Coincident TV (CTV) is transforming the way interactive video content is created, consumed and monetized. Coincident TV enables immersive “hypervideo” experiences – the real-time integration of online video with social media, weblinks and transactions. The Coincident TV software suite allows content creators and distributors to easily design, manage and measure interactive video engagements across all digital platforms, including both HTML5 and Flash.

Example:

Hyper Aquarium Demo [Learn about interactive video with an explanation of our aquarium demo]

Interactive acquarium from Coincident TV

From DSC:
Again, think of the possibilities here for education…especially on a wall-sized, iPad-like, interactive, multi-touch chalkboard!

Envision Schools

Envision Schools

New Media Consortium’s Summer 2010 Conference

Tracks include:

  • Emerging Technologies
    • Mobile applications and tools for learning
    • Cloud-based applications in practice
    • Geolocation technologies and applications
    • Augmented reality
    • Applications of collective intelligence
    • Discipline-specific applications for emerging technologies
    • Discussions of challenges and trends related to educational technology
    • Projects that employ the Horizon Report in any capacity
  • New Media and Learning
    • Applications for educational gaming and virtual worlds
    • Digital storytelling techniques and applications
    • Open source and open content projects
    • New forms of scholarship and publication
    • Inter-generational learning
    • Supporting and working with faculty or curatorial staff
    • International and multi-institutional projects
    • Immersive learning environments
  • New Media and Leadership
    • Identity management
    • Allocation of resources
    • Support and integration of course management systems
    • Learning space design
    • Support of technology environments on and off campus
    • Use, creation, and management of open content
    • Fair use, intellectual property, and copyright issues
    • Accessibility issues
    • Assessment and evaluation
    • New media programs and degrees
    • Supporting a global student body
    • Global outreach programs and activities
  • Tools and Techniques
    • Mobile delivery of educational content
    • Social networking tools and techniques
    • Cloud-based applications and tools
    • Semantic-aware tools
    • 3D and animation techniques
    • 2D animation and motion graphics
    • Digital video production and delivery
    • Demonstrations of new software from NMC partners
    • New techniques involving established software
    • Tools and techniques for online research and collaborative work

snibbeinteractive.com

Mobile Learning Conference

The Page newspaper e-reader — from the-digital-reader.com

I just came across a new e-reader concept designed by 3 students at Art Center College of Design. They based their design on that of a traditional newspaper. The material they used is a not yet invented type of epaper called “smart paper”. It’s flexible, touch sensitive, and weatherproof. You should watch the demo videos. They’ll give you a better idea of what this design can do.

newspaper e-reader

Camtasia Relay 2 brings searchable video to lecture capture — from The Journal by David Nagel

From DSC:
The idea of being able to search a lecture for a particular section/point seems very useful to me. This article made me reflect on the question (again) of where is the innovation occurring? Is is not within the digital, online, and hybrid-learning worlds? If this sort of innovation continues in these spaces — and I don’t see any signs of these trends abating in the future — will strictly face-to-face environments be able to keep up? Will they be as competitive, relevant, and effective in the new learning worlds that are quickly developing before our eyes?


Putting Emerging Technologies to the Test — from CampusTechnology.com by Bridget McCrea
Hope College, a liberal arts institution in Michigan, isn’t afraid to put technology in the classroom and to get faculty involved in the process

To encourage innovation and participation among its faculty, Hope College established its own “Instructional Technology Innovation Fund (emphasis DSC)” in 1999, with the goal of enticing instructors to propose ideas and to get them funded. “Faculty members make a public presentation about their ideas before they can get the financing for them,” said Ludwig. “This has turned out to be an incubator for dozens of exciting, individual faculty projects.”

One of those projects garnered attention from the Fund for the Improvement of Postsecondary Education (FIPSE), which, according to the FIPSE Web site, “supports and disseminates innovative reform projects that promise to be models for improving the quality of postsecondary education and increasing student access.”

© 2025 | Daniel Christian