storytelling — from cyber-kap.blogspot.com

Excerpt:

Digital Storytelling is the process of telling a story through the use of digital means. Also, it happens to be one the easiest ways to integrate technology into the classroom. Educators can use digital storytelling w/ almost any subject and can even “flip” their classroom by using mobile apps. Below is my comprehensive list of sites/apps that can be used for digital storytelling…

 

 

Why one London university is now offering degrees in VR — from techrepublic.com by Conner Forrest
London College of Communication, UAL is launching a master’s degree in virtual reality for the 2018-19 academic year.

The big takeaways for tech leaders:

  • London College of Communication, UAL is launching a Master of Arts in VR degree for the 2018-19 academic year.
  • The demand for VR professionals is growing in the film and media industries, where these technologies are being used most frequently.

 

From DSC:
Collaboration/videoconferencing tools like Webex, Blackboard Collaborate, Zoom, Google Hangouts, Skype, etc. are being used in a variety of scenarios. That platform has been well established. It will be interesting to see how VR might play into web-based collaboration, training, and learning.

 

 

San Diego’s Nanome Inc. releases collaborative VR-STEM software for free — from vrscout.com by Becca Loux

Excerpt:

The first collaborative VR molecular modeling application was released August 29 to encourage hands-on chemistry experimentation.

The open-source tool is free for download now on Oculus and Steam.

Nanome Inc., the San Diego-based start-up that built the intuitive application, comprises UCSD professors and researchers, web developers and top-level pharmaceutical executives.

 

“With our tool, anyone can reach out and experience science at the nanoscale as if it is right in front of them. At Nanome, we are bringing the craftsmanship and natural intuition from interacting with these nanoscale structures at room scale to everyone,” McCloskey said.

 

San Diego’s Nanome Inc. Releases Collaborative VR-STEM Software For Free

 

 

10 ways VR will change life in the near future — from forbes.com

Excerpts:

  1. Virtual shops
  2. Real estate
  3. Dangerous jobs
  4. Health care industry
  5. Training to create VR content
  6. Education
  7. Emergency response
  8. Distraction simulation
  9. New hire training
  10. Exercise

 

From DSC:
While VR will have its place — especially for timeswhen you need to completely immerse yourself into another environment — I think AR and MR will be much larger and have a greater variety of applications. For example, I could see where instructions on how to put something together in the future could use AR and/or MR to assist with that process. The system could highlight the next part that I’m looking for and then highlight the corresponding parts where it goes — and, if requested, can show me a clip on how it fits into what I’m trying to put together.

 

How MR turns firstline workers into change agents — from virtualrealitypop.com by Charlie Finkand
Mixed Reality, a new dimension of work — from Microsoft and Harvard Business Review

Excerpts:

Workers with mixed-reality solutions that enable remote assistance, spatial planning, environmentally contextual data, and much more,” Bardeen told me. With the HoloLens Firstline Workers workers conduct their usual, day-to-day activities with the added benefit of a heads-up, hands-free, display that gives them immediate access to valuable, contextual information. Microsoft says speech services like Cortana will be critical to control along with gesture, according to the unique needs of each situation.

 

Expect new worker roles. What constitutes an “information worker” could change because mixed reality will allow everyone to be involved in the collection and use of information. Many more types of information will become available to any worker in a compelling, easy-to-understand way. 

 

 

Let’s Speak: VR language meetups — from account.altvr.com

 

 

 

 

Google’s VR Labs provide STEM students with hands-on experience — from vrscout.com by Kyle Melnick

Excerpt:

STEM students engaged in scientific disciplines, such as biochemistry and neuroscience, are often required by their respective degrees to spend a certain amount of time engaged in an official laboratory environment. Unfortunately, crowded universities and the rise of online education have made it difficult for these innovators-in-training to access properly equipped labs and log their necessary hours.

Cue Google VR Labs, a series of comprehensive virtual lab experiences available on the Google Daydream platform. Developed as part of partnership between Google and simulation education company Labster, the in-depth program boasts 30 interactive lab experiences in which biology students can engage in a series of hands-on scientific activities in a realistic environment.

These actions can include everything from the use of practical tools, such as DNA sequencers and microscopes, to reality-bending experiences only capable in a virtual environment, like traveling to the surface of the newly discovered Astakos IV exoplanet or examining and altering DNA on a molecular level.

 

Google’s VR Labs Provide STEM Students With Hands-On Experience

 

Also see:

 

 

 

Despite increase in Instructional Designers, there is no ‘universal profile’ for the role — from campustechnology.com by Dian Schaffhauser

Excerpt:

In higher education, one 2016 estimate pegged the “minimum” number of instructional designers employed by colleges and universities at some 13,000. But, as a new report from the Online Learning Consortium pointed out, “There is still a certain mystery surrounding who instructional designers are.”

Instructional Design in Higher Education: Defining an Evolving Field seeks to clear up the mystery. The report is the second in a series to examine aspects of the digital learning landscape by doing a literature survey of existing research. The first report looked at accessibility. The series is being produced by OLC’s Research Center for Digital Learning & Leadership.

 

 

 

15 more companies that no longer require a degree — apply now — from glassdoor.com

Excerpt:

With college tuition soaring nationwide, many Americans don’t have the time or money to earn a college degree. However, that doesn’t mean your job prospects are diminished. Increasingly, there are many companies offering well-paying jobs to those with non-traditional education or a high-school diploma.

Google and Ernest & Young are just two of the champion companies who realize that book smarts don’t necessarily equal strong work ethic, grit and talent. Whether you have your GED and are looking for a new opportunity or charting your own path beyond the traditional four-year college route, here are 15 companies that have said they do not require a college diploma for some of their top jobs.

 

From DSC:
Several years ago when gas prices were sky high, I couldn’t help but think that some industries — though they were able to grab some significant profits in the short term — were actually shooting themselves in the foot for the longer term. Sure enough, as time went by, people started looking for less expensive alternatives. For example, they started buying more hybrid vehicles, more electric cars, and the sales of smaller cars and lighter trucks increased. The average fuel economy of vehicles went up (example). The goal was to reduce or outright eliminate the number of trips to the gas station that people were required to make.  

These days…I wonder if the same kind of thing is happening — or about to happen — with traditional institutions of higher education*? Are we shooting ourselves in the foot?

Traditional institutions of higher education better find ways to adapt, and to change their game (so to speak), before the alternatives to those organizations gain some major steam. There is danger in the status quo. Count on it. The saying, “Adapt or die” has now come to apply to higher ed as well.

Faculty, staff, and administrators within higher ed are beginning to experience what the corporate world has been experiencing for decades.

Faculty can’t just teach what they want to teach. They can’t just develop courses that they are interested in. The demand for courses that aren’t attractive career-wise will likely continue to decrease. Sure, it can be argued that many of those same courses — especially from the liberal arts colleges — are still valuable…and I would agree with some of those arguments. But the burden of proof continues to be shifted to the shoulders of those proposing such curricula.

Also, the costs of obtaining a degree needs to come down or:

  • The gorillas of debt on peoples’ backs will become a negative word of mouth that will be hard to compete against or adequately address as time goes by
  • The angst towards higher ed will continue to build
  • People will bolt for those promising alternatives to traditional higher ed where the graduates (badge earners, or whatever they’re going to be called) of those programs are hired and shown to be effective employees
  • I hope that this isn’t the case and that it’s not too late to change…but history will likely show that higher ed shot itself in the foot. The warning signs were all over the place.

 

 

The current trends are paving the way for a next generation learning platform that will serve someone from cradle to grave.

 

 

* I realize that many in higher ed would immediately dispute that their organizations are out to grab short term profits, that they don’t operate like a business, that they don’t operate under the same motivations as the corporate world, etc.  And I can see some of these folks’ points, no doubt. I may even agree with some of the folks who represent organizations who freely share information with other organizations and have motivations other than making tons of money.  But for those folks who staunchly hold to the belief that higher ed isn’t a business at all — well, for me, that’s taking things way too far. I do not agree with that perspective at all. One has to have their eyes (and minds) closed to cling to that perspective anymore. Just don’t ask those folks to tell you how much their presidents make (along with other higher-level members of their administrations), the salaries of the top football coaches, or how many millions of dollars many universities’ receive for their television contracts and/or their ticket sales, or how much revenue research universities bring in from patents and so on and so forth.

 

 



Addendum on 8/24, per University Ventures e-newsletter

2. Facebook Goes Back to College (emphasis DSC)
TechCrunch report on how digital giants are buying into Last-Mile Training by partnering with Pathstream to deliver necessary digital skills to community college students.
Most good first jobs specifically require one or more technologies like Facebook or Unity — technologies that colleges and universities aren’t teaching. If Pathstream is able to realize its vision of integrating industry-relevant software training into degree programs in a big way, colleges and universities have a shot at maintaining their stranglehold as the sole pathway to successful careers. If Pathstream’s impact is more limited, watch for millions of students to sidestep traditional colleges, and enroll in emerging faster and cheaper alternative pathways to good first jobs — alternative pathways that will almost certainly integrate the kind of last-mile training being pioneered by Pathstream.

 

America’s colleges and universities could learn a thing or two from Leo, because they continue to resist teaching students the practical things they’ll need to know as soon as they graduate; for instance, to get jobs that will allow them to make student loan payments. Digital skills head this list, specifically experience with the high-powered software they’ll be required to use every day in entry-level positions.

But talk to a college president or provost about the importance of Marketo, HubSpot, Pardot, Tableau, Adobe and Autodesk for their graduates, and they’re at a loss for how to integrate last-mile training into their degree programs in order prepare students to work on these essential software platforms.

Enter a new company, Pathstream, which just announced a partnership with tech leader Unity and previously partnered with Facebook. Pathstream supports the delivery of career-critical software skill training in VR/AR and digital marketing at colleges and universities.

 



 

Addendum on 8/24, per University Ventures e-newsletter
3. Faster + Cheaper Alternatives to College
Inside Higher Education Q&A on upcoming book A New U: Faster + Cheaper Alternatives to College.
Last-mile training is the inevitable by-product of two crises, one generally understood, the other less so. The crisis everyone understands is affordability and unsustainable levels of student loan debt. The other crisis is employability. Nearly half of all college graduates are underemployed in their first job. And we know that underemployment is pernicious and lasting. According to the recent report from Strada’s Institute for the Future of Work, two-thirds of underemployed graduates remain underemployed five years later, and half remain underemployed a decade later. So today’s students no longer buy that tired college line that “we prepare you for your fifth job, not your first job.” They know that if they don’t get a good first job, they’re probably not going to get a good fifth job. As a result, today’s students are laser-focused on getting a good first job in a growing sector of the economy.

 

 

 

2018 NMC Horizon Report: The trends, challenges, and developments likely to influence ed tech

2018 NMC Horizon Report — from library.educause.edu

Excerpt:

What is on the five-year horizon for higher education institutions? Which trends and technology developments will drive educational change? What are the critical challenges and how can we strategize solutions? These questions regarding technology adoption and educational change steered the discussions of 71 experts to produce the NMC Horizon Report: 2018 Higher Education Edition brought to you by EDUCAUSE. This Horizon Report series charts the five-year impact of innovative practices and technologies for higher education across the globe. With more than 16 years of research and publications, the Horizon Project can be regarded as one of education’s longest-running explorations of emerging technology trends and uptake.

Six key trends, six significant challenges, and six developments in educational technology profiled in this higher education report are likely to impact teaching, learning, and creative inquiry in higher education. The three sections of this report constitute a reference and technology planning guide for educators, higher education leaders, administrators, policymakers, and technologists.

 

2018 NMC Horizon Report -- a glance at the trends, challenges, and developments likely to influence ed tech -- visual graphic

 

Also see:

 

 

Vanguard Projects: Expanding Teaching and Learning Horizons
Authors — from er.educause.edu by Malcolm Brown
Members of the higher education community provided a long list of projects that exemplify the six developments in educational technology from this year’s Horizon Report. A few of the projects are highlighted to convey a sense of the range and direction of current innovations in teaching and learning in higher education.

Excerpt:

This list summarizes the distribution across the six developments (as laid out in the preview):

  • Mixed reality: 31.4%
  • Makerspaces: 28.6%
  • Adaptive learning technology: 16.2%
  • Analytics technologies: 15.2%
  • Artificial intelligence: 4.8%
  • Robotics: 3.8%

 

 

 
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