The 82 Hottest EdTech Tools of 2017 According to Education Experts — from tutora.co.uk by Giorgio Cassella

Excerpt:

If you work in education, you’ll know there’s a HUGE array of applications, services, products and tools created to serve a multitude of functions in education.

Tools for teaching and learning, parent-teacher communication apps, lesson planning software, home-tutoring websites, revision blogs, SEN education information, professional development qualifications and more.

There are so many companies creating new products for education, though, that it can be difficult to keep up – especially with the massive volumes of planning and marking teachers have to do, never mind finding the time to actually teach!

So how do you know which ones are the best?

Well, as a team of people passionate about education and learning, we decided to do a bit of research to help you out.

We’ve asked some of the best and brightest in education for their opinions on the hottest EdTech of 2017. These guys are the real deal – experts in education, teaching and new tech from all over the world from England to India, to New York and San Francisco.

They’ve given us a list of 82 amazing, tried and tested tools…


From DSC:
The ones that I mentioned that Giorgio included in his excellent article were:

  • AdmitHub – Free, Expert College Admissions Advice
  • Labster – Empowering the Next Generation of Scientists to Change the World
  • Unimersiv – Virtual Reality Educational Experiences
  • Lifeliqe – Interactive 3D Models to Augment Classroom Learning

 


 

 

 

 

Violinist Joshua Bell unveils his own new virtual reality concert experience — from theviolinchannel.com
Violinist Joshua Bell and tech giant Sony Interactive have unveiled the world’s first 360-degree virtual reality classical music concert experience

Excerpt:

Violinist Joshua Bell and tech giant Sony Interactive Entertainment have [last] week unveiled a new 360-degree virtual reality classical music concert experience.

With the aid of a PlayStation VR headset, viewers can now watch the acclaimed virtuoso perform Brahms’ 1st ‘Hungarian Dance’ with recital partner Sam Haywood – whilst exploring the surroundings and acoustics of the virtual reality recording studio.

 

 

 

Apple iPhone 8 To Get 3D-Sensing Tech For Augmented-Reality Apps — from investors.com by Patrick Seitz

Excerpt:

Apple’s (AAPL) upcoming iPhone 8 smartphone will include a 3D-sensing module to enable augmented-reality applications, Rosenblatt Securities analyst Jun Zhang said Wednesday. Apple has included the 3D-sensing module in all three current prototypes of the iPhone 8, which have screen sizes of 4.7, 5.1 and 5.5 inches, he said. “We believe Apple’s 3D sensing might provide a better user experience with more applications,” Zhang said in a research report. “So far, we think 3D sensing aims to provide an improved smartphone experience with a VR/AR environment.”

Apple's iPhone 8 is expected to have 3D-sensing tech like Lenovo’s Phab 2 Pro smartphone. (Lenovo)Apple’s iPhone 8 is expected to have 3D-sensing tech like Lenovo’s Phab 2 Pro smartphone. (Lenovo)

 

 

AltspaceVR Education Overview

 

 

 

 

10 Prominent Developers Detail Their 2017 Predictions for The VR/AR Industry — from uploadvr.com by David Jagneaux

Excerpt:

As we look forward to 2017 then, we’ve reached out to a bunch of industry experts and insiders to get their views on where we’re headed over the next 12 months.

2016 provided hints of where Facebook, HTC, Sony, Google, and more will take their headsets in the near future, but where does the industry’s best and brightest think we’ll end up this time next year? With CES, the year’s first major event, now in the books, let’s hear from some those that work with VR itself about what happens next.

We asked all of these developers the same four questions:

1) What do you think will happen to the VR/AR market in 2017?
2) What NEEDS to happen to the VR AR market in 2017?
3) What will be the big breakthroughs and innovations of 2017?
4) Will 2017 finally be the “year of VR?”

 

 

MEL Lab’s Virtual Reality Chemistry Class — from thereisonlyr.com by Grant Greene
An immersive learning startup brings novel experiences to science education.

 

 

The MEL app turned my iPhone 6 into a virtual microscope, letting me walk through 360 degree, 3-D representations of the molecules featured in the experiment kits.

 

 

 

 

Labster releases ‘World of Science’ Simulation on Google Daydream — from labster.com by Marian Reed

Excerpt:

Labster is exploring new platforms by which students can access its laboratory simulations and is pleased to announce the release of its first Google Daydream-compatible virtual reality (VR) simulation, ‘Labster: World of Science’. This new simulation, modeled on Labster’s original ‘Lab Safety’ virtual lab, continues to incorporate scientific learning alongside of a specific context, enriched by story-telling elements. The use of the Google VR platform has enabled Labster to fully immerse the student, or science enthusiast, in a wet lab that can easily be navigated with intuitive usage of Daydream’s handheld controller.

 

 

The Inside Story of Google’s Daydream, Where VR Feels Like Home — from wired.com by David Pierce

Excerpt:

Jessica Brillhart, Google’s principle VR filmmaker, has taken to calling people “visitors” rather than “viewers,” as a way of reminding herself that in VR, people aren’t watching what you’ve created. They’re living it. Which changes things.

 

 

Welcoming more devices to the Daydream-ready family — from blog.google.com by Amit Singh

Excerpt:

In November, we launched Daydream with the goal of bringing high quality, mobile VR to everyone. With the Daydream View headset and controller, and a Daydream-ready phone like the Pixel or Moto Z, you can explore new worlds, kick back in your personal VR cinema and play games that put you in the center of the action.

Daydream-ready phones are built for VR with high-resolution displays, ultra smooth graphics, and high-fidelity sensors for precise head tracking. To give you even more choices to enjoy Daydream, today we’re welcoming new devices that will soon join the Daydream-ready family.

 

 

Kessler Foundation awards virtual reality job interview program — from haptic.al by Deniz Ergürel

Excerpt:

Kessler Foundation, one of the largest public charities in the United States, is awarding a virtual reality training project to support high school students with disabilities. The foundation is providing a two-year, $485,000 Signature Employment Grant to the University of Michigan in Ann Arbor, to launch the Virtual Reality Job Interview Training program. Kessler Foundation says, the VR program will allow for highly personalized role-play, with precise feedback and coaching that may be repeated as often as desired without fear or embarrassment.

 

 

Deep-water safety training goes virtual — from shell.com by Soh Chin Ong
How a visit to a shopping centre led to the use of virtual reality safety training for a new oil production project, Malikai, in the deep waters off Sabah in Malaysia.

 

 

 

ISNS students embrace learning in a world of virtual reality — from by

Excerpt (emphasis DSC):

To give students the skills needed to thrive in an ever more tech-centred world, the International School of Nanshan Shenzhen (ISNS) is one of the world’s first educational facilities now making instruction in virtual reality (VR) and related tools a key part of the curriculum.

Building on a successful pilot programme last summer in Virtual Reality, 3D art and animation, the intention is to let students in various age groups experiment with the latest emerging technologies, while at the same time unleashing their creativity, curiosity and passion for learning.

To this end, the school has set up a special VR innovation lab, conceived as a space for exploration, design and interdisciplinary collaboration involving a number of different subject teachers.

Using relevant software and materials, students learn to create high-quality digital content and to design “experiences” for VR platforms. In this “VR Lab makerspace” – a place offering the necessary tools, resources and support – they get to apply concepts and theories learned in the classroom, develop practical skills, document their progress, and share what they have learned with classmates and other members of the tech education community. 

 

 

As a next logical step, she is also looking to develop contacts with a number of the commercial makerspaces which have sprung up in Shenzhen. The hope is that students will then be able to meet engineers working on cutting-edge innovations and understand the latest developments in software, manufacturing, and areas such as laser cutting, and 3D printing, and rapid prototyping.  

 

 

 

3dorganon.com

User interface features:

  •     Visualize anatomy using the latest 3D technologies.
  •     Single- and multi-select modes.
  •     Rotate, pan, and zoom in/out 3D models.
  •     Double tap to select and focus on a structure.
  •     Hide or fade selected structures.
  •     Easily switch systems on and off using the corresponding buttons.
  •     Unique topographic and systems-based anatomy layouts.
  •     Action buttons for displaying muscles into layers, from deep to superficial.
  •     Realistic X-ray mode (Fade others button).
  •     Amazing life-like high detail graphics for better user experience.
  •     Beautiful symmetry between designed organs and structures makes learning easy and pleasant.
  •     All featured text descriptions and clinical correlations are written by professors of anatomy and medical professionals.
  •     Full screen mode for enhanced presentation of 3D anatomy on projectors or large screens.
  •     Take snapshots of your scene for later study or reference.

 

 

 


anatomy4d.daqri.com

Anatomy 4D transports teachers, medical professionals, and students of all levels into an interactive 4D experience of human anatomy.

 

 

 

 

CES 2017: Intel’s VR visions — from jwtintelligence.com by Shepherd Laughlin
The company showed off advances in volumetric capture, VR live streaming, and “merged reality.”

Excerpt (emphasis DSC):

Live-streaming 360-degree video was another area of focus for Intel. Guests were able to watch a live basketball game being broadcast from Indianapolis, Indiana, choosing from multiple points of view as the action moved up and down the court. Intel “will be among the first technology providers to enable the live sports experience on multiple VR devices,” the company stated.

After taking a 3D scan of the room, Project Alloy can substitute virtual objects where physical objects stand.

 

From DSC:
If viewers of a live basketball game can choose from multiple points of view, why can’t remote learners do this as well with a face-to-face classroom that’s taking place at a university or college?  Learning from the Living [Class] Room.

 

 

 

From CES 2017: Introducing DAQRI’s Smart Glasses™

Excerpt:

Data visualization, guided work instructions, remote expert — for use in a variety of industries: medical, aviation and aerospace, architecture and AEC, lean manufacturing, engineering, and construction.

 

 

 

Third-party Microsoft HoloLens-based mixed reality headsets coming soon, prices to start at $299 — from bgr.in by Deepali Moray
Microsoft has partnered with companies including Dell and Acer which will release their own HoloLens compatible devices.

Excerpt:

The company said that it is teaming up with the likes of Dell, HP, Lenovo and Acer, which will release headsets based on the HoloLens technology. “These new head-mounted displays will be the first consumer offerings utilizing the Mixed Reality capabilities of Windows 10 Creators Update,” a Microsoft spokesperson said. Microsoft’s partner companies for taking the HoloLens technology forward include Dell, HP, Lenovo, Acer, and 3 Glasses. Headsets by these manufacturers will work the same way as the original HoloLens but carry the design and branding of their respective companies. While the HoloLens developer edition costs a whopping $2999 (approximately Rs 2,00,000), the third-party headsets will be priced starting $299 (approximately Rs 20,000).

 

 

Verto Studio 3D App Makes 3D Modeling on HoloLens Easy — from winbuzzer.com by Luke Jones
The upcoming Verto Studio 3D application allows users to create 3D models and interact with them when wearing HoloLens. It is the first software of its kind for mixed reality.

 

 

 

 

Excerpt:
How is The Immersive Experience Delivered?

Tethered Headset VR – The user can participate in a VR experience by using a computer with a tethered VR headset (also known as a Head Mounted Display – HMD) like Facebook’s Oculus Rift, PlayStation VR, or the HTC Vive. The user has the ability to move freely and interact in the VR environment while using a handheld controller to emulate VR hands. But, the user has a limited area in which to move about because they are tethered to a computer.

Non-Tethered Headset VR/AR – These devices are headsets and computers built into one system, so users are free of any cables limiting their movement. These devices use AR to deliver a 360° immersive experience. Much like with Oculus Rift and Vive, the user would be able to move around in the AR environment as well as interact and manipulate objects. A great example of this headset is Microsoft’s HoloLens, which delivers an AR experience to the user through just a headset.

Mobile Device Inserted into a Headgear – To experience VR, the user inserts their mobile device into a Google Cardboard, Samsung Gear 360°, or any other type of mobile device headgear, along with headphones if they choose. This form of VR doesn’t require the user to be tethered to a computer and most VR experiences can be 360° photos, videos, and interactive scenarios.

Mobile VR – The user can access VR without any type of headgear simply by using a mobile device and headphones (optional). They can still have many of the same experiences that they would through Google Cardboard or any other type of mobile device headgear. Although they don’t get the full immersion that they would with headgear, they would still be able to experience VR. Currently, this version of the VR experience seems to be the most popular because it only requires a mobile device. Apps like Pokémon Go and Snapchat’s animated selfie lens only require a mobile device and have a huge number of users.

Desktop VR – Using just a desktop computer, the user can access 360° photos and videos, as well as other VR and AR experiences, by using the trackpad or computer mouse to move their field of view and become immersed in the VR scenario.

New VR – Non-mobile and non-headset platforms like Leap Motion use depth sensors to create a VR image of one’s hands on a desktop computer; they emulate hand gestures in real time. This technology could be used for anything from teaching assembly in a manufacturing plant to learning a step-by-step process to medical training.

VR/AR Solutions

  • Oculus Rift – www.oculus.com
  • HTC Vive – htcvive.com
  • Playstation VR – playstation.com
  • Samsung VR Gear – www.samsung.com
  • Google Daydream – https://vr.google.com/daydream/
  • Leap Motion – www.leapmotion.com
  • Magic Leap – www.magicleap.com
  • Most mobile devices

 

Goggles that are worn, while they are “Oh Myyy” awesome, will not be the final destination of VR/AR. We will want to engage and respond, without wearing a large device over our eyes. Pokémon Go was a good early predictor of how non-goggled experiences will soar.

Elliott Masie

 

 

 

Top 8 VR & AR predictions for 2017 — from haptic.al by Christine Hart

Excerpt:

Education will go virtual
Similar to VR for brand engagement, we’ve seen major potential for delivering hands-on training and distance education in a virtual environment. If VR can take a class on a tour of Mars, the current trickle of educational VR could turn into a flood in 2017.

 

 

 

 

Published on Dec 26, 2016
Top 10 Virtual Reality Predictions For 2017 In vTime. Its been an amazing year for VR and AR. New VR and AR headsets, ground breaking content and lots more. 2017 promises to be amazing as well. Here’s our top 10 virtual reality predictions for the coming year. Filmed in vTime with vCast. Sorry about the audio quality. We used mics on Rift and Vive which are very good on other platforms. We’ve reported this to vTime.

 

 


Addendums


 

  • 5 top Virtual Reality and Augmented Reality technology trends for 2017 — from marxentlabs.com by Joe Bardi
    Excerpt:
    So what’s in store for Virtual Reality and Augmented Reality in 2017? We asked Marxent’s talented team of computer vision experts, 3D artists and engineers to help us suss out what the year ahead will hold. Here are their predictions for the top Virtual Reality and Augmented Reality technology trends for 2017.

 

AR becomes the killer app for smartphones

 

 

 

 

 

 

Mixed reality is coming in 2017! Here’s what you need to know — from linkedin.com by Keith Curtin

Excerpts:

A hybrid of both AR & VR, Mixed Reality (MR) is far more advanced than Virtual Reality because it combines the use of several types of technologies including sensors, advanced optics and next gen computing power. All of this technology bundled into a single device will provide the user with the capability to overlay augmented holographic digital content into your real-time space, creating scenarios that are unbelievably realistic and mind-blowing.

How does it work?
Mixed Reality works by scanning your physical environment and creating a 3D map of your surroundings so the device will know exactly where and how to place digital content into that space – realistically – while allowing you to interact with it using gestures. Much different than Virtual Reality where the user is immersed in a totally different world, Mixed Reality experiences invite digital content into your real-time surroundings, allowing you to interact with them.

Mixed reality use cases mentioned in the article included:

  • Sports
  • Music
  • TV
  • Art
  • Fashion
  • Business
  • Education
  • Medicine
  • Interior design
  • Retail
  • Construction
  • Real estate

 

 

Tech breakthroughs megatrend— from pwc.com by Vicki Huff Eckert, Sahil Bhardwaj, and Chris Curran; with thanks to Woontack Woo for this resource 

Excerpt:

Given the sheer pace and acceleration of technological advances in recent years, business leaders can be forgiven for feeling dazed and perhaps a little frustrated. When we talked to CEOs as part of our annual Global CEO Survey, 61% of them told us they were concerned about the speed of technological change in their industries. Sure, more and more C-suite executives are genuinely tech-savvy – increasingly effective champions for their companies’ IT vision – and more and more of them know that digital disruption can be friend as well as enemy. But it’s fair to say that most struggle to find the time and energy necessary to keep up with the technologies driving transformation across every industry and in every part of the world.

Not one catalyst, but several
History is littered with companies that have waited out the Next New Thing in the belief that it’s a technology trend that won’t amount to much, or that won’t affect their industries for decades. Yet disruption happens. It’s safe to say that the history of humankind is a history of disruption – a stream of innovations that have tipped the balance in favour of the innovators. In that sense, technological breakthroughs are the original megatrend. What’s unique in the 21st century, though, is the ubiquity of technology, together with its accessibility, reach, depth, and impact.

Business leaders worldwide acknowledge these changes, and have a clear sense of their significance. CEOs don’t single out any particular catalyst that leads them to that conclusion. But we maintain that technological advancements are appearing, rapidly and simultaneously, in fields as disparate as healthcare and industrial manufacturing, because of the following concurrent factors…

 

pwc-global-megatrends-july2016

 

From DSC:
For those of us working in K-20 as well as in the corporate training/L&D space, how are we doing in getting people trained and ready to deal these developments?

 

 

 

 

The first truly awesome chatbot is a talking T. Rex — from fastcodesign.com by John Brownlee
National Geographic uses a virtual Tyrannosaur to teach kids about dinosaurs—and succeeds where other chatbots fail.

 

 

Excerpt:

As some have declared chatbots to be the “next webpage,” brands have scrambled to develop their own talkative bots, letting you do everything from order a pizza to rewrite your resume. The truth is, though, that a lot of these chatbots are actually quite stupid, and tend to have a hard time understanding natural human language. Sooner or later, users get frustrated bashing their heads up against the wall of a dim-witted bot’s AI.

So how do you design around a chatbot’s walnut-sized brain? If you’re National Geographic Kids UK, you set your chatbot to the task of pretending to be a Tyrannosaurus rex, a Cretaceous-era apex predator that really had a walnut-sized brain (at least comparatively speaking).

 

She’s called Tina the T. rex, and by making it fun to learn about dinosaurs, she suggests that education — rather than advertising or shopping — might be the real calling of chatbots.

 

 

 

Also relevant/see:

Honeybot-August2016

 


From DSC:
The articles below demonstrate why the need for ethics, morals, policies, & serious reflection about what kind of future we want has never been greater!



 

Ethics-Robots-NYTimes-July2016

What Ethics Should Guide the Use of Robots in Policing? — from nytimes.com

 

 

11 Police Robots Patrolling Around the World — from wired.com

 

 

Police use of robot to kill Dallas shooting suspect is new, but not without precursors — from techcrunch.com

 

 

What skills will human workers need when robots take over? A new algorithm would let the machines decide — from qz.com

 

 

The impact on jobs | Automation and anxiety | Will smarter machines cause mass unemployment? — from economist.com

 

 

 

 

VRTO Spearheads Code of Ethics on Human Augmentation — from vrfocus.com
A code of ethics is being developed for both VR and AR industries.

 

 

 

Google and Microsoft Want Every Company to Scrutinize You with AI — from technologyreview.com by Tom Simonite
The tech giants are eager to rent out their AI breakthroughs to other companies.

 

 

U.S. Public Wary of Biomedical Technologies to ‘Enhance’ Human Abilities — from pewinternet.org by Cary Funk, Brian Kennedy and Elizabeth Podrebarac Sciupac
Americans are more worried than enthusiastic about using gene editing, brain chip implants and synthetic blood to change human capabilities

 

 

Human Enhancement — from pewinternet.org by David Masci
The Scientific and Ethical Dimensions of Striving for Perfection

 

 

Robolliance focuses on autonomous robotics for security and survelliance — from robohub.org by Kassie Perlongo

 

 

Company Unveils Plans to Grow War Drones from Chemicals — from interestingengineering.com

 

 

The Army’s Self-Driving Trucks Hit the Highway to Prepare for Battle — from wired.com

 

 

Russian robots will soon replace human soldiers — from interestingengineering.com

 

 

Unmanned combat robots beginning to appear — from therobotreport.com

 

 

Law-abiding robots? What should the legal status of robots be? — from robohub.org by Anders Sandberg

Excerpt:

News media are reporting that the EU is considering turning robots into electronic persons with rights and apparently industry spokespeople are concerned that Brussels’ overzealousness could hinder innovation.

The report is far more sedate. It is a draft report, not a bill, with a mixed bag of recommendations to the Commission on Civil Law Rules on Robotics in the European Parliament. It will be years before anything is decided.

Nevertheless, it is interesting reading when considering how society should adapt to increasingly capable autonomous machines: what should the legal and moral status of robots be? How do we distribute responsibility?

A remarkable opening
The report begins its general principles with an eyebrow-raising paragraph:

whereas, until such time, if ever, that robots become or are made self-aware, Asimov’s Laws must be regarded as being directed at the designers, producers and operators of robots, since those laws cannot be converted into machine code;

It is remarkable because first it alludes to self-aware robots, presumably moral agents – a pretty extreme and currently distant possibility – then brings up Isaac Asimov’s famous but fictional laws of robotics and makes a simultaneously insightful and wrong-headed claim.

 

 

Robots are getting a sense of self-doubt — from popsci.com by Dave Gershgorn
Introspection is the key to growth

Excerpt:

That murmur is self-doubt, and its presence helps keep us alive. But robots don’t have this instinct—just look at the DARPA Robotics Challenge. But for robots and drones to exist in the real world, they need to realize their limits. We can’t have a robot flailing around in the darkness, or trying to bust through walls. In a new paper, researchers at Carnegie Mellon are working on giving robots introspection, or a sense of self-doubt. By predicting the likelihood of their own failure through artificial intelligence, robots could become a lot more thoughtful, and safer as well.

 

 

Scientists Create Successful Biohybrid Being Using 3-D Printing and Genetic Engineering — from inc.com by Lisa Calhoun
Scientists genetically engineered and 3-D-printed a biohybrid being, opening the door further for lifelike robots and artificial intelligence

Excerpt:

If you met this lab-created critter over your beach vacation, you’d swear you saw a baby ray. In fact, the tiny, flexible swimmer is the product of a team of diverse scientists. They have built the most successful artificial animal yet. This disruptive technology opens the door much wider for lifelike robots and artificial intelligence.

From DSC:
I don’t think I’d use the term disruptive here — though that may turn out to be the case.  The word disruptive doesn’t come close to carrying/relaying the weight and seriousness of this kind of activity; nor does it point out where this kind of thing could lead to.

 

 

Pokemon Go’s digital popularity is also warping real life — from finance.yahoo.com by Ryan Nakashima and David Hamilton

Excerpt (emphasis DSC):

Todd Richmond, a director at the Institute for Creative Technologies at the University of Southern California, says a big debate is brewing over who controls digital assets associated with real world property.

“This is the problem with technology adoption — we don’t have time to slowly dip our toe in the water,” he says. “Tenants have had no say, no input, and now they’re part of it.”

 

From DSC:
I greatly appreciate what Pokémon Go has been able to achieve and although I haven’t played it, I think it’s great (great for AR, great for peoples’ health, great for the future of play, etc.)!   So there are many positives to it. But the highlighted portion above is not something we want to have to say occurred with artificial intelligence, cognitive computing, some types of genetic engineering, corporations tracking/using your personal medical information or data, the development of biased algorithms, etc.  

 

 

Right now, artificial intelligence is the only thing that matters: Look around you — from forbes.com by Enrique Dans

Excerpts:

If there’s one thing the world’s most valuable companies agree on, it’s that their future success hinges on artificial intelligence.

In short, CEO Sundar Pichai wants to put artificial intelligence everywhere, and Google is marshaling its army of programmers into the task of remaking itself as a machine learning company from top to bottom.

Microsoft won’t be left behind this time. In a great interview a few days ago, its CEO, Satya Nadella says he intends to overtake Google in the machine learning race, arguing that the company’s future depends on it, and outlining a vision in which human and machine intelligence work together to solve humanity’s problems. In other words, real value is created when robots work for people, not when they replace them.

And Facebook? The vision of its founder, Mark Zuckerberg, of the company’s future, is one in which artificial intelligence is all around us, carrying out or helping to carry out just about any task you can think of…

 

The links I have included in this column have been carefully chosen as recommended reading to support my firm conviction that machine learning and artificial intelligence are the keys to just about every aspect of life in the very near future: every sector, every business.

 

 

 

10 jobs that A.I. and chatbots are poised to eventually replace — from venturebeat.com by Felicia Schneiderhan

Excerpt:

If you’re a web designer, you’ve been warned.

Now there is an A.I. that can do your job. Customers can direct exactly how their new website should look. Fancy something more colorful? You got it. Less quirky and more professional? Done. This A.I. is still in a limited beta but it is coming. It’s called The Grid and it came out of nowhere. It makes you feel like you are interacting with a human counterpart. And it works.

Artificial intelligence has arrived. Time to sharpen up those resumes.

 

 

Augmented Humans: Next Great Frontier, or Battleground? — from nextgov.com by John Breeden

Excerpt:

It seems like, in general, technology always races ahead of the moral implications of using it. This seems to be true of everything from atomic power to sequencing genomes. Scientists often create something because they can, because there is a perceived need for it, or even by accident as a result of research. Only then does the public catch up and start to form an opinion on the issue.

Which brings us to the science of augmenting humans with technology, a process that has so far escaped the public scrutiny and opposition found with other radical sciences. Scientists are not taking any chances, with several yearly conferences already in place as a forum for scientists, futurists and others to discuss the process of human augmentation and the moral implications of the new science.

That said, it seems like those who would normally oppose something like this have remained largely silent.

 

 

Google Created Its Own Laws of Robotics — from fastcodesign.com by John Brownlee
Building robots that don’t harm humans is an incredibly complex challenge. Here are the rules guiding design at Google.

 

 

Google identifies five problems with artificial intelligence safety — from which-50.com

 

 

DARPA is giving $2 million to the person who creates an AI hacker — from futurism.com

 

 

 

rollsroyce-july2016

 

 

Sketchfab-June2016

 

 

Paper 53 is the ‘sketch-iPad’ you always wanted — from edtech4beginners.com

Excerpt:

Paper 53 is a brilliant app which combines drawings, notes, photos and sketches. It is available on the Appstore. The app is simple and user-friendly; just use your finger (or a stylus) to draw, paint, select colours, erase and lots more.

 

 

Google’s virtual reality field trips are available to everyone — from engadget.com by Jon Fingas
Students can also use Google Cast to share their screens across the classroom.

 

 

10 very good new educational web tools — from educatorstechnology.com

Excerpt:

Below is a collection of some new educational web tools and mobile apps to try out in your instruction.  The purpose is to keep you updated about the new releases in the EdTech world and empower you with the necessary technology to take your teaching and learning to the next level.  Some of the things you can do with these applications include: Learn English pronunciation from native speakers, easily save web content to Google, search YouTube without having to stop the video playing, learn basic math skills through challenging games and activities, unshare sent files in Gmail, create interactive and engaging videos by adding polls, short questions and quizzes, create beautiful presentations and animations  using drawn images and stick figures and many more.

 

 

Teaching with digital timelines — from Derek Bruff

Excerpt:

This year the Center for Teaching hosted a few educational technology working groups for faculty, staff, and students interested in exploring ways particular technologies might meet their instructional goals. One of the groups investigated the use of digital timeline tools, like Tiki-Toki and TimelineJS, that facilitate the creation of online, multimedia, interactive, and collaborative timelines. I had used such tools in my own teaching, having asked my 2010 writing seminar students to create a class timeline on the history of cryptography, and I was eager to talk with other instructors about the potential of student-produced timelines.

 

 

Top 5 AI virtual assistants: Now and into the future — from interestingengineering.com

Excerpt:

In Silicon Valley and elsewhere there’s currently an AI arms race going on. The first wave of this race is centered around artificial virtual assistants that are poised to become our new digital best friends in the very near future. While many people are familiar with Apple’s popular AI virtual assistant, Siri, there are four other main players in the AI virtual assistant space.

 

 

From DSC:
Twitter is also a tool that you should consider putting in your toolbox — or in your students’ toolboxes. Consider how it was used here –> This Henry VIII Twitter Account Is The Best Way To Learn About Brexit | @KngHnryVIII tells it like it is (and like how it was in the 1500s).

 

TwitterandKingHenryVIII-June2016

 

 

Heuristic Media is working on 37 apps, 1 for each Shakespeare play — with The Tempest as its pilot app.

 

TheTempest-IanM-Spring2016

 

 

 

 

 

 

 


Addendum on 6/30/16:

 


 

 

 

HolographicStorytellingJWT-June2016

HolographicStorytellingJWT-2-June2016

 

Holographic storytelling — from jwtintelligence.com by Jade Perry

Excerpt (emphasis DSC):

The stories of Holocaust survivors are brought to life with the help of interactive 3D technologies.

New Dimensions in Testimony’ is a new way of preserving history for future generations. The project brings to life the stories of Holocaust survivors with 3D video, revealing raw first-hand accounts that are more interactive than learning through a history book.

Holocaust survivor Pinchas Gutter, the first subject of the project, was filmed answering over 1000 questions, generating approximately 25 hours of footage. By incorporating natural language processing from Conscience Display, viewers were able to ask Gutter’s holographic image questions that triggered relevant responses.

 

 

From DSC:
I wonder…is this an example of a next generation, visually-based chatbot*?

With the growth of artificial intelligence (AI), intelligent systems, and new types of human computer interaction (HCI), this type of concept could offer an on-demand learning approach that’s highly engaging — and accessible from face-to-face settings as well as from online-based learning environments. (If it could be made to take in some of the context of a particular learner and where a learner is in the relevant Zone of Proximal Development (via web-based learner profiles/data), it would be even better.)

As an aside, is this how we will obtain
customer service from the businesses of the future? See below.

 


 

 

*The complete beginner’s guide to chatbots — from chatbotsmagazine.com by Matt Schlicht
Everything you need to know.

Excerpt (emphasis DSC):

What are chatbots? Why are they such a big opportunity? How do they work? How can I build one? How can I meet other people interested in chatbots?

These are the questions we’re going to answer for you right now.

What is a chatbot?
A chatbot is a service, powered by rules and sometimes artificial intelligence, that you interact with via a chat interface. The service could be any number of things, ranging from functional to fun, and it could live in any major chat product (Facebook Messenger, Slack, Telegram, Text Messages, etc.).

A chatbot is a service, powered by rules and sometimes artificial intelligence, that you interact with via a chat interface.

Examples of chatbots
Weather bot. Get the weather whenever you ask.
Grocery bot. Help me pick out and order groceries for the week.
News bot. Ask it to tell you when ever something interesting happens.
Life advice bot. I’ll tell it my problems and it helps me think of solutions.
Personal finance bot. It helps me manage my money better.
Scheduling bot. Get me a meeting with someone on the Messenger team at Facebook.
A bot that’s your friend. In China there is a bot called Xiaoice, built by Microsoft, that over 20 million people talk to.

 

 

HoloAnatomy app previews use of augmented reality in medical schools — from medgadget.com

Excerpt:

The Cleveland Clinic has partnered with Case Western Reserve University to release a Microsoft HoloLens app that allows users to explore the human body using augmented reality technology. The HoloLens is a headset that superimposes computer generated 3D graphics onto a person’s field of view, essentially blending reality with virtual reality.

The HoloAnatomy app lets people explore a virtual human, to walk around it looking at details of different systems of the body, and to select which are showing. Even some sounds are replicated, such as that of the beating heart.

 

 

 

 

 

 

We can do nothing to change the past, but we have enormous power to shape the future. Once we grasp that essential insight, we recognize our responsibility and capability for building our dreams of tomorrow and avoiding our nightmares.

–Edward Cornish

 


From DSC:
This is the fifth posting in a series that highlights the need for us to consider the ethical implications of the technologies that are currently being developed.  What kind of future do we want to have?  How can we create dreams, not nightmares?

In regards to robotics, algorithms, and business, I’m hopeful that the C-suites out there will keep the state of their fellow mankind in mind when making decisions. Because if all’s we care about is profits, the C-suites out there will gladly pursue lowering costs, firing people, and throwing their fellow mankind right out the window…with massive repercussions to follow.  After all, we are the shareholders…let’s not shoot ourselves in the foot. Let’s aim for something higher than profits.  Businesses should have a higher calling/purpose. The futures of millions of families are at stake here. Let’s consider how we want to use robotics, algorithms, AI, etc. — for our benefit, not our downfall.

Other postings:
Part I | Part II | Part III | Part IV

 


 

ethics-mary-meeker-june2016

From page 212 of
Mary Meeker’s annual report re: Internet Trends 2016

 

 

The White House is prepping for an AI-powered future — from wired.com by April Glaser

Excerpt (emphasis DSC):

Researchers disagree on when artificial intelligence that displays something like human understanding might arrive. But the Obama administration isn’t waiting to find out. The White House says the government needs to start thinking about how to regulate and use the powerful technology while it is still dependent on humans.

“The public should have an accurate mental model of what we mean when we say artificial intelligence,” says Ryan Calo, who teaches law at University of Washington. Calo spoke last week at the first of four workshops the White House hosts this summer to examine how to address an increasingly AI-powered world.

“One thing we know for sure is that AI is making policy challenges already, such as how to make sure the technology remains safe, controllable, and predictable, even as it gets much more complex and smarter,” said Ed Felten, the deputy US chief of science and technology policy leading the White House’s summer of AI research. “Some of these issues will become more challenging over time as the technology progresses, so we’ll need to keep upping our game.”

 

 

Meet ‘Ross,’ the newly hired legal robot — from washingtonpost.com by Karen Turner

Excerpt:

One of the country’s biggest law firms has become the first to publicly announce that it has “hired” a robot lawyer to assist with bankruptcy cases. The robot, called ROSS, has been marketed as “the world’s first artificially intelligent attorney.”

ROSS has joined the ranks of law firm BakerHostetler, which employs about 50 human lawyers just in its bankruptcy practice. The AI machine, powered by IBM’s Watson technology, will serve as a legal researcher for the firm. It will be responsible for sifting through thousands of legal documents to bolster the firm’s cases. These legal researcher jobs are typically filled by fresh-out-of-school lawyers early on in their careers.

 

 

Confidential health care data divulged to Google’s DeepMind for new app — from futurism.com by Sarah Marquart

Excerpts (emphasis DSC):

Google DeepMind’s new app Streams hopes to use patient data to monitor kidney disease patients. In the process, they gained confidential data on more than 1.6 million patients, and people aren’t happy.

This sounds great, but the concern lies in exactly what kind of data Google has access to. There are no separate statistics available for people with kidney conditions, so the company was given access to all data including HIV test results, details about abortions, and drug overdoses.

In response to concerns about privacy, The Royal Free Trust said the data will remain encrypted so Google staff should not be able to identify anyone.

 

 

Two questions for managers of learning machines — from sloanreview.mit.edu by Theodore Kinni

Excerpt:

The first, which Dhar takes up in a new article on TechCrunch, is how to “design intelligent learning machines that minimize undesirable behavior.” Pointing to two high-profile juvenile delinquents, Microsoft’s Tay and Google’s Lexus, he reminds us that it’s very hard to control AI machines in complex settings.

The second question, which Dhar explores in an article for HBR.org, is when and when not to allow AI machines to make decisions.

 

 

All stakeholders must engage in learning analytics debate — from campustechnology.com by David Raths

Excerpt:

An Ethics Guide for Analytics?
During the Future Trends Forum session [with Bryan Alexander and George Siemens], Susan Adams, an instructional designer and faculty development specialist at Oregon Health and Science University, asked Siemens if he knew of any good ethics guides to how universities use analytics.

Siemens responded that the best guide he has seen so far was developed by the Open University in the United Kingdom. “They have a guide about how it will be used in the learning process, driven from the lens of learning rather than data availability,” he said.

“Starting with ethics is important,” he continued. “We should recognize that if openness around algorithms and learning analytics practices is important to us, we should be starting to make that a conversation with vendors. I know of some LMS vendors where you actually buy back your data. Your students generate it, and when you want to analyze it, you have to buy it back. So we should really be asking if it is open. If so, we can correct inefficiencies. If an algorithm is closed, we don’t know how the dials are being spun behind the scenes. If we have openness around pedagogical practices and algorithms used to sort and influence our students, we at least can change them.”

 

 

From DSC:
Though I’m generally a fan of Virtual Reality (VR) and Augmented Reality (AR), we need to be careful how we implement it or things will turn out as depicted in this piece from The Verge. We’ll need filters or some other means of opting in and out of what we want to see.

 

AR-Hell-May2016

 

 

What does ethics have to do with robots? Listen to RoboPsych Podcast discussion with roboticist/lawyer Kate Darling https://t.co/WXnKOy8UO2
— RoboPsych (@RoboPsychCom) April 25, 2016

 

 

 

Retail inventory robots could replace the need for store employees — from interestingengineering.com by Trevor English

Excerpt:

There are currently many industries that will likely be replaced with robots in the coming future, and with retail being one of the biggest industries across the world, it is no wonder that robots will slowly begin taking human’s jobs. A robot named Tory will perform inventory tasks throughout stores, as well as have the capability of directing customers to where what they are looking for is. Essentially, a customer will type in a product into the robot’s interactive touch screen, and it will start driving to the exact location. It will also conduct inventory using RFID scanners, and overall, it will make the retail process much more efficient. Check out the video below from the German Robotics company Metre Labs who are behind the retail robot.

 

RobotsRetail-May2016

 

From DSC:
Do we really want to do this?  Some say the future will be great when the robots, algorithms, AI, etc. are doing everything for us…while we can just relax. But I believe work serves a purpose…gives us a purpose.  What are the ramifications of a society where people are no longer working?  Or is that a stupid, far-fetched question and a completely unrealistic thought?

I’m just pondering what the ramifications might be of replacing the majority of human employees with robots.  I can understand about using robotics to assist humans, but when we talk about replacing humans, we had better look at the big picture. If not, we may be taking the angst behind the Occupy Wall Street movement from years ago and multiplying it by the thousands…perhaps millions.

 

 

 

 

Automakers, consumers both must approach connected cars cautiously — from nydailynews.com by Kyle Campbell
Several automakers plan to have autonomous cars ready for the public by 2030, a development that could pose significant safety and security concerns.

Excerpt:

We’re living in the connected age. Phones can connect wirelessly to computers, watches, televisions and anything else with access to Wi-Fi or Bluetooth and money can change hands with a few taps of a screen. Digitalization allows data to flow quicker and more freely than ever before, but it also puts the personal information we entrust it with (financial information, geographic locations and other private details) at a far greater risk of ending up in the wrong hands.

Balancing the seamless convenience customers desire with the security they need is a high-wire act of the highest order, and it’s one that automakers have to master as quickly and as thoroughly as possible.

Because of this, connected cars will potentially (and probably) become targets for hackers, thieves and possibly even terrorists looking to take advantage of the fledgling technology. With a wave of connected cars (220 million by 2020, according to some estimates) ready to flood U.S. roadways, it’s on both manufacturers and consumers to be vigilant in preventing the worst-case scenarios from playing out.

 

 

 

Also, check out the 7 techs being discussed at this year’s Gigaom Change Conference:

 

GigaOMChange-2016

 

 

Scientists are just as confused about the ethics of big-data research as you — wired.com by Sarah Zhang

Excerpt:

And that shows just how untested the ethics of this new field of research is. Unlike medical research, which has been shaped by decades of clinical trials, the risks—and rewards—of analyzing big, semi-public databases are just beginning to become clear.

And the patchwork of review boards responsible for overseeing those risks are only slowly inching into the 21st century. Under the Common Rule in the US, federally funded research has to go through ethical review. Rather than one unified system though, every single university has its own institutional review board, or IRB. Most IRB members are researchers at the university, most often in the biomedical sciences. Few are professional ethicists.

 

 

 

 


Addendums on 6/3 and 6/4/16:

  • Apple supplier Foxconn replaces 60,000 humans with robots in China — from marketwatch.com
    Excerpt:
    The first wave of robots taking over human jobs is upon us. Apple Inc. AAPL, +0.02%  supplier Foxconn Technology Co. 2354, +0.95% has replaced 60,000 human workers with robots in a single factory, according to a report in the South China Morning Post, initially published over the weekend. This is part of a massive reduction in headcount across the entire Kunshan region in China’s Jiangsu province, in which many Taiwanese manufacturers base their Chinese operations.
  • There are now 260,000 robots working in U.S. factories — from marketwatch.com by Jennifer Booton (back from Feb 2016)
    Excerpt:
    There are now more than 260,000 robots working in U.S. factories. Orders and shipments for robots in North America set new records in 2015, according to industry trade group Robotic Industries Association. A total of 31,464 robots, valued at a combined $1.8 billion, were ordered from North American companies last year, marking a 14% increase in units and an 11% increase in value year-over-year.
  • Judgment Day: Google is making a ‘kill-switch’ for AI — from futurism.com
    Excerpt:
    Taking Safety Measures
    DeepMind, Google’s artificial intelligence company, catapulted itself into fame when its AlphaGo AI beat the world champion of Go, Lee Sedol. However, DeepMind is working to do a lot more than beat humans at chess and Go and various other games. Indeed, its AI algorithms were developed for something far greater: To “solve intelligence” by creating general purpose AI that can be used for a host of applications and, in essence, learn on their own.This, of course, raises some concerns. Namely, what do we do if the AI breaks…if it gets a virus…if it goes rogue?In a paper written by researchers from DeepMind, in cooperation with Oxford University’s Future of Humanity Institute, scientists note that AI systems are “unlikely to behave optimally all the time,” and that a human operator may find it necessary to “press a big red button” to prevent such a system from causing harm. In other words, we need a “kill-switch.”
  • Is the world ready for synthetic life? Scientists plan to create whole genomes — from singularityhub.com by Shelly Fan
    Excerpt:
    “You can’t possibly begin to do something like this if you don’t have a value system in place that allows you to map concepts of ethics, beauty, and aesthetics onto our own existence,” says Endy. “Given that human genome synthesis is a technology that can completely redefine the core of what now joins all of humanity together as a species, we argue that discussions of making such capacities real…should not take place without open and advance consideration of whether it is morally right to proceed,” he said.
  • This is the robot that will shepherd and keep livestock healthy — from thenextweb.com
    Excerpt:
    The Australian Centre for Field Robotics (ACFRis no stranger to developing innovative ways of modernizing agriculture. It has previously presented technologies for robots that can measure crop yields and collect data about the quality and variability of orchards, but its latest project is far more ambitious: it’s building a machine that can autonomously run livestock farms. While the ACFR has been working on this technology since 2014, the robot – previously known as ‘Shrimp’ – is set to start a two-year trial next month. Testing will take place at several farms nearby New South Wales province in Australia.

 

 

 

 

 

 

15 best tips for young engineers — from interestingengineering.com

Excerpt:

The proverb goes hindsight is 20/20, which essentially means you can make better decisions later on when you have become more knowledgeable about the worldBut wouldn’t it be nice to be able to make good decisions from the outset when you’re still young? The following tips were compiled for young engineers and interestingly, most of these suggestions revolve around lifelong learning. Experienced engineers weighed in and added their voice to help create this top 15 list of the best tips for young engineers.

 

 

10 great initiatives that bring girls into STEM — from interestingengineering.com

Excerpt:

It is not a secret that science and engineering professions are occupied mainly by men with only about 20% taken by females. The number of women on executive boards is also extremely low. In order to succeed, both female and male minds are needed for any kind of jobs, especially in science-related industries. Let’s see what initiatives already exist in order to bring more girls and women into STEM!

 

 

MakerBot teams up with Future Engineers to support the Star Trek (TM) Replicator Challenge for K-12 students — from makerbot.com

Excerpt:

MakerBot is excited to inspire the next generation of astronauts and Starfleet cadets by supporting the Star Trek Replicator Challenge, a 3D printing challenge developed by Future Engineers for the ASME Foundation, NASA and Star Trek. Participants in the challenge must create a digital model of a non-edible, food-related item for astronauts to 3D print in the year 2050. The Star Trek Replicator Challenge is the third in a series of ‘Future Engineers’ challenges aimed to educate students K-12 about 3D printing and engineering design.

 

 

 
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